package qt /* #include "gen_qstringmatcher.h" #include */ import "C" import ( "runtime" "unsafe" ) type QStringMatcher struct { h *C.QStringMatcher isSubclass bool } func (this *QStringMatcher) cPointer() *C.QStringMatcher { if this == nil { return nil } return this.h } func (this *QStringMatcher) UnsafePointer() unsafe.Pointer { if this == nil { return nil } return unsafe.Pointer(this.h) } // newQStringMatcher constructs the type using only CGO pointers. func newQStringMatcher(h *C.QStringMatcher) *QStringMatcher { if h == nil { return nil } return &QStringMatcher{h: h} } // UnsafeNewQStringMatcher constructs the type using only unsafe pointers. func UnsafeNewQStringMatcher(h unsafe.Pointer) *QStringMatcher { return newQStringMatcher((*C.QStringMatcher)(h)) } // NewQStringMatcher constructs a new QStringMatcher object. func NewQStringMatcher() *QStringMatcher { ret := newQStringMatcher(C.QStringMatcher_new()) ret.isSubclass = true return ret } // NewQStringMatcher2 constructs a new QStringMatcher object. func NewQStringMatcher2(pattern string) *QStringMatcher { pattern_ms := C.struct_miqt_string{} pattern_ms.data = C.CString(pattern) pattern_ms.len = C.size_t(len(pattern)) defer C.free(unsafe.Pointer(pattern_ms.data)) ret := newQStringMatcher(C.QStringMatcher_new2(pattern_ms)) ret.isSubclass = true return ret } // NewQStringMatcher3 constructs a new QStringMatcher object. func NewQStringMatcher3(uc *QChar, lenVal int) *QStringMatcher { ret := newQStringMatcher(C.QStringMatcher_new3(uc.cPointer(), (C.int)(lenVal))) ret.isSubclass = true return ret } // NewQStringMatcher4 constructs a new QStringMatcher object. func NewQStringMatcher4(other *QStringMatcher) *QStringMatcher { ret := newQStringMatcher(C.QStringMatcher_new4(other.cPointer())) ret.isSubclass = true return ret } // NewQStringMatcher5 constructs a new QStringMatcher object. func NewQStringMatcher5(pattern string, cs CaseSensitivity) *QStringMatcher { pattern_ms := C.struct_miqt_string{} pattern_ms.data = C.CString(pattern) pattern_ms.len = C.size_t(len(pattern)) defer C.free(unsafe.Pointer(pattern_ms.data)) ret := newQStringMatcher(C.QStringMatcher_new5(pattern_ms, (C.int)(cs))) ret.isSubclass = true return ret } // NewQStringMatcher6 constructs a new QStringMatcher object. func NewQStringMatcher6(uc *QChar, lenVal int, cs CaseSensitivity) *QStringMatcher { ret := newQStringMatcher(C.QStringMatcher_new6(uc.cPointer(), (C.int)(lenVal), (C.int)(cs))) ret.isSubclass = true return ret } func (this *QStringMatcher) OperatorAssign(other *QStringMatcher) { C.QStringMatcher_OperatorAssign(this.h, other.cPointer()) } func (this *QStringMatcher) SetPattern(pattern string) { pattern_ms := C.struct_miqt_string{} pattern_ms.data = C.CString(pattern) pattern_ms.len = C.size_t(len(pattern)) defer C.free(unsafe.Pointer(pattern_ms.data)) C.QStringMatcher_SetPattern(this.h, pattern_ms) } func (this *QStringMatcher) SetCaseSensitivity(cs CaseSensitivity) { C.QStringMatcher_SetCaseSensitivity(this.h, (C.int)(cs)) } func (this *QStringMatcher) IndexIn(str string) int { str_ms := C.struct_miqt_string{} str_ms.data = C.CString(str) str_ms.len = C.size_t(len(str)) defer C.free(unsafe.Pointer(str_ms.data)) return (int)(C.QStringMatcher_IndexIn(this.h, str_ms)) } func (this *QStringMatcher) IndexIn2(str *QChar, length int) int { return (int)(C.QStringMatcher_IndexIn2(this.h, str.cPointer(), (C.int)(length))) } func (this *QStringMatcher) Pattern() string { var _ms C.struct_miqt_string = C.QStringMatcher_Pattern(this.h) _ret := C.GoStringN(_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms.data)) return _ret } func (this *QStringMatcher) CaseSensitivity() CaseSensitivity { return (CaseSensitivity)(C.QStringMatcher_CaseSensitivity(this.h)) } func (this *QStringMatcher) IndexIn22(str string, from int) int { str_ms := C.struct_miqt_string{} str_ms.data = C.CString(str) str_ms.len = C.size_t(len(str)) defer C.free(unsafe.Pointer(str_ms.data)) return (int)(C.QStringMatcher_IndexIn22(this.h, str_ms, (C.int)(from))) } func (this *QStringMatcher) IndexIn3(str *QChar, length int, from int) int { return (int)(C.QStringMatcher_IndexIn3(this.h, str.cPointer(), (C.int)(length), (C.int)(from))) } // Delete this object from C++ memory. func (this *QStringMatcher) Delete() { C.QStringMatcher_Delete(this.h, C.bool(this.isSubclass)) } // GoGC adds a Go Finalizer to this pointer, so that it will be deleted // from C++ memory once it is unreachable from Go memory. func (this *QStringMatcher) GoGC() { runtime.SetFinalizer(this, func(this *QStringMatcher) { this.Delete() runtime.KeepAlive(this.h) }) }