package spatialaudio

/*

#include "gen_qaudioengine.h"
#include <stdlib.h>

*/
import "C"

import (
	"github.com/mappu/miqt/qt6"
	"github.com/mappu/miqt/qt6/multimedia"
	"runtime"
	"runtime/cgo"
	"unsafe"
)

type QAudioEngine__OutputMode int

const (
	QAudioEngine__Surround  QAudioEngine__OutputMode = 0
	QAudioEngine__Stereo    QAudioEngine__OutputMode = 1
	QAudioEngine__Headphone QAudioEngine__OutputMode = 2
)

type QAudioEngine struct {
	h *C.QAudioEngine
	*qt6.QObject
}

func (this *QAudioEngine) cPointer() *C.QAudioEngine {
	if this == nil {
		return nil
	}
	return this.h
}

func (this *QAudioEngine) UnsafePointer() unsafe.Pointer {
	if this == nil {
		return nil
	}
	return unsafe.Pointer(this.h)
}

func newQAudioEngine(h *C.QAudioEngine) *QAudioEngine {
	if h == nil {
		return nil
	}
	return &QAudioEngine{h: h, QObject: qt6.UnsafeNewQObject(unsafe.Pointer(h))}
}

func UnsafeNewQAudioEngine(h unsafe.Pointer) *QAudioEngine {
	return newQAudioEngine((*C.QAudioEngine)(h))
}

// NewQAudioEngine constructs a new QAudioEngine object.
func NewQAudioEngine() *QAudioEngine {
	ret := C.QAudioEngine_new()
	return newQAudioEngine(ret)
}

// NewQAudioEngine2 constructs a new QAudioEngine object.
func NewQAudioEngine2(parent *qt6.QObject) *QAudioEngine {
	ret := C.QAudioEngine_new2((*C.QObject)(parent.UnsafePointer()))
	return newQAudioEngine(ret)
}

// NewQAudioEngine3 constructs a new QAudioEngine object.
func NewQAudioEngine3(sampleRate int) *QAudioEngine {
	ret := C.QAudioEngine_new3((C.int)(sampleRate))
	return newQAudioEngine(ret)
}

// NewQAudioEngine4 constructs a new QAudioEngine object.
func NewQAudioEngine4(sampleRate int, parent *qt6.QObject) *QAudioEngine {
	ret := C.QAudioEngine_new4((C.int)(sampleRate), (*C.QObject)(parent.UnsafePointer()))
	return newQAudioEngine(ret)
}

func (this *QAudioEngine) MetaObject() *qt6.QMetaObject {
	return qt6.UnsafeNewQMetaObject(unsafe.Pointer(C.QAudioEngine_MetaObject(this.h)))
}

func (this *QAudioEngine) Metacast(param1 string) unsafe.Pointer {
	param1_Cstring := C.CString(param1)
	defer C.free(unsafe.Pointer(param1_Cstring))
	return (unsafe.Pointer)(C.QAudioEngine_Metacast(this.h, param1_Cstring))
}

func QAudioEngine_Tr(s string) string {
	s_Cstring := C.CString(s)
	defer C.free(unsafe.Pointer(s_Cstring))
	var _ms C.struct_miqt_string = C.QAudioEngine_Tr(s_Cstring)
	_ret := C.GoStringN(_ms.data, C.int(int64(_ms.len)))
	C.free(unsafe.Pointer(_ms.data))
	return _ret
}

func (this *QAudioEngine) SetOutputMode(mode QAudioEngine__OutputMode) {
	C.QAudioEngine_SetOutputMode(this.h, (C.int)(mode))
}

func (this *QAudioEngine) OutputMode() QAudioEngine__OutputMode {
	return (QAudioEngine__OutputMode)(C.QAudioEngine_OutputMode(this.h))
}

func (this *QAudioEngine) SampleRate() int {
	return (int)(C.QAudioEngine_SampleRate(this.h))
}

func (this *QAudioEngine) SetOutputDevice(device *multimedia.QAudioDevice) {
	C.QAudioEngine_SetOutputDevice(this.h, (*C.QAudioDevice)(device.UnsafePointer()))
}

func (this *QAudioEngine) OutputDevice() *multimedia.QAudioDevice {
	_ret := C.QAudioEngine_OutputDevice(this.h)
	_goptr := multimedia.UnsafeNewQAudioDevice(unsafe.Pointer(_ret))
	_goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer
	return _goptr
}

func (this *QAudioEngine) SetMasterVolume(volume float32) {
	C.QAudioEngine_SetMasterVolume(this.h, (C.float)(volume))
}

func (this *QAudioEngine) MasterVolume() float32 {
	return (float32)(C.QAudioEngine_MasterVolume(this.h))
}

func (this *QAudioEngine) SetPaused(paused bool) {
	C.QAudioEngine_SetPaused(this.h, (C.bool)(paused))
}

func (this *QAudioEngine) Paused() bool {
	return (bool)(C.QAudioEngine_Paused(this.h))
}

func (this *QAudioEngine) SetRoomEffectsEnabled(enabled bool) {
	C.QAudioEngine_SetRoomEffectsEnabled(this.h, (C.bool)(enabled))
}

func (this *QAudioEngine) RoomEffectsEnabled() bool {
	return (bool)(C.QAudioEngine_RoomEffectsEnabled(this.h))
}

func (this *QAudioEngine) SetDistanceScale(scale float32) {
	C.QAudioEngine_SetDistanceScale(this.h, (C.float)(scale))
}

func (this *QAudioEngine) DistanceScale() float32 {
	return (float32)(C.QAudioEngine_DistanceScale(this.h))
}

func (this *QAudioEngine) OutputModeChanged() {
	C.QAudioEngine_OutputModeChanged(this.h)
}
func (this *QAudioEngine) OnOutputModeChanged(slot func()) {
	C.QAudioEngine_connect_OutputModeChanged(this.h, C.intptr_t(cgo.NewHandle(slot)))
}

//export miqt_exec_callback_QAudioEngine_OutputModeChanged
func miqt_exec_callback_QAudioEngine_OutputModeChanged(cb C.intptr_t) {
	gofunc, ok := cgo.Handle(cb).Value().(func())
	if !ok {
		panic("miqt: callback of non-callback type (heap corruption?)")
	}

	gofunc()
}

func (this *QAudioEngine) OutputDeviceChanged() {
	C.QAudioEngine_OutputDeviceChanged(this.h)
}
func (this *QAudioEngine) OnOutputDeviceChanged(slot func()) {
	C.QAudioEngine_connect_OutputDeviceChanged(this.h, C.intptr_t(cgo.NewHandle(slot)))
}

//export miqt_exec_callback_QAudioEngine_OutputDeviceChanged
func miqt_exec_callback_QAudioEngine_OutputDeviceChanged(cb C.intptr_t) {
	gofunc, ok := cgo.Handle(cb).Value().(func())
	if !ok {
		panic("miqt: callback of non-callback type (heap corruption?)")
	}

	gofunc()
}

func (this *QAudioEngine) MasterVolumeChanged() {
	C.QAudioEngine_MasterVolumeChanged(this.h)
}
func (this *QAudioEngine) OnMasterVolumeChanged(slot func()) {
	C.QAudioEngine_connect_MasterVolumeChanged(this.h, C.intptr_t(cgo.NewHandle(slot)))
}

//export miqt_exec_callback_QAudioEngine_MasterVolumeChanged
func miqt_exec_callback_QAudioEngine_MasterVolumeChanged(cb C.intptr_t) {
	gofunc, ok := cgo.Handle(cb).Value().(func())
	if !ok {
		panic("miqt: callback of non-callback type (heap corruption?)")
	}

	gofunc()
}

func (this *QAudioEngine) PausedChanged() {
	C.QAudioEngine_PausedChanged(this.h)
}
func (this *QAudioEngine) OnPausedChanged(slot func()) {
	C.QAudioEngine_connect_PausedChanged(this.h, C.intptr_t(cgo.NewHandle(slot)))
}

//export miqt_exec_callback_QAudioEngine_PausedChanged
func miqt_exec_callback_QAudioEngine_PausedChanged(cb C.intptr_t) {
	gofunc, ok := cgo.Handle(cb).Value().(func())
	if !ok {
		panic("miqt: callback of non-callback type (heap corruption?)")
	}

	gofunc()
}

func (this *QAudioEngine) DistanceScaleChanged() {
	C.QAudioEngine_DistanceScaleChanged(this.h)
}
func (this *QAudioEngine) OnDistanceScaleChanged(slot func()) {
	C.QAudioEngine_connect_DistanceScaleChanged(this.h, C.intptr_t(cgo.NewHandle(slot)))
}

//export miqt_exec_callback_QAudioEngine_DistanceScaleChanged
func miqt_exec_callback_QAudioEngine_DistanceScaleChanged(cb C.intptr_t) {
	gofunc, ok := cgo.Handle(cb).Value().(func())
	if !ok {
		panic("miqt: callback of non-callback type (heap corruption?)")
	}

	gofunc()
}

func (this *QAudioEngine) Start() {
	C.QAudioEngine_Start(this.h)
}

func (this *QAudioEngine) Stop() {
	C.QAudioEngine_Stop(this.h)
}

func (this *QAudioEngine) Pause() {
	C.QAudioEngine_Pause(this.h)
}

func (this *QAudioEngine) Resume() {
	C.QAudioEngine_Resume(this.h)
}

func QAudioEngine_Tr2(s string, c string) string {
	s_Cstring := C.CString(s)
	defer C.free(unsafe.Pointer(s_Cstring))
	c_Cstring := C.CString(c)
	defer C.free(unsafe.Pointer(c_Cstring))
	var _ms C.struct_miqt_string = C.QAudioEngine_Tr2(s_Cstring, c_Cstring)
	_ret := C.GoStringN(_ms.data, C.int(int64(_ms.len)))
	C.free(unsafe.Pointer(_ms.data))
	return _ret
}

func QAudioEngine_Tr3(s string, c string, n int) string {
	s_Cstring := C.CString(s)
	defer C.free(unsafe.Pointer(s_Cstring))
	c_Cstring := C.CString(c)
	defer C.free(unsafe.Pointer(c_Cstring))
	var _ms C.struct_miqt_string = C.QAudioEngine_Tr3(s_Cstring, c_Cstring, (C.int)(n))
	_ret := C.GoStringN(_ms.data, C.int(int64(_ms.len)))
	C.free(unsafe.Pointer(_ms.data))
	return _ret
}

// Delete this object from C++ memory.
func (this *QAudioEngine) Delete() {
	C.QAudioEngine_Delete(this.h)
}

// GoGC adds a Go Finalizer to this pointer, so that it will be deleted
// from C++ memory once it is unreachable from Go memory.
func (this *QAudioEngine) GoGC() {
	runtime.SetFinalizer(this, func(this *QAudioEngine) {
		this.Delete()
		runtime.KeepAlive(this.h)
	})
}