package spatialaudio /* #include "gen_qaudioengine.h" #include */ import "C" import ( "github.com/mappu/miqt/qt6" "github.com/mappu/miqt/qt6/multimedia" "runtime" "runtime/cgo" "unsafe" ) type QAudioEngine__OutputMode int const ( QAudioEngine__Surround QAudioEngine__OutputMode = 0 QAudioEngine__Stereo QAudioEngine__OutputMode = 1 QAudioEngine__Headphone QAudioEngine__OutputMode = 2 ) type QAudioEngine struct { h *C.QAudioEngine *qt6.QObject } func (this *QAudioEngine) cPointer() *C.QAudioEngine { if this == nil { return nil } return this.h } func (this *QAudioEngine) UnsafePointer() unsafe.Pointer { if this == nil { return nil } return unsafe.Pointer(this.h) } func newQAudioEngine(h *C.QAudioEngine) *QAudioEngine { if h == nil { return nil } return &QAudioEngine{h: h, QObject: qt6.UnsafeNewQObject(unsafe.Pointer(h))} } func UnsafeNewQAudioEngine(h unsafe.Pointer) *QAudioEngine { return newQAudioEngine((*C.QAudioEngine)(h)) } // NewQAudioEngine constructs a new QAudioEngine object. func NewQAudioEngine() *QAudioEngine { ret := C.QAudioEngine_new() return newQAudioEngine(ret) } // NewQAudioEngine2 constructs a new QAudioEngine object. func NewQAudioEngine2(parent *qt6.QObject) *QAudioEngine { ret := C.QAudioEngine_new2((*C.QObject)(parent.UnsafePointer())) return newQAudioEngine(ret) } // NewQAudioEngine3 constructs a new QAudioEngine object. func NewQAudioEngine3(sampleRate int) *QAudioEngine { ret := C.QAudioEngine_new3((C.int)(sampleRate)) return newQAudioEngine(ret) } // NewQAudioEngine4 constructs a new QAudioEngine object. func NewQAudioEngine4(sampleRate int, parent *qt6.QObject) *QAudioEngine { ret := C.QAudioEngine_new4((C.int)(sampleRate), (*C.QObject)(parent.UnsafePointer())) return newQAudioEngine(ret) } func (this *QAudioEngine) MetaObject() *qt6.QMetaObject { return qt6.UnsafeNewQMetaObject(unsafe.Pointer(C.QAudioEngine_MetaObject(this.h))) } func (this *QAudioEngine) Metacast(param1 string) unsafe.Pointer { param1_Cstring := C.CString(param1) defer C.free(unsafe.Pointer(param1_Cstring)) return (unsafe.Pointer)(C.QAudioEngine_Metacast(this.h, param1_Cstring)) } func QAudioEngine_Tr(s string) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) var _ms C.struct_miqt_string = C.QAudioEngine_Tr(s_Cstring) _ret := C.GoStringN(_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms.data)) return _ret } func (this *QAudioEngine) SetOutputMode(mode QAudioEngine__OutputMode) { C.QAudioEngine_SetOutputMode(this.h, (C.int)(mode)) } func (this *QAudioEngine) OutputMode() QAudioEngine__OutputMode { return (QAudioEngine__OutputMode)(C.QAudioEngine_OutputMode(this.h)) } func (this *QAudioEngine) SampleRate() int { return (int)(C.QAudioEngine_SampleRate(this.h)) } func (this *QAudioEngine) SetOutputDevice(device *multimedia.QAudioDevice) { C.QAudioEngine_SetOutputDevice(this.h, (*C.QAudioDevice)(device.UnsafePointer())) } func (this *QAudioEngine) OutputDevice() *multimedia.QAudioDevice { _ret := C.QAudioEngine_OutputDevice(this.h) _goptr := multimedia.UnsafeNewQAudioDevice(unsafe.Pointer(_ret)) _goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer return _goptr } func (this *QAudioEngine) SetMasterVolume(volume float32) { C.QAudioEngine_SetMasterVolume(this.h, (C.float)(volume)) } func (this *QAudioEngine) MasterVolume() float32 { return (float32)(C.QAudioEngine_MasterVolume(this.h)) } func (this *QAudioEngine) SetPaused(paused bool) { C.QAudioEngine_SetPaused(this.h, (C.bool)(paused)) } func (this *QAudioEngine) Paused() bool { return (bool)(C.QAudioEngine_Paused(this.h)) } func (this *QAudioEngine) SetRoomEffectsEnabled(enabled bool) { C.QAudioEngine_SetRoomEffectsEnabled(this.h, (C.bool)(enabled)) } func (this *QAudioEngine) RoomEffectsEnabled() bool { return (bool)(C.QAudioEngine_RoomEffectsEnabled(this.h)) } func (this *QAudioEngine) SetDistanceScale(scale float32) { C.QAudioEngine_SetDistanceScale(this.h, (C.float)(scale)) } func (this *QAudioEngine) DistanceScale() float32 { return (float32)(C.QAudioEngine_DistanceScale(this.h)) } func (this *QAudioEngine) OutputModeChanged() { C.QAudioEngine_OutputModeChanged(this.h) } func (this *QAudioEngine) OnOutputModeChanged(slot func()) { C.QAudioEngine_connect_OutputModeChanged(this.h, C.intptr_t(cgo.NewHandle(slot))) } //export miqt_exec_callback_QAudioEngine_OutputModeChanged func miqt_exec_callback_QAudioEngine_OutputModeChanged(cb C.intptr_t) { gofunc, ok := cgo.Handle(cb).Value().(func()) if !ok { panic("miqt: callback of non-callback type (heap corruption?)") } gofunc() } func (this *QAudioEngine) OutputDeviceChanged() { C.QAudioEngine_OutputDeviceChanged(this.h) } func (this *QAudioEngine) OnOutputDeviceChanged(slot func()) { C.QAudioEngine_connect_OutputDeviceChanged(this.h, C.intptr_t(cgo.NewHandle(slot))) } //export miqt_exec_callback_QAudioEngine_OutputDeviceChanged func miqt_exec_callback_QAudioEngine_OutputDeviceChanged(cb C.intptr_t) { gofunc, ok := cgo.Handle(cb).Value().(func()) if !ok { panic("miqt: callback of non-callback type (heap corruption?)") } gofunc() } func (this *QAudioEngine) MasterVolumeChanged() { C.QAudioEngine_MasterVolumeChanged(this.h) } func (this *QAudioEngine) OnMasterVolumeChanged(slot func()) { C.QAudioEngine_connect_MasterVolumeChanged(this.h, C.intptr_t(cgo.NewHandle(slot))) } //export miqt_exec_callback_QAudioEngine_MasterVolumeChanged func miqt_exec_callback_QAudioEngine_MasterVolumeChanged(cb C.intptr_t) { gofunc, ok := cgo.Handle(cb).Value().(func()) if !ok { panic("miqt: callback of non-callback type (heap corruption?)") } gofunc() } func (this *QAudioEngine) PausedChanged() { C.QAudioEngine_PausedChanged(this.h) } func (this *QAudioEngine) OnPausedChanged(slot func()) { C.QAudioEngine_connect_PausedChanged(this.h, C.intptr_t(cgo.NewHandle(slot))) } //export miqt_exec_callback_QAudioEngine_PausedChanged func miqt_exec_callback_QAudioEngine_PausedChanged(cb C.intptr_t) { gofunc, ok := cgo.Handle(cb).Value().(func()) if !ok { panic("miqt: callback of non-callback type (heap corruption?)") } gofunc() } func (this *QAudioEngine) DistanceScaleChanged() { C.QAudioEngine_DistanceScaleChanged(this.h) } func (this *QAudioEngine) OnDistanceScaleChanged(slot func()) { C.QAudioEngine_connect_DistanceScaleChanged(this.h, C.intptr_t(cgo.NewHandle(slot))) } //export miqt_exec_callback_QAudioEngine_DistanceScaleChanged func miqt_exec_callback_QAudioEngine_DistanceScaleChanged(cb C.intptr_t) { gofunc, ok := cgo.Handle(cb).Value().(func()) if !ok { panic("miqt: callback of non-callback type (heap corruption?)") } gofunc() } func (this *QAudioEngine) Start() { C.QAudioEngine_Start(this.h) } func (this *QAudioEngine) Stop() { C.QAudioEngine_Stop(this.h) } func (this *QAudioEngine) Pause() { C.QAudioEngine_Pause(this.h) } func (this *QAudioEngine) Resume() { C.QAudioEngine_Resume(this.h) } func QAudioEngine_Tr2(s string, c string) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) c_Cstring := C.CString(c) defer C.free(unsafe.Pointer(c_Cstring)) var _ms C.struct_miqt_string = C.QAudioEngine_Tr2(s_Cstring, c_Cstring) _ret := C.GoStringN(_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms.data)) return _ret } func QAudioEngine_Tr3(s string, c string, n int) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) c_Cstring := C.CString(c) defer C.free(unsafe.Pointer(c_Cstring)) var _ms C.struct_miqt_string = C.QAudioEngine_Tr3(s_Cstring, c_Cstring, (C.int)(n)) _ret := C.GoStringN(_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms.data)) return _ret } // Delete this object from C++ memory. func (this *QAudioEngine) Delete() { C.QAudioEngine_Delete(this.h) } // GoGC adds a Go Finalizer to this pointer, so that it will be deleted // from C++ memory once it is unreachable from Go memory. func (this *QAudioEngine) GoGC() { runtime.SetFinalizer(this, func(this *QAudioEngine) { this.Delete() runtime.KeepAlive(this.h) }) }