package qt /* #include "gen_qgesture.h" #include */ import "C" import ( "runtime" "runtime/cgo" "unsafe" ) type QGesture__GestureCancelPolicy int const ( QGesture__CancelNone QGesture__GestureCancelPolicy = 0 QGesture__CancelAllInContext QGesture__GestureCancelPolicy = 1 ) type QPinchGesture__ChangeFlag int const ( QPinchGesture__ScaleFactorChanged QPinchGesture__ChangeFlag = 1 QPinchGesture__RotationAngleChanged QPinchGesture__ChangeFlag = 2 QPinchGesture__CenterPointChanged QPinchGesture__ChangeFlag = 4 ) type QSwipeGesture__SwipeDirection int const ( QSwipeGesture__NoDirection QSwipeGesture__SwipeDirection = 0 QSwipeGesture__Left QSwipeGesture__SwipeDirection = 1 QSwipeGesture__Right QSwipeGesture__SwipeDirection = 2 QSwipeGesture__Up QSwipeGesture__SwipeDirection = 3 QSwipeGesture__Down QSwipeGesture__SwipeDirection = 4 ) type QGesture struct { h *C.QGesture isSubclass bool *QObject } func (this *QGesture) cPointer() *C.QGesture { if this == nil { return nil } return this.h } func (this *QGesture) UnsafePointer() unsafe.Pointer { if this == nil { return nil } return unsafe.Pointer(this.h) } // newQGesture constructs the type using only CGO pointers. func newQGesture(h *C.QGesture, h_QObject *C.QObject) *QGesture { if h == nil { return nil } return &QGesture{h: h, QObject: newQObject(h_QObject)} } // UnsafeNewQGesture constructs the type using only unsafe pointers. func UnsafeNewQGesture(h unsafe.Pointer, h_QObject unsafe.Pointer) *QGesture { if h == nil { return nil } return &QGesture{h: (*C.QGesture)(h), QObject: UnsafeNewQObject(h_QObject)} } // NewQGesture constructs a new QGesture object. func NewQGesture() *QGesture { var outptr_QGesture *C.QGesture = nil var outptr_QObject *C.QObject = nil C.QGesture_new(&outptr_QGesture, &outptr_QObject) ret := newQGesture(outptr_QGesture, outptr_QObject) ret.isSubclass = true return ret } // NewQGesture2 constructs a new QGesture object. func NewQGesture2(parent *QObject) *QGesture { var outptr_QGesture *C.QGesture = nil var outptr_QObject *C.QObject = nil C.QGesture_new2(parent.cPointer(), &outptr_QGesture, &outptr_QObject) ret := newQGesture(outptr_QGesture, outptr_QObject) ret.isSubclass = true return ret } func (this *QGesture) MetaObject() *QMetaObject { return UnsafeNewQMetaObject(unsafe.Pointer(C.QGesture_MetaObject(this.h))) } func (this *QGesture) Metacast(param1 string) unsafe.Pointer { param1_Cstring := C.CString(param1) defer C.free(unsafe.Pointer(param1_Cstring)) return (unsafe.Pointer)(C.QGesture_Metacast(this.h, param1_Cstring)) } func QGesture_Tr(s string) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) var _ms C.struct_miqt_string = C.QGesture_Tr(s_Cstring) _ret := C.GoStringN(_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms.data)) return _ret } func QGesture_TrUtf8(s string) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) var _ms C.struct_miqt_string = C.QGesture_TrUtf8(s_Cstring) _ret := C.GoStringN(_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms.data)) return _ret } func (this *QGesture) GestureType() GestureType { return (GestureType)(C.QGesture_GestureType(this.h)) } func (this *QGesture) State() GestureState { return (GestureState)(C.QGesture_State(this.h)) } func (this *QGesture) HotSpot() *QPointF { _ret := C.QGesture_HotSpot(this.h) _goptr := newQPointF(_ret) _goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer return _goptr } func (this *QGesture) SetHotSpot(value *QPointF) { C.QGesture_SetHotSpot(this.h, value.cPointer()) } func (this *QGesture) HasHotSpot() bool { return (bool)(C.QGesture_HasHotSpot(this.h)) } func (this *QGesture) UnsetHotSpot() { C.QGesture_UnsetHotSpot(this.h) } func (this *QGesture) SetGestureCancelPolicy(policy QGesture__GestureCancelPolicy) { C.QGesture_SetGestureCancelPolicy(this.h, (C.int)(policy)) } func (this *QGesture) GestureCancelPolicy() QGesture__GestureCancelPolicy { return (QGesture__GestureCancelPolicy)(C.QGesture_GestureCancelPolicy(this.h)) } func QGesture_Tr2(s string, c string) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) c_Cstring := C.CString(c) defer C.free(unsafe.Pointer(c_Cstring)) var _ms C.struct_miqt_string = C.QGesture_Tr2(s_Cstring, c_Cstring) _ret := C.GoStringN(_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms.data)) return _ret } func QGesture_Tr3(s string, c string, n int) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) c_Cstring := C.CString(c) defer C.free(unsafe.Pointer(c_Cstring)) var _ms C.struct_miqt_string = C.QGesture_Tr3(s_Cstring, c_Cstring, (C.int)(n)) _ret := C.GoStringN(_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms.data)) return _ret } func QGesture_TrUtf82(s string, c string) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) c_Cstring := C.CString(c) defer C.free(unsafe.Pointer(c_Cstring)) var _ms C.struct_miqt_string = C.QGesture_TrUtf82(s_Cstring, c_Cstring) _ret := C.GoStringN(_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms.data)) return _ret } func QGesture_TrUtf83(s string, c string, n int) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) c_Cstring := C.CString(c) defer C.free(unsafe.Pointer(c_Cstring)) var _ms C.struct_miqt_string = C.QGesture_TrUtf83(s_Cstring, c_Cstring, (C.int)(n)) _ret := C.GoStringN(_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms.data)) return _ret } func (this *QGesture) callVirtualBase_Event(event *QEvent) bool { return (bool)(C.QGesture_virtualbase_Event(unsafe.Pointer(this.h), event.cPointer())) } func (this *QGesture) OnEvent(slot func(super func(event *QEvent) bool, event *QEvent) bool) { if !this.isSubclass { panic("miqt: can only override virtual methods for directly constructed types") } C.QGesture_override_virtual_Event(unsafe.Pointer(this.h), C.intptr_t(cgo.NewHandle(slot))) } //export miqt_exec_callback_QGesture_Event func miqt_exec_callback_QGesture_Event(self *C.QGesture, cb C.intptr_t, event *C.QEvent) C.bool { gofunc, ok := cgo.Handle(cb).Value().(func(super func(event *QEvent) bool, event *QEvent) bool) if !ok { panic("miqt: callback of non-callback type (heap corruption?)") } // Convert all CABI parameters to Go parameters slotval1 := UnsafeNewQEvent(unsafe.Pointer(event)) virtualReturn := gofunc((&QGesture{h: self}).callVirtualBase_Event, slotval1) return (C.bool)(virtualReturn) } func (this *QGesture) callVirtualBase_EventFilter(watched *QObject, event *QEvent) bool { return (bool)(C.QGesture_virtualbase_EventFilter(unsafe.Pointer(this.h), watched.cPointer(), event.cPointer())) } func (this *QGesture) OnEventFilter(slot func(super func(watched *QObject, event *QEvent) bool, watched *QObject, event *QEvent) bool) { if !this.isSubclass { panic("miqt: can only override virtual methods for directly constructed types") } C.QGesture_override_virtual_EventFilter(unsafe.Pointer(this.h), C.intptr_t(cgo.NewHandle(slot))) } //export miqt_exec_callback_QGesture_EventFilter func miqt_exec_callback_QGesture_EventFilter(self *C.QGesture, cb C.intptr_t, watched *C.QObject, event *C.QEvent) C.bool { gofunc, ok := cgo.Handle(cb).Value().(func(super func(watched *QObject, event *QEvent) bool, watched *QObject, event *QEvent) bool) if !ok { panic("miqt: callback of non-callback type (heap corruption?)") } // Convert all CABI parameters to Go parameters slotval1 := UnsafeNewQObject(unsafe.Pointer(watched)) slotval2 := UnsafeNewQEvent(unsafe.Pointer(event)) virtualReturn := gofunc((&QGesture{h: self}).callVirtualBase_EventFilter, slotval1, slotval2) return (C.bool)(virtualReturn) } func (this *QGesture) callVirtualBase_TimerEvent(event *QTimerEvent) { C.QGesture_virtualbase_TimerEvent(unsafe.Pointer(this.h), event.cPointer()) } func (this *QGesture) OnTimerEvent(slot func(super func(event *QTimerEvent), event *QTimerEvent)) { if !this.isSubclass { panic("miqt: can only override virtual methods for directly constructed types") } C.QGesture_override_virtual_TimerEvent(unsafe.Pointer(this.h), C.intptr_t(cgo.NewHandle(slot))) } //export miqt_exec_callback_QGesture_TimerEvent func miqt_exec_callback_QGesture_TimerEvent(self *C.QGesture, cb C.intptr_t, event *C.QTimerEvent) { gofunc, ok := cgo.Handle(cb).Value().(func(super func(event *QTimerEvent), event *QTimerEvent)) if !ok { panic("miqt: callback of non-callback type (heap corruption?)") } // Convert all CABI parameters to Go parameters slotval1 := UnsafeNewQTimerEvent(unsafe.Pointer(event), nil) gofunc((&QGesture{h: self}).callVirtualBase_TimerEvent, slotval1) } func (this *QGesture) callVirtualBase_ChildEvent(event *QChildEvent) { C.QGesture_virtualbase_ChildEvent(unsafe.Pointer(this.h), event.cPointer()) } func (this *QGesture) OnChildEvent(slot func(super func(event *QChildEvent), event *QChildEvent)) { if !this.isSubclass { panic("miqt: can only override virtual methods for directly constructed types") } C.QGesture_override_virtual_ChildEvent(unsafe.Pointer(this.h), C.intptr_t(cgo.NewHandle(slot))) } //export miqt_exec_callback_QGesture_ChildEvent func miqt_exec_callback_QGesture_ChildEvent(self *C.QGesture, cb C.intptr_t, event *C.QChildEvent) { gofunc, ok := cgo.Handle(cb).Value().(func(super func(event *QChildEvent), event *QChildEvent)) if !ok { panic("miqt: callback of non-callback type (heap corruption?)") } // Convert all CABI parameters to Go parameters slotval1 := UnsafeNewQChildEvent(unsafe.Pointer(event), nil) gofunc((&QGesture{h: self}).callVirtualBase_ChildEvent, slotval1) } func (this *QGesture) callVirtualBase_CustomEvent(event *QEvent) { C.QGesture_virtualbase_CustomEvent(unsafe.Pointer(this.h), event.cPointer()) } func (this *QGesture) OnCustomEvent(slot func(super func(event *QEvent), event *QEvent)) { if !this.isSubclass { panic("miqt: can only override virtual methods for directly constructed types") } C.QGesture_override_virtual_CustomEvent(unsafe.Pointer(this.h), C.intptr_t(cgo.NewHandle(slot))) } //export miqt_exec_callback_QGesture_CustomEvent func miqt_exec_callback_QGesture_CustomEvent(self *C.QGesture, cb C.intptr_t, event *C.QEvent) { gofunc, ok := cgo.Handle(cb).Value().(func(super func(event *QEvent), event *QEvent)) if !ok { panic("miqt: callback of non-callback type (heap corruption?)") } // Convert all CABI parameters to Go parameters slotval1 := UnsafeNewQEvent(unsafe.Pointer(event)) gofunc((&QGesture{h: self}).callVirtualBase_CustomEvent, slotval1) } func (this *QGesture) callVirtualBase_ConnectNotify(signal *QMetaMethod) { C.QGesture_virtualbase_ConnectNotify(unsafe.Pointer(this.h), signal.cPointer()) } func (this *QGesture) OnConnectNotify(slot func(super func(signal *QMetaMethod), signal *QMetaMethod)) { if !this.isSubclass { panic("miqt: can only override virtual methods for directly constructed types") } C.QGesture_override_virtual_ConnectNotify(unsafe.Pointer(this.h), C.intptr_t(cgo.NewHandle(slot))) } //export miqt_exec_callback_QGesture_ConnectNotify func miqt_exec_callback_QGesture_ConnectNotify(self *C.QGesture, cb C.intptr_t, signal *C.QMetaMethod) { gofunc, ok := cgo.Handle(cb).Value().(func(super func(signal *QMetaMethod), signal *QMetaMethod)) if !ok { panic("miqt: callback of non-callback type (heap corruption?)") } // Convert all CABI parameters to Go parameters slotval1 := UnsafeNewQMetaMethod(unsafe.Pointer(signal)) gofunc((&QGesture{h: self}).callVirtualBase_ConnectNotify, slotval1) } func (this *QGesture) callVirtualBase_DisconnectNotify(signal *QMetaMethod) { C.QGesture_virtualbase_DisconnectNotify(unsafe.Pointer(this.h), signal.cPointer()) } func (this *QGesture) OnDisconnectNotify(slot func(super func(signal *QMetaMethod), signal *QMetaMethod)) { if !this.isSubclass { panic("miqt: can only override virtual methods for directly constructed types") } C.QGesture_override_virtual_DisconnectNotify(unsafe.Pointer(this.h), C.intptr_t(cgo.NewHandle(slot))) } //export miqt_exec_callback_QGesture_DisconnectNotify func miqt_exec_callback_QGesture_DisconnectNotify(self *C.QGesture, cb C.intptr_t, signal *C.QMetaMethod) { gofunc, ok := cgo.Handle(cb).Value().(func(super func(signal *QMetaMethod), signal *QMetaMethod)) if !ok { panic("miqt: callback of non-callback type (heap corruption?)") } // Convert all CABI parameters to Go parameters slotval1 := UnsafeNewQMetaMethod(unsafe.Pointer(signal)) gofunc((&QGesture{h: self}).callVirtualBase_DisconnectNotify, slotval1) } // Delete this object from C++ memory. func (this *QGesture) Delete() { C.QGesture_Delete(this.h, C.bool(this.isSubclass)) } // GoGC adds a Go Finalizer to this pointer, so that it will be deleted // from C++ memory once it is unreachable from Go memory. func (this *QGesture) GoGC() { runtime.SetFinalizer(this, func(this *QGesture) { this.Delete() runtime.KeepAlive(this.h) }) } type QPanGesture struct { h *C.QPanGesture isSubclass bool *QGesture } func (this *QPanGesture) cPointer() *C.QPanGesture { if this == nil { return nil } return this.h } func (this *QPanGesture) UnsafePointer() unsafe.Pointer { if this == nil { return nil } return unsafe.Pointer(this.h) } // newQPanGesture constructs the type using only CGO pointers. func newQPanGesture(h *C.QPanGesture, h_QGesture *C.QGesture, h_QObject *C.QObject) *QPanGesture { if h == nil { return nil } return &QPanGesture{h: h, QGesture: newQGesture(h_QGesture, h_QObject)} } // UnsafeNewQPanGesture constructs the type using only unsafe pointers. func UnsafeNewQPanGesture(h unsafe.Pointer, h_QGesture unsafe.Pointer, h_QObject unsafe.Pointer) *QPanGesture { if h == nil { return nil } return &QPanGesture{h: (*C.QPanGesture)(h), QGesture: UnsafeNewQGesture(h_QGesture, h_QObject)} } // NewQPanGesture constructs a new QPanGesture object. func NewQPanGesture() *QPanGesture { var outptr_QPanGesture *C.QPanGesture = nil var outptr_QGesture *C.QGesture = nil var outptr_QObject *C.QObject = nil C.QPanGesture_new(&outptr_QPanGesture, &outptr_QGesture, &outptr_QObject) ret := newQPanGesture(outptr_QPanGesture, outptr_QGesture, outptr_QObject) ret.isSubclass = true return ret } // NewQPanGesture2 constructs a new QPanGesture object. func NewQPanGesture2(parent *QObject) *QPanGesture { var outptr_QPanGesture *C.QPanGesture = nil var outptr_QGesture *C.QGesture = nil var outptr_QObject *C.QObject = nil C.QPanGesture_new2(parent.cPointer(), &outptr_QPanGesture, &outptr_QGesture, &outptr_QObject) ret := newQPanGesture(outptr_QPanGesture, outptr_QGesture, outptr_QObject) ret.isSubclass = true return ret } func (this *QPanGesture) MetaObject() *QMetaObject { return UnsafeNewQMetaObject(unsafe.Pointer(C.QPanGesture_MetaObject(this.h))) } func (this *QPanGesture) Metacast(param1 string) unsafe.Pointer { param1_Cstring := C.CString(param1) defer C.free(unsafe.Pointer(param1_Cstring)) return (unsafe.Pointer)(C.QPanGesture_Metacast(this.h, param1_Cstring)) } func QPanGesture_Tr(s string) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) var _ms C.struct_miqt_string = C.QPanGesture_Tr(s_Cstring) _ret := C.GoStringN(_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms.data)) return _ret } func QPanGesture_TrUtf8(s string) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) var _ms C.struct_miqt_string = C.QPanGesture_TrUtf8(s_Cstring) _ret := C.GoStringN(_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms.data)) return _ret } func (this *QPanGesture) LastOffset() *QPointF { _ret := C.QPanGesture_LastOffset(this.h) _goptr := newQPointF(_ret) _goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer return _goptr } func (this *QPanGesture) Offset() *QPointF { _ret := C.QPanGesture_Offset(this.h) _goptr := newQPointF(_ret) _goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer return _goptr } func (this *QPanGesture) Delta() *QPointF { _ret := C.QPanGesture_Delta(this.h) _goptr := newQPointF(_ret) _goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer return _goptr } func (this *QPanGesture) Acceleration() float64 { return (float64)(C.QPanGesture_Acceleration(this.h)) } func (this *QPanGesture) SetLastOffset(value *QPointF) { C.QPanGesture_SetLastOffset(this.h, value.cPointer()) } func (this *QPanGesture) SetOffset(value *QPointF) { C.QPanGesture_SetOffset(this.h, value.cPointer()) } func (this *QPanGesture) SetAcceleration(value float64) { C.QPanGesture_SetAcceleration(this.h, (C.double)(value)) } func QPanGesture_Tr2(s string, c string) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) c_Cstring := C.CString(c) defer C.free(unsafe.Pointer(c_Cstring)) var _ms C.struct_miqt_string = C.QPanGesture_Tr2(s_Cstring, c_Cstring) _ret := C.GoStringN(_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms.data)) return _ret } func QPanGesture_Tr3(s string, c string, n int) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) c_Cstring := C.CString(c) defer C.free(unsafe.Pointer(c_Cstring)) var _ms C.struct_miqt_string = C.QPanGesture_Tr3(s_Cstring, c_Cstring, (C.int)(n)) _ret := C.GoStringN(_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms.data)) return _ret } func QPanGesture_TrUtf82(s string, c string) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) c_Cstring := C.CString(c) defer C.free(unsafe.Pointer(c_Cstring)) var _ms C.struct_miqt_string = C.QPanGesture_TrUtf82(s_Cstring, c_Cstring) _ret := C.GoStringN(_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms.data)) return _ret } func QPanGesture_TrUtf83(s string, c string, n int) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) c_Cstring := C.CString(c) defer C.free(unsafe.Pointer(c_Cstring)) var _ms C.struct_miqt_string = C.QPanGesture_TrUtf83(s_Cstring, c_Cstring, (C.int)(n)) _ret := C.GoStringN(_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms.data)) return _ret } // Delete this object from C++ memory. func (this *QPanGesture) Delete() { C.QPanGesture_Delete(this.h, C.bool(this.isSubclass)) } // GoGC adds a Go Finalizer to this pointer, so that it will be deleted // from C++ memory once it is unreachable from Go memory. func (this *QPanGesture) GoGC() { runtime.SetFinalizer(this, func(this *QPanGesture) { this.Delete() runtime.KeepAlive(this.h) }) } type QPinchGesture struct { h *C.QPinchGesture isSubclass bool *QGesture } func (this *QPinchGesture) cPointer() *C.QPinchGesture { if this == nil { return nil } return this.h } func (this *QPinchGesture) UnsafePointer() unsafe.Pointer { if this == nil { return nil } return unsafe.Pointer(this.h) } // newQPinchGesture constructs the type using only CGO pointers. func newQPinchGesture(h *C.QPinchGesture, h_QGesture *C.QGesture, h_QObject *C.QObject) *QPinchGesture { if h == nil { return nil } return &QPinchGesture{h: h, QGesture: newQGesture(h_QGesture, h_QObject)} } // UnsafeNewQPinchGesture constructs the type using only unsafe pointers. func UnsafeNewQPinchGesture(h unsafe.Pointer, h_QGesture unsafe.Pointer, h_QObject unsafe.Pointer) *QPinchGesture { if h == nil { return nil } return &QPinchGesture{h: (*C.QPinchGesture)(h), QGesture: UnsafeNewQGesture(h_QGesture, h_QObject)} } // NewQPinchGesture constructs a new QPinchGesture object. func NewQPinchGesture() *QPinchGesture { var outptr_QPinchGesture *C.QPinchGesture = nil var outptr_QGesture *C.QGesture = nil var outptr_QObject *C.QObject = nil C.QPinchGesture_new(&outptr_QPinchGesture, &outptr_QGesture, &outptr_QObject) ret := newQPinchGesture(outptr_QPinchGesture, outptr_QGesture, outptr_QObject) ret.isSubclass = true return ret } // NewQPinchGesture2 constructs a new QPinchGesture object. func NewQPinchGesture2(parent *QObject) *QPinchGesture { var outptr_QPinchGesture *C.QPinchGesture = nil var outptr_QGesture *C.QGesture = nil var outptr_QObject *C.QObject = nil C.QPinchGesture_new2(parent.cPointer(), &outptr_QPinchGesture, &outptr_QGesture, &outptr_QObject) ret := newQPinchGesture(outptr_QPinchGesture, outptr_QGesture, outptr_QObject) ret.isSubclass = true return ret } func (this *QPinchGesture) MetaObject() *QMetaObject { return UnsafeNewQMetaObject(unsafe.Pointer(C.QPinchGesture_MetaObject(this.h))) } func (this *QPinchGesture) Metacast(param1 string) unsafe.Pointer { param1_Cstring := C.CString(param1) defer C.free(unsafe.Pointer(param1_Cstring)) return (unsafe.Pointer)(C.QPinchGesture_Metacast(this.h, param1_Cstring)) } func QPinchGesture_Tr(s string) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) var _ms C.struct_miqt_string = C.QPinchGesture_Tr(s_Cstring) _ret := C.GoStringN(_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms.data)) return _ret } func QPinchGesture_TrUtf8(s string) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) var _ms C.struct_miqt_string = C.QPinchGesture_TrUtf8(s_Cstring) _ret := C.GoStringN(_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms.data)) return _ret } func (this *QPinchGesture) TotalChangeFlags() QPinchGesture__ChangeFlag { return (QPinchGesture__ChangeFlag)(C.QPinchGesture_TotalChangeFlags(this.h)) } func (this *QPinchGesture) SetTotalChangeFlags(value QPinchGesture__ChangeFlag) { C.QPinchGesture_SetTotalChangeFlags(this.h, (C.int)(value)) } func (this *QPinchGesture) ChangeFlags() QPinchGesture__ChangeFlag { return (QPinchGesture__ChangeFlag)(C.QPinchGesture_ChangeFlags(this.h)) } func (this *QPinchGesture) SetChangeFlags(value QPinchGesture__ChangeFlag) { C.QPinchGesture_SetChangeFlags(this.h, (C.int)(value)) } func (this *QPinchGesture) StartCenterPoint() *QPointF { _ret := C.QPinchGesture_StartCenterPoint(this.h) _goptr := newQPointF(_ret) _goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer return _goptr } func (this *QPinchGesture) LastCenterPoint() *QPointF { _ret := C.QPinchGesture_LastCenterPoint(this.h) _goptr := newQPointF(_ret) _goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer return _goptr } func (this *QPinchGesture) CenterPoint() *QPointF { _ret := C.QPinchGesture_CenterPoint(this.h) _goptr := newQPointF(_ret) _goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer return _goptr } func (this *QPinchGesture) SetStartCenterPoint(value *QPointF) { C.QPinchGesture_SetStartCenterPoint(this.h, value.cPointer()) } func (this *QPinchGesture) SetLastCenterPoint(value *QPointF) { C.QPinchGesture_SetLastCenterPoint(this.h, value.cPointer()) } func (this *QPinchGesture) SetCenterPoint(value *QPointF) { C.QPinchGesture_SetCenterPoint(this.h, value.cPointer()) } func (this *QPinchGesture) TotalScaleFactor() float64 { return (float64)(C.QPinchGesture_TotalScaleFactor(this.h)) } func (this *QPinchGesture) LastScaleFactor() float64 { return (float64)(C.QPinchGesture_LastScaleFactor(this.h)) } func (this *QPinchGesture) ScaleFactor() float64 { return (float64)(C.QPinchGesture_ScaleFactor(this.h)) } func (this *QPinchGesture) SetTotalScaleFactor(value float64) { C.QPinchGesture_SetTotalScaleFactor(this.h, (C.double)(value)) } func (this *QPinchGesture) SetLastScaleFactor(value float64) { C.QPinchGesture_SetLastScaleFactor(this.h, (C.double)(value)) } func (this *QPinchGesture) SetScaleFactor(value float64) { C.QPinchGesture_SetScaleFactor(this.h, (C.double)(value)) } func (this *QPinchGesture) TotalRotationAngle() float64 { return (float64)(C.QPinchGesture_TotalRotationAngle(this.h)) } func (this *QPinchGesture) LastRotationAngle() float64 { return (float64)(C.QPinchGesture_LastRotationAngle(this.h)) } func (this *QPinchGesture) RotationAngle() float64 { return (float64)(C.QPinchGesture_RotationAngle(this.h)) } func (this *QPinchGesture) SetTotalRotationAngle(value float64) { C.QPinchGesture_SetTotalRotationAngle(this.h, (C.double)(value)) } func (this *QPinchGesture) SetLastRotationAngle(value float64) { C.QPinchGesture_SetLastRotationAngle(this.h, (C.double)(value)) } func (this *QPinchGesture) SetRotationAngle(value float64) { C.QPinchGesture_SetRotationAngle(this.h, (C.double)(value)) } func QPinchGesture_Tr2(s string, c string) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) c_Cstring := C.CString(c) defer C.free(unsafe.Pointer(c_Cstring)) var _ms C.struct_miqt_string = C.QPinchGesture_Tr2(s_Cstring, c_Cstring) _ret := C.GoStringN(_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms.data)) return _ret } func QPinchGesture_Tr3(s string, c string, n int) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) c_Cstring := C.CString(c) defer C.free(unsafe.Pointer(c_Cstring)) var _ms C.struct_miqt_string = C.QPinchGesture_Tr3(s_Cstring, c_Cstring, (C.int)(n)) _ret := C.GoStringN(_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms.data)) return _ret } func QPinchGesture_TrUtf82(s string, c string) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) c_Cstring := C.CString(c) defer C.free(unsafe.Pointer(c_Cstring)) var _ms C.struct_miqt_string = C.QPinchGesture_TrUtf82(s_Cstring, c_Cstring) _ret := C.GoStringN(_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms.data)) return _ret } func QPinchGesture_TrUtf83(s string, c string, n int) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) c_Cstring := C.CString(c) defer C.free(unsafe.Pointer(c_Cstring)) var _ms C.struct_miqt_string = C.QPinchGesture_TrUtf83(s_Cstring, c_Cstring, (C.int)(n)) _ret := C.GoStringN(_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms.data)) return _ret } // Delete this object from C++ memory. func (this *QPinchGesture) Delete() { C.QPinchGesture_Delete(this.h, C.bool(this.isSubclass)) } // GoGC adds a Go Finalizer to this pointer, so that it will be deleted // from C++ memory once it is unreachable from Go memory. func (this *QPinchGesture) GoGC() { runtime.SetFinalizer(this, func(this *QPinchGesture) { this.Delete() runtime.KeepAlive(this.h) }) } type QSwipeGesture struct { h *C.QSwipeGesture isSubclass bool *QGesture } func (this *QSwipeGesture) cPointer() *C.QSwipeGesture { if this == nil { return nil } return this.h } func (this *QSwipeGesture) UnsafePointer() unsafe.Pointer { if this == nil { return nil } return unsafe.Pointer(this.h) } // newQSwipeGesture constructs the type using only CGO pointers. func newQSwipeGesture(h *C.QSwipeGesture, h_QGesture *C.QGesture, h_QObject *C.QObject) *QSwipeGesture { if h == nil { return nil } return &QSwipeGesture{h: h, QGesture: newQGesture(h_QGesture, h_QObject)} } // UnsafeNewQSwipeGesture constructs the type using only unsafe pointers. func UnsafeNewQSwipeGesture(h unsafe.Pointer, h_QGesture unsafe.Pointer, h_QObject unsafe.Pointer) *QSwipeGesture { if h == nil { return nil } return &QSwipeGesture{h: (*C.QSwipeGesture)(h), QGesture: UnsafeNewQGesture(h_QGesture, h_QObject)} } // NewQSwipeGesture constructs a new QSwipeGesture object. func NewQSwipeGesture() *QSwipeGesture { var outptr_QSwipeGesture *C.QSwipeGesture = nil var outptr_QGesture *C.QGesture = nil var outptr_QObject *C.QObject = nil C.QSwipeGesture_new(&outptr_QSwipeGesture, &outptr_QGesture, &outptr_QObject) ret := newQSwipeGesture(outptr_QSwipeGesture, outptr_QGesture, outptr_QObject) ret.isSubclass = true return ret } // NewQSwipeGesture2 constructs a new QSwipeGesture object. func NewQSwipeGesture2(parent *QObject) *QSwipeGesture { var outptr_QSwipeGesture *C.QSwipeGesture = nil var outptr_QGesture *C.QGesture = nil var outptr_QObject *C.QObject = nil C.QSwipeGesture_new2(parent.cPointer(), &outptr_QSwipeGesture, &outptr_QGesture, &outptr_QObject) ret := newQSwipeGesture(outptr_QSwipeGesture, outptr_QGesture, outptr_QObject) ret.isSubclass = true return ret } func (this *QSwipeGesture) MetaObject() *QMetaObject { return UnsafeNewQMetaObject(unsafe.Pointer(C.QSwipeGesture_MetaObject(this.h))) } func (this *QSwipeGesture) Metacast(param1 string) unsafe.Pointer { param1_Cstring := C.CString(param1) defer C.free(unsafe.Pointer(param1_Cstring)) return (unsafe.Pointer)(C.QSwipeGesture_Metacast(this.h, param1_Cstring)) } func QSwipeGesture_Tr(s string) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) var _ms C.struct_miqt_string = C.QSwipeGesture_Tr(s_Cstring) _ret := C.GoStringN(_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms.data)) return _ret } func QSwipeGesture_TrUtf8(s string) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) var _ms C.struct_miqt_string = C.QSwipeGesture_TrUtf8(s_Cstring) _ret := C.GoStringN(_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms.data)) return _ret } func (this *QSwipeGesture) HorizontalDirection() QSwipeGesture__SwipeDirection { return (QSwipeGesture__SwipeDirection)(C.QSwipeGesture_HorizontalDirection(this.h)) } func (this *QSwipeGesture) VerticalDirection() QSwipeGesture__SwipeDirection { return (QSwipeGesture__SwipeDirection)(C.QSwipeGesture_VerticalDirection(this.h)) } func (this *QSwipeGesture) SwipeAngle() float64 { return (float64)(C.QSwipeGesture_SwipeAngle(this.h)) } func (this *QSwipeGesture) SetSwipeAngle(value float64) { C.QSwipeGesture_SetSwipeAngle(this.h, (C.double)(value)) } func QSwipeGesture_Tr2(s string, c string) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) c_Cstring := C.CString(c) defer C.free(unsafe.Pointer(c_Cstring)) var _ms C.struct_miqt_string = C.QSwipeGesture_Tr2(s_Cstring, c_Cstring) _ret := C.GoStringN(_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms.data)) return _ret } func QSwipeGesture_Tr3(s string, c string, n int) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) c_Cstring := C.CString(c) defer C.free(unsafe.Pointer(c_Cstring)) var _ms C.struct_miqt_string = C.QSwipeGesture_Tr3(s_Cstring, c_Cstring, (C.int)(n)) _ret := C.GoStringN(_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms.data)) return _ret } func QSwipeGesture_TrUtf82(s string, c string) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) c_Cstring := C.CString(c) defer C.free(unsafe.Pointer(c_Cstring)) var _ms C.struct_miqt_string = C.QSwipeGesture_TrUtf82(s_Cstring, c_Cstring) _ret := C.GoStringN(_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms.data)) return _ret } func QSwipeGesture_TrUtf83(s string, c string, n int) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) c_Cstring := C.CString(c) defer C.free(unsafe.Pointer(c_Cstring)) var _ms C.struct_miqt_string = C.QSwipeGesture_TrUtf83(s_Cstring, c_Cstring, (C.int)(n)) _ret := C.GoStringN(_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms.data)) return _ret } // Delete this object from C++ memory. func (this *QSwipeGesture) Delete() { C.QSwipeGesture_Delete(this.h, C.bool(this.isSubclass)) } // GoGC adds a Go Finalizer to this pointer, so that it will be deleted // from C++ memory once it is unreachable from Go memory. func (this *QSwipeGesture) GoGC() { runtime.SetFinalizer(this, func(this *QSwipeGesture) { this.Delete() runtime.KeepAlive(this.h) }) } type QTapGesture struct { h *C.QTapGesture isSubclass bool *QGesture } func (this *QTapGesture) cPointer() *C.QTapGesture { if this == nil { return nil } return this.h } func (this *QTapGesture) UnsafePointer() unsafe.Pointer { if this == nil { return nil } return unsafe.Pointer(this.h) } // newQTapGesture constructs the type using only CGO pointers. func newQTapGesture(h *C.QTapGesture, h_QGesture *C.QGesture, h_QObject *C.QObject) *QTapGesture { if h == nil { return nil } return &QTapGesture{h: h, QGesture: newQGesture(h_QGesture, h_QObject)} } // UnsafeNewQTapGesture constructs the type using only unsafe pointers. func UnsafeNewQTapGesture(h unsafe.Pointer, h_QGesture unsafe.Pointer, h_QObject unsafe.Pointer) *QTapGesture { if h == nil { return nil } return &QTapGesture{h: (*C.QTapGesture)(h), QGesture: UnsafeNewQGesture(h_QGesture, h_QObject)} } // NewQTapGesture constructs a new QTapGesture object. func NewQTapGesture() *QTapGesture { var outptr_QTapGesture *C.QTapGesture = nil var outptr_QGesture *C.QGesture = nil var outptr_QObject *C.QObject = nil C.QTapGesture_new(&outptr_QTapGesture, &outptr_QGesture, &outptr_QObject) ret := newQTapGesture(outptr_QTapGesture, outptr_QGesture, outptr_QObject) ret.isSubclass = true return ret } // NewQTapGesture2 constructs a new QTapGesture object. func NewQTapGesture2(parent *QObject) *QTapGesture { var outptr_QTapGesture *C.QTapGesture = nil var outptr_QGesture *C.QGesture = nil var outptr_QObject *C.QObject = nil C.QTapGesture_new2(parent.cPointer(), &outptr_QTapGesture, &outptr_QGesture, &outptr_QObject) ret := newQTapGesture(outptr_QTapGesture, outptr_QGesture, outptr_QObject) ret.isSubclass = true return ret } func (this *QTapGesture) MetaObject() *QMetaObject { return UnsafeNewQMetaObject(unsafe.Pointer(C.QTapGesture_MetaObject(this.h))) } func (this *QTapGesture) Metacast(param1 string) unsafe.Pointer { param1_Cstring := C.CString(param1) defer C.free(unsafe.Pointer(param1_Cstring)) return (unsafe.Pointer)(C.QTapGesture_Metacast(this.h, param1_Cstring)) } func QTapGesture_Tr(s string) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) var _ms C.struct_miqt_string = C.QTapGesture_Tr(s_Cstring) _ret := C.GoStringN(_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms.data)) return _ret } func QTapGesture_TrUtf8(s string) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) var _ms C.struct_miqt_string = C.QTapGesture_TrUtf8(s_Cstring) _ret := C.GoStringN(_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms.data)) return _ret } func (this *QTapGesture) Position() *QPointF { _ret := C.QTapGesture_Position(this.h) _goptr := newQPointF(_ret) _goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer return _goptr } func (this *QTapGesture) SetPosition(pos *QPointF) { C.QTapGesture_SetPosition(this.h, pos.cPointer()) } func QTapGesture_Tr2(s string, c string) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) c_Cstring := C.CString(c) defer C.free(unsafe.Pointer(c_Cstring)) var _ms C.struct_miqt_string = C.QTapGesture_Tr2(s_Cstring, c_Cstring) _ret := C.GoStringN(_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms.data)) return _ret } func QTapGesture_Tr3(s string, c string, n int) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) c_Cstring := C.CString(c) defer C.free(unsafe.Pointer(c_Cstring)) var _ms C.struct_miqt_string = C.QTapGesture_Tr3(s_Cstring, c_Cstring, (C.int)(n)) _ret := C.GoStringN(_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms.data)) return _ret } func QTapGesture_TrUtf82(s string, c string) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) c_Cstring := C.CString(c) defer C.free(unsafe.Pointer(c_Cstring)) var _ms C.struct_miqt_string = C.QTapGesture_TrUtf82(s_Cstring, c_Cstring) _ret := C.GoStringN(_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms.data)) return _ret } func QTapGesture_TrUtf83(s string, c string, n int) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) c_Cstring := C.CString(c) defer C.free(unsafe.Pointer(c_Cstring)) var _ms C.struct_miqt_string = C.QTapGesture_TrUtf83(s_Cstring, c_Cstring, (C.int)(n)) _ret := C.GoStringN(_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms.data)) return _ret } // Delete this object from C++ memory. func (this *QTapGesture) Delete() { C.QTapGesture_Delete(this.h, C.bool(this.isSubclass)) } // GoGC adds a Go Finalizer to this pointer, so that it will be deleted // from C++ memory once it is unreachable from Go memory. func (this *QTapGesture) GoGC() { runtime.SetFinalizer(this, func(this *QTapGesture) { this.Delete() runtime.KeepAlive(this.h) }) } type QTapAndHoldGesture struct { h *C.QTapAndHoldGesture isSubclass bool *QGesture } func (this *QTapAndHoldGesture) cPointer() *C.QTapAndHoldGesture { if this == nil { return nil } return this.h } func (this *QTapAndHoldGesture) UnsafePointer() unsafe.Pointer { if this == nil { return nil } return unsafe.Pointer(this.h) } // newQTapAndHoldGesture constructs the type using only CGO pointers. func newQTapAndHoldGesture(h *C.QTapAndHoldGesture, h_QGesture *C.QGesture, h_QObject *C.QObject) *QTapAndHoldGesture { if h == nil { return nil } return &QTapAndHoldGesture{h: h, QGesture: newQGesture(h_QGesture, h_QObject)} } // UnsafeNewQTapAndHoldGesture constructs the type using only unsafe pointers. func UnsafeNewQTapAndHoldGesture(h unsafe.Pointer, h_QGesture unsafe.Pointer, h_QObject unsafe.Pointer) *QTapAndHoldGesture { if h == nil { return nil } return &QTapAndHoldGesture{h: (*C.QTapAndHoldGesture)(h), QGesture: UnsafeNewQGesture(h_QGesture, h_QObject)} } // NewQTapAndHoldGesture constructs a new QTapAndHoldGesture object. func NewQTapAndHoldGesture() *QTapAndHoldGesture { var outptr_QTapAndHoldGesture *C.QTapAndHoldGesture = nil var outptr_QGesture *C.QGesture = nil var outptr_QObject *C.QObject = nil C.QTapAndHoldGesture_new(&outptr_QTapAndHoldGesture, &outptr_QGesture, &outptr_QObject) ret := newQTapAndHoldGesture(outptr_QTapAndHoldGesture, outptr_QGesture, outptr_QObject) ret.isSubclass = true return ret } // NewQTapAndHoldGesture2 constructs a new QTapAndHoldGesture object. func NewQTapAndHoldGesture2(parent *QObject) *QTapAndHoldGesture { var outptr_QTapAndHoldGesture *C.QTapAndHoldGesture = nil var outptr_QGesture *C.QGesture = nil var outptr_QObject *C.QObject = nil C.QTapAndHoldGesture_new2(parent.cPointer(), &outptr_QTapAndHoldGesture, &outptr_QGesture, &outptr_QObject) ret := newQTapAndHoldGesture(outptr_QTapAndHoldGesture, outptr_QGesture, outptr_QObject) ret.isSubclass = true return ret } func (this *QTapAndHoldGesture) MetaObject() *QMetaObject { return UnsafeNewQMetaObject(unsafe.Pointer(C.QTapAndHoldGesture_MetaObject(this.h))) } func (this *QTapAndHoldGesture) Metacast(param1 string) unsafe.Pointer { param1_Cstring := C.CString(param1) defer C.free(unsafe.Pointer(param1_Cstring)) return (unsafe.Pointer)(C.QTapAndHoldGesture_Metacast(this.h, param1_Cstring)) } func QTapAndHoldGesture_Tr(s string) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) var _ms C.struct_miqt_string = C.QTapAndHoldGesture_Tr(s_Cstring) _ret := C.GoStringN(_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms.data)) return _ret } func QTapAndHoldGesture_TrUtf8(s string) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) var _ms C.struct_miqt_string = C.QTapAndHoldGesture_TrUtf8(s_Cstring) _ret := C.GoStringN(_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms.data)) return _ret } func (this *QTapAndHoldGesture) Position() *QPointF { _ret := C.QTapAndHoldGesture_Position(this.h) _goptr := newQPointF(_ret) _goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer return _goptr } func (this *QTapAndHoldGesture) SetPosition(pos *QPointF) { C.QTapAndHoldGesture_SetPosition(this.h, pos.cPointer()) } func QTapAndHoldGesture_SetTimeout(msecs int) { C.QTapAndHoldGesture_SetTimeout((C.int)(msecs)) } func QTapAndHoldGesture_Timeout() int { return (int)(C.QTapAndHoldGesture_Timeout()) } func QTapAndHoldGesture_Tr2(s string, c string) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) c_Cstring := C.CString(c) defer C.free(unsafe.Pointer(c_Cstring)) var _ms C.struct_miqt_string = C.QTapAndHoldGesture_Tr2(s_Cstring, c_Cstring) _ret := C.GoStringN(_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms.data)) return _ret } func QTapAndHoldGesture_Tr3(s string, c string, n int) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) c_Cstring := C.CString(c) defer C.free(unsafe.Pointer(c_Cstring)) var _ms C.struct_miqt_string = C.QTapAndHoldGesture_Tr3(s_Cstring, c_Cstring, (C.int)(n)) _ret := C.GoStringN(_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms.data)) return _ret } func QTapAndHoldGesture_TrUtf82(s string, c string) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) c_Cstring := C.CString(c) defer C.free(unsafe.Pointer(c_Cstring)) var _ms C.struct_miqt_string = C.QTapAndHoldGesture_TrUtf82(s_Cstring, c_Cstring) _ret := C.GoStringN(_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms.data)) return _ret } func QTapAndHoldGesture_TrUtf83(s string, c string, n int) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) c_Cstring := C.CString(c) defer C.free(unsafe.Pointer(c_Cstring)) var _ms C.struct_miqt_string = C.QTapAndHoldGesture_TrUtf83(s_Cstring, c_Cstring, (C.int)(n)) _ret := C.GoStringN(_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms.data)) return _ret } // Delete this object from C++ memory. func (this *QTapAndHoldGesture) Delete() { C.QTapAndHoldGesture_Delete(this.h, C.bool(this.isSubclass)) } // GoGC adds a Go Finalizer to this pointer, so that it will be deleted // from C++ memory once it is unreachable from Go memory. func (this *QTapAndHoldGesture) GoGC() { runtime.SetFinalizer(this, func(this *QTapAndHoldGesture) { this.Delete() runtime.KeepAlive(this.h) }) } type QGestureEvent struct { h *C.QGestureEvent isSubclass bool *QEvent } func (this *QGestureEvent) cPointer() *C.QGestureEvent { if this == nil { return nil } return this.h } func (this *QGestureEvent) UnsafePointer() unsafe.Pointer { if this == nil { return nil } return unsafe.Pointer(this.h) } // newQGestureEvent constructs the type using only CGO pointers. func newQGestureEvent(h *C.QGestureEvent, h_QEvent *C.QEvent) *QGestureEvent { if h == nil { return nil } return &QGestureEvent{h: h, QEvent: newQEvent(h_QEvent)} } // UnsafeNewQGestureEvent constructs the type using only unsafe pointers. func UnsafeNewQGestureEvent(h unsafe.Pointer, h_QEvent unsafe.Pointer) *QGestureEvent { if h == nil { return nil } return &QGestureEvent{h: (*C.QGestureEvent)(h), QEvent: UnsafeNewQEvent(h_QEvent)} } // NewQGestureEvent constructs a new QGestureEvent object. func NewQGestureEvent(gestures []*QGesture) *QGestureEvent { gestures_CArray := (*[0xffff]*C.QGesture)(C.malloc(C.size_t(8 * len(gestures)))) defer C.free(unsafe.Pointer(gestures_CArray)) for i := range gestures { gestures_CArray[i] = gestures[i].cPointer() } gestures_ma := C.struct_miqt_array{len: C.size_t(len(gestures)), data: unsafe.Pointer(gestures_CArray)} var outptr_QGestureEvent *C.QGestureEvent = nil var outptr_QEvent *C.QEvent = nil C.QGestureEvent_new(gestures_ma, &outptr_QGestureEvent, &outptr_QEvent) ret := newQGestureEvent(outptr_QGestureEvent, outptr_QEvent) ret.isSubclass = true return ret } // NewQGestureEvent2 constructs a new QGestureEvent object. func NewQGestureEvent2(param1 *QGestureEvent) *QGestureEvent { var outptr_QGestureEvent *C.QGestureEvent = nil var outptr_QEvent *C.QEvent = nil C.QGestureEvent_new2(param1.cPointer(), &outptr_QGestureEvent, &outptr_QEvent) ret := newQGestureEvent(outptr_QGestureEvent, outptr_QEvent) ret.isSubclass = true return ret } func (this *QGestureEvent) Gestures() []*QGesture { var _ma C.struct_miqt_array = C.QGestureEvent_Gestures(this.h) _ret := make([]*QGesture, int(_ma.len)) _outCast := (*[0xffff]*C.QGesture)(unsafe.Pointer(_ma.data)) // hey ya for i := 0; i < int(_ma.len); i++ { _ret[i] = UnsafeNewQGesture(unsafe.Pointer(_outCast[i]), nil) } return _ret } func (this *QGestureEvent) Gesture(typeVal GestureType) *QGesture { return UnsafeNewQGesture(unsafe.Pointer(C.QGestureEvent_Gesture(this.h, (C.int)(typeVal))), nil) } func (this *QGestureEvent) ActiveGestures() []*QGesture { var _ma C.struct_miqt_array = C.QGestureEvent_ActiveGestures(this.h) _ret := make([]*QGesture, int(_ma.len)) _outCast := (*[0xffff]*C.QGesture)(unsafe.Pointer(_ma.data)) // hey ya for i := 0; i < int(_ma.len); i++ { _ret[i] = UnsafeNewQGesture(unsafe.Pointer(_outCast[i]), nil) } return _ret } func (this *QGestureEvent) CanceledGestures() []*QGesture { var _ma C.struct_miqt_array = C.QGestureEvent_CanceledGestures(this.h) _ret := make([]*QGesture, int(_ma.len)) _outCast := (*[0xffff]*C.QGesture)(unsafe.Pointer(_ma.data)) // hey ya for i := 0; i < int(_ma.len); i++ { _ret[i] = UnsafeNewQGesture(unsafe.Pointer(_outCast[i]), nil) } return _ret } func (this *QGestureEvent) SetAccepted(param1 *QGesture, param2 bool) { C.QGestureEvent_SetAccepted(this.h, param1.cPointer(), (C.bool)(param2)) } func (this *QGestureEvent) Accept(param1 *QGesture) { C.QGestureEvent_Accept(this.h, param1.cPointer()) } func (this *QGestureEvent) Ignore(param1 *QGesture) { C.QGestureEvent_Ignore(this.h, param1.cPointer()) } func (this *QGestureEvent) IsAccepted(param1 *QGesture) bool { return (bool)(C.QGestureEvent_IsAccepted(this.h, param1.cPointer())) } func (this *QGestureEvent) SetAccepted2(param1 GestureType, param2 bool) { C.QGestureEvent_SetAccepted2(this.h, (C.int)(param1), (C.bool)(param2)) } func (this *QGestureEvent) AcceptWithQtGestureType(param1 GestureType) { C.QGestureEvent_AcceptWithQtGestureType(this.h, (C.int)(param1)) } func (this *QGestureEvent) IgnoreWithQtGestureType(param1 GestureType) { C.QGestureEvent_IgnoreWithQtGestureType(this.h, (C.int)(param1)) } func (this *QGestureEvent) IsAcceptedWithQtGestureType(param1 GestureType) bool { return (bool)(C.QGestureEvent_IsAcceptedWithQtGestureType(this.h, (C.int)(param1))) } func (this *QGestureEvent) SetWidget(widget *QWidget) { C.QGestureEvent_SetWidget(this.h, widget.cPointer()) } func (this *QGestureEvent) Widget() *QWidget { return UnsafeNewQWidget(unsafe.Pointer(C.QGestureEvent_Widget(this.h)), nil, nil) } func (this *QGestureEvent) MapToGraphicsScene(gesturePoint *QPointF) *QPointF { _ret := C.QGestureEvent_MapToGraphicsScene(this.h, gesturePoint.cPointer()) _goptr := newQPointF(_ret) _goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer return _goptr } // Delete this object from C++ memory. func (this *QGestureEvent) Delete() { C.QGestureEvent_Delete(this.h, C.bool(this.isSubclass)) } // GoGC adds a Go Finalizer to this pointer, so that it will be deleted // from C++ memory once it is unreachable from Go memory. func (this *QGestureEvent) GoGC() { runtime.SetFinalizer(this, func(this *QGestureEvent) { this.Delete() runtime.KeepAlive(this.h) }) }