package multimedia /* #include "gen_qaudioinput.h" #include */ import "C" import ( "github.com/mappu/miqt/qt" "runtime" "runtime/cgo" "unsafe" ) type QAudioInput struct { h *C.QAudioInput *qt.QObject } func (this *QAudioInput) cPointer() *C.QAudioInput { if this == nil { return nil } return this.h } func (this *QAudioInput) UnsafePointer() unsafe.Pointer { if this == nil { return nil } return unsafe.Pointer(this.h) } func newQAudioInput(h *C.QAudioInput) *QAudioInput { if h == nil { return nil } return &QAudioInput{h: h, QObject: qt.UnsafeNewQObject(unsafe.Pointer(h))} } func UnsafeNewQAudioInput(h unsafe.Pointer) *QAudioInput { return newQAudioInput((*C.QAudioInput)(h)) } // NewQAudioInput constructs a new QAudioInput object. func NewQAudioInput() *QAudioInput { ret := C.QAudioInput_new() return newQAudioInput(ret) } // NewQAudioInput2 constructs a new QAudioInput object. func NewQAudioInput2(audioDeviceInfo *QAudioDeviceInfo) *QAudioInput { ret := C.QAudioInput_new2(audioDeviceInfo.cPointer()) return newQAudioInput(ret) } // NewQAudioInput3 constructs a new QAudioInput object. func NewQAudioInput3(format *QAudioFormat) *QAudioInput { ret := C.QAudioInput_new3(format.cPointer()) return newQAudioInput(ret) } // NewQAudioInput4 constructs a new QAudioInput object. func NewQAudioInput4(format *QAudioFormat, parent *qt.QObject) *QAudioInput { ret := C.QAudioInput_new4(format.cPointer(), (*C.QObject)(parent.UnsafePointer())) return newQAudioInput(ret) } // NewQAudioInput5 constructs a new QAudioInput object. func NewQAudioInput5(audioDeviceInfo *QAudioDeviceInfo, format *QAudioFormat) *QAudioInput { ret := C.QAudioInput_new5(audioDeviceInfo.cPointer(), format.cPointer()) return newQAudioInput(ret) } // NewQAudioInput6 constructs a new QAudioInput object. func NewQAudioInput6(audioDeviceInfo *QAudioDeviceInfo, format *QAudioFormat, parent *qt.QObject) *QAudioInput { ret := C.QAudioInput_new6(audioDeviceInfo.cPointer(), format.cPointer(), (*C.QObject)(parent.UnsafePointer())) return newQAudioInput(ret) } func (this *QAudioInput) MetaObject() *qt.QMetaObject { return qt.UnsafeNewQMetaObject(unsafe.Pointer(C.QAudioInput_MetaObject(this.h))) } func (this *QAudioInput) Metacast(param1 string) unsafe.Pointer { param1_Cstring := C.CString(param1) defer C.free(unsafe.Pointer(param1_Cstring)) return (unsafe.Pointer)(C.QAudioInput_Metacast(this.h, param1_Cstring)) } func QAudioInput_Tr(s string) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) var _ms C.struct_miqt_string = C.QAudioInput_Tr(s_Cstring) _ret := C.GoStringN(_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms.data)) return _ret } func QAudioInput_TrUtf8(s string) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) var _ms C.struct_miqt_string = C.QAudioInput_TrUtf8(s_Cstring) _ret := C.GoStringN(_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms.data)) return _ret } func (this *QAudioInput) Format() *QAudioFormat { _ret := C.QAudioInput_Format(this.h) _goptr := newQAudioFormat(_ret) _goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer return _goptr } func (this *QAudioInput) Start(device *qt.QIODevice) { C.QAudioInput_Start(this.h, (*C.QIODevice)(device.UnsafePointer())) } func (this *QAudioInput) Start2() *qt.QIODevice { return qt.UnsafeNewQIODevice(unsafe.Pointer(C.QAudioInput_Start2(this.h))) } func (this *QAudioInput) Stop() { C.QAudioInput_Stop(this.h) } func (this *QAudioInput) Reset() { C.QAudioInput_Reset(this.h) } func (this *QAudioInput) Suspend() { C.QAudioInput_Suspend(this.h) } func (this *QAudioInput) Resume() { C.QAudioInput_Resume(this.h) } func (this *QAudioInput) SetBufferSize(bytes int) { C.QAudioInput_SetBufferSize(this.h, (C.int)(bytes)) } func (this *QAudioInput) BufferSize() int { return (int)(C.QAudioInput_BufferSize(this.h)) } func (this *QAudioInput) BytesReady() int { return (int)(C.QAudioInput_BytesReady(this.h)) } func (this *QAudioInput) PeriodSize() int { return (int)(C.QAudioInput_PeriodSize(this.h)) } func (this *QAudioInput) SetNotifyInterval(milliSeconds int) { C.QAudioInput_SetNotifyInterval(this.h, (C.int)(milliSeconds)) } func (this *QAudioInput) NotifyInterval() int { return (int)(C.QAudioInput_NotifyInterval(this.h)) } func (this *QAudioInput) SetVolume(volume float64) { C.QAudioInput_SetVolume(this.h, (C.double)(volume)) } func (this *QAudioInput) Volume() float64 { return (float64)(C.QAudioInput_Volume(this.h)) } func (this *QAudioInput) ProcessedUSecs() int64 { return (int64)(C.QAudioInput_ProcessedUSecs(this.h)) } func (this *QAudioInput) ElapsedUSecs() int64 { return (int64)(C.QAudioInput_ElapsedUSecs(this.h)) } func (this *QAudioInput) Error() QAudio__Error { return (QAudio__Error)(C.QAudioInput_Error(this.h)) } func (this *QAudioInput) State() QAudio__State { return (QAudio__State)(C.QAudioInput_State(this.h)) } func (this *QAudioInput) StateChanged(state QAudio__State) { C.QAudioInput_StateChanged(this.h, (C.int)(state)) } func (this *QAudioInput) OnStateChanged(slot func(state QAudio__State)) { C.QAudioInput_connect_StateChanged(this.h, C.intptr_t(cgo.NewHandle(slot))) } //export miqt_exec_callback_QAudioInput_StateChanged func miqt_exec_callback_QAudioInput_StateChanged(cb C.intptr_t, state C.int) { gofunc, ok := cgo.Handle(cb).Value().(func(state QAudio__State)) if !ok { panic("miqt: callback of non-callback type (heap corruption?)") } // Convert all CABI parameters to Go parameters slotval1 := (QAudio__State)(state) gofunc(slotval1) } func (this *QAudioInput) Notify() { C.QAudioInput_Notify(this.h) } func (this *QAudioInput) OnNotify(slot func()) { C.QAudioInput_connect_Notify(this.h, C.intptr_t(cgo.NewHandle(slot))) } //export miqt_exec_callback_QAudioInput_Notify func miqt_exec_callback_QAudioInput_Notify(cb C.intptr_t) { gofunc, ok := cgo.Handle(cb).Value().(func()) if !ok { panic("miqt: callback of non-callback type (heap corruption?)") } gofunc() } func QAudioInput_Tr2(s string, c string) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) c_Cstring := C.CString(c) defer C.free(unsafe.Pointer(c_Cstring)) var _ms C.struct_miqt_string = C.QAudioInput_Tr2(s_Cstring, c_Cstring) _ret := C.GoStringN(_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms.data)) return _ret } func QAudioInput_Tr3(s string, c string, n int) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) c_Cstring := C.CString(c) defer C.free(unsafe.Pointer(c_Cstring)) var _ms C.struct_miqt_string = C.QAudioInput_Tr3(s_Cstring, c_Cstring, (C.int)(n)) _ret := C.GoStringN(_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms.data)) return _ret } func QAudioInput_TrUtf82(s string, c string) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) c_Cstring := C.CString(c) defer C.free(unsafe.Pointer(c_Cstring)) var _ms C.struct_miqt_string = C.QAudioInput_TrUtf82(s_Cstring, c_Cstring) _ret := C.GoStringN(_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms.data)) return _ret } func QAudioInput_TrUtf83(s string, c string, n int) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) c_Cstring := C.CString(c) defer C.free(unsafe.Pointer(c_Cstring)) var _ms C.struct_miqt_string = C.QAudioInput_TrUtf83(s_Cstring, c_Cstring, (C.int)(n)) _ret := C.GoStringN(_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms.data)) return _ret } // Delete this object from C++ memory. func (this *QAudioInput) Delete() { C.QAudioInput_Delete(this.h) } // GoGC adds a Go Finalizer to this pointer, so that it will be deleted // from C++ memory once it is unreachable from Go memory. func (this *QAudioInput) GoGC() { runtime.SetFinalizer(this, func(this *QAudioInput) { this.Delete() runtime.KeepAlive(this.h) }) }