#include #include #include #include #include #include #include #include #include #include "gen_qaudiorolecontrol.h" #include "_cgo_export.h" QMetaObject* QAudioRoleControl_MetaObject(const QAudioRoleControl* self) { return (QMetaObject*) self->metaObject(); } void* QAudioRoleControl_Metacast(QAudioRoleControl* self, const char* param1) { return self->qt_metacast(param1); } struct miqt_string QAudioRoleControl_Tr(const char* s) { QString _ret = QAudioRoleControl::tr(s); // Convert QString from UTF-16 in C++ RAII memory to UTF-8 in manually-managed C memory QByteArray _b = _ret.toUtf8(); struct miqt_string _ms; _ms.len = _b.length(); _ms.data = static_cast(malloc(_ms.len)); memcpy(_ms.data, _b.data(), _ms.len); return _ms; } struct miqt_string QAudioRoleControl_TrUtf8(const char* s) { QString _ret = QAudioRoleControl::trUtf8(s); // Convert QString from UTF-16 in C++ RAII memory to UTF-8 in manually-managed C memory QByteArray _b = _ret.toUtf8(); struct miqt_string _ms; _ms.len = _b.length(); _ms.data = static_cast(malloc(_ms.len)); memcpy(_ms.data, _b.data(), _ms.len); return _ms; } int QAudioRoleControl_AudioRole(const QAudioRoleControl* self) { QAudio::Role _ret = self->audioRole(); return static_cast(_ret); } void QAudioRoleControl_SetAudioRole(QAudioRoleControl* self, int role) { self->setAudioRole(static_cast(role)); } struct miqt_array /* of int */ QAudioRoleControl_SupportedAudioRoles(const QAudioRoleControl* self) { QList _ret = self->supportedAudioRoles(); // Convert QList<> from C++ memory to manually-managed C memory int* _arr = static_cast(malloc(sizeof(int) * _ret.length())); for (size_t i = 0, e = _ret.length(); i < e; ++i) { QAudio::Role _lv_ret = _ret[i]; _arr[i] = static_cast(_lv_ret); } struct miqt_array _out; _out.len = _ret.length(); _out.data = static_cast(_arr); return _out; } void QAudioRoleControl_AudioRoleChanged(QAudioRoleControl* self, int role) { self->audioRoleChanged(static_cast(role)); } void QAudioRoleControl_connect_AudioRoleChanged(QAudioRoleControl* self, intptr_t slot) { QAudioRoleControl::connect(self, static_cast(&QAudioRoleControl::audioRoleChanged), self, [=](QAudio::Role role) { QAudio::Role role_ret = role; int sigval1 = static_cast(role_ret); miqt_exec_callback_QAudioRoleControl_AudioRoleChanged(slot, sigval1); }); } struct miqt_string QAudioRoleControl_Tr2(const char* s, const char* c) { QString _ret = QAudioRoleControl::tr(s, c); // Convert QString from UTF-16 in C++ RAII memory to UTF-8 in manually-managed C memory QByteArray _b = _ret.toUtf8(); struct miqt_string _ms; _ms.len = _b.length(); _ms.data = static_cast(malloc(_ms.len)); memcpy(_ms.data, _b.data(), _ms.len); return _ms; } struct miqt_string QAudioRoleControl_Tr3(const char* s, const char* c, int n) { QString _ret = QAudioRoleControl::tr(s, c, static_cast(n)); // Convert QString from UTF-16 in C++ RAII memory to UTF-8 in manually-managed C memory QByteArray _b = _ret.toUtf8(); struct miqt_string _ms; _ms.len = _b.length(); _ms.data = static_cast(malloc(_ms.len)); memcpy(_ms.data, _b.data(), _ms.len); return _ms; } struct miqt_string QAudioRoleControl_TrUtf82(const char* s, const char* c) { QString _ret = QAudioRoleControl::trUtf8(s, c); // Convert QString from UTF-16 in C++ RAII memory to UTF-8 in manually-managed C memory QByteArray _b = _ret.toUtf8(); struct miqt_string _ms; _ms.len = _b.length(); _ms.data = static_cast(malloc(_ms.len)); memcpy(_ms.data, _b.data(), _ms.len); return _ms; } struct miqt_string QAudioRoleControl_TrUtf83(const char* s, const char* c, int n) { QString _ret = QAudioRoleControl::trUtf8(s, c, static_cast(n)); // Convert QString from UTF-16 in C++ RAII memory to UTF-8 in manually-managed C memory QByteArray _b = _ret.toUtf8(); struct miqt_string _ms; _ms.len = _b.length(); _ms.data = static_cast(malloc(_ms.len)); memcpy(_ms.data, _b.data(), _ms.len); return _ms; } void QAudioRoleControl_Delete(QAudioRoleControl* self, bool isSubclass) { if (isSubclass) { delete dynamic_cast( self ); } else { delete self; } }