package qt /* #include "gen_qmatrix.h" #include */ import "C" import ( "runtime" "unsafe" ) type QMatrix struct { h *C.QMatrix } func (this *QMatrix) cPointer() *C.QMatrix { if this == nil { return nil } return this.h } func newQMatrix(h *C.QMatrix) *QMatrix { if h == nil { return nil } return &QMatrix{h: h} } func newQMatrix_U(h unsafe.Pointer) *QMatrix { return newQMatrix((*C.QMatrix)(h)) } // NewQMatrix constructs a new QMatrix object. func NewQMatrix(param1 uintptr) *QMatrix { ret := C.QMatrix_new((C.uintptr_t)(param1)) return newQMatrix(ret) } // NewQMatrix2 constructs a new QMatrix object. func NewQMatrix2() *QMatrix { ret := C.QMatrix_new2() return newQMatrix(ret) } // NewQMatrix3 constructs a new QMatrix object. func NewQMatrix3(m11 float64, m12 float64, m21 float64, m22 float64, dx float64, dy float64) *QMatrix { ret := C.QMatrix_new3((C.double)(m11), (C.double)(m12), (C.double)(m21), (C.double)(m22), (C.double)(dx), (C.double)(dy)) return newQMatrix(ret) } // NewQMatrix4 constructs a new QMatrix object. func NewQMatrix4(other *QMatrix) *QMatrix { ret := C.QMatrix_new4(other.cPointer()) return newQMatrix(ret) } func (this *QMatrix) OperatorAssign(param1 *QMatrix) { C.QMatrix_OperatorAssign(this.h, param1.cPointer()) } func (this *QMatrix) SetMatrix(m11 float64, m12 float64, m21 float64, m22 float64, dx float64, dy float64) { C.QMatrix_SetMatrix(this.h, (C.double)(m11), (C.double)(m12), (C.double)(m21), (C.double)(m22), (C.double)(dx), (C.double)(dy)) } func (this *QMatrix) M11() float64 { ret := C.QMatrix_M11(this.h) return (float64)(ret) } func (this *QMatrix) M12() float64 { ret := C.QMatrix_M12(this.h) return (float64)(ret) } func (this *QMatrix) M21() float64 { ret := C.QMatrix_M21(this.h) return (float64)(ret) } func (this *QMatrix) M22() float64 { ret := C.QMatrix_M22(this.h) return (float64)(ret) } func (this *QMatrix) Dx() float64 { ret := C.QMatrix_Dx(this.h) return (float64)(ret) } func (this *QMatrix) Dy() float64 { ret := C.QMatrix_Dy(this.h) return (float64)(ret) } func (this *QMatrix) Map(x int, y int, tx *int, ty *int) { C.QMatrix_Map(this.h, (C.int)(x), (C.int)(y), (*C.int)(unsafe.Pointer(tx)), (*C.int)(unsafe.Pointer(ty))) } func (this *QMatrix) Map2(x float64, y float64, tx *float64, ty *float64) { C.QMatrix_Map2(this.h, (C.double)(x), (C.double)(y), (*C.double)(unsafe.Pointer(tx)), (*C.double)(unsafe.Pointer(ty))) } func (this *QMatrix) MapRect(param1 *QRect) *QRect { ret := C.QMatrix_MapRect(this.h, param1.cPointer()) // Qt uses pass-by-value semantics for this type. Mimic with finalizer ret1 := newQRect(ret) runtime.SetFinalizer(ret1, func(ret2 *QRect) { ret2.Delete() runtime.KeepAlive(ret2.h) }) return ret1 } func (this *QMatrix) MapRectWithQRectF(param1 *QRectF) *QRectF { ret := C.QMatrix_MapRectWithQRectF(this.h, param1.cPointer()) // Qt uses pass-by-value semantics for this type. Mimic with finalizer ret1 := newQRectF(ret) runtime.SetFinalizer(ret1, func(ret2 *QRectF) { ret2.Delete() runtime.KeepAlive(ret2.h) }) return ret1 } func (this *QMatrix) MapWithQPoint(p *QPoint) *QPoint { ret := C.QMatrix_MapWithQPoint(this.h, p.cPointer()) // Qt uses pass-by-value semantics for this type. Mimic with finalizer ret1 := newQPoint(ret) runtime.SetFinalizer(ret1, func(ret2 *QPoint) { ret2.Delete() runtime.KeepAlive(ret2.h) }) return ret1 } func (this *QMatrix) MapWithQPointF(p *QPointF) *QPointF { ret := C.QMatrix_MapWithQPointF(this.h, p.cPointer()) // Qt uses pass-by-value semantics for this type. Mimic with finalizer ret1 := newQPointF(ret) runtime.SetFinalizer(ret1, func(ret2 *QPointF) { ret2.Delete() runtime.KeepAlive(ret2.h) }) return ret1 } func (this *QMatrix) MapWithQLine(l *QLine) *QLine { ret := C.QMatrix_MapWithQLine(this.h, l.cPointer()) // Qt uses pass-by-value semantics for this type. Mimic with finalizer ret1 := newQLine(ret) runtime.SetFinalizer(ret1, func(ret2 *QLine) { ret2.Delete() runtime.KeepAlive(ret2.h) }) return ret1 } func (this *QMatrix) MapWithQLineF(l *QLineF) *QLineF { ret := C.QMatrix_MapWithQLineF(this.h, l.cPointer()) // Qt uses pass-by-value semantics for this type. Mimic with finalizer ret1 := newQLineF(ret) runtime.SetFinalizer(ret1, func(ret2 *QLineF) { ret2.Delete() runtime.KeepAlive(ret2.h) }) return ret1 } func (this *QMatrix) MapWithQRegion(r *QRegion) *QRegion { ret := C.QMatrix_MapWithQRegion(this.h, r.cPointer()) // Qt uses pass-by-value semantics for this type. Mimic with finalizer ret1 := newQRegion(ret) runtime.SetFinalizer(ret1, func(ret2 *QRegion) { ret2.Delete() runtime.KeepAlive(ret2.h) }) return ret1 } func (this *QMatrix) MapWithQPainterPath(p *QPainterPath) *QPainterPath { ret := C.QMatrix_MapWithQPainterPath(this.h, p.cPointer()) // Qt uses pass-by-value semantics for this type. Mimic with finalizer ret1 := newQPainterPath(ret) runtime.SetFinalizer(ret1, func(ret2 *QPainterPath) { ret2.Delete() runtime.KeepAlive(ret2.h) }) return ret1 } func (this *QMatrix) Reset() { C.QMatrix_Reset(this.h) } func (this *QMatrix) IsIdentity() bool { ret := C.QMatrix_IsIdentity(this.h) return (bool)(ret) } func (this *QMatrix) Translate(dx float64, dy float64) *QMatrix { ret := C.QMatrix_Translate(this.h, (C.double)(dx), (C.double)(dy)) return newQMatrix_U(unsafe.Pointer(ret)) } func (this *QMatrix) Scale(sx float64, sy float64) *QMatrix { ret := C.QMatrix_Scale(this.h, (C.double)(sx), (C.double)(sy)) return newQMatrix_U(unsafe.Pointer(ret)) } func (this *QMatrix) Shear(sh float64, sv float64) *QMatrix { ret := C.QMatrix_Shear(this.h, (C.double)(sh), (C.double)(sv)) return newQMatrix_U(unsafe.Pointer(ret)) } func (this *QMatrix) Rotate(a float64) *QMatrix { ret := C.QMatrix_Rotate(this.h, (C.double)(a)) return newQMatrix_U(unsafe.Pointer(ret)) } func (this *QMatrix) IsInvertible() bool { ret := C.QMatrix_IsInvertible(this.h) return (bool)(ret) } func (this *QMatrix) Determinant() float64 { ret := C.QMatrix_Determinant(this.h) return (float64)(ret) } func (this *QMatrix) Inverted() *QMatrix { ret := C.QMatrix_Inverted(this.h) // Qt uses pass-by-value semantics for this type. Mimic with finalizer ret1 := newQMatrix(ret) runtime.SetFinalizer(ret1, func(ret2 *QMatrix) { ret2.Delete() runtime.KeepAlive(ret2.h) }) return ret1 } func (this *QMatrix) OperatorEqual(param1 *QMatrix) bool { ret := C.QMatrix_OperatorEqual(this.h, param1.cPointer()) return (bool)(ret) } func (this *QMatrix) OperatorNotEqual(param1 *QMatrix) bool { ret := C.QMatrix_OperatorNotEqual(this.h, param1.cPointer()) return (bool)(ret) } func (this *QMatrix) OperatorMultiplyAssign(param1 *QMatrix) *QMatrix { ret := C.QMatrix_OperatorMultiplyAssign(this.h, param1.cPointer()) return newQMatrix_U(unsafe.Pointer(ret)) } func (this *QMatrix) OperatorMultiply(o *QMatrix) *QMatrix { ret := C.QMatrix_OperatorMultiply(this.h, o.cPointer()) // Qt uses pass-by-value semantics for this type. Mimic with finalizer ret1 := newQMatrix(ret) runtime.SetFinalizer(ret1, func(ret2 *QMatrix) { ret2.Delete() runtime.KeepAlive(ret2.h) }) return ret1 } func (this *QMatrix) Inverted1(invertible *bool) *QMatrix { ret := C.QMatrix_Inverted1(this.h, (*C.bool)(unsafe.Pointer(invertible))) // Qt uses pass-by-value semantics for this type. Mimic with finalizer ret1 := newQMatrix(ret) runtime.SetFinalizer(ret1, func(ret2 *QMatrix) { ret2.Delete() runtime.KeepAlive(ret2.h) }) return ret1 } func (this *QMatrix) Delete() { C.QMatrix_Delete(this.h) }