package qt /* #include "gen_qmouseeventtransition.h" #include */ import "C" import ( "runtime" "unsafe" ) type QMouseEventTransition struct { h *C.QMouseEventTransition *QEventTransition } func (this *QMouseEventTransition) cPointer() *C.QMouseEventTransition { if this == nil { return nil } return this.h } func newQMouseEventTransition(h *C.QMouseEventTransition) *QMouseEventTransition { if h == nil { return nil } return &QMouseEventTransition{h: h, QEventTransition: newQEventTransition_U(unsafe.Pointer(h))} } func newQMouseEventTransition_U(h unsafe.Pointer) *QMouseEventTransition { return newQMouseEventTransition((*C.QMouseEventTransition)(h)) } // NewQMouseEventTransition constructs a new QMouseEventTransition object. func NewQMouseEventTransition() *QMouseEventTransition { ret := C.QMouseEventTransition_new() return newQMouseEventTransition(ret) } // NewQMouseEventTransition2 constructs a new QMouseEventTransition object. func NewQMouseEventTransition2(object *QObject, typeVal QEvent__Type, button MouseButton) *QMouseEventTransition { ret := C.QMouseEventTransition_new2(object.cPointer(), (C.int)(typeVal), (C.int)(button)) return newQMouseEventTransition(ret) } // NewQMouseEventTransition3 constructs a new QMouseEventTransition object. func NewQMouseEventTransition3(sourceState *QState) *QMouseEventTransition { ret := C.QMouseEventTransition_new3(sourceState.cPointer()) return newQMouseEventTransition(ret) } // NewQMouseEventTransition4 constructs a new QMouseEventTransition object. func NewQMouseEventTransition4(object *QObject, typeVal QEvent__Type, button MouseButton, sourceState *QState) *QMouseEventTransition { ret := C.QMouseEventTransition_new4(object.cPointer(), (C.int)(typeVal), (C.int)(button), sourceState.cPointer()) return newQMouseEventTransition(ret) } func (this *QMouseEventTransition) MetaObject() *QMetaObject { return newQMetaObject_U(unsafe.Pointer(C.QMouseEventTransition_MetaObject(this.h))) } func (this *QMouseEventTransition) Metacast(param1 string) unsafe.Pointer { param1_Cstring := C.CString(param1) defer C.free(unsafe.Pointer(param1_Cstring)) return C.QMouseEventTransition_Metacast(this.h, param1_Cstring) } func QMouseEventTransition_Tr(s string) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) var _ms *C.struct_miqt_string = C.QMouseEventTransition_Tr(s_Cstring) _ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms)) return _ret } func QMouseEventTransition_TrUtf8(s string) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) var _ms *C.struct_miqt_string = C.QMouseEventTransition_TrUtf8(s_Cstring) _ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms)) return _ret } func (this *QMouseEventTransition) Button() MouseButton { return (MouseButton)(C.QMouseEventTransition_Button(this.h)) } func (this *QMouseEventTransition) SetButton(button MouseButton) { C.QMouseEventTransition_SetButton(this.h, (C.int)(button)) } func (this *QMouseEventTransition) ModifierMask() KeyboardModifier { return (KeyboardModifier)(C.QMouseEventTransition_ModifierMask(this.h)) } func (this *QMouseEventTransition) SetModifierMask(modifiers KeyboardModifier) { C.QMouseEventTransition_SetModifierMask(this.h, (C.int)(modifiers)) } func (this *QMouseEventTransition) HitTestPath() *QPainterPath { _ret := C.QMouseEventTransition_HitTestPath(this.h) _goptr := newQPainterPath(_ret) _goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer return _goptr } func (this *QMouseEventTransition) SetHitTestPath(path *QPainterPath) { C.QMouseEventTransition_SetHitTestPath(this.h, path.cPointer()) } func QMouseEventTransition_Tr2(s string, c string) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) c_Cstring := C.CString(c) defer C.free(unsafe.Pointer(c_Cstring)) var _ms *C.struct_miqt_string = C.QMouseEventTransition_Tr2(s_Cstring, c_Cstring) _ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms)) return _ret } func QMouseEventTransition_Tr3(s string, c string, n int) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) c_Cstring := C.CString(c) defer C.free(unsafe.Pointer(c_Cstring)) var _ms *C.struct_miqt_string = C.QMouseEventTransition_Tr3(s_Cstring, c_Cstring, (C.int)(n)) _ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms)) return _ret } func QMouseEventTransition_TrUtf82(s string, c string) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) c_Cstring := C.CString(c) defer C.free(unsafe.Pointer(c_Cstring)) var _ms *C.struct_miqt_string = C.QMouseEventTransition_TrUtf82(s_Cstring, c_Cstring) _ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms)) return _ret } func QMouseEventTransition_TrUtf83(s string, c string, n int) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) c_Cstring := C.CString(c) defer C.free(unsafe.Pointer(c_Cstring)) var _ms *C.struct_miqt_string = C.QMouseEventTransition_TrUtf83(s_Cstring, c_Cstring, (C.int)(n)) _ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms)) return _ret } // Delete this object from C++ memory. func (this *QMouseEventTransition) Delete() { C.QMouseEventTransition_Delete(this.h) } // GoGC adds a Go Finalizer to this pointer, so that it will be deleted // from C++ memory once it is unreachable from Go memory. func (this *QMouseEventTransition) GoGC() { runtime.SetFinalizer(this, func(this *QMouseEventTransition) { this.Delete() runtime.KeepAlive(this.h) }) }