package qt /* #include "gen_qrgba64.h" #include */ import "C" import ( "runtime" "unsafe" ) type QRgba64 struct { h *C.QRgba64 } func (this *QRgba64) cPointer() *C.QRgba64 { if this == nil { return nil } return this.h } func newQRgba64(h *C.QRgba64) *QRgba64 { if h == nil { return nil } return &QRgba64{h: h} } func newQRgba64_U(h unsafe.Pointer) *QRgba64 { return newQRgba64((*C.QRgba64)(h)) } // NewQRgba64 constructs a new QRgba64 object. func NewQRgba64() *QRgba64 { ret := C.QRgba64_new() return newQRgba64(ret) } // NewQRgba642 constructs a new QRgba64 object. func NewQRgba642(param1 *QRgba64) *QRgba64 { ret := C.QRgba64_new2(param1.cPointer()) return newQRgba64(ret) } func QRgba64_FromRgba64(c uint64) *QRgba64 { _ret := C.QRgba64_FromRgba64((C.ulonglong)(c)) _goptr := newQRgba64(_ret) _goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer return _goptr } func QRgba64_FromRgba642(red uint16, green uint16, blue uint16, alpha uint16) *QRgba64 { _ret := C.QRgba64_FromRgba642((C.uint16_t)(red), (C.uint16_t)(green), (C.uint16_t)(blue), (C.uint16_t)(alpha)) _goptr := newQRgba64(_ret) _goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer return _goptr } func QRgba64_FromRgba(red byte, green byte, blue byte, alpha byte) *QRgba64 { _ret := C.QRgba64_FromRgba((C.uchar)(red), (C.uchar)(green), (C.uchar)(blue), (C.uchar)(alpha)) _goptr := newQRgba64(_ret) _goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer return _goptr } func QRgba64_FromArgb32(rgb uint) *QRgba64 { _ret := C.QRgba64_FromArgb32((C.uint)(rgb)) _goptr := newQRgba64(_ret) _goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer return _goptr } func (this *QRgba64) IsOpaque() bool { _ret := C.QRgba64_IsOpaque(this.h) return (bool)(_ret) } func (this *QRgba64) IsTransparent() bool { _ret := C.QRgba64_IsTransparent(this.h) return (bool)(_ret) } func (this *QRgba64) Red() uint16 { _ret := C.QRgba64_Red(this.h) return (uint16)(_ret) } func (this *QRgba64) Green() uint16 { _ret := C.QRgba64_Green(this.h) return (uint16)(_ret) } func (this *QRgba64) Blue() uint16 { _ret := C.QRgba64_Blue(this.h) return (uint16)(_ret) } func (this *QRgba64) Alpha() uint16 { _ret := C.QRgba64_Alpha(this.h) return (uint16)(_ret) } func (this *QRgba64) SetRed(_red uint16) { C.QRgba64_SetRed(this.h, (C.uint16_t)(_red)) } func (this *QRgba64) SetGreen(_green uint16) { C.QRgba64_SetGreen(this.h, (C.uint16_t)(_green)) } func (this *QRgba64) SetBlue(_blue uint16) { C.QRgba64_SetBlue(this.h, (C.uint16_t)(_blue)) } func (this *QRgba64) SetAlpha(_alpha uint16) { C.QRgba64_SetAlpha(this.h, (C.uint16_t)(_alpha)) } func (this *QRgba64) Red8() byte { _ret := C.QRgba64_Red8(this.h) return (byte)(_ret) } func (this *QRgba64) Green8() byte { _ret := C.QRgba64_Green8(this.h) return (byte)(_ret) } func (this *QRgba64) Blue8() byte { _ret := C.QRgba64_Blue8(this.h) return (byte)(_ret) } func (this *QRgba64) Alpha8() byte { _ret := C.QRgba64_Alpha8(this.h) return (byte)(_ret) } func (this *QRgba64) ToArgb32() uint { _ret := C.QRgba64_ToArgb32(this.h) return (uint)(_ret) } func (this *QRgba64) ToRgb16() uint16 { _ret := C.QRgba64_ToRgb16(this.h) return (uint16)(_ret) } func (this *QRgba64) Premultiplied() *QRgba64 { _ret := C.QRgba64_Premultiplied(this.h) _goptr := newQRgba64(_ret) _goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer return _goptr } func (this *QRgba64) Unpremultiplied() *QRgba64 { _ret := C.QRgba64_Unpremultiplied(this.h) _goptr := newQRgba64(_ret) _goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer return _goptr } func (this *QRgba64) OperatorAssign(_rgba uint64) { C.QRgba64_OperatorAssign(this.h, (C.ulonglong)(_rgba)) } // Delete this object from C++ memory. func (this *QRgba64) Delete() { C.QRgba64_Delete(this.h) } // GoGC adds a Go Finalizer to this pointer, so that it will be deleted // from C++ memory once it is unreachable from Go memory. func (this *QRgba64) GoGC() { runtime.SetFinalizer(this, func(this *QRgba64) { this.Delete() runtime.KeepAlive(this.h) }) }