#include #include #include #include #include #include "gen_qgesturerecognizer.h" #include "_cgo_export.h" class MiqtVirtualQGestureRecognizer : public virtual QGestureRecognizer { public: MiqtVirtualQGestureRecognizer(): QGestureRecognizer() {}; virtual ~MiqtVirtualQGestureRecognizer() = default; // cgo.Handle value for overwritten implementation intptr_t handle__Create = 0; // Subclass to allow providing a Go implementation virtual QGesture* create(QObject* target) override { if (handle__Create == 0) { return QGestureRecognizer::create(target); } QObject* sigval1 = target; QGesture* callback_return_value = miqt_exec_callback_QGestureRecognizer_Create(this, handle__Create, sigval1); return callback_return_value; } // Wrapper to allow calling protected method QGesture* virtualbase_Create(QObject* target) { return QGestureRecognizer::create(target); } // cgo.Handle value for overwritten implementation intptr_t handle__Recognize = 0; // Subclass to allow providing a Go implementation virtual QGestureRecognizer::Result recognize(QGesture* state, QObject* watched, QEvent* event) override { if (handle__Recognize == 0) { return QGestureRecognizer::Result(); // Pure virtual, there is no base we can call } QGesture* sigval1 = state; QObject* sigval2 = watched; QEvent* sigval3 = event; int callback_return_value = miqt_exec_callback_QGestureRecognizer_Recognize(this, handle__Recognize, sigval1, sigval2, sigval3); return static_cast(callback_return_value); } // cgo.Handle value for overwritten implementation intptr_t handle__Reset = 0; // Subclass to allow providing a Go implementation virtual void reset(QGesture* state) override { if (handle__Reset == 0) { QGestureRecognizer::reset(state); return; } QGesture* sigval1 = state; miqt_exec_callback_QGestureRecognizer_Reset(this, handle__Reset, sigval1); } // Wrapper to allow calling protected method void virtualbase_Reset(QGesture* state) { QGestureRecognizer::reset(state); } }; QGestureRecognizer* QGestureRecognizer_new() { return new MiqtVirtualQGestureRecognizer(); } QGesture* QGestureRecognizer_Create(QGestureRecognizer* self, QObject* target) { return self->create(target); } int QGestureRecognizer_Recognize(QGestureRecognizer* self, QGesture* state, QObject* watched, QEvent* event) { QGestureRecognizer::Result _ret = self->recognize(state, watched, event); return static_cast(_ret); } void QGestureRecognizer_Reset(QGestureRecognizer* self, QGesture* state) { self->reset(state); } int QGestureRecognizer_RegisterRecognizer(QGestureRecognizer* recognizer) { Qt::GestureType _ret = QGestureRecognizer::registerRecognizer(recognizer); return static_cast(_ret); } void QGestureRecognizer_UnregisterRecognizer(int typeVal) { QGestureRecognizer::unregisterRecognizer(static_cast(typeVal)); } void QGestureRecognizer_OperatorAssign(QGestureRecognizer* self, QGestureRecognizer* param1) { self->operator=(*param1); } void QGestureRecognizer_override_virtual_Create(void* self, intptr_t slot) { dynamic_cast( (QGestureRecognizer*)(self) )->handle__Create = slot; } QGesture* QGestureRecognizer_virtualbase_Create(void* self, QObject* target) { return ( (MiqtVirtualQGestureRecognizer*)(self) )->virtualbase_Create(target); } void QGestureRecognizer_override_virtual_Recognize(void* self, intptr_t slot) { dynamic_cast( (QGestureRecognizer*)(self) )->handle__Recognize = slot; } void QGestureRecognizer_override_virtual_Reset(void* self, intptr_t slot) { dynamic_cast( (QGestureRecognizer*)(self) )->handle__Reset = slot; } void QGestureRecognizer_virtualbase_Reset(void* self, QGesture* state) { ( (MiqtVirtualQGestureRecognizer*)(self) )->virtualbase_Reset(state); } void QGestureRecognizer_Delete(QGestureRecognizer* self, bool isSubclass) { if (isSubclass) { delete dynamic_cast( self ); } else { delete self; } }