package qt6 /* #include "gen_qpicture.h" #include */ import "C" import ( "runtime" "runtime/cgo" "unsafe" ) type QPicture struct { h *C.QPicture isSubclass bool *QPaintDevice } func (this *QPicture) cPointer() *C.QPicture { if this == nil { return nil } return this.h } func (this *QPicture) UnsafePointer() unsafe.Pointer { if this == nil { return nil } return unsafe.Pointer(this.h) } // newQPicture constructs the type using only CGO pointers. func newQPicture(h *C.QPicture, h_QPaintDevice *C.QPaintDevice) *QPicture { if h == nil { return nil } return &QPicture{h: h, QPaintDevice: newQPaintDevice(h_QPaintDevice)} } // UnsafeNewQPicture constructs the type using only unsafe pointers. func UnsafeNewQPicture(h unsafe.Pointer, h_QPaintDevice unsafe.Pointer) *QPicture { if h == nil { return nil } return &QPicture{h: (*C.QPicture)(h), QPaintDevice: UnsafeNewQPaintDevice(h_QPaintDevice)} } // NewQPicture constructs a new QPicture object. func NewQPicture() *QPicture { var outptr_QPicture *C.QPicture = nil var outptr_QPaintDevice *C.QPaintDevice = nil C.QPicture_new(&outptr_QPicture, &outptr_QPaintDevice) ret := newQPicture(outptr_QPicture, outptr_QPaintDevice) ret.isSubclass = true return ret } // NewQPicture2 constructs a new QPicture object. func NewQPicture2(param1 *QPicture) *QPicture { var outptr_QPicture *C.QPicture = nil var outptr_QPaintDevice *C.QPaintDevice = nil C.QPicture_new2(param1.cPointer(), &outptr_QPicture, &outptr_QPaintDevice) ret := newQPicture(outptr_QPicture, outptr_QPaintDevice) ret.isSubclass = true return ret } // NewQPicture3 constructs a new QPicture object. func NewQPicture3(formatVersion int) *QPicture { var outptr_QPicture *C.QPicture = nil var outptr_QPaintDevice *C.QPaintDevice = nil C.QPicture_new3((C.int)(formatVersion), &outptr_QPicture, &outptr_QPaintDevice) ret := newQPicture(outptr_QPicture, outptr_QPaintDevice) ret.isSubclass = true return ret } func (this *QPicture) IsNull() bool { return (bool)(C.QPicture_IsNull(this.h)) } func (this *QPicture) DevType() int { return (int)(C.QPicture_DevType(this.h)) } func (this *QPicture) Size() uint { return (uint)(C.QPicture_Size(this.h)) } func (this *QPicture) Data() string { _ret := C.QPicture_Data(this.h) return C.GoString(_ret) } func (this *QPicture) SetData(data string, size uint) { data_Cstring := C.CString(data) defer C.free(unsafe.Pointer(data_Cstring)) C.QPicture_SetData(this.h, data_Cstring, (C.uint)(size)) } func (this *QPicture) Play(p *QPainter) bool { return (bool)(C.QPicture_Play(this.h, p.cPointer())) } func (this *QPicture) Load(dev *QIODevice) bool { return (bool)(C.QPicture_Load(this.h, dev.cPointer())) } func (this *QPicture) LoadWithFileName(fileName string) bool { fileName_ms := C.struct_miqt_string{} fileName_ms.data = C.CString(fileName) fileName_ms.len = C.size_t(len(fileName)) defer C.free(unsafe.Pointer(fileName_ms.data)) return (bool)(C.QPicture_LoadWithFileName(this.h, fileName_ms)) } func (this *QPicture) Save(dev *QIODevice) bool { return (bool)(C.QPicture_Save(this.h, dev.cPointer())) } func (this *QPicture) SaveWithFileName(fileName string) bool { fileName_ms := C.struct_miqt_string{} fileName_ms.data = C.CString(fileName) fileName_ms.len = C.size_t(len(fileName)) defer C.free(unsafe.Pointer(fileName_ms.data)) return (bool)(C.QPicture_SaveWithFileName(this.h, fileName_ms)) } func (this *QPicture) BoundingRect() *QRect { _ret := C.QPicture_BoundingRect(this.h) _goptr := newQRect(_ret) _goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer return _goptr } func (this *QPicture) SetBoundingRect(r *QRect) { C.QPicture_SetBoundingRect(this.h, r.cPointer()) } func (this *QPicture) OperatorAssign(p *QPicture) { C.QPicture_OperatorAssign(this.h, p.cPointer()) } func (this *QPicture) Swap(other *QPicture) { C.QPicture_Swap(this.h, other.cPointer()) } func (this *QPicture) Detach() { C.QPicture_Detach(this.h) } func (this *QPicture) IsDetached() bool { return (bool)(C.QPicture_IsDetached(this.h)) } func (this *QPicture) PaintEngine() *QPaintEngine { return UnsafeNewQPaintEngine(unsafe.Pointer(C.QPicture_PaintEngine(this.h))) } func (this *QPicture) callVirtualBase_DevType() int { return (int)(C.QPicture_virtualbase_DevType(unsafe.Pointer(this.h))) } func (this *QPicture) OnDevType(slot func(super func() int) int) { C.QPicture_override_virtual_DevType(unsafe.Pointer(this.h), C.intptr_t(cgo.NewHandle(slot))) } //export miqt_exec_callback_QPicture_DevType func miqt_exec_callback_QPicture_DevType(self *C.QPicture, cb C.intptr_t) C.int { gofunc, ok := cgo.Handle(cb).Value().(func(super func() int) int) if !ok { panic("miqt: callback of non-callback type (heap corruption?)") } virtualReturn := gofunc((&QPicture{h: self}).callVirtualBase_DevType) return (C.int)(virtualReturn) } func (this *QPicture) callVirtualBase_SetData(data string, size uint) { data_Cstring := C.CString(data) defer C.free(unsafe.Pointer(data_Cstring)) C.QPicture_virtualbase_SetData(unsafe.Pointer(this.h), data_Cstring, (C.uint)(size)) } func (this *QPicture) OnSetData(slot func(super func(data string, size uint), data string, size uint)) { C.QPicture_override_virtual_SetData(unsafe.Pointer(this.h), C.intptr_t(cgo.NewHandle(slot))) } //export miqt_exec_callback_QPicture_SetData func miqt_exec_callback_QPicture_SetData(self *C.QPicture, cb C.intptr_t, data *C.const_char, size C.uint) { gofunc, ok := cgo.Handle(cb).Value().(func(super func(data string, size uint), data string, size uint)) if !ok { panic("miqt: callback of non-callback type (heap corruption?)") } // Convert all CABI parameters to Go parameters data_ret := data slotval1 := C.GoString(data_ret) slotval2 := (uint)(size) gofunc((&QPicture{h: self}).callVirtualBase_SetData, slotval1, slotval2) } func (this *QPicture) callVirtualBase_PaintEngine() *QPaintEngine { return UnsafeNewQPaintEngine(unsafe.Pointer(C.QPicture_virtualbase_PaintEngine(unsafe.Pointer(this.h)))) } func (this *QPicture) OnPaintEngine(slot func(super func() *QPaintEngine) *QPaintEngine) { C.QPicture_override_virtual_PaintEngine(unsafe.Pointer(this.h), C.intptr_t(cgo.NewHandle(slot))) } //export miqt_exec_callback_QPicture_PaintEngine func miqt_exec_callback_QPicture_PaintEngine(self *C.QPicture, cb C.intptr_t) *C.QPaintEngine { gofunc, ok := cgo.Handle(cb).Value().(func(super func() *QPaintEngine) *QPaintEngine) if !ok { panic("miqt: callback of non-callback type (heap corruption?)") } virtualReturn := gofunc((&QPicture{h: self}).callVirtualBase_PaintEngine) return virtualReturn.cPointer() } func (this *QPicture) callVirtualBase_Metric(m QPaintDevice__PaintDeviceMetric) int { return (int)(C.QPicture_virtualbase_Metric(unsafe.Pointer(this.h), (C.int)(m))) } func (this *QPicture) OnMetric(slot func(super func(m QPaintDevice__PaintDeviceMetric) int, m QPaintDevice__PaintDeviceMetric) int) { C.QPicture_override_virtual_Metric(unsafe.Pointer(this.h), C.intptr_t(cgo.NewHandle(slot))) } //export miqt_exec_callback_QPicture_Metric func miqt_exec_callback_QPicture_Metric(self *C.QPicture, cb C.intptr_t, m C.int) C.int { gofunc, ok := cgo.Handle(cb).Value().(func(super func(m QPaintDevice__PaintDeviceMetric) int, m QPaintDevice__PaintDeviceMetric) int) if !ok { panic("miqt: callback of non-callback type (heap corruption?)") } // Convert all CABI parameters to Go parameters slotval1 := (QPaintDevice__PaintDeviceMetric)(m) virtualReturn := gofunc((&QPicture{h: self}).callVirtualBase_Metric, slotval1) return (C.int)(virtualReturn) } func (this *QPicture) callVirtualBase_InitPainter(painter *QPainter) { C.QPicture_virtualbase_InitPainter(unsafe.Pointer(this.h), painter.cPointer()) } func (this *QPicture) OnInitPainter(slot func(super func(painter *QPainter), painter *QPainter)) { C.QPicture_override_virtual_InitPainter(unsafe.Pointer(this.h), C.intptr_t(cgo.NewHandle(slot))) } //export miqt_exec_callback_QPicture_InitPainter func miqt_exec_callback_QPicture_InitPainter(self *C.QPicture, cb C.intptr_t, painter *C.QPainter) { gofunc, ok := cgo.Handle(cb).Value().(func(super func(painter *QPainter), painter *QPainter)) if !ok { panic("miqt: callback of non-callback type (heap corruption?)") } // Convert all CABI parameters to Go parameters slotval1 := UnsafeNewQPainter(unsafe.Pointer(painter)) gofunc((&QPicture{h: self}).callVirtualBase_InitPainter, slotval1) } func (this *QPicture) callVirtualBase_Redirected(offset *QPoint) *QPaintDevice { return UnsafeNewQPaintDevice(unsafe.Pointer(C.QPicture_virtualbase_Redirected(unsafe.Pointer(this.h), offset.cPointer()))) } func (this *QPicture) OnRedirected(slot func(super func(offset *QPoint) *QPaintDevice, offset *QPoint) *QPaintDevice) { C.QPicture_override_virtual_Redirected(unsafe.Pointer(this.h), C.intptr_t(cgo.NewHandle(slot))) } //export miqt_exec_callback_QPicture_Redirected func miqt_exec_callback_QPicture_Redirected(self *C.QPicture, cb C.intptr_t, offset *C.QPoint) *C.QPaintDevice { gofunc, ok := cgo.Handle(cb).Value().(func(super func(offset *QPoint) *QPaintDevice, offset *QPoint) *QPaintDevice) if !ok { panic("miqt: callback of non-callback type (heap corruption?)") } // Convert all CABI parameters to Go parameters slotval1 := UnsafeNewQPoint(unsafe.Pointer(offset)) virtualReturn := gofunc((&QPicture{h: self}).callVirtualBase_Redirected, slotval1) return virtualReturn.cPointer() } func (this *QPicture) callVirtualBase_SharedPainter() *QPainter { return UnsafeNewQPainter(unsafe.Pointer(C.QPicture_virtualbase_SharedPainter(unsafe.Pointer(this.h)))) } func (this *QPicture) OnSharedPainter(slot func(super func() *QPainter) *QPainter) { C.QPicture_override_virtual_SharedPainter(unsafe.Pointer(this.h), C.intptr_t(cgo.NewHandle(slot))) } //export miqt_exec_callback_QPicture_SharedPainter func miqt_exec_callback_QPicture_SharedPainter(self *C.QPicture, cb C.intptr_t) *C.QPainter { gofunc, ok := cgo.Handle(cb).Value().(func(super func() *QPainter) *QPainter) if !ok { panic("miqt: callback of non-callback type (heap corruption?)") } virtualReturn := gofunc((&QPicture{h: self}).callVirtualBase_SharedPainter) return virtualReturn.cPointer() } // Delete this object from C++ memory. func (this *QPicture) Delete() { C.QPicture_Delete(this.h, C.bool(this.isSubclass)) } // GoGC adds a Go Finalizer to this pointer, so that it will be deleted // from C++ memory once it is unreachable from Go memory. func (this *QPicture) GoGC() { runtime.SetFinalizer(this, func(this *QPicture) { this.Delete() runtime.KeepAlive(this.h) }) }