package spatialaudio /* #include "gen_qambientsound.h" #include */ import "C" import ( "github.com/mappu/miqt/qt6" "runtime" "runtime/cgo" "unsafe" ) type QAmbientSound__Loops int const ( QAmbientSound__Infinite QAmbientSound__Loops = -1 QAmbientSound__Once QAmbientSound__Loops = 1 ) type QAmbientSound struct { h *C.QAmbientSound *qt6.QObject } func (this *QAmbientSound) cPointer() *C.QAmbientSound { if this == nil { return nil } return this.h } func (this *QAmbientSound) UnsafePointer() unsafe.Pointer { if this == nil { return nil } return unsafe.Pointer(this.h) } func newQAmbientSound(h *C.QAmbientSound) *QAmbientSound { if h == nil { return nil } return &QAmbientSound{h: h, QObject: qt6.UnsafeNewQObject(unsafe.Pointer(h))} } func UnsafeNewQAmbientSound(h unsafe.Pointer) *QAmbientSound { return newQAmbientSound((*C.QAmbientSound)(h)) } // NewQAmbientSound constructs a new QAmbientSound object. func NewQAmbientSound(engine *QAudioEngine) *QAmbientSound { ret := C.QAmbientSound_new(engine.cPointer()) return newQAmbientSound(ret) } func (this *QAmbientSound) MetaObject() *qt6.QMetaObject { return qt6.UnsafeNewQMetaObject(unsafe.Pointer(C.QAmbientSound_MetaObject(this.h))) } func (this *QAmbientSound) Metacast(param1 string) unsafe.Pointer { param1_Cstring := C.CString(param1) defer C.free(unsafe.Pointer(param1_Cstring)) return (unsafe.Pointer)(C.QAmbientSound_Metacast(this.h, param1_Cstring)) } func QAmbientSound_Tr(s string) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) var _ms C.struct_miqt_string = C.QAmbientSound_Tr(s_Cstring) _ret := C.GoStringN(_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms.data)) return _ret } func (this *QAmbientSound) SetSource(url *qt6.QUrl) { C.QAmbientSound_SetSource(this.h, (*C.QUrl)(url.UnsafePointer())) } func (this *QAmbientSound) Source() *qt6.QUrl { _ret := C.QAmbientSound_Source(this.h) _goptr := qt6.UnsafeNewQUrl(unsafe.Pointer(_ret)) _goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer return _goptr } func (this *QAmbientSound) Loops() int { return (int)(C.QAmbientSound_Loops(this.h)) } func (this *QAmbientSound) SetLoops(loops int) { C.QAmbientSound_SetLoops(this.h, (C.int)(loops)) } func (this *QAmbientSound) AutoPlay() bool { return (bool)(C.QAmbientSound_AutoPlay(this.h)) } func (this *QAmbientSound) SetAutoPlay(autoPlay bool) { C.QAmbientSound_SetAutoPlay(this.h, (C.bool)(autoPlay)) } func (this *QAmbientSound) SetVolume(volume float32) { C.QAmbientSound_SetVolume(this.h, (C.float)(volume)) } func (this *QAmbientSound) Volume() float32 { return (float32)(C.QAmbientSound_Volume(this.h)) } func (this *QAmbientSound) Engine() *QAudioEngine { return UnsafeNewQAudioEngine(unsafe.Pointer(C.QAmbientSound_Engine(this.h))) } func (this *QAmbientSound) SourceChanged() { C.QAmbientSound_SourceChanged(this.h) } func (this *QAmbientSound) OnSourceChanged(slot func()) { C.QAmbientSound_connect_SourceChanged(this.h, C.intptr_t(cgo.NewHandle(slot))) } //export miqt_exec_callback_QAmbientSound_SourceChanged func miqt_exec_callback_QAmbientSound_SourceChanged(cb C.intptr_t) { gofunc, ok := cgo.Handle(cb).Value().(func()) if !ok { panic("miqt: callback of non-callback type (heap corruption?)") } gofunc() } func (this *QAmbientSound) LoopsChanged() { C.QAmbientSound_LoopsChanged(this.h) } func (this *QAmbientSound) OnLoopsChanged(slot func()) { C.QAmbientSound_connect_LoopsChanged(this.h, C.intptr_t(cgo.NewHandle(slot))) } //export miqt_exec_callback_QAmbientSound_LoopsChanged func miqt_exec_callback_QAmbientSound_LoopsChanged(cb C.intptr_t) { gofunc, ok := cgo.Handle(cb).Value().(func()) if !ok { panic("miqt: callback of non-callback type (heap corruption?)") } gofunc() } func (this *QAmbientSound) AutoPlayChanged() { C.QAmbientSound_AutoPlayChanged(this.h) } func (this *QAmbientSound) OnAutoPlayChanged(slot func()) { C.QAmbientSound_connect_AutoPlayChanged(this.h, C.intptr_t(cgo.NewHandle(slot))) } //export miqt_exec_callback_QAmbientSound_AutoPlayChanged func miqt_exec_callback_QAmbientSound_AutoPlayChanged(cb C.intptr_t) { gofunc, ok := cgo.Handle(cb).Value().(func()) if !ok { panic("miqt: callback of non-callback type (heap corruption?)") } gofunc() } func (this *QAmbientSound) VolumeChanged() { C.QAmbientSound_VolumeChanged(this.h) } func (this *QAmbientSound) OnVolumeChanged(slot func()) { C.QAmbientSound_connect_VolumeChanged(this.h, C.intptr_t(cgo.NewHandle(slot))) } //export miqt_exec_callback_QAmbientSound_VolumeChanged func miqt_exec_callback_QAmbientSound_VolumeChanged(cb C.intptr_t) { gofunc, ok := cgo.Handle(cb).Value().(func()) if !ok { panic("miqt: callback of non-callback type (heap corruption?)") } gofunc() } func (this *QAmbientSound) Play() { C.QAmbientSound_Play(this.h) } func (this *QAmbientSound) Pause() { C.QAmbientSound_Pause(this.h) } func (this *QAmbientSound) Stop() { C.QAmbientSound_Stop(this.h) } func QAmbientSound_Tr2(s string, c string) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) c_Cstring := C.CString(c) defer C.free(unsafe.Pointer(c_Cstring)) var _ms C.struct_miqt_string = C.QAmbientSound_Tr2(s_Cstring, c_Cstring) _ret := C.GoStringN(_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms.data)) return _ret } func QAmbientSound_Tr3(s string, c string, n int) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) c_Cstring := C.CString(c) defer C.free(unsafe.Pointer(c_Cstring)) var _ms C.struct_miqt_string = C.QAmbientSound_Tr3(s_Cstring, c_Cstring, (C.int)(n)) _ret := C.GoStringN(_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms.data)) return _ret } // Delete this object from C++ memory. func (this *QAmbientSound) Delete() { C.QAmbientSound_Delete(this.h) } // GoGC adds a Go Finalizer to this pointer, so that it will be deleted // from C++ memory once it is unreachable from Go memory. func (this *QAmbientSound) GoGC() { runtime.SetFinalizer(this, func(this *QAmbientSound) { this.Delete() runtime.KeepAlive(this.h) }) }