package qt /* #cgo CFLAGS: -fPIC #cgo pkg-config: Qt5Widgets #include "gen_qkeysequence.h" #include */ import "C" import ( "runtime" "unsafe" ) type QKeySequence struct { h *C.QKeySequence } func (this *QKeySequence) cPointer() *C.QKeySequence { if this == nil { return nil } return this.h } func newQKeySequence(h *C.QKeySequence) *QKeySequence { return &QKeySequence{h: h} } func newQKeySequence_U(h unsafe.Pointer) *QKeySequence { return newQKeySequence((*C.QKeySequence)(h)) } // NewQKeySequence constructs a new QKeySequence object. func NewQKeySequence() *QKeySequence { ret := C.QKeySequence_new() return newQKeySequence(ret) } // NewQKeySequence2 constructs a new QKeySequence object. func NewQKeySequence2(k1 int) *QKeySequence { ret := C.QKeySequence_new2((C.int)(k1)) return newQKeySequence(ret) } // NewQKeySequence3 constructs a new QKeySequence object. func NewQKeySequence3(ks *QKeySequence) *QKeySequence { ret := C.QKeySequence_new3(ks.cPointer()) return newQKeySequence(ret) } // NewQKeySequence4 constructs a new QKeySequence object. func NewQKeySequence4(k1 int, k2 int) *QKeySequence { ret := C.QKeySequence_new4((C.int)(k1), (C.int)(k2)) return newQKeySequence(ret) } // NewQKeySequence5 constructs a new QKeySequence object. func NewQKeySequence5(k1 int, k2 int, k3 int) *QKeySequence { ret := C.QKeySequence_new5((C.int)(k1), (C.int)(k2), (C.int)(k3)) return newQKeySequence(ret) } // NewQKeySequence6 constructs a new QKeySequence object. func NewQKeySequence6(k1 int, k2 int, k3 int, k4 int) *QKeySequence { ret := C.QKeySequence_new6((C.int)(k1), (C.int)(k2), (C.int)(k3), (C.int)(k4)) return newQKeySequence(ret) } func (this *QKeySequence) Count() int { ret := C.QKeySequence_Count(this.h) return (int)(ret) } func (this *QKeySequence) IsEmpty() bool { ret := C.QKeySequence_IsEmpty(this.h) return (bool)(ret) } func QKeySequence_Mnemonic(text string) *QKeySequence { text_Cstring := C.CString(text) defer C.free(unsafe.Pointer(text_Cstring)) ret := C.QKeySequence_Mnemonic(text_Cstring, C.ulong(len(text))) // Qt uses pass-by-value semantics for this type. Mimic with finalizer ret1 := newQKeySequence(ret) runtime.SetFinalizer(ret1, func(ret2 *QKeySequence) { ret2.Delete() runtime.KeepAlive(ret2.h) }) return ret1 } func (this *QKeySequence) OperatorSubscript(i uint) int { ret := C.QKeySequence_OperatorSubscript(this.h, (C.uint)(i)) return (int)(ret) } func (this *QKeySequence) OperatorAssign(other *QKeySequence) { C.QKeySequence_OperatorAssign(this.h, other.cPointer()) } func (this *QKeySequence) Swap(other *QKeySequence) { C.QKeySequence_Swap(this.h, other.cPointer()) } func (this *QKeySequence) OperatorEqual(other *QKeySequence) bool { ret := C.QKeySequence_OperatorEqual(this.h, other.cPointer()) return (bool)(ret) } func (this *QKeySequence) OperatorNotEqual(other *QKeySequence) bool { ret := C.QKeySequence_OperatorNotEqual(this.h, other.cPointer()) return (bool)(ret) } func (this *QKeySequence) OperatorLesser(ks *QKeySequence) bool { ret := C.QKeySequence_OperatorLesser(this.h, ks.cPointer()) return (bool)(ret) } func (this *QKeySequence) OperatorGreater(other *QKeySequence) bool { ret := C.QKeySequence_OperatorGreater(this.h, other.cPointer()) return (bool)(ret) } func (this *QKeySequence) OperatorLesserOrEqual(other *QKeySequence) bool { ret := C.QKeySequence_OperatorLesserOrEqual(this.h, other.cPointer()) return (bool)(ret) } func (this *QKeySequence) OperatorGreaterOrEqual(other *QKeySequence) bool { ret := C.QKeySequence_OperatorGreaterOrEqual(this.h, other.cPointer()) return (bool)(ret) } func (this *QKeySequence) IsDetached() bool { ret := C.QKeySequence_IsDetached(this.h) return (bool)(ret) } func (this *QKeySequence) Delete() { C.QKeySequence_Delete(this.h) }