package qt6 /* #include "gen_qpropertyanimation.h" #include */ import "C" import ( "runtime" "runtime/cgo" "unsafe" ) type QPropertyAnimation struct { h *C.QPropertyAnimation isSubclass bool *QVariantAnimation } func (this *QPropertyAnimation) cPointer() *C.QPropertyAnimation { if this == nil { return nil } return this.h } func (this *QPropertyAnimation) UnsafePointer() unsafe.Pointer { if this == nil { return nil } return unsafe.Pointer(this.h) } // newQPropertyAnimation constructs the type using only CGO pointers. func newQPropertyAnimation(h *C.QPropertyAnimation, h_QVariantAnimation *C.QVariantAnimation, h_QAbstractAnimation *C.QAbstractAnimation, h_QObject *C.QObject) *QPropertyAnimation { if h == nil { return nil } return &QPropertyAnimation{h: h, QVariantAnimation: newQVariantAnimation(h_QVariantAnimation, h_QAbstractAnimation, h_QObject)} } // UnsafeNewQPropertyAnimation constructs the type using only unsafe pointers. func UnsafeNewQPropertyAnimation(h unsafe.Pointer, h_QVariantAnimation unsafe.Pointer, h_QAbstractAnimation unsafe.Pointer, h_QObject unsafe.Pointer) *QPropertyAnimation { if h == nil { return nil } return &QPropertyAnimation{h: (*C.QPropertyAnimation)(h), QVariantAnimation: UnsafeNewQVariantAnimation(h_QVariantAnimation, h_QAbstractAnimation, h_QObject)} } // NewQPropertyAnimation constructs a new QPropertyAnimation object. func NewQPropertyAnimation() *QPropertyAnimation { var outptr_QPropertyAnimation *C.QPropertyAnimation = nil var outptr_QVariantAnimation *C.QVariantAnimation = nil var outptr_QAbstractAnimation *C.QAbstractAnimation = nil var outptr_QObject *C.QObject = nil C.QPropertyAnimation_new(&outptr_QPropertyAnimation, &outptr_QVariantAnimation, &outptr_QAbstractAnimation, &outptr_QObject) ret := newQPropertyAnimation(outptr_QPropertyAnimation, outptr_QVariantAnimation, outptr_QAbstractAnimation, outptr_QObject) ret.isSubclass = true return ret } // NewQPropertyAnimation2 constructs a new QPropertyAnimation object. func NewQPropertyAnimation2(target *QObject, propertyName []byte) *QPropertyAnimation { propertyName_alias := C.struct_miqt_string{} propertyName_alias.data = (*C.char)(unsafe.Pointer(&propertyName[0])) propertyName_alias.len = C.size_t(len(propertyName)) var outptr_QPropertyAnimation *C.QPropertyAnimation = nil var outptr_QVariantAnimation *C.QVariantAnimation = nil var outptr_QAbstractAnimation *C.QAbstractAnimation = nil var outptr_QObject *C.QObject = nil C.QPropertyAnimation_new2(target.cPointer(), propertyName_alias, &outptr_QPropertyAnimation, &outptr_QVariantAnimation, &outptr_QAbstractAnimation, &outptr_QObject) ret := newQPropertyAnimation(outptr_QPropertyAnimation, outptr_QVariantAnimation, outptr_QAbstractAnimation, outptr_QObject) ret.isSubclass = true return ret } // NewQPropertyAnimation3 constructs a new QPropertyAnimation object. func NewQPropertyAnimation3(parent *QObject) *QPropertyAnimation { var outptr_QPropertyAnimation *C.QPropertyAnimation = nil var outptr_QVariantAnimation *C.QVariantAnimation = nil var outptr_QAbstractAnimation *C.QAbstractAnimation = nil var outptr_QObject *C.QObject = nil C.QPropertyAnimation_new3(parent.cPointer(), &outptr_QPropertyAnimation, &outptr_QVariantAnimation, &outptr_QAbstractAnimation, &outptr_QObject) ret := newQPropertyAnimation(outptr_QPropertyAnimation, outptr_QVariantAnimation, outptr_QAbstractAnimation, outptr_QObject) ret.isSubclass = true return ret } // NewQPropertyAnimation4 constructs a new QPropertyAnimation object. func NewQPropertyAnimation4(target *QObject, propertyName []byte, parent *QObject) *QPropertyAnimation { propertyName_alias := C.struct_miqt_string{} propertyName_alias.data = (*C.char)(unsafe.Pointer(&propertyName[0])) propertyName_alias.len = C.size_t(len(propertyName)) var outptr_QPropertyAnimation *C.QPropertyAnimation = nil var outptr_QVariantAnimation *C.QVariantAnimation = nil var outptr_QAbstractAnimation *C.QAbstractAnimation = nil var outptr_QObject *C.QObject = nil C.QPropertyAnimation_new4(target.cPointer(), propertyName_alias, parent.cPointer(), &outptr_QPropertyAnimation, &outptr_QVariantAnimation, &outptr_QAbstractAnimation, &outptr_QObject) ret := newQPropertyAnimation(outptr_QPropertyAnimation, outptr_QVariantAnimation, outptr_QAbstractAnimation, outptr_QObject) ret.isSubclass = true return ret } func (this *QPropertyAnimation) MetaObject() *QMetaObject { return UnsafeNewQMetaObject(unsafe.Pointer(C.QPropertyAnimation_MetaObject(this.h))) } func (this *QPropertyAnimation) Metacast(param1 string) unsafe.Pointer { param1_Cstring := C.CString(param1) defer C.free(unsafe.Pointer(param1_Cstring)) return (unsafe.Pointer)(C.QPropertyAnimation_Metacast(this.h, param1_Cstring)) } func QPropertyAnimation_Tr(s string) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) var _ms C.struct_miqt_string = C.QPropertyAnimation_Tr(s_Cstring) _ret := C.GoStringN(_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms.data)) return _ret } func (this *QPropertyAnimation) TargetObject() *QObject { return UnsafeNewQObject(unsafe.Pointer(C.QPropertyAnimation_TargetObject(this.h))) } func (this *QPropertyAnimation) SetTargetObject(target *QObject) { C.QPropertyAnimation_SetTargetObject(this.h, target.cPointer()) } func (this *QPropertyAnimation) PropertyName() []byte { var _bytearray C.struct_miqt_string = C.QPropertyAnimation_PropertyName(this.h) _ret := C.GoBytes(unsafe.Pointer(_bytearray.data), C.int(int64(_bytearray.len))) C.free(unsafe.Pointer(_bytearray.data)) return _ret } func (this *QPropertyAnimation) SetPropertyName(propertyName []byte) { propertyName_alias := C.struct_miqt_string{} propertyName_alias.data = (*C.char)(unsafe.Pointer(&propertyName[0])) propertyName_alias.len = C.size_t(len(propertyName)) C.QPropertyAnimation_SetPropertyName(this.h, propertyName_alias) } func QPropertyAnimation_Tr2(s string, c string) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) c_Cstring := C.CString(c) defer C.free(unsafe.Pointer(c_Cstring)) var _ms C.struct_miqt_string = C.QPropertyAnimation_Tr2(s_Cstring, c_Cstring) _ret := C.GoStringN(_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms.data)) return _ret } func QPropertyAnimation_Tr3(s string, c string, n int) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) c_Cstring := C.CString(c) defer C.free(unsafe.Pointer(c_Cstring)) var _ms C.struct_miqt_string = C.QPropertyAnimation_Tr3(s_Cstring, c_Cstring, (C.int)(n)) _ret := C.GoStringN(_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms.data)) return _ret } func (this *QPropertyAnimation) callVirtualBase_Event(event *QEvent) bool { return (bool)(C.QPropertyAnimation_virtualbase_Event(unsafe.Pointer(this.h), event.cPointer())) } func (this *QPropertyAnimation) OnEvent(slot func(super func(event *QEvent) bool, event *QEvent) bool) { C.QPropertyAnimation_override_virtual_Event(unsafe.Pointer(this.h), C.intptr_t(cgo.NewHandle(slot))) } //export miqt_exec_callback_QPropertyAnimation_Event func miqt_exec_callback_QPropertyAnimation_Event(self *C.QPropertyAnimation, cb C.intptr_t, event *C.QEvent) C.bool { gofunc, ok := cgo.Handle(cb).Value().(func(super func(event *QEvent) bool, event *QEvent) bool) if !ok { panic("miqt: callback of non-callback type (heap corruption?)") } // Convert all CABI parameters to Go parameters slotval1 := UnsafeNewQEvent(unsafe.Pointer(event)) virtualReturn := gofunc((&QPropertyAnimation{h: self}).callVirtualBase_Event, slotval1) return (C.bool)(virtualReturn) } func (this *QPropertyAnimation) callVirtualBase_UpdateCurrentValue(value *QVariant) { C.QPropertyAnimation_virtualbase_UpdateCurrentValue(unsafe.Pointer(this.h), value.cPointer()) } func (this *QPropertyAnimation) OnUpdateCurrentValue(slot func(super func(value *QVariant), value *QVariant)) { C.QPropertyAnimation_override_virtual_UpdateCurrentValue(unsafe.Pointer(this.h), C.intptr_t(cgo.NewHandle(slot))) } //export miqt_exec_callback_QPropertyAnimation_UpdateCurrentValue func miqt_exec_callback_QPropertyAnimation_UpdateCurrentValue(self *C.QPropertyAnimation, cb C.intptr_t, value *C.QVariant) { gofunc, ok := cgo.Handle(cb).Value().(func(super func(value *QVariant), value *QVariant)) if !ok { panic("miqt: callback of non-callback type (heap corruption?)") } // Convert all CABI parameters to Go parameters slotval1 := UnsafeNewQVariant(unsafe.Pointer(value)) gofunc((&QPropertyAnimation{h: self}).callVirtualBase_UpdateCurrentValue, slotval1) } func (this *QPropertyAnimation) callVirtualBase_UpdateState(newState QAbstractAnimation__State, oldState QAbstractAnimation__State) { C.QPropertyAnimation_virtualbase_UpdateState(unsafe.Pointer(this.h), (C.int)(newState), (C.int)(oldState)) } func (this *QPropertyAnimation) OnUpdateState(slot func(super func(newState QAbstractAnimation__State, oldState QAbstractAnimation__State), newState QAbstractAnimation__State, oldState QAbstractAnimation__State)) { C.QPropertyAnimation_override_virtual_UpdateState(unsafe.Pointer(this.h), C.intptr_t(cgo.NewHandle(slot))) } //export miqt_exec_callback_QPropertyAnimation_UpdateState func miqt_exec_callback_QPropertyAnimation_UpdateState(self *C.QPropertyAnimation, cb C.intptr_t, newState C.int, oldState C.int) { gofunc, ok := cgo.Handle(cb).Value().(func(super func(newState QAbstractAnimation__State, oldState QAbstractAnimation__State), newState QAbstractAnimation__State, oldState QAbstractAnimation__State)) if !ok { panic("miqt: callback of non-callback type (heap corruption?)") } // Convert all CABI parameters to Go parameters slotval1 := (QAbstractAnimation__State)(newState) slotval2 := (QAbstractAnimation__State)(oldState) gofunc((&QPropertyAnimation{h: self}).callVirtualBase_UpdateState, slotval1, slotval2) } func (this *QPropertyAnimation) callVirtualBase_Duration() int { return (int)(C.QPropertyAnimation_virtualbase_Duration(unsafe.Pointer(this.h))) } func (this *QPropertyAnimation) OnDuration(slot func(super func() int) int) { C.QPropertyAnimation_override_virtual_Duration(unsafe.Pointer(this.h), C.intptr_t(cgo.NewHandle(slot))) } //export miqt_exec_callback_QPropertyAnimation_Duration func miqt_exec_callback_QPropertyAnimation_Duration(self *C.QPropertyAnimation, cb C.intptr_t) C.int { gofunc, ok := cgo.Handle(cb).Value().(func(super func() int) int) if !ok { panic("miqt: callback of non-callback type (heap corruption?)") } virtualReturn := gofunc((&QPropertyAnimation{h: self}).callVirtualBase_Duration) return (C.int)(virtualReturn) } func (this *QPropertyAnimation) callVirtualBase_UpdateCurrentTime(param1 int) { C.QPropertyAnimation_virtualbase_UpdateCurrentTime(unsafe.Pointer(this.h), (C.int)(param1)) } func (this *QPropertyAnimation) OnUpdateCurrentTime(slot func(super func(param1 int), param1 int)) { C.QPropertyAnimation_override_virtual_UpdateCurrentTime(unsafe.Pointer(this.h), C.intptr_t(cgo.NewHandle(slot))) } //export miqt_exec_callback_QPropertyAnimation_UpdateCurrentTime func miqt_exec_callback_QPropertyAnimation_UpdateCurrentTime(self *C.QPropertyAnimation, cb C.intptr_t, param1 C.int) { gofunc, ok := cgo.Handle(cb).Value().(func(super func(param1 int), param1 int)) if !ok { panic("miqt: callback of non-callback type (heap corruption?)") } // Convert all CABI parameters to Go parameters slotval1 := (int)(param1) gofunc((&QPropertyAnimation{h: self}).callVirtualBase_UpdateCurrentTime, slotval1) } func (this *QPropertyAnimation) callVirtualBase_Interpolated(from *QVariant, to *QVariant, progress float64) *QVariant { _ret := C.QPropertyAnimation_virtualbase_Interpolated(unsafe.Pointer(this.h), from.cPointer(), to.cPointer(), (C.double)(progress)) _goptr := newQVariant(_ret) _goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer return _goptr } func (this *QPropertyAnimation) OnInterpolated(slot func(super func(from *QVariant, to *QVariant, progress float64) *QVariant, from *QVariant, to *QVariant, progress float64) *QVariant) { C.QPropertyAnimation_override_virtual_Interpolated(unsafe.Pointer(this.h), C.intptr_t(cgo.NewHandle(slot))) } //export miqt_exec_callback_QPropertyAnimation_Interpolated func miqt_exec_callback_QPropertyAnimation_Interpolated(self *C.QPropertyAnimation, cb C.intptr_t, from *C.QVariant, to *C.QVariant, progress C.double) *C.QVariant { gofunc, ok := cgo.Handle(cb).Value().(func(super func(from *QVariant, to *QVariant, progress float64) *QVariant, from *QVariant, to *QVariant, progress float64) *QVariant) if !ok { panic("miqt: callback of non-callback type (heap corruption?)") } // Convert all CABI parameters to Go parameters slotval1 := UnsafeNewQVariant(unsafe.Pointer(from)) slotval2 := UnsafeNewQVariant(unsafe.Pointer(to)) slotval3 := (float64)(progress) virtualReturn := gofunc((&QPropertyAnimation{h: self}).callVirtualBase_Interpolated, slotval1, slotval2, slotval3) return virtualReturn.cPointer() } // Delete this object from C++ memory. func (this *QPropertyAnimation) Delete() { C.QPropertyAnimation_Delete(this.h, C.bool(this.isSubclass)) } // GoGC adds a Go Finalizer to this pointer, so that it will be deleted // from C++ memory once it is unreachable from Go memory. func (this *QPropertyAnimation) GoGC() { runtime.SetFinalizer(this, func(this *QPropertyAnimation) { this.Delete() runtime.KeepAlive(this.h) }) }