package qt6 /* #include "gen_qresultstore.h" #include */ import "C" import ( "runtime" "unsafe" ) type QtPrivate__ResultItem struct { h *C.QtPrivate__ResultItem } func (this *QtPrivate__ResultItem) cPointer() *C.QtPrivate__ResultItem { if this == nil { return nil } return this.h } func (this *QtPrivate__ResultItem) UnsafePointer() unsafe.Pointer { if this == nil { return nil } return unsafe.Pointer(this.h) } func newQtPrivate__ResultItem(h *C.QtPrivate__ResultItem) *QtPrivate__ResultItem { if h == nil { return nil } return &QtPrivate__ResultItem{h: h} } func UnsafeNewQtPrivate__ResultItem(h unsafe.Pointer) *QtPrivate__ResultItem { return newQtPrivate__ResultItem((*C.QtPrivate__ResultItem)(h)) } // NewQtPrivate__ResultItem constructs a new QtPrivate::ResultItem object. func NewQtPrivate__ResultItem(_result unsafe.Pointer, _count int) *QtPrivate__ResultItem { ret := C.QtPrivate__ResultItem_new(_result, (C.int)(_count)) return newQtPrivate__ResultItem(ret) } // NewQtPrivate__ResultItem2 constructs a new QtPrivate::ResultItem object. func NewQtPrivate__ResultItem2(_result unsafe.Pointer) *QtPrivate__ResultItem { ret := C.QtPrivate__ResultItem_new2(_result) return newQtPrivate__ResultItem(ret) } // NewQtPrivate__ResultItem3 constructs a new QtPrivate::ResultItem object. func NewQtPrivate__ResultItem3() *QtPrivate__ResultItem { ret := C.QtPrivate__ResultItem_new3() return newQtPrivate__ResultItem(ret) } func (this *QtPrivate__ResultItem) IsValid() bool { return (bool)(C.QtPrivate__ResultItem_IsValid(this.h)) } func (this *QtPrivate__ResultItem) IsVector() bool { return (bool)(C.QtPrivate__ResultItem_IsVector(this.h)) } func (this *QtPrivate__ResultItem) Count() int { return (int)(C.QtPrivate__ResultItem_Count(this.h)) } // Delete this object from C++ memory. func (this *QtPrivate__ResultItem) Delete() { C.QtPrivate__ResultItem_Delete(this.h) } // GoGC adds a Go Finalizer to this pointer, so that it will be deleted // from C++ memory once it is unreachable from Go memory. func (this *QtPrivate__ResultItem) GoGC() { runtime.SetFinalizer(this, func(this *QtPrivate__ResultItem) { this.Delete() runtime.KeepAlive(this.h) }) } type QtPrivate__ResultIteratorBase struct { h *C.QtPrivate__ResultIteratorBase } func (this *QtPrivate__ResultIteratorBase) cPointer() *C.QtPrivate__ResultIteratorBase { if this == nil { return nil } return this.h } func (this *QtPrivate__ResultIteratorBase) UnsafePointer() unsafe.Pointer { if this == nil { return nil } return unsafe.Pointer(this.h) } func newQtPrivate__ResultIteratorBase(h *C.QtPrivate__ResultIteratorBase) *QtPrivate__ResultIteratorBase { if h == nil { return nil } return &QtPrivate__ResultIteratorBase{h: h} } func UnsafeNewQtPrivate__ResultIteratorBase(h unsafe.Pointer) *QtPrivate__ResultIteratorBase { return newQtPrivate__ResultIteratorBase((*C.QtPrivate__ResultIteratorBase)(h)) } // NewQtPrivate__ResultIteratorBase constructs a new QtPrivate::ResultIteratorBase object. func NewQtPrivate__ResultIteratorBase() *QtPrivate__ResultIteratorBase { ret := C.QtPrivate__ResultIteratorBase_new() return newQtPrivate__ResultIteratorBase(ret) } func (this *QtPrivate__ResultIteratorBase) VectorIndex() int { return (int)(C.QtPrivate__ResultIteratorBase_VectorIndex(this.h)) } func (this *QtPrivate__ResultIteratorBase) ResultIndex() int { return (int)(C.QtPrivate__ResultIteratorBase_ResultIndex(this.h)) } func (this *QtPrivate__ResultIteratorBase) BatchSize() int { return (int)(C.QtPrivate__ResultIteratorBase_BatchSize(this.h)) } func (this *QtPrivate__ResultIteratorBase) BatchedAdvance() { C.QtPrivate__ResultIteratorBase_BatchedAdvance(this.h) } func (this *QtPrivate__ResultIteratorBase) IsVector() bool { return (bool)(C.QtPrivate__ResultIteratorBase_IsVector(this.h)) } func (this *QtPrivate__ResultIteratorBase) CanIncrementVectorIndex() bool { return (bool)(C.QtPrivate__ResultIteratorBase_CanIncrementVectorIndex(this.h)) } func (this *QtPrivate__ResultIteratorBase) IsValid() bool { return (bool)(C.QtPrivate__ResultIteratorBase_IsValid(this.h)) } // Delete this object from C++ memory. func (this *QtPrivate__ResultIteratorBase) Delete() { C.QtPrivate__ResultIteratorBase_Delete(this.h) } // GoGC adds a Go Finalizer to this pointer, so that it will be deleted // from C++ memory once it is unreachable from Go memory. func (this *QtPrivate__ResultIteratorBase) GoGC() { runtime.SetFinalizer(this, func(this *QtPrivate__ResultIteratorBase) { this.Delete() runtime.KeepAlive(this.h) }) } type QtPrivate__ResultStoreBase struct { h *C.QtPrivate__ResultStoreBase } func (this *QtPrivate__ResultStoreBase) cPointer() *C.QtPrivate__ResultStoreBase { if this == nil { return nil } return this.h } func (this *QtPrivate__ResultStoreBase) UnsafePointer() unsafe.Pointer { if this == nil { return nil } return unsafe.Pointer(this.h) } func newQtPrivate__ResultStoreBase(h *C.QtPrivate__ResultStoreBase) *QtPrivate__ResultStoreBase { if h == nil { return nil } return &QtPrivate__ResultStoreBase{h: h} } func UnsafeNewQtPrivate__ResultStoreBase(h unsafe.Pointer) *QtPrivate__ResultStoreBase { return newQtPrivate__ResultStoreBase((*C.QtPrivate__ResultStoreBase)(h)) } // NewQtPrivate__ResultStoreBase constructs a new QtPrivate::ResultStoreBase object. func NewQtPrivate__ResultStoreBase() *QtPrivate__ResultStoreBase { ret := C.QtPrivate__ResultStoreBase_new() return newQtPrivate__ResultStoreBase(ret) } func (this *QtPrivate__ResultStoreBase) SetFilterMode(enable bool) { C.QtPrivate__ResultStoreBase_SetFilterMode(this.h, (C.bool)(enable)) } func (this *QtPrivate__ResultStoreBase) FilterMode() bool { return (bool)(C.QtPrivate__ResultStoreBase_FilterMode(this.h)) } func (this *QtPrivate__ResultStoreBase) AddResult(index int, result unsafe.Pointer) int { return (int)(C.QtPrivate__ResultStoreBase_AddResult(this.h, (C.int)(index), result)) } func (this *QtPrivate__ResultStoreBase) AddResults(index int, results unsafe.Pointer, vectorSize int, logicalCount int) int { return (int)(C.QtPrivate__ResultStoreBase_AddResults(this.h, (C.int)(index), results, (C.int)(vectorSize), (C.int)(logicalCount))) } func (this *QtPrivate__ResultStoreBase) HasNextResult() bool { return (bool)(C.QtPrivate__ResultStoreBase_HasNextResult(this.h)) } func (this *QtPrivate__ResultStoreBase) Contains(index int) bool { return (bool)(C.QtPrivate__ResultStoreBase_Contains(this.h, (C.int)(index))) } func (this *QtPrivate__ResultStoreBase) Count() int { return (int)(C.QtPrivate__ResultStoreBase_Count(this.h)) } func (this *QtPrivate__ResultStoreBase) AddCanceledResult(index int) int { return (int)(C.QtPrivate__ResultStoreBase_AddCanceledResult(this.h, (C.int)(index))) } // Delete this object from C++ memory. func (this *QtPrivate__ResultStoreBase) Delete() { C.QtPrivate__ResultStoreBase_Delete(this.h) } // GoGC adds a Go Finalizer to this pointer, so that it will be deleted // from C++ memory once it is unreachable from Go memory. func (this *QtPrivate__ResultStoreBase) GoGC() { runtime.SetFinalizer(this, func(this *QtPrivate__ResultStoreBase) { this.Delete() runtime.KeepAlive(this.h) }) }