package qt /* #include "gen_qinputmethod.h" #include */ import "C" import ( "runtime" "runtime/cgo" "unsafe" ) type QInputMethod__Action int const ( QInputMethod__Action__Click QInputMethod__Action = 0 QInputMethod__Action__ContextMenu QInputMethod__Action = 1 ) type QInputMethod struct { h *C.QInputMethod *QObject } func (this *QInputMethod) cPointer() *C.QInputMethod { if this == nil { return nil } return this.h } func newQInputMethod(h *C.QInputMethod) *QInputMethod { if h == nil { return nil } return &QInputMethod{h: h, QObject: newQObject_U(unsafe.Pointer(h))} } func newQInputMethod_U(h unsafe.Pointer) *QInputMethod { return newQInputMethod((*C.QInputMethod)(h)) } func (this *QInputMethod) MetaObject() *QMetaObject { ret := C.QInputMethod_MetaObject(this.h) return newQMetaObject_U(unsafe.Pointer(ret)) } func QInputMethod_Tr(s string) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) var _out *C.char = nil var _out_Strlen C.int = 0 C.QInputMethod_Tr(s_Cstring, &_out, &_out_Strlen) ret := C.GoStringN(_out, _out_Strlen) C.free(unsafe.Pointer(_out)) return ret } func QInputMethod_TrUtf8(s string) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) var _out *C.char = nil var _out_Strlen C.int = 0 C.QInputMethod_TrUtf8(s_Cstring, &_out, &_out_Strlen) ret := C.GoStringN(_out, _out_Strlen) C.free(unsafe.Pointer(_out)) return ret } func (this *QInputMethod) InputItemTransform() *QTransform { ret := C.QInputMethod_InputItemTransform(this.h) // Qt uses pass-by-value semantics for this type. Mimic with finalizer ret1 := newQTransform(ret) runtime.SetFinalizer(ret1, func(ret2 *QTransform) { ret2.Delete() runtime.KeepAlive(ret2.h) }) return ret1 } func (this *QInputMethod) SetInputItemTransform(transform *QTransform) { C.QInputMethod_SetInputItemTransform(this.h, transform.cPointer()) } func (this *QInputMethod) InputItemRectangle() *QRectF { ret := C.QInputMethod_InputItemRectangle(this.h) // Qt uses pass-by-value semantics for this type. Mimic with finalizer ret1 := newQRectF(ret) runtime.SetFinalizer(ret1, func(ret2 *QRectF) { ret2.Delete() runtime.KeepAlive(ret2.h) }) return ret1 } func (this *QInputMethod) SetInputItemRectangle(rect *QRectF) { C.QInputMethod_SetInputItemRectangle(this.h, rect.cPointer()) } func (this *QInputMethod) CursorRectangle() *QRectF { ret := C.QInputMethod_CursorRectangle(this.h) // Qt uses pass-by-value semantics for this type. Mimic with finalizer ret1 := newQRectF(ret) runtime.SetFinalizer(ret1, func(ret2 *QRectF) { ret2.Delete() runtime.KeepAlive(ret2.h) }) return ret1 } func (this *QInputMethod) AnchorRectangle() *QRectF { ret := C.QInputMethod_AnchorRectangle(this.h) // Qt uses pass-by-value semantics for this type. Mimic with finalizer ret1 := newQRectF(ret) runtime.SetFinalizer(ret1, func(ret2 *QRectF) { ret2.Delete() runtime.KeepAlive(ret2.h) }) return ret1 } func (this *QInputMethod) KeyboardRectangle() *QRectF { ret := C.QInputMethod_KeyboardRectangle(this.h) // Qt uses pass-by-value semantics for this type. Mimic with finalizer ret1 := newQRectF(ret) runtime.SetFinalizer(ret1, func(ret2 *QRectF) { ret2.Delete() runtime.KeepAlive(ret2.h) }) return ret1 } func (this *QInputMethod) InputItemClipRectangle() *QRectF { ret := C.QInputMethod_InputItemClipRectangle(this.h) // Qt uses pass-by-value semantics for this type. Mimic with finalizer ret1 := newQRectF(ret) runtime.SetFinalizer(ret1, func(ret2 *QRectF) { ret2.Delete() runtime.KeepAlive(ret2.h) }) return ret1 } func (this *QInputMethod) IsVisible() bool { ret := C.QInputMethod_IsVisible(this.h) return (bool)(ret) } func (this *QInputMethod) SetVisible(visible bool) { C.QInputMethod_SetVisible(this.h, (C.bool)(visible)) } func (this *QInputMethod) IsAnimating() bool { ret := C.QInputMethod_IsAnimating(this.h) return (bool)(ret) } func (this *QInputMethod) Locale() *QLocale { ret := C.QInputMethod_Locale(this.h) // Qt uses pass-by-value semantics for this type. Mimic with finalizer ret1 := newQLocale(ret) runtime.SetFinalizer(ret1, func(ret2 *QLocale) { ret2.Delete() runtime.KeepAlive(ret2.h) }) return ret1 } func (this *QInputMethod) InputDirection() LayoutDirection { ret := C.QInputMethod_InputDirection(this.h) return (LayoutDirection)(ret) } func QInputMethod_QueryFocusObject(query InputMethodQuery, argument QVariant) *QVariant { ret := C.QInputMethod_QueryFocusObject((C.uintptr_t)(query), argument.cPointer()) // Qt uses pass-by-value semantics for this type. Mimic with finalizer ret1 := newQVariant(ret) runtime.SetFinalizer(ret1, func(ret2 *QVariant) { ret2.Delete() runtime.KeepAlive(ret2.h) }) return ret1 } func (this *QInputMethod) Show() { C.QInputMethod_Show(this.h) } func (this *QInputMethod) Hide() { C.QInputMethod_Hide(this.h) } func (this *QInputMethod) Update(queries int) { C.QInputMethod_Update(this.h, (C.int)(queries)) } func (this *QInputMethod) Reset() { C.QInputMethod_Reset(this.h) } func (this *QInputMethod) Commit() { C.QInputMethod_Commit(this.h) } func (this *QInputMethod) InvokeAction(a QInputMethod__Action, cursorPosition int) { C.QInputMethod_InvokeAction(this.h, (C.uintptr_t)(a), (C.int)(cursorPosition)) } func (this *QInputMethod) CursorRectangleChanged() { C.QInputMethod_CursorRectangleChanged(this.h) } func (this *QInputMethod) OnCursorRectangleChanged(slot func()) { var slotWrapper miqtCallbackFunc = func(argc C.int, args *C.void) { slot() } C.QInputMethod_connect_CursorRectangleChanged(this.h, unsafe.Pointer(uintptr(cgo.NewHandle(slotWrapper)))) } func (this *QInputMethod) AnchorRectangleChanged() { C.QInputMethod_AnchorRectangleChanged(this.h) } func (this *QInputMethod) OnAnchorRectangleChanged(slot func()) { var slotWrapper miqtCallbackFunc = func(argc C.int, args *C.void) { slot() } C.QInputMethod_connect_AnchorRectangleChanged(this.h, unsafe.Pointer(uintptr(cgo.NewHandle(slotWrapper)))) } func (this *QInputMethod) KeyboardRectangleChanged() { C.QInputMethod_KeyboardRectangleChanged(this.h) } func (this *QInputMethod) OnKeyboardRectangleChanged(slot func()) { var slotWrapper miqtCallbackFunc = func(argc C.int, args *C.void) { slot() } C.QInputMethod_connect_KeyboardRectangleChanged(this.h, unsafe.Pointer(uintptr(cgo.NewHandle(slotWrapper)))) } func (this *QInputMethod) InputItemClipRectangleChanged() { C.QInputMethod_InputItemClipRectangleChanged(this.h) } func (this *QInputMethod) OnInputItemClipRectangleChanged(slot func()) { var slotWrapper miqtCallbackFunc = func(argc C.int, args *C.void) { slot() } C.QInputMethod_connect_InputItemClipRectangleChanged(this.h, unsafe.Pointer(uintptr(cgo.NewHandle(slotWrapper)))) } func (this *QInputMethod) VisibleChanged() { C.QInputMethod_VisibleChanged(this.h) } func (this *QInputMethod) OnVisibleChanged(slot func()) { var slotWrapper miqtCallbackFunc = func(argc C.int, args *C.void) { slot() } C.QInputMethod_connect_VisibleChanged(this.h, unsafe.Pointer(uintptr(cgo.NewHandle(slotWrapper)))) } func (this *QInputMethod) AnimatingChanged() { C.QInputMethod_AnimatingChanged(this.h) } func (this *QInputMethod) OnAnimatingChanged(slot func()) { var slotWrapper miqtCallbackFunc = func(argc C.int, args *C.void) { slot() } C.QInputMethod_connect_AnimatingChanged(this.h, unsafe.Pointer(uintptr(cgo.NewHandle(slotWrapper)))) } func (this *QInputMethod) LocaleChanged() { C.QInputMethod_LocaleChanged(this.h) } func (this *QInputMethod) OnLocaleChanged(slot func()) { var slotWrapper miqtCallbackFunc = func(argc C.int, args *C.void) { slot() } C.QInputMethod_connect_LocaleChanged(this.h, unsafe.Pointer(uintptr(cgo.NewHandle(slotWrapper)))) } func (this *QInputMethod) InputDirectionChanged(newDirection LayoutDirection) { C.QInputMethod_InputDirectionChanged(this.h, (C.uintptr_t)(newDirection)) } func (this *QInputMethod) OnInputDirectionChanged(slot func()) { var slotWrapper miqtCallbackFunc = func(argc C.int, args *C.void) { slot() } C.QInputMethod_connect_InputDirectionChanged(this.h, unsafe.Pointer(uintptr(cgo.NewHandle(slotWrapper)))) } func QInputMethod_Tr2(s string, c string) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) c_Cstring := C.CString(c) defer C.free(unsafe.Pointer(c_Cstring)) var _out *C.char = nil var _out_Strlen C.int = 0 C.QInputMethod_Tr2(s_Cstring, c_Cstring, &_out, &_out_Strlen) ret := C.GoStringN(_out, _out_Strlen) C.free(unsafe.Pointer(_out)) return ret } func QInputMethod_Tr3(s string, c string, n int) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) c_Cstring := C.CString(c) defer C.free(unsafe.Pointer(c_Cstring)) var _out *C.char = nil var _out_Strlen C.int = 0 C.QInputMethod_Tr3(s_Cstring, c_Cstring, (C.int)(n), &_out, &_out_Strlen) ret := C.GoStringN(_out, _out_Strlen) C.free(unsafe.Pointer(_out)) return ret } func QInputMethod_TrUtf82(s string, c string) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) c_Cstring := C.CString(c) defer C.free(unsafe.Pointer(c_Cstring)) var _out *C.char = nil var _out_Strlen C.int = 0 C.QInputMethod_TrUtf82(s_Cstring, c_Cstring, &_out, &_out_Strlen) ret := C.GoStringN(_out, _out_Strlen) C.free(unsafe.Pointer(_out)) return ret } func QInputMethod_TrUtf83(s string, c string, n int) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) c_Cstring := C.CString(c) defer C.free(unsafe.Pointer(c_Cstring)) var _out *C.char = nil var _out_Strlen C.int = 0 C.QInputMethod_TrUtf83(s_Cstring, c_Cstring, (C.int)(n), &_out, &_out_Strlen) ret := C.GoStringN(_out, _out_Strlen) C.free(unsafe.Pointer(_out)) return ret }