package qt /* #include "gen_qcoreevent.h" #include */ import "C" import ( "runtime" "unsafe" ) type QEvent__Type int const ( QEvent__None QEvent__Type = 0 QEvent__Timer QEvent__Type = 1 QEvent__MouseButtonPress QEvent__Type = 2 QEvent__MouseButtonRelease QEvent__Type = 3 QEvent__MouseButtonDblClick QEvent__Type = 4 QEvent__MouseMove QEvent__Type = 5 QEvent__KeyPress QEvent__Type = 6 QEvent__KeyRelease QEvent__Type = 7 QEvent__FocusIn QEvent__Type = 8 QEvent__FocusOut QEvent__Type = 9 QEvent__FocusAboutToChange QEvent__Type = 23 QEvent__Enter QEvent__Type = 10 QEvent__Leave QEvent__Type = 11 QEvent__Paint QEvent__Type = 12 QEvent__Move QEvent__Type = 13 QEvent__Resize QEvent__Type = 14 QEvent__Create QEvent__Type = 15 QEvent__Destroy QEvent__Type = 16 QEvent__Show QEvent__Type = 17 QEvent__Hide QEvent__Type = 18 QEvent__Close QEvent__Type = 19 QEvent__Quit QEvent__Type = 20 QEvent__ParentChange QEvent__Type = 21 QEvent__ParentAboutToChange QEvent__Type = 131 QEvent__ThreadChange QEvent__Type = 22 QEvent__WindowActivate QEvent__Type = 24 QEvent__WindowDeactivate QEvent__Type = 25 QEvent__ShowToParent QEvent__Type = 26 QEvent__HideToParent QEvent__Type = 27 QEvent__Wheel QEvent__Type = 31 QEvent__WindowTitleChange QEvent__Type = 33 QEvent__WindowIconChange QEvent__Type = 34 QEvent__ApplicationWindowIconChange QEvent__Type = 35 QEvent__ApplicationFontChange QEvent__Type = 36 QEvent__ApplicationLayoutDirectionChange QEvent__Type = 37 QEvent__ApplicationPaletteChange QEvent__Type = 38 QEvent__PaletteChange QEvent__Type = 39 QEvent__Clipboard QEvent__Type = 40 QEvent__Speech QEvent__Type = 42 QEvent__MetaCall QEvent__Type = 43 QEvent__SockAct QEvent__Type = 50 QEvent__WinEventAct QEvent__Type = 132 QEvent__DeferredDelete QEvent__Type = 52 QEvent__DragEnter QEvent__Type = 60 QEvent__DragMove QEvent__Type = 61 QEvent__DragLeave QEvent__Type = 62 QEvent__Drop QEvent__Type = 63 QEvent__DragResponse QEvent__Type = 64 QEvent__ChildAdded QEvent__Type = 68 QEvent__ChildPolished QEvent__Type = 69 QEvent__ChildRemoved QEvent__Type = 71 QEvent__ShowWindowRequest QEvent__Type = 73 QEvent__PolishRequest QEvent__Type = 74 QEvent__Polish QEvent__Type = 75 QEvent__LayoutRequest QEvent__Type = 76 QEvent__UpdateRequest QEvent__Type = 77 QEvent__UpdateLater QEvent__Type = 78 QEvent__EmbeddingControl QEvent__Type = 79 QEvent__ActivateControl QEvent__Type = 80 QEvent__DeactivateControl QEvent__Type = 81 QEvent__ContextMenu QEvent__Type = 82 QEvent__InputMethod QEvent__Type = 83 QEvent__TabletMove QEvent__Type = 87 QEvent__LocaleChange QEvent__Type = 88 QEvent__LanguageChange QEvent__Type = 89 QEvent__LayoutDirectionChange QEvent__Type = 90 QEvent__Style QEvent__Type = 91 QEvent__TabletPress QEvent__Type = 92 QEvent__TabletRelease QEvent__Type = 93 QEvent__OkRequest QEvent__Type = 94 QEvent__HelpRequest QEvent__Type = 95 QEvent__IconDrag QEvent__Type = 96 QEvent__FontChange QEvent__Type = 97 QEvent__EnabledChange QEvent__Type = 98 QEvent__ActivationChange QEvent__Type = 99 QEvent__StyleChange QEvent__Type = 100 QEvent__IconTextChange QEvent__Type = 101 QEvent__ModifiedChange QEvent__Type = 102 QEvent__MouseTrackingChange QEvent__Type = 109 QEvent__WindowBlocked QEvent__Type = 103 QEvent__WindowUnblocked QEvent__Type = 104 QEvent__WindowStateChange QEvent__Type = 105 QEvent__ReadOnlyChange QEvent__Type = 106 QEvent__ToolTip QEvent__Type = 110 QEvent__WhatsThis QEvent__Type = 111 QEvent__StatusTip QEvent__Type = 112 QEvent__ActionChanged QEvent__Type = 113 QEvent__ActionAdded QEvent__Type = 114 QEvent__ActionRemoved QEvent__Type = 115 QEvent__FileOpen QEvent__Type = 116 QEvent__Shortcut QEvent__Type = 117 QEvent__ShortcutOverride QEvent__Type = 51 QEvent__WhatsThisClicked QEvent__Type = 118 QEvent__ToolBarChange QEvent__Type = 120 QEvent__ApplicationActivate QEvent__Type = 121 QEvent__ApplicationActivated QEvent__Type = 121 QEvent__ApplicationDeactivate QEvent__Type = 122 QEvent__ApplicationDeactivated QEvent__Type = 122 QEvent__QueryWhatsThis QEvent__Type = 123 QEvent__EnterWhatsThisMode QEvent__Type = 124 QEvent__LeaveWhatsThisMode QEvent__Type = 125 QEvent__ZOrderChange QEvent__Type = 126 QEvent__HoverEnter QEvent__Type = 127 QEvent__HoverLeave QEvent__Type = 128 QEvent__HoverMove QEvent__Type = 129 QEvent__AcceptDropsChange QEvent__Type = 152 QEvent__ZeroTimerEvent QEvent__Type = 154 QEvent__GraphicsSceneMouseMove QEvent__Type = 155 QEvent__GraphicsSceneMousePress QEvent__Type = 156 QEvent__GraphicsSceneMouseRelease QEvent__Type = 157 QEvent__GraphicsSceneMouseDoubleClick QEvent__Type = 158 QEvent__GraphicsSceneContextMenu QEvent__Type = 159 QEvent__GraphicsSceneHoverEnter QEvent__Type = 160 QEvent__GraphicsSceneHoverMove QEvent__Type = 161 QEvent__GraphicsSceneHoverLeave QEvent__Type = 162 QEvent__GraphicsSceneHelp QEvent__Type = 163 QEvent__GraphicsSceneDragEnter QEvent__Type = 164 QEvent__GraphicsSceneDragMove QEvent__Type = 165 QEvent__GraphicsSceneDragLeave QEvent__Type = 166 QEvent__GraphicsSceneDrop QEvent__Type = 167 QEvent__GraphicsSceneWheel QEvent__Type = 168 QEvent__KeyboardLayoutChange QEvent__Type = 169 QEvent__DynamicPropertyChange QEvent__Type = 170 QEvent__TabletEnterProximity QEvent__Type = 171 QEvent__TabletLeaveProximity QEvent__Type = 172 QEvent__NonClientAreaMouseMove QEvent__Type = 173 QEvent__NonClientAreaMouseButtonPress QEvent__Type = 174 QEvent__NonClientAreaMouseButtonRelease QEvent__Type = 175 QEvent__NonClientAreaMouseButtonDblClick QEvent__Type = 176 QEvent__MacSizeChange QEvent__Type = 177 QEvent__ContentsRectChange QEvent__Type = 178 QEvent__MacGLWindowChange QEvent__Type = 179 QEvent__FutureCallOut QEvent__Type = 180 QEvent__GraphicsSceneResize QEvent__Type = 181 QEvent__GraphicsSceneMove QEvent__Type = 182 QEvent__CursorChange QEvent__Type = 183 QEvent__ToolTipChange QEvent__Type = 184 QEvent__NetworkReplyUpdated QEvent__Type = 185 QEvent__GrabMouse QEvent__Type = 186 QEvent__UngrabMouse QEvent__Type = 187 QEvent__GrabKeyboard QEvent__Type = 188 QEvent__UngrabKeyboard QEvent__Type = 189 QEvent__MacGLClearDrawable QEvent__Type = 191 QEvent__StateMachineSignal QEvent__Type = 192 QEvent__StateMachineWrapped QEvent__Type = 193 QEvent__TouchBegin QEvent__Type = 194 QEvent__TouchUpdate QEvent__Type = 195 QEvent__TouchEnd QEvent__Type = 196 QEvent__NativeGesture QEvent__Type = 197 QEvent__RequestSoftwareInputPanel QEvent__Type = 199 QEvent__CloseSoftwareInputPanel QEvent__Type = 200 QEvent__WinIdChange QEvent__Type = 203 QEvent__Gesture QEvent__Type = 198 QEvent__GestureOverride QEvent__Type = 202 QEvent__ScrollPrepare QEvent__Type = 204 QEvent__Scroll QEvent__Type = 205 QEvent__Expose QEvent__Type = 206 QEvent__InputMethodQuery QEvent__Type = 207 QEvent__OrientationChange QEvent__Type = 208 QEvent__TouchCancel QEvent__Type = 209 QEvent__ThemeChange QEvent__Type = 210 QEvent__SockClose QEvent__Type = 211 QEvent__PlatformPanel QEvent__Type = 212 QEvent__StyleAnimationUpdate QEvent__Type = 213 QEvent__ApplicationStateChange QEvent__Type = 214 QEvent__WindowChangeInternal QEvent__Type = 215 QEvent__ScreenChangeInternal QEvent__Type = 216 QEvent__PlatformSurface QEvent__Type = 217 QEvent__Pointer QEvent__Type = 218 QEvent__TabletTrackingChange QEvent__Type = 219 QEvent__User QEvent__Type = 1000 QEvent__MaxUser QEvent__Type = 65535 ) type QEvent struct { h *C.QEvent } func (this *QEvent) cPointer() *C.QEvent { if this == nil { return nil } return this.h } func newQEvent(h *C.QEvent) *QEvent { if h == nil { return nil } return &QEvent{h: h} } func newQEvent_U(h unsafe.Pointer) *QEvent { return newQEvent((*C.QEvent)(h)) } // NewQEvent constructs a new QEvent object. func NewQEvent(typeVal QEvent__Type) *QEvent { ret := C.QEvent_new((C.int)(typeVal)) return newQEvent(ret) } // NewQEvent2 constructs a new QEvent object. func NewQEvent2(other *QEvent) *QEvent { ret := C.QEvent_new2(other.cPointer()) return newQEvent(ret) } func (this *QEvent) OperatorAssign(other *QEvent) { C.QEvent_OperatorAssign(this.h, other.cPointer()) } func (this *QEvent) Type() QEvent__Type { return (QEvent__Type)(C.QEvent_Type(this.h)) } func (this *QEvent) Spontaneous() bool { return (bool)(C.QEvent_Spontaneous(this.h)) } func (this *QEvent) SetAccepted(accepted bool) { C.QEvent_SetAccepted(this.h, (C.bool)(accepted)) } func (this *QEvent) IsAccepted() bool { return (bool)(C.QEvent_IsAccepted(this.h)) } func (this *QEvent) Accept() { C.QEvent_Accept(this.h) } func (this *QEvent) Ignore() { C.QEvent_Ignore(this.h) } func QEvent_RegisterEventType() int { return (int)(C.QEvent_RegisterEventType()) } func QEvent_RegisterEventType1(hint int) int { return (int)(C.QEvent_RegisterEventType1((C.int)(hint))) } // Delete this object from C++ memory. func (this *QEvent) Delete() { C.QEvent_Delete(this.h) } // GoGC adds a Go Finalizer to this pointer, so that it will be deleted // from C++ memory once it is unreachable from Go memory. func (this *QEvent) GoGC() { runtime.SetFinalizer(this, func(this *QEvent) { this.Delete() runtime.KeepAlive(this.h) }) } type QTimerEvent struct { h *C.QTimerEvent *QEvent } func (this *QTimerEvent) cPointer() *C.QTimerEvent { if this == nil { return nil } return this.h } func newQTimerEvent(h *C.QTimerEvent) *QTimerEvent { if h == nil { return nil } return &QTimerEvent{h: h, QEvent: newQEvent_U(unsafe.Pointer(h))} } func newQTimerEvent_U(h unsafe.Pointer) *QTimerEvent { return newQTimerEvent((*C.QTimerEvent)(h)) } // NewQTimerEvent constructs a new QTimerEvent object. func NewQTimerEvent(timerId int) *QTimerEvent { ret := C.QTimerEvent_new((C.int)(timerId)) return newQTimerEvent(ret) } // NewQTimerEvent2 constructs a new QTimerEvent object. func NewQTimerEvent2(param1 *QTimerEvent) *QTimerEvent { ret := C.QTimerEvent_new2(param1.cPointer()) return newQTimerEvent(ret) } func (this *QTimerEvent) TimerId() int { return (int)(C.QTimerEvent_TimerId(this.h)) } // Delete this object from C++ memory. func (this *QTimerEvent) Delete() { C.QTimerEvent_Delete(this.h) } // GoGC adds a Go Finalizer to this pointer, so that it will be deleted // from C++ memory once it is unreachable from Go memory. func (this *QTimerEvent) GoGC() { runtime.SetFinalizer(this, func(this *QTimerEvent) { this.Delete() runtime.KeepAlive(this.h) }) } type QChildEvent struct { h *C.QChildEvent *QEvent } func (this *QChildEvent) cPointer() *C.QChildEvent { if this == nil { return nil } return this.h } func newQChildEvent(h *C.QChildEvent) *QChildEvent { if h == nil { return nil } return &QChildEvent{h: h, QEvent: newQEvent_U(unsafe.Pointer(h))} } func newQChildEvent_U(h unsafe.Pointer) *QChildEvent { return newQChildEvent((*C.QChildEvent)(h)) } // NewQChildEvent constructs a new QChildEvent object. func NewQChildEvent(typeVal QEvent__Type, child *QObject) *QChildEvent { ret := C.QChildEvent_new((C.int)(typeVal), child.cPointer()) return newQChildEvent(ret) } // NewQChildEvent2 constructs a new QChildEvent object. func NewQChildEvent2(param1 *QChildEvent) *QChildEvent { ret := C.QChildEvent_new2(param1.cPointer()) return newQChildEvent(ret) } func (this *QChildEvent) Child() *QObject { return newQObject_U(unsafe.Pointer(C.QChildEvent_Child(this.h))) } func (this *QChildEvent) Added() bool { return (bool)(C.QChildEvent_Added(this.h)) } func (this *QChildEvent) Polished() bool { return (bool)(C.QChildEvent_Polished(this.h)) } func (this *QChildEvent) Removed() bool { return (bool)(C.QChildEvent_Removed(this.h)) } // Delete this object from C++ memory. func (this *QChildEvent) Delete() { C.QChildEvent_Delete(this.h) } // GoGC adds a Go Finalizer to this pointer, so that it will be deleted // from C++ memory once it is unreachable from Go memory. func (this *QChildEvent) GoGC() { runtime.SetFinalizer(this, func(this *QChildEvent) { this.Delete() runtime.KeepAlive(this.h) }) } type QDynamicPropertyChangeEvent struct { h *C.QDynamicPropertyChangeEvent *QEvent } func (this *QDynamicPropertyChangeEvent) cPointer() *C.QDynamicPropertyChangeEvent { if this == nil { return nil } return this.h } func newQDynamicPropertyChangeEvent(h *C.QDynamicPropertyChangeEvent) *QDynamicPropertyChangeEvent { if h == nil { return nil } return &QDynamicPropertyChangeEvent{h: h, QEvent: newQEvent_U(unsafe.Pointer(h))} } func newQDynamicPropertyChangeEvent_U(h unsafe.Pointer) *QDynamicPropertyChangeEvent { return newQDynamicPropertyChangeEvent((*C.QDynamicPropertyChangeEvent)(h)) } // NewQDynamicPropertyChangeEvent constructs a new QDynamicPropertyChangeEvent object. func NewQDynamicPropertyChangeEvent(name *QByteArray) *QDynamicPropertyChangeEvent { ret := C.QDynamicPropertyChangeEvent_new(name.cPointer()) return newQDynamicPropertyChangeEvent(ret) } // NewQDynamicPropertyChangeEvent2 constructs a new QDynamicPropertyChangeEvent object. func NewQDynamicPropertyChangeEvent2(param1 *QDynamicPropertyChangeEvent) *QDynamicPropertyChangeEvent { ret := C.QDynamicPropertyChangeEvent_new2(param1.cPointer()) return newQDynamicPropertyChangeEvent(ret) } func (this *QDynamicPropertyChangeEvent) PropertyName() *QByteArray { _ret := C.QDynamicPropertyChangeEvent_PropertyName(this.h) _goptr := newQByteArray(_ret) _goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer return _goptr } // Delete this object from C++ memory. func (this *QDynamicPropertyChangeEvent) Delete() { C.QDynamicPropertyChangeEvent_Delete(this.h) } // GoGC adds a Go Finalizer to this pointer, so that it will be deleted // from C++ memory once it is unreachable from Go memory. func (this *QDynamicPropertyChangeEvent) GoGC() { runtime.SetFinalizer(this, func(this *QDynamicPropertyChangeEvent) { this.Delete() runtime.KeepAlive(this.h) }) } type QDeferredDeleteEvent struct { h *C.QDeferredDeleteEvent *QEvent } func (this *QDeferredDeleteEvent) cPointer() *C.QDeferredDeleteEvent { if this == nil { return nil } return this.h } func newQDeferredDeleteEvent(h *C.QDeferredDeleteEvent) *QDeferredDeleteEvent { if h == nil { return nil } return &QDeferredDeleteEvent{h: h, QEvent: newQEvent_U(unsafe.Pointer(h))} } func newQDeferredDeleteEvent_U(h unsafe.Pointer) *QDeferredDeleteEvent { return newQDeferredDeleteEvent((*C.QDeferredDeleteEvent)(h)) } // NewQDeferredDeleteEvent constructs a new QDeferredDeleteEvent object. func NewQDeferredDeleteEvent() *QDeferredDeleteEvent { ret := C.QDeferredDeleteEvent_new() return newQDeferredDeleteEvent(ret) } // NewQDeferredDeleteEvent2 constructs a new QDeferredDeleteEvent object. func NewQDeferredDeleteEvent2(param1 *QDeferredDeleteEvent) *QDeferredDeleteEvent { ret := C.QDeferredDeleteEvent_new2(param1.cPointer()) return newQDeferredDeleteEvent(ret) } func (this *QDeferredDeleteEvent) LoopLevel() int { return (int)(C.QDeferredDeleteEvent_LoopLevel(this.h)) } // Delete this object from C++ memory. func (this *QDeferredDeleteEvent) Delete() { C.QDeferredDeleteEvent_Delete(this.h) } // GoGC adds a Go Finalizer to this pointer, so that it will be deleted // from C++ memory once it is unreachable from Go memory. func (this *QDeferredDeleteEvent) GoGC() { runtime.SetFinalizer(this, func(this *QDeferredDeleteEvent) { this.Delete() runtime.KeepAlive(this.h) }) }