package multimedia /* #include "gen_qmediabindableinterface.h" #include */ import "C" import ( "runtime" "unsafe" ) type QMediaBindableInterface struct { h *C.QMediaBindableInterface isSubclass bool } func (this *QMediaBindableInterface) cPointer() *C.QMediaBindableInterface { if this == nil { return nil } return this.h } func (this *QMediaBindableInterface) UnsafePointer() unsafe.Pointer { if this == nil { return nil } return unsafe.Pointer(this.h) } // newQMediaBindableInterface constructs the type using only CGO pointers. func newQMediaBindableInterface(h *C.QMediaBindableInterface) *QMediaBindableInterface { if h == nil { return nil } return &QMediaBindableInterface{h: h} } // UnsafeNewQMediaBindableInterface constructs the type using only unsafe pointers. func UnsafeNewQMediaBindableInterface(h unsafe.Pointer) *QMediaBindableInterface { if h == nil { return nil } return &QMediaBindableInterface{h: (*C.QMediaBindableInterface)(h)} } func (this *QMediaBindableInterface) MediaObject() *QMediaObject { return newQMediaObject(C.QMediaBindableInterface_MediaObject(this.h), nil) } // Delete this object from C++ memory. func (this *QMediaBindableInterface) Delete() { C.QMediaBindableInterface_Delete(this.h, C.bool(this.isSubclass)) } // GoGC adds a Go Finalizer to this pointer, so that it will be deleted // from C++ memory once it is unreachable from Go memory. func (this *QMediaBindableInterface) GoGC() { runtime.SetFinalizer(this, func(this *QMediaBindableInterface) { this.Delete() runtime.KeepAlive(this.h) }) }