package spatialaudio /* #include "gen_qaudioroom.h" #include */ import "C" import ( "github.com/mappu/miqt/qt6" "runtime" "runtime/cgo" "unsafe" ) type QAudioRoom__Material int const ( QAudioRoom__Transparent QAudioRoom__Material = 0 QAudioRoom__AcousticCeilingTiles QAudioRoom__Material = 1 QAudioRoom__BrickBare QAudioRoom__Material = 2 QAudioRoom__BrickPainted QAudioRoom__Material = 3 QAudioRoom__ConcreteBlockCoarse QAudioRoom__Material = 4 QAudioRoom__ConcreteBlockPainted QAudioRoom__Material = 5 QAudioRoom__CurtainHeavy QAudioRoom__Material = 6 QAudioRoom__FiberGlassInsulation QAudioRoom__Material = 7 QAudioRoom__GlassThin QAudioRoom__Material = 8 QAudioRoom__GlassThick QAudioRoom__Material = 9 QAudioRoom__Grass QAudioRoom__Material = 10 QAudioRoom__LinoleumOnConcrete QAudioRoom__Material = 11 QAudioRoom__Marble QAudioRoom__Material = 12 QAudioRoom__Metal QAudioRoom__Material = 13 QAudioRoom__ParquetOnConcrete QAudioRoom__Material = 14 QAudioRoom__PlasterRough QAudioRoom__Material = 15 QAudioRoom__PlasterSmooth QAudioRoom__Material = 16 QAudioRoom__PlywoodPanel QAudioRoom__Material = 17 QAudioRoom__PolishedConcreteOrTile QAudioRoom__Material = 18 QAudioRoom__Sheetrock QAudioRoom__Material = 19 QAudioRoom__WaterOrIceSurface QAudioRoom__Material = 20 QAudioRoom__WoodCeiling QAudioRoom__Material = 21 QAudioRoom__WoodPanel QAudioRoom__Material = 22 QAudioRoom__UniformMaterial QAudioRoom__Material = 23 ) type QAudioRoom__Wall int const ( QAudioRoom__LeftWall QAudioRoom__Wall = 0 QAudioRoom__RightWall QAudioRoom__Wall = 1 QAudioRoom__Floor QAudioRoom__Wall = 2 QAudioRoom__Ceiling QAudioRoom__Wall = 3 QAudioRoom__FrontWall QAudioRoom__Wall = 4 QAudioRoom__BackWall QAudioRoom__Wall = 5 ) type QAudioRoom struct { h *C.QAudioRoom isSubclass bool *qt6.QObject } func (this *QAudioRoom) cPointer() *C.QAudioRoom { if this == nil { return nil } return this.h } func (this *QAudioRoom) UnsafePointer() unsafe.Pointer { if this == nil { return nil } return unsafe.Pointer(this.h) } // newQAudioRoom constructs the type using only CGO pointers. func newQAudioRoom(h *C.QAudioRoom, h_QObject *C.QObject) *QAudioRoom { if h == nil { return nil } return &QAudioRoom{h: h, QObject: qt6.UnsafeNewQObject(unsafe.Pointer(h_QObject))} } // UnsafeNewQAudioRoom constructs the type using only unsafe pointers. func UnsafeNewQAudioRoom(h unsafe.Pointer, h_QObject unsafe.Pointer) *QAudioRoom { if h == nil { return nil } return &QAudioRoom{h: (*C.QAudioRoom)(h), QObject: qt6.UnsafeNewQObject(h_QObject)} } // NewQAudioRoom constructs a new QAudioRoom object. func NewQAudioRoom(engine *QAudioEngine) *QAudioRoom { var outptr_QAudioRoom *C.QAudioRoom = nil var outptr_QObject *C.QObject = nil C.QAudioRoom_new(engine.cPointer(), &outptr_QAudioRoom, &outptr_QObject) ret := newQAudioRoom(outptr_QAudioRoom, outptr_QObject) ret.isSubclass = true return ret } func (this *QAudioRoom) MetaObject() *qt6.QMetaObject { return qt6.UnsafeNewQMetaObject(unsafe.Pointer(C.QAudioRoom_MetaObject(this.h))) } func (this *QAudioRoom) Metacast(param1 string) unsafe.Pointer { param1_Cstring := C.CString(param1) defer C.free(unsafe.Pointer(param1_Cstring)) return (unsafe.Pointer)(C.QAudioRoom_Metacast(this.h, param1_Cstring)) } func QAudioRoom_Tr(s string) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) var _ms C.struct_miqt_string = C.QAudioRoom_Tr(s_Cstring) _ret := C.GoStringN(_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms.data)) return _ret } func (this *QAudioRoom) SetPosition(pos qt6.QVector3D) { C.QAudioRoom_SetPosition(this.h, (*C.QVector3D)(pos.UnsafePointer())) } func (this *QAudioRoom) Position() *qt6.QVector3D { _ret := C.QAudioRoom_Position(this.h) _goptr := qt6.UnsafeNewQVector3D(unsafe.Pointer(_ret)) _goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer return _goptr } func (this *QAudioRoom) SetDimensions(dim qt6.QVector3D) { C.QAudioRoom_SetDimensions(this.h, (*C.QVector3D)(dim.UnsafePointer())) } func (this *QAudioRoom) Dimensions() *qt6.QVector3D { _ret := C.QAudioRoom_Dimensions(this.h) _goptr := qt6.UnsafeNewQVector3D(unsafe.Pointer(_ret)) _goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer return _goptr } func (this *QAudioRoom) SetRotation(q *qt6.QQuaternion) { C.QAudioRoom_SetRotation(this.h, (*C.QQuaternion)(q.UnsafePointer())) } func (this *QAudioRoom) Rotation() *qt6.QQuaternion { _ret := C.QAudioRoom_Rotation(this.h) _goptr := qt6.UnsafeNewQQuaternion(unsafe.Pointer(_ret)) _goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer return _goptr } func (this *QAudioRoom) SetWallMaterial(wall QAudioRoom__Wall, material QAudioRoom__Material) { C.QAudioRoom_SetWallMaterial(this.h, (C.int)(wall), (C.int)(material)) } func (this *QAudioRoom) WallMaterial(wall QAudioRoom__Wall) QAudioRoom__Material { return (QAudioRoom__Material)(C.QAudioRoom_WallMaterial(this.h, (C.int)(wall))) } func (this *QAudioRoom) SetReflectionGain(factor float32) { C.QAudioRoom_SetReflectionGain(this.h, (C.float)(factor)) } func (this *QAudioRoom) ReflectionGain() float32 { return (float32)(C.QAudioRoom_ReflectionGain(this.h)) } func (this *QAudioRoom) SetReverbGain(factor float32) { C.QAudioRoom_SetReverbGain(this.h, (C.float)(factor)) } func (this *QAudioRoom) ReverbGain() float32 { return (float32)(C.QAudioRoom_ReverbGain(this.h)) } func (this *QAudioRoom) SetReverbTime(factor float32) { C.QAudioRoom_SetReverbTime(this.h, (C.float)(factor)) } func (this *QAudioRoom) ReverbTime() float32 { return (float32)(C.QAudioRoom_ReverbTime(this.h)) } func (this *QAudioRoom) SetReverbBrightness(factor float32) { C.QAudioRoom_SetReverbBrightness(this.h, (C.float)(factor)) } func (this *QAudioRoom) ReverbBrightness() float32 { return (float32)(C.QAudioRoom_ReverbBrightness(this.h)) } func (this *QAudioRoom) PositionChanged() { C.QAudioRoom_PositionChanged(this.h) } func (this *QAudioRoom) OnPositionChanged(slot func()) { C.QAudioRoom_connect_PositionChanged(this.h, C.intptr_t(cgo.NewHandle(slot))) } //export miqt_exec_callback_QAudioRoom_PositionChanged func miqt_exec_callback_QAudioRoom_PositionChanged(cb C.intptr_t) { gofunc, ok := cgo.Handle(cb).Value().(func()) if !ok { panic("miqt: callback of non-callback type (heap corruption?)") } gofunc() } func (this *QAudioRoom) DimensionsChanged() { C.QAudioRoom_DimensionsChanged(this.h) } func (this *QAudioRoom) OnDimensionsChanged(slot func()) { C.QAudioRoom_connect_DimensionsChanged(this.h, C.intptr_t(cgo.NewHandle(slot))) } //export miqt_exec_callback_QAudioRoom_DimensionsChanged func miqt_exec_callback_QAudioRoom_DimensionsChanged(cb C.intptr_t) { gofunc, ok := cgo.Handle(cb).Value().(func()) if !ok { panic("miqt: callback of non-callback type (heap corruption?)") } gofunc() } func (this *QAudioRoom) RotationChanged() { C.QAudioRoom_RotationChanged(this.h) } func (this *QAudioRoom) OnRotationChanged(slot func()) { C.QAudioRoom_connect_RotationChanged(this.h, C.intptr_t(cgo.NewHandle(slot))) } //export miqt_exec_callback_QAudioRoom_RotationChanged func miqt_exec_callback_QAudioRoom_RotationChanged(cb C.intptr_t) { gofunc, ok := cgo.Handle(cb).Value().(func()) if !ok { panic("miqt: callback of non-callback type (heap corruption?)") } gofunc() } func (this *QAudioRoom) WallsChanged() { C.QAudioRoom_WallsChanged(this.h) } func (this *QAudioRoom) OnWallsChanged(slot func()) { C.QAudioRoom_connect_WallsChanged(this.h, C.intptr_t(cgo.NewHandle(slot))) } //export miqt_exec_callback_QAudioRoom_WallsChanged func miqt_exec_callback_QAudioRoom_WallsChanged(cb C.intptr_t) { gofunc, ok := cgo.Handle(cb).Value().(func()) if !ok { panic("miqt: callback of non-callback type (heap corruption?)") } gofunc() } func (this *QAudioRoom) ReflectionGainChanged() { C.QAudioRoom_ReflectionGainChanged(this.h) } func (this *QAudioRoom) OnReflectionGainChanged(slot func()) { C.QAudioRoom_connect_ReflectionGainChanged(this.h, C.intptr_t(cgo.NewHandle(slot))) } //export miqt_exec_callback_QAudioRoom_ReflectionGainChanged func miqt_exec_callback_QAudioRoom_ReflectionGainChanged(cb C.intptr_t) { gofunc, ok := cgo.Handle(cb).Value().(func()) if !ok { panic("miqt: callback of non-callback type (heap corruption?)") } gofunc() } func (this *QAudioRoom) ReverbGainChanged() { C.QAudioRoom_ReverbGainChanged(this.h) } func (this *QAudioRoom) OnReverbGainChanged(slot func()) { C.QAudioRoom_connect_ReverbGainChanged(this.h, C.intptr_t(cgo.NewHandle(slot))) } //export miqt_exec_callback_QAudioRoom_ReverbGainChanged func miqt_exec_callback_QAudioRoom_ReverbGainChanged(cb C.intptr_t) { gofunc, ok := cgo.Handle(cb).Value().(func()) if !ok { panic("miqt: callback of non-callback type (heap corruption?)") } gofunc() } func (this *QAudioRoom) ReverbTimeChanged() { C.QAudioRoom_ReverbTimeChanged(this.h) } func (this *QAudioRoom) OnReverbTimeChanged(slot func()) { C.QAudioRoom_connect_ReverbTimeChanged(this.h, C.intptr_t(cgo.NewHandle(slot))) } //export miqt_exec_callback_QAudioRoom_ReverbTimeChanged func miqt_exec_callback_QAudioRoom_ReverbTimeChanged(cb C.intptr_t) { gofunc, ok := cgo.Handle(cb).Value().(func()) if !ok { panic("miqt: callback of non-callback type (heap corruption?)") } gofunc() } func (this *QAudioRoom) ReverbBrightnessChanged() { C.QAudioRoom_ReverbBrightnessChanged(this.h) } func (this *QAudioRoom) OnReverbBrightnessChanged(slot func()) { C.QAudioRoom_connect_ReverbBrightnessChanged(this.h, C.intptr_t(cgo.NewHandle(slot))) } //export miqt_exec_callback_QAudioRoom_ReverbBrightnessChanged func miqt_exec_callback_QAudioRoom_ReverbBrightnessChanged(cb C.intptr_t) { gofunc, ok := cgo.Handle(cb).Value().(func()) if !ok { panic("miqt: callback of non-callback type (heap corruption?)") } gofunc() } func QAudioRoom_Tr2(s string, c string) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) c_Cstring := C.CString(c) defer C.free(unsafe.Pointer(c_Cstring)) var _ms C.struct_miqt_string = C.QAudioRoom_Tr2(s_Cstring, c_Cstring) _ret := C.GoStringN(_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms.data)) return _ret } func QAudioRoom_Tr3(s string, c string, n int) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) c_Cstring := C.CString(c) defer C.free(unsafe.Pointer(c_Cstring)) var _ms C.struct_miqt_string = C.QAudioRoom_Tr3(s_Cstring, c_Cstring, (C.int)(n)) _ret := C.GoStringN(_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms.data)) return _ret } func (this *QAudioRoom) callVirtualBase_Event(event *qt6.QEvent) bool { return (bool)(C.QAudioRoom_virtualbase_Event(unsafe.Pointer(this.h), (*C.QEvent)(event.UnsafePointer()))) } func (this *QAudioRoom) OnEvent(slot func(super func(event *qt6.QEvent) bool, event *qt6.QEvent) bool) { C.QAudioRoom_override_virtual_Event(unsafe.Pointer(this.h), C.intptr_t(cgo.NewHandle(slot))) } //export miqt_exec_callback_QAudioRoom_Event func miqt_exec_callback_QAudioRoom_Event(self *C.QAudioRoom, cb C.intptr_t, event *C.QEvent) C.bool { gofunc, ok := cgo.Handle(cb).Value().(func(super func(event *qt6.QEvent) bool, event *qt6.QEvent) bool) if !ok { panic("miqt: callback of non-callback type (heap corruption?)") } // Convert all CABI parameters to Go parameters slotval1 := qt6.UnsafeNewQEvent(unsafe.Pointer(event)) virtualReturn := gofunc((&QAudioRoom{h: self}).callVirtualBase_Event, slotval1) return (C.bool)(virtualReturn) } func (this *QAudioRoom) callVirtualBase_EventFilter(watched *qt6.QObject, event *qt6.QEvent) bool { return (bool)(C.QAudioRoom_virtualbase_EventFilter(unsafe.Pointer(this.h), (*C.QObject)(watched.UnsafePointer()), (*C.QEvent)(event.UnsafePointer()))) } func (this *QAudioRoom) OnEventFilter(slot func(super func(watched *qt6.QObject, event *qt6.QEvent) bool, watched *qt6.QObject, event *qt6.QEvent) bool) { C.QAudioRoom_override_virtual_EventFilter(unsafe.Pointer(this.h), C.intptr_t(cgo.NewHandle(slot))) } //export miqt_exec_callback_QAudioRoom_EventFilter func miqt_exec_callback_QAudioRoom_EventFilter(self *C.QAudioRoom, cb C.intptr_t, watched *C.QObject, event *C.QEvent) C.bool { gofunc, ok := cgo.Handle(cb).Value().(func(super func(watched *qt6.QObject, event *qt6.QEvent) bool, watched *qt6.QObject, event *qt6.QEvent) bool) if !ok { panic("miqt: callback of non-callback type (heap corruption?)") } // Convert all CABI parameters to Go parameters slotval1 := qt6.UnsafeNewQObject(unsafe.Pointer(watched)) slotval2 := qt6.UnsafeNewQEvent(unsafe.Pointer(event)) virtualReturn := gofunc((&QAudioRoom{h: self}).callVirtualBase_EventFilter, slotval1, slotval2) return (C.bool)(virtualReturn) } func (this *QAudioRoom) callVirtualBase_TimerEvent(event *qt6.QTimerEvent) { C.QAudioRoom_virtualbase_TimerEvent(unsafe.Pointer(this.h), (*C.QTimerEvent)(event.UnsafePointer())) } func (this *QAudioRoom) OnTimerEvent(slot func(super func(event *qt6.QTimerEvent), event *qt6.QTimerEvent)) { C.QAudioRoom_override_virtual_TimerEvent(unsafe.Pointer(this.h), C.intptr_t(cgo.NewHandle(slot))) } //export miqt_exec_callback_QAudioRoom_TimerEvent func miqt_exec_callback_QAudioRoom_TimerEvent(self *C.QAudioRoom, cb C.intptr_t, event *C.QTimerEvent) { gofunc, ok := cgo.Handle(cb).Value().(func(super func(event *qt6.QTimerEvent), event *qt6.QTimerEvent)) if !ok { panic("miqt: callback of non-callback type (heap corruption?)") } // Convert all CABI parameters to Go parameters slotval1 := qt6.UnsafeNewQTimerEvent(unsafe.Pointer(event), nil) gofunc((&QAudioRoom{h: self}).callVirtualBase_TimerEvent, slotval1) } func (this *QAudioRoom) callVirtualBase_ChildEvent(event *qt6.QChildEvent) { C.QAudioRoom_virtualbase_ChildEvent(unsafe.Pointer(this.h), (*C.QChildEvent)(event.UnsafePointer())) } func (this *QAudioRoom) OnChildEvent(slot func(super func(event *qt6.QChildEvent), event *qt6.QChildEvent)) { C.QAudioRoom_override_virtual_ChildEvent(unsafe.Pointer(this.h), C.intptr_t(cgo.NewHandle(slot))) } //export miqt_exec_callback_QAudioRoom_ChildEvent func miqt_exec_callback_QAudioRoom_ChildEvent(self *C.QAudioRoom, cb C.intptr_t, event *C.QChildEvent) { gofunc, ok := cgo.Handle(cb).Value().(func(super func(event *qt6.QChildEvent), event *qt6.QChildEvent)) if !ok { panic("miqt: callback of non-callback type (heap corruption?)") } // Convert all CABI parameters to Go parameters slotval1 := qt6.UnsafeNewQChildEvent(unsafe.Pointer(event), nil) gofunc((&QAudioRoom{h: self}).callVirtualBase_ChildEvent, slotval1) } func (this *QAudioRoom) callVirtualBase_CustomEvent(event *qt6.QEvent) { C.QAudioRoom_virtualbase_CustomEvent(unsafe.Pointer(this.h), (*C.QEvent)(event.UnsafePointer())) } func (this *QAudioRoom) OnCustomEvent(slot func(super func(event *qt6.QEvent), event *qt6.QEvent)) { C.QAudioRoom_override_virtual_CustomEvent(unsafe.Pointer(this.h), C.intptr_t(cgo.NewHandle(slot))) } //export miqt_exec_callback_QAudioRoom_CustomEvent func miqt_exec_callback_QAudioRoom_CustomEvent(self *C.QAudioRoom, cb C.intptr_t, event *C.QEvent) { gofunc, ok := cgo.Handle(cb).Value().(func(super func(event *qt6.QEvent), event *qt6.QEvent)) if !ok { panic("miqt: callback of non-callback type (heap corruption?)") } // Convert all CABI parameters to Go parameters slotval1 := qt6.UnsafeNewQEvent(unsafe.Pointer(event)) gofunc((&QAudioRoom{h: self}).callVirtualBase_CustomEvent, slotval1) } func (this *QAudioRoom) callVirtualBase_ConnectNotify(signal *qt6.QMetaMethod) { C.QAudioRoom_virtualbase_ConnectNotify(unsafe.Pointer(this.h), (*C.QMetaMethod)(signal.UnsafePointer())) } func (this *QAudioRoom) OnConnectNotify(slot func(super func(signal *qt6.QMetaMethod), signal *qt6.QMetaMethod)) { C.QAudioRoom_override_virtual_ConnectNotify(unsafe.Pointer(this.h), C.intptr_t(cgo.NewHandle(slot))) } //export miqt_exec_callback_QAudioRoom_ConnectNotify func miqt_exec_callback_QAudioRoom_ConnectNotify(self *C.QAudioRoom, cb C.intptr_t, signal *C.QMetaMethod) { gofunc, ok := cgo.Handle(cb).Value().(func(super func(signal *qt6.QMetaMethod), signal *qt6.QMetaMethod)) if !ok { panic("miqt: callback of non-callback type (heap corruption?)") } // Convert all CABI parameters to Go parameters slotval1 := qt6.UnsafeNewQMetaMethod(unsafe.Pointer(signal)) gofunc((&QAudioRoom{h: self}).callVirtualBase_ConnectNotify, slotval1) } func (this *QAudioRoom) callVirtualBase_DisconnectNotify(signal *qt6.QMetaMethod) { C.QAudioRoom_virtualbase_DisconnectNotify(unsafe.Pointer(this.h), (*C.QMetaMethod)(signal.UnsafePointer())) } func (this *QAudioRoom) OnDisconnectNotify(slot func(super func(signal *qt6.QMetaMethod), signal *qt6.QMetaMethod)) { C.QAudioRoom_override_virtual_DisconnectNotify(unsafe.Pointer(this.h), C.intptr_t(cgo.NewHandle(slot))) } //export miqt_exec_callback_QAudioRoom_DisconnectNotify func miqt_exec_callback_QAudioRoom_DisconnectNotify(self *C.QAudioRoom, cb C.intptr_t, signal *C.QMetaMethod) { gofunc, ok := cgo.Handle(cb).Value().(func(super func(signal *qt6.QMetaMethod), signal *qt6.QMetaMethod)) if !ok { panic("miqt: callback of non-callback type (heap corruption?)") } // Convert all CABI parameters to Go parameters slotval1 := qt6.UnsafeNewQMetaMethod(unsafe.Pointer(signal)) gofunc((&QAudioRoom{h: self}).callVirtualBase_DisconnectNotify, slotval1) } // Delete this object from C++ memory. func (this *QAudioRoom) Delete() { C.QAudioRoom_Delete(this.h, C.bool(this.isSubclass)) } // GoGC adds a Go Finalizer to this pointer, so that it will be deleted // from C++ memory once it is unreachable from Go memory. func (this *QAudioRoom) GoGC() { runtime.SetFinalizer(this, func(this *QAudioRoom) { this.Delete() runtime.KeepAlive(this.h) }) }