package qt /* #include "gen_qabstracttransition.h" #include */ import "C" import ( "runtime" "unsafe" ) type QAbstractTransition__TransitionType int const ( QAbstractTransition__ExternalTransition QAbstractTransition__TransitionType = 0 QAbstractTransition__InternalTransition QAbstractTransition__TransitionType = 1 ) type QAbstractTransition struct { h *C.QAbstractTransition *QObject } func (this *QAbstractTransition) cPointer() *C.QAbstractTransition { if this == nil { return nil } return this.h } func (this *QAbstractTransition) UnsafePointer() unsafe.Pointer { if this == nil { return nil } return unsafe.Pointer(this.h) } func newQAbstractTransition(h *C.QAbstractTransition) *QAbstractTransition { if h == nil { return nil } return &QAbstractTransition{h: h, QObject: UnsafeNewQObject(unsafe.Pointer(h))} } func UnsafeNewQAbstractTransition(h unsafe.Pointer) *QAbstractTransition { return newQAbstractTransition((*C.QAbstractTransition)(h)) } func (this *QAbstractTransition) MetaObject() *QMetaObject { return UnsafeNewQMetaObject(unsafe.Pointer(C.QAbstractTransition_MetaObject(this.h))) } func (this *QAbstractTransition) Metacast(param1 string) unsafe.Pointer { param1_Cstring := C.CString(param1) defer C.free(unsafe.Pointer(param1_Cstring)) return C.QAbstractTransition_Metacast(this.h, param1_Cstring) } func QAbstractTransition_Tr(s string) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) var _ms *C.struct_miqt_string = C.QAbstractTransition_Tr(s_Cstring) _ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms)) return _ret } func QAbstractTransition_TrUtf8(s string) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) var _ms *C.struct_miqt_string = C.QAbstractTransition_TrUtf8(s_Cstring) _ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms)) return _ret } func (this *QAbstractTransition) SourceState() *QState { return UnsafeNewQState(unsafe.Pointer(C.QAbstractTransition_SourceState(this.h))) } func (this *QAbstractTransition) TargetState() *QAbstractState { return UnsafeNewQAbstractState(unsafe.Pointer(C.QAbstractTransition_TargetState(this.h))) } func (this *QAbstractTransition) SetTargetState(target *QAbstractState) { C.QAbstractTransition_SetTargetState(this.h, target.cPointer()) } func (this *QAbstractTransition) TargetStates() []*QAbstractState { var _ma *C.struct_miqt_array = C.QAbstractTransition_TargetStates(this.h) _ret := make([]*QAbstractState, int(_ma.len)) _outCast := (*[0xffff]*C.QAbstractState)(unsafe.Pointer(_ma.data)) // hey ya for i := 0; i < int(_ma.len); i++ { _ret[i] = UnsafeNewQAbstractState(unsafe.Pointer(_outCast[i])) } C.free(unsafe.Pointer(_ma)) return _ret } func (this *QAbstractTransition) SetTargetStates(targets []*QAbstractState) { // For the C ABI, malloc a C array of raw pointers targets_CArray := (*[0xffff]*C.QAbstractState)(C.malloc(C.size_t(8 * len(targets)))) defer C.free(unsafe.Pointer(targets_CArray)) for i := range targets { targets_CArray[i] = targets[i].cPointer() } targets_ma := &C.struct_miqt_array{len: C.size_t(len(targets)), data: unsafe.Pointer(targets_CArray)} defer runtime.KeepAlive(unsafe.Pointer(targets_ma)) C.QAbstractTransition_SetTargetStates(this.h, targets_ma) } func (this *QAbstractTransition) TransitionType() QAbstractTransition__TransitionType { return (QAbstractTransition__TransitionType)(C.QAbstractTransition_TransitionType(this.h)) } func (this *QAbstractTransition) SetTransitionType(typeVal QAbstractTransition__TransitionType) { C.QAbstractTransition_SetTransitionType(this.h, (C.int)(typeVal)) } func (this *QAbstractTransition) Machine() *QStateMachine { return UnsafeNewQStateMachine(unsafe.Pointer(C.QAbstractTransition_Machine(this.h))) } func (this *QAbstractTransition) AddAnimation(animation *QAbstractAnimation) { C.QAbstractTransition_AddAnimation(this.h, animation.cPointer()) } func (this *QAbstractTransition) RemoveAnimation(animation *QAbstractAnimation) { C.QAbstractTransition_RemoveAnimation(this.h, animation.cPointer()) } func (this *QAbstractTransition) Animations() []*QAbstractAnimation { var _ma *C.struct_miqt_array = C.QAbstractTransition_Animations(this.h) _ret := make([]*QAbstractAnimation, int(_ma.len)) _outCast := (*[0xffff]*C.QAbstractAnimation)(unsafe.Pointer(_ma.data)) // hey ya for i := 0; i < int(_ma.len); i++ { _ret[i] = UnsafeNewQAbstractAnimation(unsafe.Pointer(_outCast[i])) } C.free(unsafe.Pointer(_ma)) return _ret } func QAbstractTransition_Tr2(s string, c string) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) c_Cstring := C.CString(c) defer C.free(unsafe.Pointer(c_Cstring)) var _ms *C.struct_miqt_string = C.QAbstractTransition_Tr2(s_Cstring, c_Cstring) _ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms)) return _ret } func QAbstractTransition_Tr3(s string, c string, n int) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) c_Cstring := C.CString(c) defer C.free(unsafe.Pointer(c_Cstring)) var _ms *C.struct_miqt_string = C.QAbstractTransition_Tr3(s_Cstring, c_Cstring, (C.int)(n)) _ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms)) return _ret } func QAbstractTransition_TrUtf82(s string, c string) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) c_Cstring := C.CString(c) defer C.free(unsafe.Pointer(c_Cstring)) var _ms *C.struct_miqt_string = C.QAbstractTransition_TrUtf82(s_Cstring, c_Cstring) _ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms)) return _ret } func QAbstractTransition_TrUtf83(s string, c string, n int) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) c_Cstring := C.CString(c) defer C.free(unsafe.Pointer(c_Cstring)) var _ms *C.struct_miqt_string = C.QAbstractTransition_TrUtf83(s_Cstring, c_Cstring, (C.int)(n)) _ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms)) return _ret } // Delete this object from C++ memory. func (this *QAbstractTransition) Delete() { C.QAbstractTransition_Delete(this.h) } // GoGC adds a Go Finalizer to this pointer, so that it will be deleted // from C++ memory once it is unreachable from Go memory. func (this *QAbstractTransition) GoGC() { runtime.SetFinalizer(this, func(this *QAbstractTransition) { this.Delete() runtime.KeepAlive(this.h) }) }