package qt /* #include "gen_qtextcodec.h" #include */ import "C" import ( "runtime" "unsafe" ) type QTextCodec__ConversionFlag int const ( QTextCodec__DefaultConversion QTextCodec__ConversionFlag = 0 QTextCodec__ConvertInvalidToNull QTextCodec__ConversionFlag = 2147483648 QTextCodec__IgnoreHeader QTextCodec__ConversionFlag = 1 QTextCodec__FreeFunction QTextCodec__ConversionFlag = 2 ) type QTextCodec struct { h *C.QTextCodec isSubclass bool } func (this *QTextCodec) cPointer() *C.QTextCodec { if this == nil { return nil } return this.h } func (this *QTextCodec) UnsafePointer() unsafe.Pointer { if this == nil { return nil } return unsafe.Pointer(this.h) } // newQTextCodec constructs the type using only CGO pointers. func newQTextCodec(h *C.QTextCodec) *QTextCodec { if h == nil { return nil } return &QTextCodec{h: h} } // UnsafeNewQTextCodec constructs the type using only unsafe pointers. func UnsafeNewQTextCodec(h unsafe.Pointer) *QTextCodec { return newQTextCodec((*C.QTextCodec)(h)) } func QTextCodec_CodecForName(name []byte) *QTextCodec { name_alias := C.struct_miqt_string{} name_alias.data = (*C.char)(unsafe.Pointer(&name[0])) name_alias.len = C.size_t(len(name)) return newQTextCodec(C.QTextCodec_CodecForName(name_alias)) } func QTextCodec_CodecForNameWithName(name string) *QTextCodec { name_Cstring := C.CString(name) defer C.free(unsafe.Pointer(name_Cstring)) return newQTextCodec(C.QTextCodec_CodecForNameWithName(name_Cstring)) } func QTextCodec_CodecForMib(mib int) *QTextCodec { return newQTextCodec(C.QTextCodec_CodecForMib((C.int)(mib))) } func QTextCodec_AvailableCodecs() [][]byte { var _ma C.struct_miqt_array = C.QTextCodec_AvailableCodecs() _ret := make([][]byte, int(_ma.len)) _outCast := (*[0xffff]C.struct_miqt_string)(unsafe.Pointer(_ma.data)) // hey ya for i := 0; i < int(_ma.len); i++ { var _lv_bytearray C.struct_miqt_string = _outCast[i] _lv_ret := C.GoBytes(unsafe.Pointer(_lv_bytearray.data), C.int(int64(_lv_bytearray.len))) C.free(unsafe.Pointer(_lv_bytearray.data)) _ret[i] = _lv_ret } return _ret } func QTextCodec_AvailableMibs() []int { var _ma C.struct_miqt_array = C.QTextCodec_AvailableMibs() _ret := make([]int, int(_ma.len)) _outCast := (*[0xffff]C.int)(unsafe.Pointer(_ma.data)) // hey ya for i := 0; i < int(_ma.len); i++ { _ret[i] = (int)(_outCast[i]) } return _ret } func QTextCodec_CodecForLocale() *QTextCodec { return newQTextCodec(C.QTextCodec_CodecForLocale()) } func QTextCodec_SetCodecForLocale(c *QTextCodec) { C.QTextCodec_SetCodecForLocale(c.cPointer()) } func QTextCodec_CodecForHtml(ba []byte) *QTextCodec { ba_alias := C.struct_miqt_string{} ba_alias.data = (*C.char)(unsafe.Pointer(&ba[0])) ba_alias.len = C.size_t(len(ba)) return newQTextCodec(C.QTextCodec_CodecForHtml(ba_alias)) } func QTextCodec_CodecForHtml2(ba []byte, defaultCodec *QTextCodec) *QTextCodec { ba_alias := C.struct_miqt_string{} ba_alias.data = (*C.char)(unsafe.Pointer(&ba[0])) ba_alias.len = C.size_t(len(ba)) return newQTextCodec(C.QTextCodec_CodecForHtml2(ba_alias, defaultCodec.cPointer())) } func QTextCodec_CodecForUtfText(ba []byte) *QTextCodec { ba_alias := C.struct_miqt_string{} ba_alias.data = (*C.char)(unsafe.Pointer(&ba[0])) ba_alias.len = C.size_t(len(ba)) return newQTextCodec(C.QTextCodec_CodecForUtfText(ba_alias)) } func QTextCodec_CodecForUtfText2(ba []byte, defaultCodec *QTextCodec) *QTextCodec { ba_alias := C.struct_miqt_string{} ba_alias.data = (*C.char)(unsafe.Pointer(&ba[0])) ba_alias.len = C.size_t(len(ba)) return newQTextCodec(C.QTextCodec_CodecForUtfText2(ba_alias, defaultCodec.cPointer())) } func (this *QTextCodec) CanEncode(param1 QChar) bool { return (bool)(C.QTextCodec_CanEncode(this.h, param1.cPointer())) } func (this *QTextCodec) CanEncodeWithQString(param1 string) bool { param1_ms := C.struct_miqt_string{} param1_ms.data = C.CString(param1) param1_ms.len = C.size_t(len(param1)) defer C.free(unsafe.Pointer(param1_ms.data)) return (bool)(C.QTextCodec_CanEncodeWithQString(this.h, param1_ms)) } func (this *QTextCodec) ToUnicode(param1 []byte) string { param1_alias := C.struct_miqt_string{} param1_alias.data = (*C.char)(unsafe.Pointer(¶m1[0])) param1_alias.len = C.size_t(len(param1)) var _ms C.struct_miqt_string = C.QTextCodec_ToUnicode(this.h, param1_alias) _ret := C.GoStringN(_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms.data)) return _ret } func (this *QTextCodec) ToUnicodeWithChars(chars string) string { chars_Cstring := C.CString(chars) defer C.free(unsafe.Pointer(chars_Cstring)) var _ms C.struct_miqt_string = C.QTextCodec_ToUnicodeWithChars(this.h, chars_Cstring) _ret := C.GoStringN(_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms.data)) return _ret } func (this *QTextCodec) FromUnicode(uc string) []byte { uc_ms := C.struct_miqt_string{} uc_ms.data = C.CString(uc) uc_ms.len = C.size_t(len(uc)) defer C.free(unsafe.Pointer(uc_ms.data)) var _bytearray C.struct_miqt_string = C.QTextCodec_FromUnicode(this.h, uc_ms) _ret := C.GoBytes(unsafe.Pointer(_bytearray.data), C.int(int64(_bytearray.len))) C.free(unsafe.Pointer(_bytearray.data)) return _ret } func (this *QTextCodec) ToUnicode2(in string, length int) string { in_Cstring := C.CString(in) defer C.free(unsafe.Pointer(in_Cstring)) var _ms C.struct_miqt_string = C.QTextCodec_ToUnicode2(this.h, in_Cstring, (C.int)(length)) _ret := C.GoStringN(_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms.data)) return _ret } func (this *QTextCodec) FromUnicode2(in *QChar, length int) []byte { var _bytearray C.struct_miqt_string = C.QTextCodec_FromUnicode2(this.h, in.cPointer(), (C.int)(length)) _ret := C.GoBytes(unsafe.Pointer(_bytearray.data), C.int(int64(_bytearray.len))) C.free(unsafe.Pointer(_bytearray.data)) return _ret } func (this *QTextCodec) MakeDecoder() *QTextDecoder { return newQTextDecoder(C.QTextCodec_MakeDecoder(this.h)) } func (this *QTextCodec) MakeEncoder() *QTextEncoder { return newQTextEncoder(C.QTextCodec_MakeEncoder(this.h)) } func (this *QTextCodec) Name() []byte { var _bytearray C.struct_miqt_string = C.QTextCodec_Name(this.h) _ret := C.GoBytes(unsafe.Pointer(_bytearray.data), C.int(int64(_bytearray.len))) C.free(unsafe.Pointer(_bytearray.data)) return _ret } func (this *QTextCodec) Aliases() [][]byte { var _ma C.struct_miqt_array = C.QTextCodec_Aliases(this.h) _ret := make([][]byte, int(_ma.len)) _outCast := (*[0xffff]C.struct_miqt_string)(unsafe.Pointer(_ma.data)) // hey ya for i := 0; i < int(_ma.len); i++ { var _lv_bytearray C.struct_miqt_string = _outCast[i] _lv_ret := C.GoBytes(unsafe.Pointer(_lv_bytearray.data), C.int(int64(_lv_bytearray.len))) C.free(unsafe.Pointer(_lv_bytearray.data)) _ret[i] = _lv_ret } return _ret } func (this *QTextCodec) MibEnum() int { return (int)(C.QTextCodec_MibEnum(this.h)) } func (this *QTextCodec) ToUnicode3(in string, length int, state *QTextCodec__ConverterState) string { in_Cstring := C.CString(in) defer C.free(unsafe.Pointer(in_Cstring)) var _ms C.struct_miqt_string = C.QTextCodec_ToUnicode3(this.h, in_Cstring, (C.int)(length), state.cPointer()) _ret := C.GoStringN(_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms.data)) return _ret } func (this *QTextCodec) FromUnicode3(in *QChar, length int, state *QTextCodec__ConverterState) []byte { var _bytearray C.struct_miqt_string = C.QTextCodec_FromUnicode3(this.h, in.cPointer(), (C.int)(length), state.cPointer()) _ret := C.GoBytes(unsafe.Pointer(_bytearray.data), C.int(int64(_bytearray.len))) C.free(unsafe.Pointer(_bytearray.data)) return _ret } func (this *QTextCodec) MakeDecoder1(flags QTextCodec__ConversionFlag) *QTextDecoder { return newQTextDecoder(C.QTextCodec_MakeDecoder1(this.h, (C.int)(flags))) } func (this *QTextCodec) MakeEncoder1(flags QTextCodec__ConversionFlag) *QTextEncoder { return newQTextEncoder(C.QTextCodec_MakeEncoder1(this.h, (C.int)(flags))) } type QTextEncoder struct { h *C.QTextEncoder isSubclass bool } func (this *QTextEncoder) cPointer() *C.QTextEncoder { if this == nil { return nil } return this.h } func (this *QTextEncoder) UnsafePointer() unsafe.Pointer { if this == nil { return nil } return unsafe.Pointer(this.h) } // newQTextEncoder constructs the type using only CGO pointers. func newQTextEncoder(h *C.QTextEncoder) *QTextEncoder { if h == nil { return nil } return &QTextEncoder{h: h} } // UnsafeNewQTextEncoder constructs the type using only unsafe pointers. func UnsafeNewQTextEncoder(h unsafe.Pointer) *QTextEncoder { return newQTextEncoder((*C.QTextEncoder)(h)) } // NewQTextEncoder constructs a new QTextEncoder object. func NewQTextEncoder(codec *QTextCodec) *QTextEncoder { ret := newQTextEncoder(C.QTextEncoder_new(codec.cPointer())) ret.isSubclass = true return ret } // NewQTextEncoder2 constructs a new QTextEncoder object. func NewQTextEncoder2(codec *QTextCodec, flags QTextCodec__ConversionFlag) *QTextEncoder { ret := newQTextEncoder(C.QTextEncoder_new2(codec.cPointer(), (C.int)(flags))) ret.isSubclass = true return ret } func (this *QTextEncoder) FromUnicode(str string) []byte { str_ms := C.struct_miqt_string{} str_ms.data = C.CString(str) str_ms.len = C.size_t(len(str)) defer C.free(unsafe.Pointer(str_ms.data)) var _bytearray C.struct_miqt_string = C.QTextEncoder_FromUnicode(this.h, str_ms) _ret := C.GoBytes(unsafe.Pointer(_bytearray.data), C.int(int64(_bytearray.len))) C.free(unsafe.Pointer(_bytearray.data)) return _ret } func (this *QTextEncoder) FromUnicode2(uc *QChar, lenVal int) []byte { var _bytearray C.struct_miqt_string = C.QTextEncoder_FromUnicode2(this.h, uc.cPointer(), (C.int)(lenVal)) _ret := C.GoBytes(unsafe.Pointer(_bytearray.data), C.int(int64(_bytearray.len))) C.free(unsafe.Pointer(_bytearray.data)) return _ret } func (this *QTextEncoder) HasFailure() bool { return (bool)(C.QTextEncoder_HasFailure(this.h)) } // Delete this object from C++ memory. func (this *QTextEncoder) Delete() { C.QTextEncoder_Delete(this.h, C.bool(this.isSubclass)) } // GoGC adds a Go Finalizer to this pointer, so that it will be deleted // from C++ memory once it is unreachable from Go memory. func (this *QTextEncoder) GoGC() { runtime.SetFinalizer(this, func(this *QTextEncoder) { this.Delete() runtime.KeepAlive(this.h) }) } type QTextDecoder struct { h *C.QTextDecoder isSubclass bool } func (this *QTextDecoder) cPointer() *C.QTextDecoder { if this == nil { return nil } return this.h } func (this *QTextDecoder) UnsafePointer() unsafe.Pointer { if this == nil { return nil } return unsafe.Pointer(this.h) } // newQTextDecoder constructs the type using only CGO pointers. func newQTextDecoder(h *C.QTextDecoder) *QTextDecoder { if h == nil { return nil } return &QTextDecoder{h: h} } // UnsafeNewQTextDecoder constructs the type using only unsafe pointers. func UnsafeNewQTextDecoder(h unsafe.Pointer) *QTextDecoder { return newQTextDecoder((*C.QTextDecoder)(h)) } // NewQTextDecoder constructs a new QTextDecoder object. func NewQTextDecoder(codec *QTextCodec) *QTextDecoder { ret := newQTextDecoder(C.QTextDecoder_new(codec.cPointer())) ret.isSubclass = true return ret } // NewQTextDecoder2 constructs a new QTextDecoder object. func NewQTextDecoder2(codec *QTextCodec, flags QTextCodec__ConversionFlag) *QTextDecoder { ret := newQTextDecoder(C.QTextDecoder_new2(codec.cPointer(), (C.int)(flags))) ret.isSubclass = true return ret } func (this *QTextDecoder) ToUnicode(chars string, lenVal int) string { chars_Cstring := C.CString(chars) defer C.free(unsafe.Pointer(chars_Cstring)) var _ms C.struct_miqt_string = C.QTextDecoder_ToUnicode(this.h, chars_Cstring, (C.int)(lenVal)) _ret := C.GoStringN(_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms.data)) return _ret } func (this *QTextDecoder) ToUnicodeWithBa(ba []byte) string { ba_alias := C.struct_miqt_string{} ba_alias.data = (*C.char)(unsafe.Pointer(&ba[0])) ba_alias.len = C.size_t(len(ba)) var _ms C.struct_miqt_string = C.QTextDecoder_ToUnicodeWithBa(this.h, ba_alias) _ret := C.GoStringN(_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms.data)) return _ret } func (this *QTextDecoder) HasFailure() bool { return (bool)(C.QTextDecoder_HasFailure(this.h)) } func (this *QTextDecoder) NeedsMoreData() bool { return (bool)(C.QTextDecoder_NeedsMoreData(this.h)) } // Delete this object from C++ memory. func (this *QTextDecoder) Delete() { C.QTextDecoder_Delete(this.h, C.bool(this.isSubclass)) } // GoGC adds a Go Finalizer to this pointer, so that it will be deleted // from C++ memory once it is unreachable from Go memory. func (this *QTextDecoder) GoGC() { runtime.SetFinalizer(this, func(this *QTextDecoder) { this.Delete() runtime.KeepAlive(this.h) }) } type QTextCodec__ConverterState struct { h *C.QTextCodec__ConverterState isSubclass bool } func (this *QTextCodec__ConverterState) cPointer() *C.QTextCodec__ConverterState { if this == nil { return nil } return this.h } func (this *QTextCodec__ConverterState) UnsafePointer() unsafe.Pointer { if this == nil { return nil } return unsafe.Pointer(this.h) } // newQTextCodec__ConverterState constructs the type using only CGO pointers. func newQTextCodec__ConverterState(h *C.QTextCodec__ConverterState) *QTextCodec__ConverterState { if h == nil { return nil } return &QTextCodec__ConverterState{h: h} } // UnsafeNewQTextCodec__ConverterState constructs the type using only unsafe pointers. func UnsafeNewQTextCodec__ConverterState(h unsafe.Pointer) *QTextCodec__ConverterState { return newQTextCodec__ConverterState((*C.QTextCodec__ConverterState)(h)) } // NewQTextCodec__ConverterState constructs a new QTextCodec::ConverterState object. func NewQTextCodec__ConverterState() *QTextCodec__ConverterState { ret := newQTextCodec__ConverterState(C.QTextCodec__ConverterState_new()) ret.isSubclass = true return ret } // NewQTextCodec__ConverterState2 constructs a new QTextCodec::ConverterState object. func NewQTextCodec__ConverterState2(f QTextCodec__ConversionFlag) *QTextCodec__ConverterState { ret := newQTextCodec__ConverterState(C.QTextCodec__ConverterState_new2((C.int)(f))) ret.isSubclass = true return ret } // Delete this object from C++ memory. func (this *QTextCodec__ConverterState) Delete() { C.QTextCodec__ConverterState_Delete(this.h, C.bool(this.isSubclass)) } // GoGC adds a Go Finalizer to this pointer, so that it will be deleted // from C++ memory once it is unreachable from Go memory. func (this *QTextCodec__ConverterState) GoGC() { runtime.SetFinalizer(this, func(this *QTextCodec__ConverterState) { this.Delete() runtime.KeepAlive(this.h) }) }