#pragma once #ifndef MIQT_QT6_SPATIALAUDIO_GEN_QAUDIOROOM_H #define MIQT_QT6_SPATIALAUDIO_GEN_QAUDIOROOM_H #include #include #include #pragma GCC diagnostic ignored "-Wdeprecated-declarations" #include "../../libmiqt/libmiqt.h" #ifdef __cplusplus extern "C" { #endif #ifdef __cplusplus class QAudioEngine; class QAudioRoom; class QMetaObject; class QQuaternion; class QVector3D; #else typedef struct QAudioEngine QAudioEngine; typedef struct QAudioRoom QAudioRoom; typedef struct QMetaObject QMetaObject; typedef struct QQuaternion QQuaternion; typedef struct QVector3D QVector3D; #endif QAudioRoom* QAudioRoom_new(QAudioEngine* engine); QMetaObject* QAudioRoom_MetaObject(const QAudioRoom* self); void* QAudioRoom_Metacast(QAudioRoom* self, const char* param1); struct miqt_string QAudioRoom_Tr(const char* s); void QAudioRoom_SetPosition(QAudioRoom* self, QVector3D* pos); QVector3D* QAudioRoom_Position(const QAudioRoom* self); void QAudioRoom_SetDimensions(QAudioRoom* self, QVector3D* dim); QVector3D* QAudioRoom_Dimensions(const QAudioRoom* self); void QAudioRoom_SetRotation(QAudioRoom* self, QQuaternion* q); QQuaternion* QAudioRoom_Rotation(const QAudioRoom* self); void QAudioRoom_SetWallMaterial(QAudioRoom* self, int wall, int material); int QAudioRoom_WallMaterial(const QAudioRoom* self, int wall); void QAudioRoom_SetReflectionGain(QAudioRoom* self, float factor); float QAudioRoom_ReflectionGain(const QAudioRoom* self); void QAudioRoom_SetReverbGain(QAudioRoom* self, float factor); float QAudioRoom_ReverbGain(const QAudioRoom* self); void QAudioRoom_SetReverbTime(QAudioRoom* self, float factor); float QAudioRoom_ReverbTime(const QAudioRoom* self); void QAudioRoom_SetReverbBrightness(QAudioRoom* self, float factor); float QAudioRoom_ReverbBrightness(const QAudioRoom* self); void QAudioRoom_PositionChanged(QAudioRoom* self); void QAudioRoom_connect_PositionChanged(QAudioRoom* self, intptr_t slot); void QAudioRoom_DimensionsChanged(QAudioRoom* self); void QAudioRoom_connect_DimensionsChanged(QAudioRoom* self, intptr_t slot); void QAudioRoom_RotationChanged(QAudioRoom* self); void QAudioRoom_connect_RotationChanged(QAudioRoom* self, intptr_t slot); void QAudioRoom_WallsChanged(QAudioRoom* self); void QAudioRoom_connect_WallsChanged(QAudioRoom* self, intptr_t slot); void QAudioRoom_ReflectionGainChanged(QAudioRoom* self); void QAudioRoom_connect_ReflectionGainChanged(QAudioRoom* self, intptr_t slot); void QAudioRoom_ReverbGainChanged(QAudioRoom* self); void QAudioRoom_connect_ReverbGainChanged(QAudioRoom* self, intptr_t slot); void QAudioRoom_ReverbTimeChanged(QAudioRoom* self); void QAudioRoom_connect_ReverbTimeChanged(QAudioRoom* self, intptr_t slot); void QAudioRoom_ReverbBrightnessChanged(QAudioRoom* self); void QAudioRoom_connect_ReverbBrightnessChanged(QAudioRoom* self, intptr_t slot); struct miqt_string QAudioRoom_Tr2(const char* s, const char* c); struct miqt_string QAudioRoom_Tr3(const char* s, const char* c, int n); void QAudioRoom_Delete(QAudioRoom* self); #ifdef __cplusplus } /* extern C */ #endif #endif