package qt /* #include "gen_qsurfaceformat.h" #include */ import "C" import ( "runtime" "unsafe" ) type QSurfaceFormat__FormatOption int const ( QSurfaceFormat__StereoBuffers QSurfaceFormat__FormatOption = 1 QSurfaceFormat__DebugContext QSurfaceFormat__FormatOption = 2 QSurfaceFormat__DeprecatedFunctions QSurfaceFormat__FormatOption = 4 QSurfaceFormat__ResetNotification QSurfaceFormat__FormatOption = 8 ) type QSurfaceFormat__SwapBehavior int const ( QSurfaceFormat__DefaultSwapBehavior QSurfaceFormat__SwapBehavior = 0 QSurfaceFormat__SingleBuffer QSurfaceFormat__SwapBehavior = 1 QSurfaceFormat__DoubleBuffer QSurfaceFormat__SwapBehavior = 2 QSurfaceFormat__TripleBuffer QSurfaceFormat__SwapBehavior = 3 ) type QSurfaceFormat__RenderableType int const ( QSurfaceFormat__DefaultRenderableType QSurfaceFormat__RenderableType = 0 QSurfaceFormat__OpenGL QSurfaceFormat__RenderableType = 1 QSurfaceFormat__OpenGLES QSurfaceFormat__RenderableType = 2 QSurfaceFormat__OpenVG QSurfaceFormat__RenderableType = 4 ) type QSurfaceFormat__OpenGLContextProfile int const ( QSurfaceFormat__NoProfile QSurfaceFormat__OpenGLContextProfile = 0 QSurfaceFormat__CoreProfile QSurfaceFormat__OpenGLContextProfile = 1 QSurfaceFormat__CompatibilityProfile QSurfaceFormat__OpenGLContextProfile = 2 ) type QSurfaceFormat__ColorSpace int const ( QSurfaceFormat__DefaultColorSpace QSurfaceFormat__ColorSpace = 0 QSurfaceFormat__sRGBColorSpace QSurfaceFormat__ColorSpace = 1 ) type QSurfaceFormat struct { h *C.QSurfaceFormat } func (this *QSurfaceFormat) cPointer() *C.QSurfaceFormat { if this == nil { return nil } return this.h } func newQSurfaceFormat(h *C.QSurfaceFormat) *QSurfaceFormat { if h == nil { return nil } return &QSurfaceFormat{h: h} } func newQSurfaceFormat_U(h unsafe.Pointer) *QSurfaceFormat { return newQSurfaceFormat((*C.QSurfaceFormat)(h)) } // NewQSurfaceFormat constructs a new QSurfaceFormat object. func NewQSurfaceFormat() *QSurfaceFormat { ret := C.QSurfaceFormat_new() return newQSurfaceFormat(ret) } // NewQSurfaceFormat2 constructs a new QSurfaceFormat object. func NewQSurfaceFormat2(options QSurfaceFormat__FormatOption) *QSurfaceFormat { ret := C.QSurfaceFormat_new2((C.int)(options)) return newQSurfaceFormat(ret) } // NewQSurfaceFormat3 constructs a new QSurfaceFormat object. func NewQSurfaceFormat3(other *QSurfaceFormat) *QSurfaceFormat { ret := C.QSurfaceFormat_new3(other.cPointer()) return newQSurfaceFormat(ret) } func (this *QSurfaceFormat) OperatorAssign(other *QSurfaceFormat) { C.QSurfaceFormat_OperatorAssign(this.h, other.cPointer()) } func (this *QSurfaceFormat) SetDepthBufferSize(size int) { C.QSurfaceFormat_SetDepthBufferSize(this.h, (C.int)(size)) } func (this *QSurfaceFormat) DepthBufferSize() int { return (int)(C.QSurfaceFormat_DepthBufferSize(this.h)) } func (this *QSurfaceFormat) SetStencilBufferSize(size int) { C.QSurfaceFormat_SetStencilBufferSize(this.h, (C.int)(size)) } func (this *QSurfaceFormat) StencilBufferSize() int { return (int)(C.QSurfaceFormat_StencilBufferSize(this.h)) } func (this *QSurfaceFormat) SetRedBufferSize(size int) { C.QSurfaceFormat_SetRedBufferSize(this.h, (C.int)(size)) } func (this *QSurfaceFormat) RedBufferSize() int { return (int)(C.QSurfaceFormat_RedBufferSize(this.h)) } func (this *QSurfaceFormat) SetGreenBufferSize(size int) { C.QSurfaceFormat_SetGreenBufferSize(this.h, (C.int)(size)) } func (this *QSurfaceFormat) GreenBufferSize() int { return (int)(C.QSurfaceFormat_GreenBufferSize(this.h)) } func (this *QSurfaceFormat) SetBlueBufferSize(size int) { C.QSurfaceFormat_SetBlueBufferSize(this.h, (C.int)(size)) } func (this *QSurfaceFormat) BlueBufferSize() int { return (int)(C.QSurfaceFormat_BlueBufferSize(this.h)) } func (this *QSurfaceFormat) SetAlphaBufferSize(size int) { C.QSurfaceFormat_SetAlphaBufferSize(this.h, (C.int)(size)) } func (this *QSurfaceFormat) AlphaBufferSize() int { return (int)(C.QSurfaceFormat_AlphaBufferSize(this.h)) } func (this *QSurfaceFormat) SetSamples(numSamples int) { C.QSurfaceFormat_SetSamples(this.h, (C.int)(numSamples)) } func (this *QSurfaceFormat) Samples() int { return (int)(C.QSurfaceFormat_Samples(this.h)) } func (this *QSurfaceFormat) SetSwapBehavior(behavior QSurfaceFormat__SwapBehavior) { C.QSurfaceFormat_SetSwapBehavior(this.h, (C.int)(behavior)) } func (this *QSurfaceFormat) SwapBehavior() QSurfaceFormat__SwapBehavior { return (QSurfaceFormat__SwapBehavior)(C.QSurfaceFormat_SwapBehavior(this.h)) } func (this *QSurfaceFormat) HasAlpha() bool { return (bool)(C.QSurfaceFormat_HasAlpha(this.h)) } func (this *QSurfaceFormat) SetProfile(profile QSurfaceFormat__OpenGLContextProfile) { C.QSurfaceFormat_SetProfile(this.h, (C.int)(profile)) } func (this *QSurfaceFormat) Profile() QSurfaceFormat__OpenGLContextProfile { return (QSurfaceFormat__OpenGLContextProfile)(C.QSurfaceFormat_Profile(this.h)) } func (this *QSurfaceFormat) SetRenderableType(typeVal QSurfaceFormat__RenderableType) { C.QSurfaceFormat_SetRenderableType(this.h, (C.int)(typeVal)) } func (this *QSurfaceFormat) RenderableType() QSurfaceFormat__RenderableType { return (QSurfaceFormat__RenderableType)(C.QSurfaceFormat_RenderableType(this.h)) } func (this *QSurfaceFormat) SetMajorVersion(majorVersion int) { C.QSurfaceFormat_SetMajorVersion(this.h, (C.int)(majorVersion)) } func (this *QSurfaceFormat) MajorVersion() int { return (int)(C.QSurfaceFormat_MajorVersion(this.h)) } func (this *QSurfaceFormat) SetMinorVersion(minorVersion int) { C.QSurfaceFormat_SetMinorVersion(this.h, (C.int)(minorVersion)) } func (this *QSurfaceFormat) MinorVersion() int { return (int)(C.QSurfaceFormat_MinorVersion(this.h)) } func (this *QSurfaceFormat) SetVersion(major int, minor int) { C.QSurfaceFormat_SetVersion(this.h, (C.int)(major), (C.int)(minor)) } func (this *QSurfaceFormat) Stereo() bool { return (bool)(C.QSurfaceFormat_Stereo(this.h)) } func (this *QSurfaceFormat) SetStereo(enable bool) { C.QSurfaceFormat_SetStereo(this.h, (C.bool)(enable)) } func (this *QSurfaceFormat) SetOption(opt QSurfaceFormat__FormatOption) { C.QSurfaceFormat_SetOption(this.h, (C.int)(opt)) } func (this *QSurfaceFormat) TestOption(opt QSurfaceFormat__FormatOption) bool { return (bool)(C.QSurfaceFormat_TestOption(this.h, (C.int)(opt))) } func (this *QSurfaceFormat) SetOptions(options QSurfaceFormat__FormatOption) { C.QSurfaceFormat_SetOptions(this.h, (C.int)(options)) } func (this *QSurfaceFormat) SetOptionWithOption(option QSurfaceFormat__FormatOption) { C.QSurfaceFormat_SetOptionWithOption(this.h, (C.int)(option)) } func (this *QSurfaceFormat) TestOptionWithOption(option QSurfaceFormat__FormatOption) bool { return (bool)(C.QSurfaceFormat_TestOptionWithOption(this.h, (C.int)(option))) } func (this *QSurfaceFormat) Options() QSurfaceFormat__FormatOption { return (QSurfaceFormat__FormatOption)(C.QSurfaceFormat_Options(this.h)) } func (this *QSurfaceFormat) SwapInterval() int { return (int)(C.QSurfaceFormat_SwapInterval(this.h)) } func (this *QSurfaceFormat) SetSwapInterval(interval int) { C.QSurfaceFormat_SetSwapInterval(this.h, (C.int)(interval)) } func (this *QSurfaceFormat) ColorSpace() QSurfaceFormat__ColorSpace { return (QSurfaceFormat__ColorSpace)(C.QSurfaceFormat_ColorSpace(this.h)) } func (this *QSurfaceFormat) SetColorSpace(colorSpace QSurfaceFormat__ColorSpace) { C.QSurfaceFormat_SetColorSpace(this.h, (C.int)(colorSpace)) } func QSurfaceFormat_SetDefaultFormat(format *QSurfaceFormat) { C.QSurfaceFormat_SetDefaultFormat(format.cPointer()) } func QSurfaceFormat_DefaultFormat() *QSurfaceFormat { _ret := C.QSurfaceFormat_DefaultFormat() _goptr := newQSurfaceFormat(_ret) _goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer return _goptr } func (this *QSurfaceFormat) SetOption2(option QSurfaceFormat__FormatOption, on bool) { C.QSurfaceFormat_SetOption2(this.h, (C.int)(option), (C.bool)(on)) } // Delete this object from C++ memory. func (this *QSurfaceFormat) Delete() { C.QSurfaceFormat_Delete(this.h) } // GoGC adds a Go Finalizer to this pointer, so that it will be deleted // from C++ memory once it is unreachable from Go memory. func (this *QSurfaceFormat) GoGC() { runtime.SetFinalizer(this, func(this *QSurfaceFormat) { this.Delete() runtime.KeepAlive(this.h) }) }