package qt /* #cgo CFLAGS: -fPIC #cgo pkg-config: Qt5Widgets #include "gen_qsocketnotifier.h" #include */ import "C" import ( "unsafe" ) type QSocketNotifier struct { h *C.QSocketNotifier *QObject } func (this *QSocketNotifier) cPointer() *C.QSocketNotifier { if this == nil { return nil } return this.h } func newQSocketNotifier(h *C.QSocketNotifier) *QSocketNotifier { if h == nil { return nil } return &QSocketNotifier{h: h, QObject: newQObject_U(unsafe.Pointer(h))} } func newQSocketNotifier_U(h unsafe.Pointer) *QSocketNotifier { return newQSocketNotifier((*C.QSocketNotifier)(h)) } // NewQSocketNotifier constructs a new QSocketNotifier object. func NewQSocketNotifier(socket uint64, param2 uintptr) *QSocketNotifier { ret := C.QSocketNotifier_new((C.ptrdiff_t)(socket), (C.uintptr_t)(param2)) return newQSocketNotifier(ret) } // NewQSocketNotifier2 constructs a new QSocketNotifier object. func NewQSocketNotifier2(socket uint64, param2 uintptr, parent *QObject) *QSocketNotifier { ret := C.QSocketNotifier_new2((C.ptrdiff_t)(socket), (C.uintptr_t)(param2), parent.cPointer()) return newQSocketNotifier(ret) } func (this *QSocketNotifier) MetaObject() *QMetaObject { ret := C.QSocketNotifier_MetaObject(this.h) return newQMetaObject_U(unsafe.Pointer(ret)) } func QSocketNotifier_Tr(s string) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) var _out *C.char = nil var _out_Strlen C.int = 0 C.QSocketNotifier_Tr(s_Cstring, &_out, &_out_Strlen) ret := C.GoStringN(_out, _out_Strlen) C.free(unsafe.Pointer(_out)) return ret } func QSocketNotifier_TrUtf8(s string) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) var _out *C.char = nil var _out_Strlen C.int = 0 C.QSocketNotifier_TrUtf8(s_Cstring, &_out, &_out_Strlen) ret := C.GoStringN(_out, _out_Strlen) C.free(unsafe.Pointer(_out)) return ret } func (this *QSocketNotifier) Socket() uint64 { ret := C.QSocketNotifier_Socket(this.h) return (uint64)(ret) } func (this *QSocketNotifier) Type() uintptr { ret := C.QSocketNotifier_Type(this.h) return (uintptr)(ret) } func (this *QSocketNotifier) IsEnabled() bool { ret := C.QSocketNotifier_IsEnabled(this.h) return (bool)(ret) } func (this *QSocketNotifier) SetEnabled(enabled bool) { C.QSocketNotifier_SetEnabled(this.h, (C.bool)(enabled)) } func QSocketNotifier_Tr2(s string, c string) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) c_Cstring := C.CString(c) defer C.free(unsafe.Pointer(c_Cstring)) var _out *C.char = nil var _out_Strlen C.int = 0 C.QSocketNotifier_Tr2(s_Cstring, c_Cstring, &_out, &_out_Strlen) ret := C.GoStringN(_out, _out_Strlen) C.free(unsafe.Pointer(_out)) return ret } func QSocketNotifier_Tr3(s string, c string, n int) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) c_Cstring := C.CString(c) defer C.free(unsafe.Pointer(c_Cstring)) var _out *C.char = nil var _out_Strlen C.int = 0 C.QSocketNotifier_Tr3(s_Cstring, c_Cstring, (C.int)(n), &_out, &_out_Strlen) ret := C.GoStringN(_out, _out_Strlen) C.free(unsafe.Pointer(_out)) return ret } func QSocketNotifier_TrUtf82(s string, c string) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) c_Cstring := C.CString(c) defer C.free(unsafe.Pointer(c_Cstring)) var _out *C.char = nil var _out_Strlen C.int = 0 C.QSocketNotifier_TrUtf82(s_Cstring, c_Cstring, &_out, &_out_Strlen) ret := C.GoStringN(_out, _out_Strlen) C.free(unsafe.Pointer(_out)) return ret } func QSocketNotifier_TrUtf83(s string, c string, n int) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) c_Cstring := C.CString(c) defer C.free(unsafe.Pointer(c_Cstring)) var _out *C.char = nil var _out_Strlen C.int = 0 C.QSocketNotifier_TrUtf83(s_Cstring, c_Cstring, (C.int)(n), &_out, &_out_Strlen) ret := C.GoStringN(_out, _out_Strlen) C.free(unsafe.Pointer(_out)) return ret } func (this *QSocketNotifier) Delete() { C.QSocketNotifier_Delete(this.h) } type QSocketDescriptor struct { h *C.QSocketDescriptor } func (this *QSocketDescriptor) cPointer() *C.QSocketDescriptor { if this == nil { return nil } return this.h } func newQSocketDescriptor(h *C.QSocketDescriptor) *QSocketDescriptor { if h == nil { return nil } return &QSocketDescriptor{h: h} } func newQSocketDescriptor_U(h unsafe.Pointer) *QSocketDescriptor { return newQSocketDescriptor((*C.QSocketDescriptor)(h)) } // NewQSocketDescriptor constructs a new QSocketDescriptor object. func NewQSocketDescriptor() *QSocketDescriptor { ret := C.QSocketDescriptor_new() return newQSocketDescriptor(ret) } // NewQSocketDescriptor2 constructs a new QSocketDescriptor object. func NewQSocketDescriptor2(param1 *QSocketDescriptor) *QSocketDescriptor { ret := C.QSocketDescriptor_new2(param1.cPointer()) return newQSocketDescriptor(ret) } // NewQSocketDescriptor3 constructs a new QSocketDescriptor object. func NewQSocketDescriptor3(descriptor uintptr) *QSocketDescriptor { ret := C.QSocketDescriptor_new3((C.uintptr_t)(descriptor)) return newQSocketDescriptor(ret) } func (this *QSocketDescriptor) IsValid() bool { ret := C.QSocketDescriptor_IsValid(this.h) return (bool)(ret) } func (this *QSocketDescriptor) Delete() { C.QSocketDescriptor_Delete(this.h) }