#pragma once #ifndef MIQT_QT6_SPATIALAUDIO_GEN_QSPATIALSOUND_H #define MIQT_QT6_SPATIALAUDIO_GEN_QSPATIALSOUND_H #include #include #include #pragma GCC diagnostic ignored "-Wdeprecated-declarations" #include "../../libmiqt/libmiqt.h" #ifdef __cplusplus extern "C" { #endif #ifdef __cplusplus class QAudioEngine; class QChildEvent; class QEvent; class QMetaMethod; class QMetaObject; class QObject; class QQuaternion; class QSpatialSound; class QTimerEvent; class QUrl; class QVector3D; #else typedef struct QAudioEngine QAudioEngine; typedef struct QChildEvent QChildEvent; typedef struct QEvent QEvent; typedef struct QMetaMethod QMetaMethod; typedef struct QMetaObject QMetaObject; typedef struct QObject QObject; typedef struct QQuaternion QQuaternion; typedef struct QSpatialSound QSpatialSound; typedef struct QTimerEvent QTimerEvent; typedef struct QUrl QUrl; typedef struct QVector3D QVector3D; #endif QSpatialSound* QSpatialSound_new(QAudioEngine* engine); void QSpatialSound_virtbase(QSpatialSound* src, QObject** outptr_QObject); QMetaObject* QSpatialSound_metaObject(const QSpatialSound* self); void* QSpatialSound_metacast(QSpatialSound* self, const char* param1); struct miqt_string QSpatialSound_tr(const char* s); void QSpatialSound_setSource(QSpatialSound* self, QUrl* url); QUrl* QSpatialSound_source(const QSpatialSound* self); int QSpatialSound_loops(const QSpatialSound* self); void QSpatialSound_setLoops(QSpatialSound* self, int loops); bool QSpatialSound_autoPlay(const QSpatialSound* self); void QSpatialSound_setAutoPlay(QSpatialSound* self, bool autoPlay); void QSpatialSound_setPosition(QSpatialSound* self, QVector3D* pos); QVector3D* QSpatialSound_position(const QSpatialSound* self); void QSpatialSound_setRotation(QSpatialSound* self, QQuaternion* q); QQuaternion* QSpatialSound_rotation(const QSpatialSound* self); void QSpatialSound_setVolume(QSpatialSound* self, float volume); float QSpatialSound_volume(const QSpatialSound* self); void QSpatialSound_setDistanceModel(QSpatialSound* self, int model); int QSpatialSound_distanceModel(const QSpatialSound* self); void QSpatialSound_setSize(QSpatialSound* self, float size); float QSpatialSound_size(const QSpatialSound* self); void QSpatialSound_setDistanceCutoff(QSpatialSound* self, float cutoff); float QSpatialSound_distanceCutoff(const QSpatialSound* self); void QSpatialSound_setManualAttenuation(QSpatialSound* self, float attenuation); float QSpatialSound_manualAttenuation(const QSpatialSound* self); void QSpatialSound_setOcclusionIntensity(QSpatialSound* self, float occlusion); float QSpatialSound_occlusionIntensity(const QSpatialSound* self); void QSpatialSound_setDirectivity(QSpatialSound* self, float alpha); float QSpatialSound_directivity(const QSpatialSound* self); void QSpatialSound_setDirectivityOrder(QSpatialSound* self, float alpha); float QSpatialSound_directivityOrder(const QSpatialSound* self); void QSpatialSound_setNearFieldGain(QSpatialSound* self, float gain); float QSpatialSound_nearFieldGain(const QSpatialSound* self); QAudioEngine* QSpatialSound_engine(const QSpatialSound* self); void QSpatialSound_sourceChanged(QSpatialSound* self); void QSpatialSound_connect_sourceChanged(QSpatialSound* self, intptr_t slot); void QSpatialSound_loopsChanged(QSpatialSound* self); void QSpatialSound_connect_loopsChanged(QSpatialSound* self, intptr_t slot); void QSpatialSound_autoPlayChanged(QSpatialSound* self); void QSpatialSound_connect_autoPlayChanged(QSpatialSound* self, intptr_t slot); void QSpatialSound_positionChanged(QSpatialSound* self); void QSpatialSound_connect_positionChanged(QSpatialSound* self, intptr_t slot); void QSpatialSound_rotationChanged(QSpatialSound* self); void QSpatialSound_connect_rotationChanged(QSpatialSound* self, intptr_t slot); void QSpatialSound_volumeChanged(QSpatialSound* self); void QSpatialSound_connect_volumeChanged(QSpatialSound* self, intptr_t slot); void QSpatialSound_distanceModelChanged(QSpatialSound* self); void QSpatialSound_connect_distanceModelChanged(QSpatialSound* self, intptr_t slot); void QSpatialSound_sizeChanged(QSpatialSound* self); void QSpatialSound_connect_sizeChanged(QSpatialSound* self, intptr_t slot); void QSpatialSound_distanceCutoffChanged(QSpatialSound* self); void QSpatialSound_connect_distanceCutoffChanged(QSpatialSound* self, intptr_t slot); void QSpatialSound_manualAttenuationChanged(QSpatialSound* self); void QSpatialSound_connect_manualAttenuationChanged(QSpatialSound* self, intptr_t slot); void QSpatialSound_occlusionIntensityChanged(QSpatialSound* self); void QSpatialSound_connect_occlusionIntensityChanged(QSpatialSound* self, intptr_t slot); void QSpatialSound_directivityChanged(QSpatialSound* self); void QSpatialSound_connect_directivityChanged(QSpatialSound* self, intptr_t slot); void QSpatialSound_directivityOrderChanged(QSpatialSound* self); void QSpatialSound_connect_directivityOrderChanged(QSpatialSound* self, intptr_t slot); void QSpatialSound_nearFieldGainChanged(QSpatialSound* self); void QSpatialSound_connect_nearFieldGainChanged(QSpatialSound* self, intptr_t slot); void QSpatialSound_play(QSpatialSound* self); void QSpatialSound_pause(QSpatialSound* self); void QSpatialSound_stop(QSpatialSound* self); struct miqt_string QSpatialSound_tr2(const char* s, const char* c); struct miqt_string QSpatialSound_tr3(const char* s, const char* c, int n); bool QSpatialSound_override_virtual_event(void* self, intptr_t slot); bool QSpatialSound_virtualbase_event(void* self, QEvent* event); bool QSpatialSound_override_virtual_eventFilter(void* self, intptr_t slot); bool QSpatialSound_virtualbase_eventFilter(void* self, QObject* watched, QEvent* event); bool QSpatialSound_override_virtual_timerEvent(void* self, intptr_t slot); void QSpatialSound_virtualbase_timerEvent(void* self, QTimerEvent* event); bool QSpatialSound_override_virtual_childEvent(void* self, intptr_t slot); void QSpatialSound_virtualbase_childEvent(void* self, QChildEvent* event); bool QSpatialSound_override_virtual_customEvent(void* self, intptr_t slot); void QSpatialSound_virtualbase_customEvent(void* self, QEvent* event); bool QSpatialSound_override_virtual_connectNotify(void* self, intptr_t slot); void QSpatialSound_virtualbase_connectNotify(void* self, QMetaMethod* signal); bool QSpatialSound_override_virtual_disconnectNotify(void* self, intptr_t slot); void QSpatialSound_virtualbase_disconnectNotify(void* self, QMetaMethod* signal); void QSpatialSound_delete(QSpatialSound* self); #ifdef __cplusplus } /* extern C */ #endif #endif