#include #include #include #include #include #include #include #include #include #include "gen_qcustomaudiorolecontrol.h" #include "_cgo_export.h" QMetaObject* QCustomAudioRoleControl_MetaObject(const QCustomAudioRoleControl* self) { return (QMetaObject*) self->metaObject(); } void* QCustomAudioRoleControl_Metacast(QCustomAudioRoleControl* self, const char* param1) { return self->qt_metacast(param1); } struct miqt_string QCustomAudioRoleControl_Tr(const char* s) { QString _ret = QCustomAudioRoleControl::tr(s); // Convert QString from UTF-16 in C++ RAII memory to UTF-8 in manually-managed C memory QByteArray _b = _ret.toUtf8(); struct miqt_string _ms; _ms.len = _b.length(); _ms.data = static_cast(malloc(_ms.len)); memcpy(_ms.data, _b.data(), _ms.len); return _ms; } struct miqt_string QCustomAudioRoleControl_TrUtf8(const char* s) { QString _ret = QCustomAudioRoleControl::trUtf8(s); // Convert QString from UTF-16 in C++ RAII memory to UTF-8 in manually-managed C memory QByteArray _b = _ret.toUtf8(); struct miqt_string _ms; _ms.len = _b.length(); _ms.data = static_cast(malloc(_ms.len)); memcpy(_ms.data, _b.data(), _ms.len); return _ms; } struct miqt_string QCustomAudioRoleControl_CustomAudioRole(const QCustomAudioRoleControl* self) { QString _ret = self->customAudioRole(); // Convert QString from UTF-16 in C++ RAII memory to UTF-8 in manually-managed C memory QByteArray _b = _ret.toUtf8(); struct miqt_string _ms; _ms.len = _b.length(); _ms.data = static_cast(malloc(_ms.len)); memcpy(_ms.data, _b.data(), _ms.len); return _ms; } void QCustomAudioRoleControl_SetCustomAudioRole(QCustomAudioRoleControl* self, struct miqt_string role) { QString role_QString = QString::fromUtf8(role.data, role.len); self->setCustomAudioRole(role_QString); } struct miqt_array /* of struct miqt_string */ QCustomAudioRoleControl_SupportedCustomAudioRoles(const QCustomAudioRoleControl* self) { QStringList _ret = self->supportedCustomAudioRoles(); // Convert QList<> from C++ memory to manually-managed C memory struct miqt_string* _arr = static_cast(malloc(sizeof(struct miqt_string) * _ret.length())); for (size_t i = 0, e = _ret.length(); i < e; ++i) { QString _lv_ret = _ret[i]; // Convert QString from UTF-16 in C++ RAII memory to UTF-8 in manually-managed C memory QByteArray _lv_b = _lv_ret.toUtf8(); struct miqt_string _lv_ms; _lv_ms.len = _lv_b.length(); _lv_ms.data = static_cast(malloc(_lv_ms.len)); memcpy(_lv_ms.data, _lv_b.data(), _lv_ms.len); _arr[i] = _lv_ms; } struct miqt_array _out; _out.len = _ret.length(); _out.data = static_cast(_arr); return _out; } void QCustomAudioRoleControl_CustomAudioRoleChanged(QCustomAudioRoleControl* self, struct miqt_string role) { QString role_QString = QString::fromUtf8(role.data, role.len); self->customAudioRoleChanged(role_QString); } void QCustomAudioRoleControl_connect_CustomAudioRoleChanged(QCustomAudioRoleControl* self, intptr_t slot) { QCustomAudioRoleControl::connect(self, static_cast(&QCustomAudioRoleControl::customAudioRoleChanged), self, [=](const QString& role) { const QString role_ret = role; // Convert QString from UTF-16 in C++ RAII memory to UTF-8 in manually-managed C memory QByteArray role_b = role_ret.toUtf8(); struct miqt_string role_ms; role_ms.len = role_b.length(); role_ms.data = static_cast(malloc(role_ms.len)); memcpy(role_ms.data, role_b.data(), role_ms.len); struct miqt_string sigval1 = role_ms; miqt_exec_callback_QCustomAudioRoleControl_CustomAudioRoleChanged(slot, sigval1); }); } struct miqt_string QCustomAudioRoleControl_Tr2(const char* s, const char* c) { QString _ret = QCustomAudioRoleControl::tr(s, c); // Convert QString from UTF-16 in C++ RAII memory to UTF-8 in manually-managed C memory QByteArray _b = _ret.toUtf8(); struct miqt_string _ms; _ms.len = _b.length(); _ms.data = static_cast(malloc(_ms.len)); memcpy(_ms.data, _b.data(), _ms.len); return _ms; } struct miqt_string QCustomAudioRoleControl_Tr3(const char* s, const char* c, int n) { QString _ret = QCustomAudioRoleControl::tr(s, c, static_cast(n)); // Convert QString from UTF-16 in C++ RAII memory to UTF-8 in manually-managed C memory QByteArray _b = _ret.toUtf8(); struct miqt_string _ms; _ms.len = _b.length(); _ms.data = static_cast(malloc(_ms.len)); memcpy(_ms.data, _b.data(), _ms.len); return _ms; } struct miqt_string QCustomAudioRoleControl_TrUtf82(const char* s, const char* c) { QString _ret = QCustomAudioRoleControl::trUtf8(s, c); // Convert QString from UTF-16 in C++ RAII memory to UTF-8 in manually-managed C memory QByteArray _b = _ret.toUtf8(); struct miqt_string _ms; _ms.len = _b.length(); _ms.data = static_cast(malloc(_ms.len)); memcpy(_ms.data, _b.data(), _ms.len); return _ms; } struct miqt_string QCustomAudioRoleControl_TrUtf83(const char* s, const char* c, int n) { QString _ret = QCustomAudioRoleControl::trUtf8(s, c, static_cast(n)); // Convert QString from UTF-16 in C++ RAII memory to UTF-8 in manually-managed C memory QByteArray _b = _ret.toUtf8(); struct miqt_string _ms; _ms.len = _b.length(); _ms.data = static_cast(malloc(_ms.len)); memcpy(_ms.data, _b.data(), _ms.len); return _ms; } void QCustomAudioRoleControl_Delete(QCustomAudioRoleControl* self, bool isSubclass) { if (isSubclass) { delete dynamic_cast( self ); } else { delete self; } }