package qt6 /* #include "gen_qwidgetaction.h" #include */ import "C" import ( "runtime" "unsafe" ) type QWidgetAction struct { h *C.QWidgetAction *QAction } func (this *QWidgetAction) cPointer() *C.QWidgetAction { if this == nil { return nil } return this.h } func (this *QWidgetAction) UnsafePointer() unsafe.Pointer { if this == nil { return nil } return unsafe.Pointer(this.h) } func newQWidgetAction(h *C.QWidgetAction) *QWidgetAction { if h == nil { return nil } return &QWidgetAction{h: h, QAction: UnsafeNewQAction(unsafe.Pointer(h))} } func UnsafeNewQWidgetAction(h unsafe.Pointer) *QWidgetAction { return newQWidgetAction((*C.QWidgetAction)(h)) } // NewQWidgetAction constructs a new QWidgetAction object. func NewQWidgetAction(parent *QObject) *QWidgetAction { ret := C.QWidgetAction_new(parent.cPointer()) return newQWidgetAction(ret) } func (this *QWidgetAction) MetaObject() *QMetaObject { return UnsafeNewQMetaObject(unsafe.Pointer(C.QWidgetAction_MetaObject(this.h))) } func (this *QWidgetAction) Metacast(param1 string) unsafe.Pointer { param1_Cstring := C.CString(param1) defer C.free(unsafe.Pointer(param1_Cstring)) return (unsafe.Pointer)(C.QWidgetAction_Metacast(this.h, param1_Cstring)) } func QWidgetAction_Tr(s string) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) var _ms C.struct_miqt_string = C.QWidgetAction_Tr(s_Cstring) _ret := C.GoStringN(_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms.data)) return _ret } func (this *QWidgetAction) SetDefaultWidget(w *QWidget) { C.QWidgetAction_SetDefaultWidget(this.h, w.cPointer()) } func (this *QWidgetAction) DefaultWidget() *QWidget { return UnsafeNewQWidget(unsafe.Pointer(C.QWidgetAction_DefaultWidget(this.h))) } func (this *QWidgetAction) RequestWidget(parent *QWidget) *QWidget { return UnsafeNewQWidget(unsafe.Pointer(C.QWidgetAction_RequestWidget(this.h, parent.cPointer()))) } func (this *QWidgetAction) ReleaseWidget(widget *QWidget) { C.QWidgetAction_ReleaseWidget(this.h, widget.cPointer()) } func QWidgetAction_Tr2(s string, c string) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) c_Cstring := C.CString(c) defer C.free(unsafe.Pointer(c_Cstring)) var _ms C.struct_miqt_string = C.QWidgetAction_Tr2(s_Cstring, c_Cstring) _ret := C.GoStringN(_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms.data)) return _ret } func QWidgetAction_Tr3(s string, c string, n int) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) c_Cstring := C.CString(c) defer C.free(unsafe.Pointer(c_Cstring)) var _ms C.struct_miqt_string = C.QWidgetAction_Tr3(s_Cstring, c_Cstring, (C.int)(n)) _ret := C.GoStringN(_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms.data)) return _ret } // Delete this object from C++ memory. func (this *QWidgetAction) Delete() { C.QWidgetAction_Delete(this.h) } // GoGC adds a Go Finalizer to this pointer, so that it will be deleted // from C++ memory once it is unreachable from Go memory. func (this *QWidgetAction) GoGC() { runtime.SetFinalizer(this, func(this *QWidgetAction) { this.Delete() runtime.KeepAlive(this.h) }) }