package network /* #include "gen_qsctpserver.h" #include */ import "C" import ( "github.com/mappu/miqt/qt6" "runtime" "unsafe" ) type QSctpServer struct { h *C.QSctpServer *QTcpServer } func (this *QSctpServer) cPointer() *C.QSctpServer { if this == nil { return nil } return this.h } func (this *QSctpServer) UnsafePointer() unsafe.Pointer { if this == nil { return nil } return unsafe.Pointer(this.h) } func newQSctpServer(h *C.QSctpServer) *QSctpServer { if h == nil { return nil } return &QSctpServer{h: h, QTcpServer: UnsafeNewQTcpServer(unsafe.Pointer(h))} } func UnsafeNewQSctpServer(h unsafe.Pointer) *QSctpServer { return newQSctpServer((*C.QSctpServer)(h)) } // NewQSctpServer constructs a new QSctpServer object. func NewQSctpServer() *QSctpServer { ret := C.QSctpServer_new() return newQSctpServer(ret) } // NewQSctpServer2 constructs a new QSctpServer object. func NewQSctpServer2(parent *qt6.QObject) *QSctpServer { ret := C.QSctpServer_new2((*C.QObject)(parent.UnsafePointer())) return newQSctpServer(ret) } func (this *QSctpServer) MetaObject() *qt6.QMetaObject { return qt6.UnsafeNewQMetaObject(unsafe.Pointer(C.QSctpServer_MetaObject(this.h))) } func (this *QSctpServer) Metacast(param1 string) unsafe.Pointer { param1_Cstring := C.CString(param1) defer C.free(unsafe.Pointer(param1_Cstring)) return (unsafe.Pointer)(C.QSctpServer_Metacast(this.h, param1_Cstring)) } func QSctpServer_Tr(s string) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) var _ms C.struct_miqt_string = C.QSctpServer_Tr(s_Cstring) _ret := C.GoStringN(_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms.data)) return _ret } func (this *QSctpServer) SetMaximumChannelCount(count int) { C.QSctpServer_SetMaximumChannelCount(this.h, (C.int)(count)) } func (this *QSctpServer) MaximumChannelCount() int { return (int)(C.QSctpServer_MaximumChannelCount(this.h)) } func (this *QSctpServer) NextPendingDatagramConnection() *QSctpSocket { return UnsafeNewQSctpSocket(unsafe.Pointer(C.QSctpServer_NextPendingDatagramConnection(this.h))) } func QSctpServer_Tr2(s string, c string) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) c_Cstring := C.CString(c) defer C.free(unsafe.Pointer(c_Cstring)) var _ms C.struct_miqt_string = C.QSctpServer_Tr2(s_Cstring, c_Cstring) _ret := C.GoStringN(_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms.data)) return _ret } func QSctpServer_Tr3(s string, c string, n int) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) c_Cstring := C.CString(c) defer C.free(unsafe.Pointer(c_Cstring)) var _ms C.struct_miqt_string = C.QSctpServer_Tr3(s_Cstring, c_Cstring, (C.int)(n)) _ret := C.GoStringN(_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms.data)) return _ret } // Delete this object from C++ memory. func (this *QSctpServer) Delete() { C.QSctpServer_Delete(this.h) } // GoGC adds a Go Finalizer to this pointer, so that it will be deleted // from C++ memory once it is unreachable from Go memory. func (this *QSctpServer) GoGC() { runtime.SetFinalizer(this, func(this *QSctpServer) { this.Delete() runtime.KeepAlive(this.h) }) }