package qt6

/*

#include "gen_qreadwritelock.h"
#include <stdlib.h>

*/
import "C"

import (
	"runtime"
	"unsafe"
)

type QReadWriteLock__RecursionMode int

const (
	QReadWriteLock__NonRecursive QReadWriteLock__RecursionMode = 0
	QReadWriteLock__Recursive    QReadWriteLock__RecursionMode = 1
)

type QReadWriteLock struct {
	h          *C.QReadWriteLock
	isSubclass bool
}

func (this *QReadWriteLock) cPointer() *C.QReadWriteLock {
	if this == nil {
		return nil
	}
	return this.h
}

func (this *QReadWriteLock) UnsafePointer() unsafe.Pointer {
	if this == nil {
		return nil
	}
	return unsafe.Pointer(this.h)
}

// newQReadWriteLock constructs the type using only CGO pointers.
func newQReadWriteLock(h *C.QReadWriteLock) *QReadWriteLock {
	if h == nil {
		return nil
	}
	return &QReadWriteLock{h: h}
}

// UnsafeNewQReadWriteLock constructs the type using only unsafe pointers.
func UnsafeNewQReadWriteLock(h unsafe.Pointer) *QReadWriteLock {
	if h == nil {
		return nil
	}

	return &QReadWriteLock{h: (*C.QReadWriteLock)(h)}
}

// NewQReadWriteLock constructs a new QReadWriteLock object.
func NewQReadWriteLock() *QReadWriteLock {
	var outptr_QReadWriteLock *C.QReadWriteLock = nil

	C.QReadWriteLock_new(&outptr_QReadWriteLock)
	ret := newQReadWriteLock(outptr_QReadWriteLock)
	ret.isSubclass = true
	return ret
}

// NewQReadWriteLock2 constructs a new QReadWriteLock object.
func NewQReadWriteLock2(recursionMode QReadWriteLock__RecursionMode) *QReadWriteLock {
	var outptr_QReadWriteLock *C.QReadWriteLock = nil

	C.QReadWriteLock_new2((C.int)(recursionMode), &outptr_QReadWriteLock)
	ret := newQReadWriteLock(outptr_QReadWriteLock)
	ret.isSubclass = true
	return ret
}

func (this *QReadWriteLock) LockForRead() {
	C.QReadWriteLock_LockForRead(this.h)
}

func (this *QReadWriteLock) TryLockForRead() bool {
	return (bool)(C.QReadWriteLock_TryLockForRead(this.h))
}

func (this *QReadWriteLock) TryLockForReadWithTimeout(timeout int) bool {
	return (bool)(C.QReadWriteLock_TryLockForReadWithTimeout(this.h, (C.int)(timeout)))
}

func (this *QReadWriteLock) LockForWrite() {
	C.QReadWriteLock_LockForWrite(this.h)
}

func (this *QReadWriteLock) TryLockForWrite() bool {
	return (bool)(C.QReadWriteLock_TryLockForWrite(this.h))
}

func (this *QReadWriteLock) TryLockForWriteWithTimeout(timeout int) bool {
	return (bool)(C.QReadWriteLock_TryLockForWriteWithTimeout(this.h, (C.int)(timeout)))
}

func (this *QReadWriteLock) Unlock() {
	C.QReadWriteLock_Unlock(this.h)
}

// Delete this object from C++ memory.
func (this *QReadWriteLock) Delete() {
	C.QReadWriteLock_Delete(this.h, C.bool(this.isSubclass))
}

// GoGC adds a Go Finalizer to this pointer, so that it will be deleted
// from C++ memory once it is unreachable from Go memory.
func (this *QReadWriteLock) GoGC() {
	runtime.SetFinalizer(this, func(this *QReadWriteLock) {
		this.Delete()
		runtime.KeepAlive(this.h)
	})
}

type QReadLocker struct {
	h          *C.QReadLocker
	isSubclass bool
}

func (this *QReadLocker) cPointer() *C.QReadLocker {
	if this == nil {
		return nil
	}
	return this.h
}

func (this *QReadLocker) UnsafePointer() unsafe.Pointer {
	if this == nil {
		return nil
	}
	return unsafe.Pointer(this.h)
}

// newQReadLocker constructs the type using only CGO pointers.
func newQReadLocker(h *C.QReadLocker) *QReadLocker {
	if h == nil {
		return nil
	}
	return &QReadLocker{h: h}
}

// UnsafeNewQReadLocker constructs the type using only unsafe pointers.
func UnsafeNewQReadLocker(h unsafe.Pointer) *QReadLocker {
	if h == nil {
		return nil
	}

	return &QReadLocker{h: (*C.QReadLocker)(h)}
}

// NewQReadLocker constructs a new QReadLocker object.
func NewQReadLocker(readWriteLock *QReadWriteLock) *QReadLocker {
	var outptr_QReadLocker *C.QReadLocker = nil

	C.QReadLocker_new(readWriteLock.cPointer(), &outptr_QReadLocker)
	ret := newQReadLocker(outptr_QReadLocker)
	ret.isSubclass = true
	return ret
}

func (this *QReadLocker) Unlock() {
	C.QReadLocker_Unlock(this.h)
}

func (this *QReadLocker) Relock() {
	C.QReadLocker_Relock(this.h)
}

func (this *QReadLocker) ReadWriteLock() *QReadWriteLock {
	return newQReadWriteLock(C.QReadLocker_ReadWriteLock(this.h))
}

// Delete this object from C++ memory.
func (this *QReadLocker) Delete() {
	C.QReadLocker_Delete(this.h, C.bool(this.isSubclass))
}

// GoGC adds a Go Finalizer to this pointer, so that it will be deleted
// from C++ memory once it is unreachable from Go memory.
func (this *QReadLocker) GoGC() {
	runtime.SetFinalizer(this, func(this *QReadLocker) {
		this.Delete()
		runtime.KeepAlive(this.h)
	})
}

type QWriteLocker struct {
	h          *C.QWriteLocker
	isSubclass bool
}

func (this *QWriteLocker) cPointer() *C.QWriteLocker {
	if this == nil {
		return nil
	}
	return this.h
}

func (this *QWriteLocker) UnsafePointer() unsafe.Pointer {
	if this == nil {
		return nil
	}
	return unsafe.Pointer(this.h)
}

// newQWriteLocker constructs the type using only CGO pointers.
func newQWriteLocker(h *C.QWriteLocker) *QWriteLocker {
	if h == nil {
		return nil
	}
	return &QWriteLocker{h: h}
}

// UnsafeNewQWriteLocker constructs the type using only unsafe pointers.
func UnsafeNewQWriteLocker(h unsafe.Pointer) *QWriteLocker {
	if h == nil {
		return nil
	}

	return &QWriteLocker{h: (*C.QWriteLocker)(h)}
}

// NewQWriteLocker constructs a new QWriteLocker object.
func NewQWriteLocker(readWriteLock *QReadWriteLock) *QWriteLocker {
	var outptr_QWriteLocker *C.QWriteLocker = nil

	C.QWriteLocker_new(readWriteLock.cPointer(), &outptr_QWriteLocker)
	ret := newQWriteLocker(outptr_QWriteLocker)
	ret.isSubclass = true
	return ret
}

func (this *QWriteLocker) Unlock() {
	C.QWriteLocker_Unlock(this.h)
}

func (this *QWriteLocker) Relock() {
	C.QWriteLocker_Relock(this.h)
}

func (this *QWriteLocker) ReadWriteLock() *QReadWriteLock {
	return newQReadWriteLock(C.QWriteLocker_ReadWriteLock(this.h))
}

// Delete this object from C++ memory.
func (this *QWriteLocker) Delete() {
	C.QWriteLocker_Delete(this.h, C.bool(this.isSubclass))
}

// GoGC adds a Go Finalizer to this pointer, so that it will be deleted
// from C++ memory once it is unreachable from Go memory.
func (this *QWriteLocker) GoGC() {
	runtime.SetFinalizer(this, func(this *QWriteLocker) {
		this.Delete()
		runtime.KeepAlive(this.h)
	})
}