package qt /* #cgo CFLAGS: -fPIC #cgo pkg-config: Qt5Widgets #include "gen_qvariantanimation.h" #include */ import "C" import ( "runtime" "runtime/cgo" "unsafe" ) type QVariantAnimation struct { h *C.QVariantAnimation *QAbstractAnimation } func (this *QVariantAnimation) cPointer() *C.QVariantAnimation { if this == nil { return nil } return this.h } func newQVariantAnimation(h *C.QVariantAnimation) *QVariantAnimation { if h == nil { return nil } return &QVariantAnimation{h: h, QAbstractAnimation: newQAbstractAnimation_U(unsafe.Pointer(h))} } func newQVariantAnimation_U(h unsafe.Pointer) *QVariantAnimation { return newQVariantAnimation((*C.QVariantAnimation)(h)) } // NewQVariantAnimation constructs a new QVariantAnimation object. func NewQVariantAnimation() *QVariantAnimation { ret := C.QVariantAnimation_new() return newQVariantAnimation(ret) } // NewQVariantAnimation2 constructs a new QVariantAnimation object. func NewQVariantAnimation2(parent *QObject) *QVariantAnimation { ret := C.QVariantAnimation_new2(parent.cPointer()) return newQVariantAnimation(ret) } func (this *QVariantAnimation) MetaObject() *QMetaObject { ret := C.QVariantAnimation_MetaObject(this.h) return newQMetaObject_U(unsafe.Pointer(ret)) } func QVariantAnimation_Tr(s string) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) var _out *C.char = nil var _out_Strlen C.int = 0 C.QVariantAnimation_Tr(s_Cstring, &_out, &_out_Strlen) ret := C.GoStringN(_out, _out_Strlen) C.free(unsafe.Pointer(_out)) return ret } func QVariantAnimation_TrUtf8(s string) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) var _out *C.char = nil var _out_Strlen C.int = 0 C.QVariantAnimation_TrUtf8(s_Cstring, &_out, &_out_Strlen) ret := C.GoStringN(_out, _out_Strlen) C.free(unsafe.Pointer(_out)) return ret } func (this *QVariantAnimation) StartValue() *QVariant { ret := C.QVariantAnimation_StartValue(this.h) // Qt uses pass-by-value semantics for this type. Mimic with finalizer ret1 := newQVariant(ret) runtime.SetFinalizer(ret1, func(ret2 *QVariant) { ret2.Delete() runtime.KeepAlive(ret2.h) }) return ret1 } func (this *QVariantAnimation) SetStartValue(value *QVariant) { C.QVariantAnimation_SetStartValue(this.h, value.cPointer()) } func (this *QVariantAnimation) EndValue() *QVariant { ret := C.QVariantAnimation_EndValue(this.h) // Qt uses pass-by-value semantics for this type. Mimic with finalizer ret1 := newQVariant(ret) runtime.SetFinalizer(ret1, func(ret2 *QVariant) { ret2.Delete() runtime.KeepAlive(ret2.h) }) return ret1 } func (this *QVariantAnimation) SetEndValue(value *QVariant) { C.QVariantAnimation_SetEndValue(this.h, value.cPointer()) } func (this *QVariantAnimation) KeyValueAt(step float64) *QVariant { ret := C.QVariantAnimation_KeyValueAt(this.h, (C.double)(step)) // Qt uses pass-by-value semantics for this type. Mimic with finalizer ret1 := newQVariant(ret) runtime.SetFinalizer(ret1, func(ret2 *QVariant) { ret2.Delete() runtime.KeepAlive(ret2.h) }) return ret1 } func (this *QVariantAnimation) SetKeyValueAt(step float64, value *QVariant) { C.QVariantAnimation_SetKeyValueAt(this.h, (C.double)(step), value.cPointer()) } func (this *QVariantAnimation) CurrentValue() *QVariant { ret := C.QVariantAnimation_CurrentValue(this.h) // Qt uses pass-by-value semantics for this type. Mimic with finalizer ret1 := newQVariant(ret) runtime.SetFinalizer(ret1, func(ret2 *QVariant) { ret2.Delete() runtime.KeepAlive(ret2.h) }) return ret1 } func (this *QVariantAnimation) Duration() int { ret := C.QVariantAnimation_Duration(this.h) return (int)(ret) } func (this *QVariantAnimation) SetDuration(msecs int) { C.QVariantAnimation_SetDuration(this.h, (C.int)(msecs)) } func (this *QVariantAnimation) EasingCurve() *QEasingCurve { ret := C.QVariantAnimation_EasingCurve(this.h) // Qt uses pass-by-value semantics for this type. Mimic with finalizer ret1 := newQEasingCurve(ret) runtime.SetFinalizer(ret1, func(ret2 *QEasingCurve) { ret2.Delete() runtime.KeepAlive(ret2.h) }) return ret1 } func (this *QVariantAnimation) SetEasingCurve(easing *QEasingCurve) { C.QVariantAnimation_SetEasingCurve(this.h, easing.cPointer()) } func (this *QVariantAnimation) ValueChanged(value *QVariant) { C.QVariantAnimation_ValueChanged(this.h, value.cPointer()) } func (this *QVariantAnimation) OnValueChanged(slot func()) { var slotWrapper miqtCallbackFunc = func(argc C.int, args *C.void) { slot() } C.QVariantAnimation_connect_ValueChanged(this.h, unsafe.Pointer(uintptr(cgo.NewHandle(slotWrapper)))) } func QVariantAnimation_Tr2(s string, c string) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) c_Cstring := C.CString(c) defer C.free(unsafe.Pointer(c_Cstring)) var _out *C.char = nil var _out_Strlen C.int = 0 C.QVariantAnimation_Tr2(s_Cstring, c_Cstring, &_out, &_out_Strlen) ret := C.GoStringN(_out, _out_Strlen) C.free(unsafe.Pointer(_out)) return ret } func QVariantAnimation_Tr3(s string, c string, n int) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) c_Cstring := C.CString(c) defer C.free(unsafe.Pointer(c_Cstring)) var _out *C.char = nil var _out_Strlen C.int = 0 C.QVariantAnimation_Tr3(s_Cstring, c_Cstring, (C.int)(n), &_out, &_out_Strlen) ret := C.GoStringN(_out, _out_Strlen) C.free(unsafe.Pointer(_out)) return ret } func QVariantAnimation_TrUtf82(s string, c string) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) c_Cstring := C.CString(c) defer C.free(unsafe.Pointer(c_Cstring)) var _out *C.char = nil var _out_Strlen C.int = 0 C.QVariantAnimation_TrUtf82(s_Cstring, c_Cstring, &_out, &_out_Strlen) ret := C.GoStringN(_out, _out_Strlen) C.free(unsafe.Pointer(_out)) return ret } func QVariantAnimation_TrUtf83(s string, c string, n int) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) c_Cstring := C.CString(c) defer C.free(unsafe.Pointer(c_Cstring)) var _out *C.char = nil var _out_Strlen C.int = 0 C.QVariantAnimation_TrUtf83(s_Cstring, c_Cstring, (C.int)(n), &_out, &_out_Strlen) ret := C.GoStringN(_out, _out_Strlen) C.free(unsafe.Pointer(_out)) return ret } func (this *QVariantAnimation) Delete() { C.QVariantAnimation_Delete(this.h) }