package qt6 /* #include "gen_qkeysequenceedit.h" #include */ import "C" import ( "runtime" "runtime/cgo" "unsafe" ) type QKeySequenceEdit struct { h *C.QKeySequenceEdit *QWidget } func (this *QKeySequenceEdit) cPointer() *C.QKeySequenceEdit { if this == nil { return nil } return this.h } func (this *QKeySequenceEdit) UnsafePointer() unsafe.Pointer { if this == nil { return nil } return unsafe.Pointer(this.h) } func newQKeySequenceEdit(h *C.QKeySequenceEdit) *QKeySequenceEdit { if h == nil { return nil } return &QKeySequenceEdit{h: h, QWidget: UnsafeNewQWidget(unsafe.Pointer(h))} } func UnsafeNewQKeySequenceEdit(h unsafe.Pointer) *QKeySequenceEdit { return newQKeySequenceEdit((*C.QKeySequenceEdit)(h)) } // NewQKeySequenceEdit constructs a new QKeySequenceEdit object. func NewQKeySequenceEdit(parent *QWidget) *QKeySequenceEdit { ret := C.QKeySequenceEdit_new(parent.cPointer()) return newQKeySequenceEdit(ret) } // NewQKeySequenceEdit2 constructs a new QKeySequenceEdit object. func NewQKeySequenceEdit2() *QKeySequenceEdit { ret := C.QKeySequenceEdit_new2() return newQKeySequenceEdit(ret) } // NewQKeySequenceEdit3 constructs a new QKeySequenceEdit object. func NewQKeySequenceEdit3(keySequence *QKeySequence) *QKeySequenceEdit { ret := C.QKeySequenceEdit_new3(keySequence.cPointer()) return newQKeySequenceEdit(ret) } // NewQKeySequenceEdit4 constructs a new QKeySequenceEdit object. func NewQKeySequenceEdit4(keySequence *QKeySequence, parent *QWidget) *QKeySequenceEdit { ret := C.QKeySequenceEdit_new4(keySequence.cPointer(), parent.cPointer()) return newQKeySequenceEdit(ret) } func (this *QKeySequenceEdit) MetaObject() *QMetaObject { return UnsafeNewQMetaObject(unsafe.Pointer(C.QKeySequenceEdit_MetaObject(this.h))) } func (this *QKeySequenceEdit) Metacast(param1 string) unsafe.Pointer { param1_Cstring := C.CString(param1) defer C.free(unsafe.Pointer(param1_Cstring)) return (unsafe.Pointer)(C.QKeySequenceEdit_Metacast(this.h, param1_Cstring)) } func QKeySequenceEdit_Tr(s string) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) var _ms C.struct_miqt_string = C.QKeySequenceEdit_Tr(s_Cstring) _ret := C.GoStringN(_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms.data)) return _ret } func (this *QKeySequenceEdit) KeySequence() *QKeySequence { _ret := C.QKeySequenceEdit_KeySequence(this.h) _goptr := newQKeySequence(_ret) _goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer return _goptr } func (this *QKeySequenceEdit) SetClearButtonEnabled(enable bool) { C.QKeySequenceEdit_SetClearButtonEnabled(this.h, (C.bool)(enable)) } func (this *QKeySequenceEdit) IsClearButtonEnabled() bool { return (bool)(C.QKeySequenceEdit_IsClearButtonEnabled(this.h)) } func (this *QKeySequenceEdit) SetKeySequence(keySequence *QKeySequence) { C.QKeySequenceEdit_SetKeySequence(this.h, keySequence.cPointer()) } func (this *QKeySequenceEdit) Clear() { C.QKeySequenceEdit_Clear(this.h) } func (this *QKeySequenceEdit) EditingFinished() { C.QKeySequenceEdit_EditingFinished(this.h) } func (this *QKeySequenceEdit) OnEditingFinished(slot func()) { C.QKeySequenceEdit_connect_EditingFinished(this.h, C.intptr_t(cgo.NewHandle(slot))) } //export miqt_exec_callback_QKeySequenceEdit_EditingFinished func miqt_exec_callback_QKeySequenceEdit_EditingFinished(cb C.intptr_t) { gofunc, ok := cgo.Handle(cb).Value().(func()) if !ok { panic("miqt: callback of non-callback type (heap corruption?)") } gofunc() } func (this *QKeySequenceEdit) KeySequenceChanged(keySequence *QKeySequence) { C.QKeySequenceEdit_KeySequenceChanged(this.h, keySequence.cPointer()) } func (this *QKeySequenceEdit) OnKeySequenceChanged(slot func(keySequence *QKeySequence)) { C.QKeySequenceEdit_connect_KeySequenceChanged(this.h, C.intptr_t(cgo.NewHandle(slot))) } //export miqt_exec_callback_QKeySequenceEdit_KeySequenceChanged func miqt_exec_callback_QKeySequenceEdit_KeySequenceChanged(cb C.intptr_t, keySequence *C.QKeySequence) { gofunc, ok := cgo.Handle(cb).Value().(func(keySequence *QKeySequence)) if !ok { panic("miqt: callback of non-callback type (heap corruption?)") } // Convert all CABI parameters to Go parameters slotval1 := UnsafeNewQKeySequence(unsafe.Pointer(keySequence)) gofunc(slotval1) } func QKeySequenceEdit_Tr2(s string, c string) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) c_Cstring := C.CString(c) defer C.free(unsafe.Pointer(c_Cstring)) var _ms C.struct_miqt_string = C.QKeySequenceEdit_Tr2(s_Cstring, c_Cstring) _ret := C.GoStringN(_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms.data)) return _ret } func QKeySequenceEdit_Tr3(s string, c string, n int) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) c_Cstring := C.CString(c) defer C.free(unsafe.Pointer(c_Cstring)) var _ms C.struct_miqt_string = C.QKeySequenceEdit_Tr3(s_Cstring, c_Cstring, (C.int)(n)) _ret := C.GoStringN(_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms.data)) return _ret } // Delete this object from C++ memory. func (this *QKeySequenceEdit) Delete() { C.QKeySequenceEdit_Delete(this.h) } // GoGC adds a Go Finalizer to this pointer, so that it will be deleted // from C++ memory once it is unreachable from Go memory. func (this *QKeySequenceEdit) GoGC() { runtime.SetFinalizer(this, func(this *QKeySequenceEdit) { this.Delete() runtime.KeepAlive(this.h) }) }