package qt /* #include "gen_qiconengine.h" #include */ import "C" import ( "runtime" "unsafe" ) type QIconEngine__IconEngineHook int const ( QIconEngine__AvailableSizesHook QIconEngine__IconEngineHook = 1 QIconEngine__IconNameHook QIconEngine__IconEngineHook = 2 QIconEngine__IsNullHook QIconEngine__IconEngineHook = 3 QIconEngine__ScaledPixmapHook QIconEngine__IconEngineHook = 4 ) type QIconEngine struct { h *C.QIconEngine } func (this *QIconEngine) cPointer() *C.QIconEngine { if this == nil { return nil } return this.h } func newQIconEngine(h *C.QIconEngine) *QIconEngine { if h == nil { return nil } return &QIconEngine{h: h} } func newQIconEngine_U(h unsafe.Pointer) *QIconEngine { return newQIconEngine((*C.QIconEngine)(h)) } func (this *QIconEngine) Paint(painter *QPainter, rect *QRect, mode QIcon__Mode, state QIcon__State) { C.QIconEngine_Paint(this.h, painter.cPointer(), rect.cPointer(), (C.int)(mode), (C.int)(state)) } func (this *QIconEngine) ActualSize(size *QSize, mode QIcon__Mode, state QIcon__State) *QSize { _ret := C.QIconEngine_ActualSize(this.h, size.cPointer(), (C.int)(mode), (C.int)(state)) _goptr := newQSize(_ret) _goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer return _goptr } func (this *QIconEngine) Pixmap(size *QSize, mode QIcon__Mode, state QIcon__State) *QPixmap { _ret := C.QIconEngine_Pixmap(this.h, size.cPointer(), (C.int)(mode), (C.int)(state)) _goptr := newQPixmap(_ret) _goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer return _goptr } func (this *QIconEngine) AddPixmap(pixmap *QPixmap, mode QIcon__Mode, state QIcon__State) { C.QIconEngine_AddPixmap(this.h, pixmap.cPointer(), (C.int)(mode), (C.int)(state)) } func (this *QIconEngine) AddFile(fileName string, size *QSize, mode QIcon__Mode, state QIcon__State) { fileName_ms := miqt_strdupg(fileName) defer C.free(fileName_ms) C.QIconEngine_AddFile(this.h, (*C.struct_miqt_string)(fileName_ms), size.cPointer(), (C.int)(mode), (C.int)(state)) } func (this *QIconEngine) Key() string { var _ms *C.struct_miqt_string = C.QIconEngine_Key(this.h) _ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms)) return _ret } func (this *QIconEngine) Clone() *QIconEngine { return newQIconEngine_U(unsafe.Pointer(C.QIconEngine_Clone(this.h))) } func (this *QIconEngine) Read(in *QDataStream) bool { return (bool)(C.QIconEngine_Read(this.h, in.cPointer())) } func (this *QIconEngine) Write(out *QDataStream) bool { return (bool)(C.QIconEngine_Write(this.h, out.cPointer())) } func (this *QIconEngine) AvailableSizes() []QSize { var _ma *C.struct_miqt_array = C.QIconEngine_AvailableSizes(this.h) _ret := make([]QSize, int(_ma.len)) _outCast := (*[0xffff]*C.QSize)(unsafe.Pointer(_ma.data)) // hey ya for i := 0; i < int(_ma.len); i++ { _lv_ret := _outCast[i] _lv_goptr := newQSize(_lv_ret) _lv_goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer _ret[i] = *_lv_goptr } C.free(unsafe.Pointer(_ma)) return _ret } func (this *QIconEngine) IconName() string { var _ms *C.struct_miqt_string = C.QIconEngine_IconName(this.h) _ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms)) return _ret } func (this *QIconEngine) IsNull() bool { return (bool)(C.QIconEngine_IsNull(this.h)) } func (this *QIconEngine) ScaledPixmap(size *QSize, mode QIcon__Mode, state QIcon__State, scale float64) *QPixmap { _ret := C.QIconEngine_ScaledPixmap(this.h, size.cPointer(), (C.int)(mode), (C.int)(state), (C.double)(scale)) _goptr := newQPixmap(_ret) _goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer return _goptr } func (this *QIconEngine) VirtualHook(id int, data unsafe.Pointer) { C.QIconEngine_VirtualHook(this.h, (C.int)(id), data) } func (this *QIconEngine) AvailableSizes1(mode QIcon__Mode) []QSize { var _ma *C.struct_miqt_array = C.QIconEngine_AvailableSizes1(this.h, (C.int)(mode)) _ret := make([]QSize, int(_ma.len)) _outCast := (*[0xffff]*C.QSize)(unsafe.Pointer(_ma.data)) // hey ya for i := 0; i < int(_ma.len); i++ { _lv_ret := _outCast[i] _lv_goptr := newQSize(_lv_ret) _lv_goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer _ret[i] = *_lv_goptr } C.free(unsafe.Pointer(_ma)) return _ret } func (this *QIconEngine) AvailableSizes2(mode QIcon__Mode, state QIcon__State) []QSize { var _ma *C.struct_miqt_array = C.QIconEngine_AvailableSizes2(this.h, (C.int)(mode), (C.int)(state)) _ret := make([]QSize, int(_ma.len)) _outCast := (*[0xffff]*C.QSize)(unsafe.Pointer(_ma.data)) // hey ya for i := 0; i < int(_ma.len); i++ { _lv_ret := _outCast[i] _lv_goptr := newQSize(_lv_ret) _lv_goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer _ret[i] = *_lv_goptr } C.free(unsafe.Pointer(_ma)) return _ret } // Delete this object from C++ memory. func (this *QIconEngine) Delete() { C.QIconEngine_Delete(this.h) } // GoGC adds a Go Finalizer to this pointer, so that it will be deleted // from C++ memory once it is unreachable from Go memory. func (this *QIconEngine) GoGC() { runtime.SetFinalizer(this, func(this *QIconEngine) { this.Delete() runtime.KeepAlive(this.h) }) } type QIconEngine__AvailableSizesArgument struct { h *C.QIconEngine__AvailableSizesArgument } func (this *QIconEngine__AvailableSizesArgument) cPointer() *C.QIconEngine__AvailableSizesArgument { if this == nil { return nil } return this.h } func newQIconEngine__AvailableSizesArgument(h *C.QIconEngine__AvailableSizesArgument) *QIconEngine__AvailableSizesArgument { if h == nil { return nil } return &QIconEngine__AvailableSizesArgument{h: h} } func newQIconEngine__AvailableSizesArgument_U(h unsafe.Pointer) *QIconEngine__AvailableSizesArgument { return newQIconEngine__AvailableSizesArgument((*C.QIconEngine__AvailableSizesArgument)(h)) } // NewQIconEngine__AvailableSizesArgument constructs a new QIconEngine::AvailableSizesArgument object. func NewQIconEngine__AvailableSizesArgument(param1 *QIconEngine__AvailableSizesArgument) *QIconEngine__AvailableSizesArgument { ret := C.QIconEngine__AvailableSizesArgument_new(param1.cPointer()) return newQIconEngine__AvailableSizesArgument(ret) } func (this *QIconEngine__AvailableSizesArgument) OperatorAssign(param1 *QIconEngine__AvailableSizesArgument) { C.QIconEngine__AvailableSizesArgument_OperatorAssign(this.h, param1.cPointer()) } // Delete this object from C++ memory. func (this *QIconEngine__AvailableSizesArgument) Delete() { C.QIconEngine__AvailableSizesArgument_Delete(this.h) } // GoGC adds a Go Finalizer to this pointer, so that it will be deleted // from C++ memory once it is unreachable from Go memory. func (this *QIconEngine__AvailableSizesArgument) GoGC() { runtime.SetFinalizer(this, func(this *QIconEngine__AvailableSizesArgument) { this.Delete() runtime.KeepAlive(this.h) }) } type QIconEngine__ScaledPixmapArgument struct { h *C.QIconEngine__ScaledPixmapArgument } func (this *QIconEngine__ScaledPixmapArgument) cPointer() *C.QIconEngine__ScaledPixmapArgument { if this == nil { return nil } return this.h } func newQIconEngine__ScaledPixmapArgument(h *C.QIconEngine__ScaledPixmapArgument) *QIconEngine__ScaledPixmapArgument { if h == nil { return nil } return &QIconEngine__ScaledPixmapArgument{h: h} } func newQIconEngine__ScaledPixmapArgument_U(h unsafe.Pointer) *QIconEngine__ScaledPixmapArgument { return newQIconEngine__ScaledPixmapArgument((*C.QIconEngine__ScaledPixmapArgument)(h)) } // NewQIconEngine__ScaledPixmapArgument constructs a new QIconEngine::ScaledPixmapArgument object. func NewQIconEngine__ScaledPixmapArgument(param1 *QIconEngine__ScaledPixmapArgument) *QIconEngine__ScaledPixmapArgument { ret := C.QIconEngine__ScaledPixmapArgument_new(param1.cPointer()) return newQIconEngine__ScaledPixmapArgument(ret) } func (this *QIconEngine__ScaledPixmapArgument) OperatorAssign(param1 *QIconEngine__ScaledPixmapArgument) { C.QIconEngine__ScaledPixmapArgument_OperatorAssign(this.h, param1.cPointer()) } // Delete this object from C++ memory. func (this *QIconEngine__ScaledPixmapArgument) Delete() { C.QIconEngine__ScaledPixmapArgument_Delete(this.h) } // GoGC adds a Go Finalizer to this pointer, so that it will be deleted // from C++ memory once it is unreachable from Go memory. func (this *QIconEngine__ScaledPixmapArgument) GoGC() { runtime.SetFinalizer(this, func(this *QIconEngine__ScaledPixmapArgument) { this.Delete() runtime.KeepAlive(this.h) }) }