package multimedia /* #include "gen_qaudioencodersettingscontrol.h" #include */ import "C" import ( "github.com/mappu/miqt/qt" "runtime" "unsafe" ) type QAudioEncoderSettingsControl struct { h *C.QAudioEncoderSettingsControl *QMediaControl } func (this *QAudioEncoderSettingsControl) cPointer() *C.QAudioEncoderSettingsControl { if this == nil { return nil } return this.h } func (this *QAudioEncoderSettingsControl) UnsafePointer() unsafe.Pointer { if this == nil { return nil } return unsafe.Pointer(this.h) } func newQAudioEncoderSettingsControl(h *C.QAudioEncoderSettingsControl) *QAudioEncoderSettingsControl { if h == nil { return nil } return &QAudioEncoderSettingsControl{h: h, QMediaControl: UnsafeNewQMediaControl(unsafe.Pointer(h))} } func UnsafeNewQAudioEncoderSettingsControl(h unsafe.Pointer) *QAudioEncoderSettingsControl { return newQAudioEncoderSettingsControl((*C.QAudioEncoderSettingsControl)(h)) } func (this *QAudioEncoderSettingsControl) MetaObject() *qt.QMetaObject { return qt.UnsafeNewQMetaObject(unsafe.Pointer(C.QAudioEncoderSettingsControl_MetaObject(this.h))) } func (this *QAudioEncoderSettingsControl) Metacast(param1 string) unsafe.Pointer { param1_Cstring := C.CString(param1) defer C.free(unsafe.Pointer(param1_Cstring)) return (unsafe.Pointer)(C.QAudioEncoderSettingsControl_Metacast(this.h, param1_Cstring)) } func QAudioEncoderSettingsControl_Tr(s string) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) var _ms C.struct_miqt_string = C.QAudioEncoderSettingsControl_Tr(s_Cstring) _ret := C.GoStringN(_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms.data)) return _ret } func QAudioEncoderSettingsControl_TrUtf8(s string) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) var _ms C.struct_miqt_string = C.QAudioEncoderSettingsControl_TrUtf8(s_Cstring) _ret := C.GoStringN(_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms.data)) return _ret } func (this *QAudioEncoderSettingsControl) SupportedAudioCodecs() []string { var _ma C.struct_miqt_array = C.QAudioEncoderSettingsControl_SupportedAudioCodecs(this.h) _ret := make([]string, int(_ma.len)) _outCast := (*[0xffff]C.struct_miqt_string)(unsafe.Pointer(_ma.data)) // hey ya for i := 0; i < int(_ma.len); i++ { var _lv_ms C.struct_miqt_string = _outCast[i] _lv_ret := C.GoStringN(_lv_ms.data, C.int(int64(_lv_ms.len))) C.free(unsafe.Pointer(_lv_ms.data)) _ret[i] = _lv_ret } return _ret } func (this *QAudioEncoderSettingsControl) CodecDescription(codecName string) string { codecName_ms := C.struct_miqt_string{} codecName_ms.data = C.CString(codecName) codecName_ms.len = C.size_t(len(codecName)) defer C.free(unsafe.Pointer(codecName_ms.data)) var _ms C.struct_miqt_string = C.QAudioEncoderSettingsControl_CodecDescription(this.h, codecName_ms) _ret := C.GoStringN(_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms.data)) return _ret } func (this *QAudioEncoderSettingsControl) SupportedSampleRates(settings *QAudioEncoderSettings) []int { var _ma C.struct_miqt_array = C.QAudioEncoderSettingsControl_SupportedSampleRates(this.h, settings.cPointer()) _ret := make([]int, int(_ma.len)) _outCast := (*[0xffff]C.int)(unsafe.Pointer(_ma.data)) // hey ya for i := 0; i < int(_ma.len); i++ { _ret[i] = (int)(_outCast[i]) } return _ret } func (this *QAudioEncoderSettingsControl) AudioSettings() *QAudioEncoderSettings { _ret := C.QAudioEncoderSettingsControl_AudioSettings(this.h) _goptr := newQAudioEncoderSettings(_ret) _goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer return _goptr } func (this *QAudioEncoderSettingsControl) SetAudioSettings(settings *QAudioEncoderSettings) { C.QAudioEncoderSettingsControl_SetAudioSettings(this.h, settings.cPointer()) } func QAudioEncoderSettingsControl_Tr2(s string, c string) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) c_Cstring := C.CString(c) defer C.free(unsafe.Pointer(c_Cstring)) var _ms C.struct_miqt_string = C.QAudioEncoderSettingsControl_Tr2(s_Cstring, c_Cstring) _ret := C.GoStringN(_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms.data)) return _ret } func QAudioEncoderSettingsControl_Tr3(s string, c string, n int) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) c_Cstring := C.CString(c) defer C.free(unsafe.Pointer(c_Cstring)) var _ms C.struct_miqt_string = C.QAudioEncoderSettingsControl_Tr3(s_Cstring, c_Cstring, (C.int)(n)) _ret := C.GoStringN(_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms.data)) return _ret } func QAudioEncoderSettingsControl_TrUtf82(s string, c string) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) c_Cstring := C.CString(c) defer C.free(unsafe.Pointer(c_Cstring)) var _ms C.struct_miqt_string = C.QAudioEncoderSettingsControl_TrUtf82(s_Cstring, c_Cstring) _ret := C.GoStringN(_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms.data)) return _ret } func QAudioEncoderSettingsControl_TrUtf83(s string, c string, n int) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) c_Cstring := C.CString(c) defer C.free(unsafe.Pointer(c_Cstring)) var _ms C.struct_miqt_string = C.QAudioEncoderSettingsControl_TrUtf83(s_Cstring, c_Cstring, (C.int)(n)) _ret := C.GoStringN(_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms.data)) return _ret } func (this *QAudioEncoderSettingsControl) SupportedSampleRates2(settings *QAudioEncoderSettings, continuous *bool) []int { var _ma C.struct_miqt_array = C.QAudioEncoderSettingsControl_SupportedSampleRates2(this.h, settings.cPointer(), (*C.bool)(unsafe.Pointer(continuous))) _ret := make([]int, int(_ma.len)) _outCast := (*[0xffff]C.int)(unsafe.Pointer(_ma.data)) // hey ya for i := 0; i < int(_ma.len); i++ { _ret[i] = (int)(_outCast[i]) } return _ret } // Delete this object from C++ memory. func (this *QAudioEncoderSettingsControl) Delete() { C.QAudioEncoderSettingsControl_Delete(this.h) } // GoGC adds a Go Finalizer to this pointer, so that it will be deleted // from C++ memory once it is unreachable from Go memory. func (this *QAudioEncoderSettingsControl) GoGC() { runtime.SetFinalizer(this, func(this *QAudioEncoderSettingsControl) { this.Delete() runtime.KeepAlive(this.h) }) }