package qt /* #include "gen_qline.h" #include */ import "C" import ( "runtime" "unsafe" ) type QLineF__IntersectType int const ( QLineF__NoIntersection QLineF__IntersectType = 0 QLineF__BoundedIntersection QLineF__IntersectType = 1 QLineF__UnboundedIntersection QLineF__IntersectType = 2 ) type QLine struct { h *C.QLine } func (this *QLine) cPointer() *C.QLine { if this == nil { return nil } return this.h } func newQLine(h *C.QLine) *QLine { if h == nil { return nil } return &QLine{h: h} } func newQLine_U(h unsafe.Pointer) *QLine { return newQLine((*C.QLine)(h)) } // NewQLine constructs a new QLine object. func NewQLine() *QLine { ret := C.QLine_new() return newQLine(ret) } // NewQLine2 constructs a new QLine object. func NewQLine2(pt1 *QPoint, pt2 *QPoint) *QLine { ret := C.QLine_new2(pt1.cPointer(), pt2.cPointer()) return newQLine(ret) } // NewQLine3 constructs a new QLine object. func NewQLine3(x1 int, y1 int, x2 int, y2 int) *QLine { ret := C.QLine_new3((C.int)(x1), (C.int)(y1), (C.int)(x2), (C.int)(y2)) return newQLine(ret) } // NewQLine4 constructs a new QLine object. func NewQLine4(param1 *QLine) *QLine { ret := C.QLine_new4(param1.cPointer()) return newQLine(ret) } func (this *QLine) IsNull() bool { return (bool)(C.QLine_IsNull(this.h)) } func (this *QLine) P1() *QPoint { _ret := C.QLine_P1(this.h) _goptr := newQPoint(_ret) _goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer return _goptr } func (this *QLine) P2() *QPoint { _ret := C.QLine_P2(this.h) _goptr := newQPoint(_ret) _goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer return _goptr } func (this *QLine) X1() int { return (int)(C.QLine_X1(this.h)) } func (this *QLine) Y1() int { return (int)(C.QLine_Y1(this.h)) } func (this *QLine) X2() int { return (int)(C.QLine_X2(this.h)) } func (this *QLine) Y2() int { return (int)(C.QLine_Y2(this.h)) } func (this *QLine) Dx() int { return (int)(C.QLine_Dx(this.h)) } func (this *QLine) Dy() int { return (int)(C.QLine_Dy(this.h)) } func (this *QLine) Translate(p *QPoint) { C.QLine_Translate(this.h, p.cPointer()) } func (this *QLine) Translate2(dx int, dy int) { C.QLine_Translate2(this.h, (C.int)(dx), (C.int)(dy)) } func (this *QLine) Translated(p *QPoint) *QLine { _ret := C.QLine_Translated(this.h, p.cPointer()) _goptr := newQLine(_ret) _goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer return _goptr } func (this *QLine) Translated2(dx int, dy int) *QLine { _ret := C.QLine_Translated2(this.h, (C.int)(dx), (C.int)(dy)) _goptr := newQLine(_ret) _goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer return _goptr } func (this *QLine) Center() *QPoint { _ret := C.QLine_Center(this.h) _goptr := newQPoint(_ret) _goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer return _goptr } func (this *QLine) SetP1(p1 *QPoint) { C.QLine_SetP1(this.h, p1.cPointer()) } func (this *QLine) SetP2(p2 *QPoint) { C.QLine_SetP2(this.h, p2.cPointer()) } func (this *QLine) SetPoints(p1 *QPoint, p2 *QPoint) { C.QLine_SetPoints(this.h, p1.cPointer(), p2.cPointer()) } func (this *QLine) SetLine(x1 int, y1 int, x2 int, y2 int) { C.QLine_SetLine(this.h, (C.int)(x1), (C.int)(y1), (C.int)(x2), (C.int)(y2)) } func (this *QLine) OperatorEqual(d *QLine) bool { return (bool)(C.QLine_OperatorEqual(this.h, d.cPointer())) } func (this *QLine) OperatorNotEqual(d *QLine) bool { return (bool)(C.QLine_OperatorNotEqual(this.h, d.cPointer())) } // Delete this object from C++ memory. func (this *QLine) Delete() { C.QLine_Delete(this.h) } // GoGC adds a Go Finalizer to this pointer, so that it will be deleted // from C++ memory once it is unreachable from Go memory. func (this *QLine) GoGC() { runtime.SetFinalizer(this, func(this *QLine) { this.Delete() runtime.KeepAlive(this.h) }) } type QLineF struct { h *C.QLineF } func (this *QLineF) cPointer() *C.QLineF { if this == nil { return nil } return this.h } func newQLineF(h *C.QLineF) *QLineF { if h == nil { return nil } return &QLineF{h: h} } func newQLineF_U(h unsafe.Pointer) *QLineF { return newQLineF((*C.QLineF)(h)) } // NewQLineF constructs a new QLineF object. func NewQLineF() *QLineF { ret := C.QLineF_new() return newQLineF(ret) } // NewQLineF2 constructs a new QLineF object. func NewQLineF2(pt1 *QPointF, pt2 *QPointF) *QLineF { ret := C.QLineF_new2(pt1.cPointer(), pt2.cPointer()) return newQLineF(ret) } // NewQLineF3 constructs a new QLineF object. func NewQLineF3(x1 float64, y1 float64, x2 float64, y2 float64) *QLineF { ret := C.QLineF_new3((C.double)(x1), (C.double)(y1), (C.double)(x2), (C.double)(y2)) return newQLineF(ret) } // NewQLineF4 constructs a new QLineF object. func NewQLineF4(line *QLine) *QLineF { ret := C.QLineF_new4(line.cPointer()) return newQLineF(ret) } // NewQLineF5 constructs a new QLineF object. func NewQLineF5(param1 *QLineF) *QLineF { ret := C.QLineF_new5(param1.cPointer()) return newQLineF(ret) } func QLineF_FromPolar(length float64, angle float64) *QLineF { _ret := C.QLineF_FromPolar((C.double)(length), (C.double)(angle)) _goptr := newQLineF(_ret) _goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer return _goptr } func (this *QLineF) IsNull() bool { return (bool)(C.QLineF_IsNull(this.h)) } func (this *QLineF) P1() *QPointF { _ret := C.QLineF_P1(this.h) _goptr := newQPointF(_ret) _goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer return _goptr } func (this *QLineF) P2() *QPointF { _ret := C.QLineF_P2(this.h) _goptr := newQPointF(_ret) _goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer return _goptr } func (this *QLineF) X1() float64 { return (float64)(C.QLineF_X1(this.h)) } func (this *QLineF) Y1() float64 { return (float64)(C.QLineF_Y1(this.h)) } func (this *QLineF) X2() float64 { return (float64)(C.QLineF_X2(this.h)) } func (this *QLineF) Y2() float64 { return (float64)(C.QLineF_Y2(this.h)) } func (this *QLineF) Dx() float64 { return (float64)(C.QLineF_Dx(this.h)) } func (this *QLineF) Dy() float64 { return (float64)(C.QLineF_Dy(this.h)) } func (this *QLineF) Length() float64 { return (float64)(C.QLineF_Length(this.h)) } func (this *QLineF) SetLength(lenVal float64) { C.QLineF_SetLength(this.h, (C.double)(lenVal)) } func (this *QLineF) Angle() float64 { return (float64)(C.QLineF_Angle(this.h)) } func (this *QLineF) SetAngle(angle float64) { C.QLineF_SetAngle(this.h, (C.double)(angle)) } func (this *QLineF) AngleTo(l *QLineF) float64 { return (float64)(C.QLineF_AngleTo(this.h, l.cPointer())) } func (this *QLineF) UnitVector() *QLineF { _ret := C.QLineF_UnitVector(this.h) _goptr := newQLineF(_ret) _goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer return _goptr } func (this *QLineF) NormalVector() *QLineF { _ret := C.QLineF_NormalVector(this.h) _goptr := newQLineF(_ret) _goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer return _goptr } func (this *QLineF) Intersects(l *QLineF, intersectionPoint *QPointF) QLineF__IntersectType { return (QLineF__IntersectType)(C.QLineF_Intersects(this.h, l.cPointer(), intersectionPoint.cPointer())) } func (this *QLineF) Intersect(l *QLineF, intersectionPoint *QPointF) QLineF__IntersectType { return (QLineF__IntersectType)(C.QLineF_Intersect(this.h, l.cPointer(), intersectionPoint.cPointer())) } func (this *QLineF) AngleWithQLineF(l *QLineF) float64 { return (float64)(C.QLineF_AngleWithQLineF(this.h, l.cPointer())) } func (this *QLineF) PointAt(t float64) *QPointF { _ret := C.QLineF_PointAt(this.h, (C.double)(t)) _goptr := newQPointF(_ret) _goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer return _goptr } func (this *QLineF) Translate(p *QPointF) { C.QLineF_Translate(this.h, p.cPointer()) } func (this *QLineF) Translate2(dx float64, dy float64) { C.QLineF_Translate2(this.h, (C.double)(dx), (C.double)(dy)) } func (this *QLineF) Translated(p *QPointF) *QLineF { _ret := C.QLineF_Translated(this.h, p.cPointer()) _goptr := newQLineF(_ret) _goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer return _goptr } func (this *QLineF) Translated2(dx float64, dy float64) *QLineF { _ret := C.QLineF_Translated2(this.h, (C.double)(dx), (C.double)(dy)) _goptr := newQLineF(_ret) _goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer return _goptr } func (this *QLineF) Center() *QPointF { _ret := C.QLineF_Center(this.h) _goptr := newQPointF(_ret) _goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer return _goptr } func (this *QLineF) SetP1(p1 *QPointF) { C.QLineF_SetP1(this.h, p1.cPointer()) } func (this *QLineF) SetP2(p2 *QPointF) { C.QLineF_SetP2(this.h, p2.cPointer()) } func (this *QLineF) SetPoints(p1 *QPointF, p2 *QPointF) { C.QLineF_SetPoints(this.h, p1.cPointer(), p2.cPointer()) } func (this *QLineF) SetLine(x1 float64, y1 float64, x2 float64, y2 float64) { C.QLineF_SetLine(this.h, (C.double)(x1), (C.double)(y1), (C.double)(x2), (C.double)(y2)) } func (this *QLineF) OperatorEqual(d *QLineF) bool { return (bool)(C.QLineF_OperatorEqual(this.h, d.cPointer())) } func (this *QLineF) OperatorNotEqual(d *QLineF) bool { return (bool)(C.QLineF_OperatorNotEqual(this.h, d.cPointer())) } func (this *QLineF) ToLine() *QLine { _ret := C.QLineF_ToLine(this.h) _goptr := newQLine(_ret) _goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer return _goptr } // Delete this object from C++ memory. func (this *QLineF) Delete() { C.QLineF_Delete(this.h) } // GoGC adds a Go Finalizer to this pointer, so that it will be deleted // from C++ memory once it is unreachable from Go memory. func (this *QLineF) GoGC() { runtime.SetFinalizer(this, func(this *QLineF) { this.Delete() runtime.KeepAlive(this.h) }) }