package script /* #include "gen_qscriptcontext.h" #include */ import "C" import ( "runtime" "unsafe" ) type QScriptContext__ExecutionState int const ( QScriptContext__NormalState QScriptContext__ExecutionState = 0 QScriptContext__ExceptionState QScriptContext__ExecutionState = 1 ) type QScriptContext__Error int const ( QScriptContext__UnknownError QScriptContext__Error = 0 QScriptContext__ReferenceError QScriptContext__Error = 1 QScriptContext__SyntaxError QScriptContext__Error = 2 QScriptContext__TypeError QScriptContext__Error = 3 QScriptContext__RangeError QScriptContext__Error = 4 QScriptContext__URIError QScriptContext__Error = 5 ) type QScriptContext struct { h *C.QScriptContext isSubclass bool } func (this *QScriptContext) cPointer() *C.QScriptContext { if this == nil { return nil } return this.h } func (this *QScriptContext) UnsafePointer() unsafe.Pointer { if this == nil { return nil } return unsafe.Pointer(this.h) } // newQScriptContext constructs the type using only CGO pointers. func newQScriptContext(h *C.QScriptContext) *QScriptContext { if h == nil { return nil } return &QScriptContext{h: h} } // UnsafeNewQScriptContext constructs the type using only unsafe pointers. func UnsafeNewQScriptContext(h unsafe.Pointer) *QScriptContext { return newQScriptContext((*C.QScriptContext)(h)) } func (this *QScriptContext) ParentContext() *QScriptContext { return newQScriptContext(C.QScriptContext_ParentContext(this.h)) } func (this *QScriptContext) Engine() *QScriptEngine { return newQScriptEngine(C.QScriptContext_Engine(this.h)) } func (this *QScriptContext) State() QScriptContext__ExecutionState { return (QScriptContext__ExecutionState)(C.QScriptContext_State(this.h)) } func (this *QScriptContext) Callee() *QScriptValue { _goptr := newQScriptValue(C.QScriptContext_Callee(this.h)) _goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer return _goptr } func (this *QScriptContext) ArgumentCount() int { return (int)(C.QScriptContext_ArgumentCount(this.h)) } func (this *QScriptContext) Argument(index int) *QScriptValue { _goptr := newQScriptValue(C.QScriptContext_Argument(this.h, (C.int)(index))) _goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer return _goptr } func (this *QScriptContext) ArgumentsObject() *QScriptValue { _goptr := newQScriptValue(C.QScriptContext_ArgumentsObject(this.h)) _goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer return _goptr } func (this *QScriptContext) ScopeChain() []QScriptValue { var _ma C.struct_miqt_array = C.QScriptContext_ScopeChain(this.h) _ret := make([]QScriptValue, int(_ma.len)) _outCast := (*[0xffff]*C.QScriptValue)(unsafe.Pointer(_ma.data)) // hey ya for i := 0; i < int(_ma.len); i++ { _lv_goptr := newQScriptValue(_outCast[i]) _lv_goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer _ret[i] = *_lv_goptr } return _ret } func (this *QScriptContext) PushScope(object *QScriptValue) { C.QScriptContext_PushScope(this.h, object.cPointer()) } func (this *QScriptContext) PopScope() *QScriptValue { _goptr := newQScriptValue(C.QScriptContext_PopScope(this.h)) _goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer return _goptr } func (this *QScriptContext) ReturnValue() *QScriptValue { _goptr := newQScriptValue(C.QScriptContext_ReturnValue(this.h)) _goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer return _goptr } func (this *QScriptContext) SetReturnValue(result *QScriptValue) { C.QScriptContext_SetReturnValue(this.h, result.cPointer()) } func (this *QScriptContext) ActivationObject() *QScriptValue { _goptr := newQScriptValue(C.QScriptContext_ActivationObject(this.h)) _goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer return _goptr } func (this *QScriptContext) SetActivationObject(activation *QScriptValue) { C.QScriptContext_SetActivationObject(this.h, activation.cPointer()) } func (this *QScriptContext) ThisObject() *QScriptValue { _goptr := newQScriptValue(C.QScriptContext_ThisObject(this.h)) _goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer return _goptr } func (this *QScriptContext) SetThisObject(thisObject *QScriptValue) { C.QScriptContext_SetThisObject(this.h, thisObject.cPointer()) } func (this *QScriptContext) IsCalledAsConstructor() bool { return (bool)(C.QScriptContext_IsCalledAsConstructor(this.h)) } func (this *QScriptContext) ThrowValue(value *QScriptValue) *QScriptValue { _goptr := newQScriptValue(C.QScriptContext_ThrowValue(this.h, value.cPointer())) _goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer return _goptr } func (this *QScriptContext) ThrowError(error QScriptContext__Error, text string) *QScriptValue { text_ms := C.struct_miqt_string{} text_ms.data = C.CString(text) text_ms.len = C.size_t(len(text)) defer C.free(unsafe.Pointer(text_ms.data)) _goptr := newQScriptValue(C.QScriptContext_ThrowError(this.h, (C.int)(error), text_ms)) _goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer return _goptr } func (this *QScriptContext) ThrowErrorWithText(text string) *QScriptValue { text_ms := C.struct_miqt_string{} text_ms.data = C.CString(text) text_ms.len = C.size_t(len(text)) defer C.free(unsafe.Pointer(text_ms.data)) _goptr := newQScriptValue(C.QScriptContext_ThrowErrorWithText(this.h, text_ms)) _goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer return _goptr } func (this *QScriptContext) Backtrace() []string { var _ma C.struct_miqt_array = C.QScriptContext_Backtrace(this.h) _ret := make([]string, int(_ma.len)) _outCast := (*[0xffff]C.struct_miqt_string)(unsafe.Pointer(_ma.data)) // hey ya for i := 0; i < int(_ma.len); i++ { var _lv_ms C.struct_miqt_string = _outCast[i] _lv_ret := C.GoStringN(_lv_ms.data, C.int(int64(_lv_ms.len))) C.free(unsafe.Pointer(_lv_ms.data)) _ret[i] = _lv_ret } return _ret } func (this *QScriptContext) ToString() string { var _ms C.struct_miqt_string = C.QScriptContext_ToString(this.h) _ret := C.GoStringN(_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms.data)) return _ret } // Delete this object from C++ memory. func (this *QScriptContext) Delete() { C.QScriptContext_Delete(this.h, C.bool(this.isSubclass)) } // GoGC adds a Go Finalizer to this pointer, so that it will be deleted // from C++ memory once it is unreachable from Go memory. func (this *QScriptContext) GoGC() { runtime.SetFinalizer(this, func(this *QScriptContext) { this.Delete() runtime.KeepAlive(this.h) }) }