package qt6 /* #include "gen_qobjectcleanuphandler.h" #include */ import "C" import ( "runtime" "unsafe" ) type QObjectCleanupHandler struct { h *C.QObjectCleanupHandler *QObject } func (this *QObjectCleanupHandler) cPointer() *C.QObjectCleanupHandler { if this == nil { return nil } return this.h } func (this *QObjectCleanupHandler) UnsafePointer() unsafe.Pointer { if this == nil { return nil } return unsafe.Pointer(this.h) } func newQObjectCleanupHandler(h *C.QObjectCleanupHandler) *QObjectCleanupHandler { if h == nil { return nil } return &QObjectCleanupHandler{h: h, QObject: UnsafeNewQObject(unsafe.Pointer(h))} } func UnsafeNewQObjectCleanupHandler(h unsafe.Pointer) *QObjectCleanupHandler { return newQObjectCleanupHandler((*C.QObjectCleanupHandler)(h)) } // NewQObjectCleanupHandler constructs a new QObjectCleanupHandler object. func NewQObjectCleanupHandler() *QObjectCleanupHandler { ret := C.QObjectCleanupHandler_new() return newQObjectCleanupHandler(ret) } func (this *QObjectCleanupHandler) MetaObject() *QMetaObject { return UnsafeNewQMetaObject(unsafe.Pointer(C.QObjectCleanupHandler_MetaObject(this.h))) } func (this *QObjectCleanupHandler) Metacast(param1 string) unsafe.Pointer { param1_Cstring := C.CString(param1) defer C.free(unsafe.Pointer(param1_Cstring)) return (unsafe.Pointer)(C.QObjectCleanupHandler_Metacast(this.h, param1_Cstring)) } func QObjectCleanupHandler_Tr(s string) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) var _ms C.struct_miqt_string = C.QObjectCleanupHandler_Tr(s_Cstring) _ret := C.GoStringN(_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms.data)) return _ret } func (this *QObjectCleanupHandler) Add(object *QObject) *QObject { return UnsafeNewQObject(unsafe.Pointer(C.QObjectCleanupHandler_Add(this.h, object.cPointer()))) } func (this *QObjectCleanupHandler) Remove(object *QObject) { C.QObjectCleanupHandler_Remove(this.h, object.cPointer()) } func (this *QObjectCleanupHandler) IsEmpty() bool { return (bool)(C.QObjectCleanupHandler_IsEmpty(this.h)) } func (this *QObjectCleanupHandler) Clear() { C.QObjectCleanupHandler_Clear(this.h) } func QObjectCleanupHandler_Tr2(s string, c string) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) c_Cstring := C.CString(c) defer C.free(unsafe.Pointer(c_Cstring)) var _ms C.struct_miqt_string = C.QObjectCleanupHandler_Tr2(s_Cstring, c_Cstring) _ret := C.GoStringN(_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms.data)) return _ret } func QObjectCleanupHandler_Tr3(s string, c string, n int) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) c_Cstring := C.CString(c) defer C.free(unsafe.Pointer(c_Cstring)) var _ms C.struct_miqt_string = C.QObjectCleanupHandler_Tr3(s_Cstring, c_Cstring, (C.int)(n)) _ret := C.GoStringN(_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms.data)) return _ret } // Delete this object from C++ memory. func (this *QObjectCleanupHandler) Delete() { C.QObjectCleanupHandler_Delete(this.h) } // GoGC adds a Go Finalizer to this pointer, so that it will be deleted // from C++ memory once it is unreachable from Go memory. func (this *QObjectCleanupHandler) GoGC() { runtime.SetFinalizer(this, func(this *QObjectCleanupHandler) { this.Delete() runtime.KeepAlive(this.h) }) }