package multimedia /* #include "gen_qcameracontrol.h" #include */ import "C" import ( "github.com/mappu/miqt/qt" "runtime" "runtime/cgo" "unsafe" ) type QCameraControl__PropertyChangeType int const ( QCameraControl__CaptureMode QCameraControl__PropertyChangeType = 1 QCameraControl__ImageEncodingSettings QCameraControl__PropertyChangeType = 2 QCameraControl__VideoEncodingSettings QCameraControl__PropertyChangeType = 3 QCameraControl__Viewfinder QCameraControl__PropertyChangeType = 4 QCameraControl__ViewfinderSettings QCameraControl__PropertyChangeType = 5 ) type QCameraControl struct { h *C.QCameraControl isSubclass bool *QMediaControl } func (this *QCameraControl) cPointer() *C.QCameraControl { if this == nil { return nil } return this.h } func (this *QCameraControl) UnsafePointer() unsafe.Pointer { if this == nil { return nil } return unsafe.Pointer(this.h) } // newQCameraControl constructs the type using only CGO pointers. func newQCameraControl(h *C.QCameraControl, h_QMediaControl *C.QMediaControl, h_QObject *C.QObject) *QCameraControl { if h == nil { return nil } return &QCameraControl{h: h, QMediaControl: newQMediaControl(h_QMediaControl, h_QObject)} } // UnsafeNewQCameraControl constructs the type using only unsafe pointers. func UnsafeNewQCameraControl(h unsafe.Pointer, h_QMediaControl unsafe.Pointer, h_QObject unsafe.Pointer) *QCameraControl { if h == nil { return nil } return &QCameraControl{h: (*C.QCameraControl)(h), QMediaControl: UnsafeNewQMediaControl(h_QMediaControl, h_QObject)} } func (this *QCameraControl) MetaObject() *qt.QMetaObject { return qt.UnsafeNewQMetaObject(unsafe.Pointer(C.QCameraControl_MetaObject(this.h))) } func (this *QCameraControl) Metacast(param1 string) unsafe.Pointer { param1_Cstring := C.CString(param1) defer C.free(unsafe.Pointer(param1_Cstring)) return (unsafe.Pointer)(C.QCameraControl_Metacast(this.h, param1_Cstring)) } func QCameraControl_Tr(s string) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) var _ms C.struct_miqt_string = C.QCameraControl_Tr(s_Cstring) _ret := C.GoStringN(_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms.data)) return _ret } func QCameraControl_TrUtf8(s string) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) var _ms C.struct_miqt_string = C.QCameraControl_TrUtf8(s_Cstring) _ret := C.GoStringN(_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms.data)) return _ret } func (this *QCameraControl) State() QCamera__State { return (QCamera__State)(C.QCameraControl_State(this.h)) } func (this *QCameraControl) SetState(state QCamera__State) { C.QCameraControl_SetState(this.h, (C.int)(state)) } func (this *QCameraControl) Status() QCamera__Status { return (QCamera__Status)(C.QCameraControl_Status(this.h)) } func (this *QCameraControl) CaptureMode() QCamera__CaptureMode { return (QCamera__CaptureMode)(C.QCameraControl_CaptureMode(this.h)) } func (this *QCameraControl) SetCaptureMode(captureMode QCamera__CaptureMode) { C.QCameraControl_SetCaptureMode(this.h, (C.int)(captureMode)) } func (this *QCameraControl) IsCaptureModeSupported(mode QCamera__CaptureMode) bool { return (bool)(C.QCameraControl_IsCaptureModeSupported(this.h, (C.int)(mode))) } func (this *QCameraControl) CanChangeProperty(changeType QCameraControl__PropertyChangeType, status QCamera__Status) bool { return (bool)(C.QCameraControl_CanChangeProperty(this.h, (C.int)(changeType), (C.int)(status))) } func (this *QCameraControl) StateChanged(param1 QCamera__State) { C.QCameraControl_StateChanged(this.h, (C.int)(param1)) } func (this *QCameraControl) OnStateChanged(slot func(param1 QCamera__State)) { C.QCameraControl_connect_StateChanged(this.h, C.intptr_t(cgo.NewHandle(slot))) } //export miqt_exec_callback_QCameraControl_StateChanged func miqt_exec_callback_QCameraControl_StateChanged(cb C.intptr_t, param1 C.int) { gofunc, ok := cgo.Handle(cb).Value().(func(param1 QCamera__State)) if !ok { panic("miqt: callback of non-callback type (heap corruption?)") } // Convert all CABI parameters to Go parameters slotval1 := (QCamera__State)(param1) gofunc(slotval1) } func (this *QCameraControl) StatusChanged(param1 QCamera__Status) { C.QCameraControl_StatusChanged(this.h, (C.int)(param1)) } func (this *QCameraControl) OnStatusChanged(slot func(param1 QCamera__Status)) { C.QCameraControl_connect_StatusChanged(this.h, C.intptr_t(cgo.NewHandle(slot))) } //export miqt_exec_callback_QCameraControl_StatusChanged func miqt_exec_callback_QCameraControl_StatusChanged(cb C.intptr_t, param1 C.int) { gofunc, ok := cgo.Handle(cb).Value().(func(param1 QCamera__Status)) if !ok { panic("miqt: callback of non-callback type (heap corruption?)") } // Convert all CABI parameters to Go parameters slotval1 := (QCamera__Status)(param1) gofunc(slotval1) } func (this *QCameraControl) Error(error int, errorString string) { errorString_ms := C.struct_miqt_string{} errorString_ms.data = C.CString(errorString) errorString_ms.len = C.size_t(len(errorString)) defer C.free(unsafe.Pointer(errorString_ms.data)) C.QCameraControl_Error(this.h, (C.int)(error), errorString_ms) } func (this *QCameraControl) OnError(slot func(error int, errorString string)) { C.QCameraControl_connect_Error(this.h, C.intptr_t(cgo.NewHandle(slot))) } //export miqt_exec_callback_QCameraControl_Error func miqt_exec_callback_QCameraControl_Error(cb C.intptr_t, error C.int, errorString C.struct_miqt_string) { gofunc, ok := cgo.Handle(cb).Value().(func(error int, errorString string)) if !ok { panic("miqt: callback of non-callback type (heap corruption?)") } // Convert all CABI parameters to Go parameters slotval1 := (int)(error) var errorString_ms C.struct_miqt_string = errorString errorString_ret := C.GoStringN(errorString_ms.data, C.int(int64(errorString_ms.len))) C.free(unsafe.Pointer(errorString_ms.data)) slotval2 := errorString_ret gofunc(slotval1, slotval2) } func (this *QCameraControl) CaptureModeChanged(mode QCamera__CaptureMode) { C.QCameraControl_CaptureModeChanged(this.h, (C.int)(mode)) } func (this *QCameraControl) OnCaptureModeChanged(slot func(mode QCamera__CaptureMode)) { C.QCameraControl_connect_CaptureModeChanged(this.h, C.intptr_t(cgo.NewHandle(slot))) } //export miqt_exec_callback_QCameraControl_CaptureModeChanged func miqt_exec_callback_QCameraControl_CaptureModeChanged(cb C.intptr_t, mode C.int) { gofunc, ok := cgo.Handle(cb).Value().(func(mode QCamera__CaptureMode)) if !ok { panic("miqt: callback of non-callback type (heap corruption?)") } // Convert all CABI parameters to Go parameters slotval1 := (QCamera__CaptureMode)(mode) gofunc(slotval1) } func QCameraControl_Tr2(s string, c string) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) c_Cstring := C.CString(c) defer C.free(unsafe.Pointer(c_Cstring)) var _ms C.struct_miqt_string = C.QCameraControl_Tr2(s_Cstring, c_Cstring) _ret := C.GoStringN(_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms.data)) return _ret } func QCameraControl_Tr3(s string, c string, n int) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) c_Cstring := C.CString(c) defer C.free(unsafe.Pointer(c_Cstring)) var _ms C.struct_miqt_string = C.QCameraControl_Tr3(s_Cstring, c_Cstring, (C.int)(n)) _ret := C.GoStringN(_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms.data)) return _ret } func QCameraControl_TrUtf82(s string, c string) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) c_Cstring := C.CString(c) defer C.free(unsafe.Pointer(c_Cstring)) var _ms C.struct_miqt_string = C.QCameraControl_TrUtf82(s_Cstring, c_Cstring) _ret := C.GoStringN(_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms.data)) return _ret } func QCameraControl_TrUtf83(s string, c string, n int) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) c_Cstring := C.CString(c) defer C.free(unsafe.Pointer(c_Cstring)) var _ms C.struct_miqt_string = C.QCameraControl_TrUtf83(s_Cstring, c_Cstring, (C.int)(n)) _ret := C.GoStringN(_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms.data)) return _ret } // Delete this object from C++ memory. func (this *QCameraControl) Delete() { C.QCameraControl_Delete(this.h, C.bool(this.isSubclass)) } // GoGC adds a Go Finalizer to this pointer, so that it will be deleted // from C++ memory once it is unreachable from Go memory. func (this *QCameraControl) GoGC() { runtime.SetFinalizer(this, func(this *QCameraControl) { this.Delete() runtime.KeepAlive(this.h) }) }