package qt /* #include "gen_qbuttongroup.h" #include */ import "C" import ( "runtime/cgo" "unsafe" ) type QButtonGroup struct { h *C.QButtonGroup *QObject } func (this *QButtonGroup) cPointer() *C.QButtonGroup { if this == nil { return nil } return this.h } func newQButtonGroup(h *C.QButtonGroup) *QButtonGroup { if h == nil { return nil } return &QButtonGroup{h: h, QObject: newQObject_U(unsafe.Pointer(h))} } func newQButtonGroup_U(h unsafe.Pointer) *QButtonGroup { return newQButtonGroup((*C.QButtonGroup)(h)) } // NewQButtonGroup constructs a new QButtonGroup object. func NewQButtonGroup() *QButtonGroup { ret := C.QButtonGroup_new() return newQButtonGroup(ret) } // NewQButtonGroup2 constructs a new QButtonGroup object. func NewQButtonGroup2(parent *QObject) *QButtonGroup { ret := C.QButtonGroup_new2(parent.cPointer()) return newQButtonGroup(ret) } func (this *QButtonGroup) MetaObject() *QMetaObject { ret := C.QButtonGroup_MetaObject(this.h) return newQMetaObject_U(unsafe.Pointer(ret)) } func QButtonGroup_Tr(s string) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) var _out *C.char = nil var _out_Strlen C.int = 0 C.QButtonGroup_Tr(s_Cstring, &_out, &_out_Strlen) ret := C.GoStringN(_out, _out_Strlen) C.free(unsafe.Pointer(_out)) return ret } func QButtonGroup_TrUtf8(s string) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) var _out *C.char = nil var _out_Strlen C.int = 0 C.QButtonGroup_TrUtf8(s_Cstring, &_out, &_out_Strlen) ret := C.GoStringN(_out, _out_Strlen) C.free(unsafe.Pointer(_out)) return ret } func (this *QButtonGroup) SetExclusive(exclusive bool) { C.QButtonGroup_SetExclusive(this.h, (C.bool)(exclusive)) } func (this *QButtonGroup) Exclusive() bool { ret := C.QButtonGroup_Exclusive(this.h) return (bool)(ret) } func (this *QButtonGroup) AddButton(param1 *QAbstractButton) { C.QButtonGroup_AddButton(this.h, param1.cPointer()) } func (this *QButtonGroup) RemoveButton(param1 *QAbstractButton) { C.QButtonGroup_RemoveButton(this.h, param1.cPointer()) } func (this *QButtonGroup) Buttons() []*QAbstractButton { var _out **C.QAbstractButton = nil var _out_len C.size_t = 0 C.QButtonGroup_Buttons(this.h, &_out, &_out_len) ret := make([]*QAbstractButton, int(_out_len)) _outCast := (*[0xffff]*C.QAbstractButton)(unsafe.Pointer(_out)) // so fresh so clean for i := 0; i < int(_out_len); i++ { ret[i] = newQAbstractButton(_outCast[i]) } C.free(unsafe.Pointer(_out)) return ret } func (this *QButtonGroup) CheckedButton() *QAbstractButton { ret := C.QButtonGroup_CheckedButton(this.h) return newQAbstractButton_U(unsafe.Pointer(ret)) } func (this *QButtonGroup) Button(id int) *QAbstractButton { ret := C.QButtonGroup_Button(this.h, (C.int)(id)) return newQAbstractButton_U(unsafe.Pointer(ret)) } func (this *QButtonGroup) SetId(button *QAbstractButton, id int) { C.QButtonGroup_SetId(this.h, button.cPointer(), (C.int)(id)) } func (this *QButtonGroup) Id(button *QAbstractButton) int { ret := C.QButtonGroup_Id(this.h, button.cPointer()) return (int)(ret) } func (this *QButtonGroup) CheckedId() int { ret := C.QButtonGroup_CheckedId(this.h) return (int)(ret) } func (this *QButtonGroup) ButtonClicked(param1 *QAbstractButton) { C.QButtonGroup_ButtonClicked(this.h, param1.cPointer()) } func (this *QButtonGroup) OnButtonClicked(slot func()) { var slotWrapper miqtCallbackFunc = func(argc C.int, args *C.void) { slot() } C.QButtonGroup_connect_ButtonClicked(this.h, unsafe.Pointer(uintptr(cgo.NewHandle(slotWrapper)))) } func (this *QButtonGroup) ButtonPressed(param1 *QAbstractButton) { C.QButtonGroup_ButtonPressed(this.h, param1.cPointer()) } func (this *QButtonGroup) OnButtonPressed(slot func()) { var slotWrapper miqtCallbackFunc = func(argc C.int, args *C.void) { slot() } C.QButtonGroup_connect_ButtonPressed(this.h, unsafe.Pointer(uintptr(cgo.NewHandle(slotWrapper)))) } func (this *QButtonGroup) ButtonReleased(param1 *QAbstractButton) { C.QButtonGroup_ButtonReleased(this.h, param1.cPointer()) } func (this *QButtonGroup) OnButtonReleased(slot func()) { var slotWrapper miqtCallbackFunc = func(argc C.int, args *C.void) { slot() } C.QButtonGroup_connect_ButtonReleased(this.h, unsafe.Pointer(uintptr(cgo.NewHandle(slotWrapper)))) } func (this *QButtonGroup) ButtonToggled(param1 *QAbstractButton, param2 bool) { C.QButtonGroup_ButtonToggled(this.h, param1.cPointer(), (C.bool)(param2)) } func (this *QButtonGroup) OnButtonToggled(slot func()) { var slotWrapper miqtCallbackFunc = func(argc C.int, args *C.void) { slot() } C.QButtonGroup_connect_ButtonToggled(this.h, unsafe.Pointer(uintptr(cgo.NewHandle(slotWrapper)))) } func (this *QButtonGroup) IdClicked(param1 int) { C.QButtonGroup_IdClicked(this.h, (C.int)(param1)) } func (this *QButtonGroup) OnIdClicked(slot func()) { var slotWrapper miqtCallbackFunc = func(argc C.int, args *C.void) { slot() } C.QButtonGroup_connect_IdClicked(this.h, unsafe.Pointer(uintptr(cgo.NewHandle(slotWrapper)))) } func (this *QButtonGroup) IdPressed(param1 int) { C.QButtonGroup_IdPressed(this.h, (C.int)(param1)) } func (this *QButtonGroup) OnIdPressed(slot func()) { var slotWrapper miqtCallbackFunc = func(argc C.int, args *C.void) { slot() } C.QButtonGroup_connect_IdPressed(this.h, unsafe.Pointer(uintptr(cgo.NewHandle(slotWrapper)))) } func (this *QButtonGroup) IdReleased(param1 int) { C.QButtonGroup_IdReleased(this.h, (C.int)(param1)) } func (this *QButtonGroup) OnIdReleased(slot func()) { var slotWrapper miqtCallbackFunc = func(argc C.int, args *C.void) { slot() } C.QButtonGroup_connect_IdReleased(this.h, unsafe.Pointer(uintptr(cgo.NewHandle(slotWrapper)))) } func (this *QButtonGroup) IdToggled(param1 int, param2 bool) { C.QButtonGroup_IdToggled(this.h, (C.int)(param1), (C.bool)(param2)) } func (this *QButtonGroup) OnIdToggled(slot func()) { var slotWrapper miqtCallbackFunc = func(argc C.int, args *C.void) { slot() } C.QButtonGroup_connect_IdToggled(this.h, unsafe.Pointer(uintptr(cgo.NewHandle(slotWrapper)))) } func (this *QButtonGroup) ButtonClickedWithInt(param1 int) { C.QButtonGroup_ButtonClickedWithInt(this.h, (C.int)(param1)) } func (this *QButtonGroup) OnButtonClickedWithInt(slot func()) { var slotWrapper miqtCallbackFunc = func(argc C.int, args *C.void) { slot() } C.QButtonGroup_connect_ButtonClickedWithInt(this.h, unsafe.Pointer(uintptr(cgo.NewHandle(slotWrapper)))) } func (this *QButtonGroup) ButtonPressedWithInt(param1 int) { C.QButtonGroup_ButtonPressedWithInt(this.h, (C.int)(param1)) } func (this *QButtonGroup) OnButtonPressedWithInt(slot func()) { var slotWrapper miqtCallbackFunc = func(argc C.int, args *C.void) { slot() } C.QButtonGroup_connect_ButtonPressedWithInt(this.h, unsafe.Pointer(uintptr(cgo.NewHandle(slotWrapper)))) } func (this *QButtonGroup) ButtonReleasedWithInt(param1 int) { C.QButtonGroup_ButtonReleasedWithInt(this.h, (C.int)(param1)) } func (this *QButtonGroup) OnButtonReleasedWithInt(slot func()) { var slotWrapper miqtCallbackFunc = func(argc C.int, args *C.void) { slot() } C.QButtonGroup_connect_ButtonReleasedWithInt(this.h, unsafe.Pointer(uintptr(cgo.NewHandle(slotWrapper)))) } func (this *QButtonGroup) ButtonToggled2(param1 int, param2 bool) { C.QButtonGroup_ButtonToggled2(this.h, (C.int)(param1), (C.bool)(param2)) } func (this *QButtonGroup) OnButtonToggled2(slot func()) { var slotWrapper miqtCallbackFunc = func(argc C.int, args *C.void) { slot() } C.QButtonGroup_connect_ButtonToggled2(this.h, unsafe.Pointer(uintptr(cgo.NewHandle(slotWrapper)))) } func QButtonGroup_Tr2(s string, c string) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) c_Cstring := C.CString(c) defer C.free(unsafe.Pointer(c_Cstring)) var _out *C.char = nil var _out_Strlen C.int = 0 C.QButtonGroup_Tr2(s_Cstring, c_Cstring, &_out, &_out_Strlen) ret := C.GoStringN(_out, _out_Strlen) C.free(unsafe.Pointer(_out)) return ret } func QButtonGroup_Tr3(s string, c string, n int) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) c_Cstring := C.CString(c) defer C.free(unsafe.Pointer(c_Cstring)) var _out *C.char = nil var _out_Strlen C.int = 0 C.QButtonGroup_Tr3(s_Cstring, c_Cstring, (C.int)(n), &_out, &_out_Strlen) ret := C.GoStringN(_out, _out_Strlen) C.free(unsafe.Pointer(_out)) return ret } func QButtonGroup_TrUtf82(s string, c string) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) c_Cstring := C.CString(c) defer C.free(unsafe.Pointer(c_Cstring)) var _out *C.char = nil var _out_Strlen C.int = 0 C.QButtonGroup_TrUtf82(s_Cstring, c_Cstring, &_out, &_out_Strlen) ret := C.GoStringN(_out, _out_Strlen) C.free(unsafe.Pointer(_out)) return ret } func QButtonGroup_TrUtf83(s string, c string, n int) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) c_Cstring := C.CString(c) defer C.free(unsafe.Pointer(c_Cstring)) var _out *C.char = nil var _out_Strlen C.int = 0 C.QButtonGroup_TrUtf83(s_Cstring, c_Cstring, (C.int)(n), &_out, &_out_Strlen) ret := C.GoStringN(_out, _out_Strlen) C.free(unsafe.Pointer(_out)) return ret } func (this *QButtonGroup) AddButton2(param1 *QAbstractButton, id int) { C.QButtonGroup_AddButton2(this.h, param1.cPointer(), (C.int)(id)) } func (this *QButtonGroup) Delete() { C.QButtonGroup_Delete(this.h) }