package multimedia /* #include "gen_qaudiosource.h" #include */ import "C" import ( "github.com/mappu/miqt/qt6" "runtime" "runtime/cgo" "unsafe" ) type QAudioSource struct { h *C.QAudioSource *qt6.QObject } func (this *QAudioSource) cPointer() *C.QAudioSource { if this == nil { return nil } return this.h } func (this *QAudioSource) UnsafePointer() unsafe.Pointer { if this == nil { return nil } return unsafe.Pointer(this.h) } func newQAudioSource(h *C.QAudioSource) *QAudioSource { if h == nil { return nil } return &QAudioSource{h: h, QObject: qt6.UnsafeNewQObject(unsafe.Pointer(h))} } func UnsafeNewQAudioSource(h unsafe.Pointer) *QAudioSource { return newQAudioSource((*C.QAudioSource)(h)) } // NewQAudioSource constructs a new QAudioSource object. func NewQAudioSource() *QAudioSource { ret := C.QAudioSource_new() return newQAudioSource(ret) } // NewQAudioSource2 constructs a new QAudioSource object. func NewQAudioSource2(audioDeviceInfo *QAudioDevice) *QAudioSource { ret := C.QAudioSource_new2(audioDeviceInfo.cPointer()) return newQAudioSource(ret) } // NewQAudioSource3 constructs a new QAudioSource object. func NewQAudioSource3(format *QAudioFormat) *QAudioSource { ret := C.QAudioSource_new3(format.cPointer()) return newQAudioSource(ret) } // NewQAudioSource4 constructs a new QAudioSource object. func NewQAudioSource4(format *QAudioFormat, parent *qt6.QObject) *QAudioSource { ret := C.QAudioSource_new4(format.cPointer(), (*C.QObject)(parent.UnsafePointer())) return newQAudioSource(ret) } // NewQAudioSource5 constructs a new QAudioSource object. func NewQAudioSource5(audioDeviceInfo *QAudioDevice, format *QAudioFormat) *QAudioSource { ret := C.QAudioSource_new5(audioDeviceInfo.cPointer(), format.cPointer()) return newQAudioSource(ret) } // NewQAudioSource6 constructs a new QAudioSource object. func NewQAudioSource6(audioDeviceInfo *QAudioDevice, format *QAudioFormat, parent *qt6.QObject) *QAudioSource { ret := C.QAudioSource_new6(audioDeviceInfo.cPointer(), format.cPointer(), (*C.QObject)(parent.UnsafePointer())) return newQAudioSource(ret) } func (this *QAudioSource) MetaObject() *qt6.QMetaObject { return qt6.UnsafeNewQMetaObject(unsafe.Pointer(C.QAudioSource_MetaObject(this.h))) } func (this *QAudioSource) Metacast(param1 string) unsafe.Pointer { param1_Cstring := C.CString(param1) defer C.free(unsafe.Pointer(param1_Cstring)) return (unsafe.Pointer)(C.QAudioSource_Metacast(this.h, param1_Cstring)) } func QAudioSource_Tr(s string) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) var _ms C.struct_miqt_string = C.QAudioSource_Tr(s_Cstring) _ret := C.GoStringN(_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms.data)) return _ret } func (this *QAudioSource) IsNull() bool { return (bool)(C.QAudioSource_IsNull(this.h)) } func (this *QAudioSource) Format() *QAudioFormat { _ret := C.QAudioSource_Format(this.h) _goptr := newQAudioFormat(_ret) _goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer return _goptr } func (this *QAudioSource) Start(device *qt6.QIODevice) { C.QAudioSource_Start(this.h, (*C.QIODevice)(device.UnsafePointer())) } func (this *QAudioSource) Start2() *qt6.QIODevice { return qt6.UnsafeNewQIODevice(unsafe.Pointer(C.QAudioSource_Start2(this.h))) } func (this *QAudioSource) Stop() { C.QAudioSource_Stop(this.h) } func (this *QAudioSource) Reset() { C.QAudioSource_Reset(this.h) } func (this *QAudioSource) Suspend() { C.QAudioSource_Suspend(this.h) } func (this *QAudioSource) Resume() { C.QAudioSource_Resume(this.h) } func (this *QAudioSource) SetBufferSize(bytes int64) { C.QAudioSource_SetBufferSize(this.h, (C.ptrdiff_t)(bytes)) } func (this *QAudioSource) BufferSize() int64 { return (int64)(C.QAudioSource_BufferSize(this.h)) } func (this *QAudioSource) BytesAvailable() int64 { return (int64)(C.QAudioSource_BytesAvailable(this.h)) } func (this *QAudioSource) SetVolume(volume float64) { C.QAudioSource_SetVolume(this.h, (C.double)(volume)) } func (this *QAudioSource) Volume() float64 { return (float64)(C.QAudioSource_Volume(this.h)) } func (this *QAudioSource) ProcessedUSecs() int64 { return (int64)(C.QAudioSource_ProcessedUSecs(this.h)) } func (this *QAudioSource) ElapsedUSecs() int64 { return (int64)(C.QAudioSource_ElapsedUSecs(this.h)) } func (this *QAudioSource) Error() QAudio__Error { return (QAudio__Error)(C.QAudioSource_Error(this.h)) } func (this *QAudioSource) State() QAudio__State { return (QAudio__State)(C.QAudioSource_State(this.h)) } func (this *QAudioSource) StateChanged(state QAudio__State) { C.QAudioSource_StateChanged(this.h, (C.int)(state)) } func (this *QAudioSource) OnStateChanged(slot func(state QAudio__State)) { C.QAudioSource_connect_StateChanged(this.h, C.intptr_t(cgo.NewHandle(slot))) } //export miqt_exec_callback_QAudioSource_StateChanged func miqt_exec_callback_QAudioSource_StateChanged(cb C.intptr_t, state C.int) { gofunc, ok := cgo.Handle(cb).Value().(func(state QAudio__State)) if !ok { panic("miqt: callback of non-callback type (heap corruption?)") } // Convert all CABI parameters to Go parameters slotval1 := (QAudio__State)(state) gofunc(slotval1) } func QAudioSource_Tr2(s string, c string) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) c_Cstring := C.CString(c) defer C.free(unsafe.Pointer(c_Cstring)) var _ms C.struct_miqt_string = C.QAudioSource_Tr2(s_Cstring, c_Cstring) _ret := C.GoStringN(_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms.data)) return _ret } func QAudioSource_Tr3(s string, c string, n int) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) c_Cstring := C.CString(c) defer C.free(unsafe.Pointer(c_Cstring)) var _ms C.struct_miqt_string = C.QAudioSource_Tr3(s_Cstring, c_Cstring, (C.int)(n)) _ret := C.GoStringN(_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms.data)) return _ret } // Delete this object from C++ memory. func (this *QAudioSource) Delete() { C.QAudioSource_Delete(this.h) } // GoGC adds a Go Finalizer to this pointer, so that it will be deleted // from C++ memory once it is unreachable from Go memory. func (this *QAudioSource) GoGC() { runtime.SetFinalizer(this, func(this *QAudioSource) { this.Delete() runtime.KeepAlive(this.h) }) }