package qt /* #include "gen_qwindow.h" #include */ import "C" import ( "runtime" "runtime/cgo" "unsafe" ) type QWindow struct { h *C.QWindow *QObject *QSurface } func (this *QWindow) cPointer() *C.QWindow { if this == nil { return nil } return this.h } func newQWindow(h *C.QWindow) *QWindow { if h == nil { return nil } return &QWindow{h: h, QObject: newQObject_U(unsafe.Pointer(h)), QSurface: newQSurface_U(unsafe.Pointer(h))} } func newQWindow_U(h unsafe.Pointer) *QWindow { return newQWindow((*C.QWindow)(h)) } // NewQWindow constructs a new QWindow object. func NewQWindow() *QWindow { ret := C.QWindow_new() return newQWindow(ret) } // NewQWindow2 constructs a new QWindow object. func NewQWindow2(parent *QWindow) *QWindow { ret := C.QWindow_new2(parent.cPointer()) return newQWindow(ret) } // NewQWindow3 constructs a new QWindow object. func NewQWindow3(screen *QScreen) *QWindow { ret := C.QWindow_new3(screen.cPointer()) return newQWindow(ret) } func (this *QWindow) MetaObject() *QMetaObject { ret := C.QWindow_MetaObject(this.h) return newQMetaObject_U(unsafe.Pointer(ret)) } func QWindow_Tr(s string) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) var _out *C.char = nil var _out_Strlen C.int = 0 C.QWindow_Tr(s_Cstring, &_out, &_out_Strlen) ret := C.GoStringN(_out, _out_Strlen) C.free(unsafe.Pointer(_out)) return ret } func QWindow_TrUtf8(s string) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) var _out *C.char = nil var _out_Strlen C.int = 0 C.QWindow_TrUtf8(s_Cstring, &_out, &_out_Strlen) ret := C.GoStringN(_out, _out_Strlen) C.free(unsafe.Pointer(_out)) return ret } func (this *QWindow) SetSurfaceType(surfaceType uintptr) { C.QWindow_SetSurfaceType(this.h, (C.uintptr_t)(surfaceType)) } func (this *QWindow) SurfaceType() uintptr { ret := C.QWindow_SurfaceType(this.h) return (uintptr)(ret) } func (this *QWindow) IsVisible() bool { ret := C.QWindow_IsVisible(this.h) return (bool)(ret) } func (this *QWindow) Visibility() uintptr { ret := C.QWindow_Visibility(this.h) return (uintptr)(ret) } func (this *QWindow) SetVisibility(v uintptr) { C.QWindow_SetVisibility(this.h, (C.uintptr_t)(v)) } func (this *QWindow) Create() { C.QWindow_Create(this.h) } func (this *QWindow) WinId() uintptr { ret := C.QWindow_WinId(this.h) return (uintptr)(ret) } func (this *QWindow) Parent(mode uintptr) *QWindow { ret := C.QWindow_Parent(this.h, (C.uintptr_t)(mode)) return newQWindow_U(unsafe.Pointer(ret)) } func (this *QWindow) Parent2() *QWindow { ret := C.QWindow_Parent2(this.h) return newQWindow_U(unsafe.Pointer(ret)) } func (this *QWindow) SetParent(parent *QWindow) { C.QWindow_SetParent(this.h, parent.cPointer()) } func (this *QWindow) IsTopLevel() bool { ret := C.QWindow_IsTopLevel(this.h) return (bool)(ret) } func (this *QWindow) IsModal() bool { ret := C.QWindow_IsModal(this.h) return (bool)(ret) } func (this *QWindow) Modality() uintptr { ret := C.QWindow_Modality(this.h) return (uintptr)(ret) } func (this *QWindow) SetModality(modality uintptr) { C.QWindow_SetModality(this.h, (C.uintptr_t)(modality)) } func (this *QWindow) SetFormat(format *QSurfaceFormat) { C.QWindow_SetFormat(this.h, format.cPointer()) } func (this *QWindow) Format() *QSurfaceFormat { ret := C.QWindow_Format(this.h) // Qt uses pass-by-value semantics for this type. Mimic with finalizer ret1 := newQSurfaceFormat(ret) runtime.SetFinalizer(ret1, func(ret2 *QSurfaceFormat) { ret2.Delete() runtime.KeepAlive(ret2.h) }) return ret1 } func (this *QWindow) RequestedFormat() *QSurfaceFormat { ret := C.QWindow_RequestedFormat(this.h) // Qt uses pass-by-value semantics for this type. Mimic with finalizer ret1 := newQSurfaceFormat(ret) runtime.SetFinalizer(ret1, func(ret2 *QSurfaceFormat) { ret2.Delete() runtime.KeepAlive(ret2.h) }) return ret1 } func (this *QWindow) SetFlags(flags int) { C.QWindow_SetFlags(this.h, (C.int)(flags)) } func (this *QWindow) Flags() int { ret := C.QWindow_Flags(this.h) return (int)(ret) } func (this *QWindow) SetFlag(param1 uintptr) { C.QWindow_SetFlag(this.h, (C.uintptr_t)(param1)) } func (this *QWindow) Type() uintptr { ret := C.QWindow_Type(this.h) return (uintptr)(ret) } func (this *QWindow) Title() string { var _out *C.char = nil var _out_Strlen C.int = 0 C.QWindow_Title(this.h, &_out, &_out_Strlen) ret := C.GoStringN(_out, _out_Strlen) C.free(unsafe.Pointer(_out)) return ret } func (this *QWindow) SetOpacity(level float64) { C.QWindow_SetOpacity(this.h, (C.double)(level)) } func (this *QWindow) Opacity() float64 { ret := C.QWindow_Opacity(this.h) return (float64)(ret) } func (this *QWindow) SetMask(region *QRegion) { C.QWindow_SetMask(this.h, region.cPointer()) } func (this *QWindow) Mask() *QRegion { ret := C.QWindow_Mask(this.h) // Qt uses pass-by-value semantics for this type. Mimic with finalizer ret1 := newQRegion(ret) runtime.SetFinalizer(ret1, func(ret2 *QRegion) { ret2.Delete() runtime.KeepAlive(ret2.h) }) return ret1 } func (this *QWindow) IsActive() bool { ret := C.QWindow_IsActive(this.h) return (bool)(ret) } func (this *QWindow) ReportContentOrientationChange(orientation uintptr) { C.QWindow_ReportContentOrientationChange(this.h, (C.uintptr_t)(orientation)) } func (this *QWindow) ContentOrientation() uintptr { ret := C.QWindow_ContentOrientation(this.h) return (uintptr)(ret) } func (this *QWindow) DevicePixelRatio() float64 { ret := C.QWindow_DevicePixelRatio(this.h) return (float64)(ret) } func (this *QWindow) WindowState() uintptr { ret := C.QWindow_WindowState(this.h) return (uintptr)(ret) } func (this *QWindow) WindowStates() int { ret := C.QWindow_WindowStates(this.h) return (int)(ret) } func (this *QWindow) SetWindowState(state uintptr) { C.QWindow_SetWindowState(this.h, (C.uintptr_t)(state)) } func (this *QWindow) SetWindowStates(states int) { C.QWindow_SetWindowStates(this.h, (C.int)(states)) } func (this *QWindow) SetTransientParent(parent *QWindow) { C.QWindow_SetTransientParent(this.h, parent.cPointer()) } func (this *QWindow) TransientParent() *QWindow { ret := C.QWindow_TransientParent(this.h) return newQWindow_U(unsafe.Pointer(ret)) } func (this *QWindow) IsAncestorOf(child *QWindow) bool { ret := C.QWindow_IsAncestorOf(this.h, child.cPointer()) return (bool)(ret) } func (this *QWindow) IsExposed() bool { ret := C.QWindow_IsExposed(this.h) return (bool)(ret) } func (this *QWindow) MinimumWidth() int { ret := C.QWindow_MinimumWidth(this.h) return (int)(ret) } func (this *QWindow) MinimumHeight() int { ret := C.QWindow_MinimumHeight(this.h) return (int)(ret) } func (this *QWindow) MaximumWidth() int { ret := C.QWindow_MaximumWidth(this.h) return (int)(ret) } func (this *QWindow) MaximumHeight() int { ret := C.QWindow_MaximumHeight(this.h) return (int)(ret) } func (this *QWindow) MinimumSize() *QSize { ret := C.QWindow_MinimumSize(this.h) // Qt uses pass-by-value semantics for this type. Mimic with finalizer ret1 := newQSize(ret) runtime.SetFinalizer(ret1, func(ret2 *QSize) { ret2.Delete() runtime.KeepAlive(ret2.h) }) return ret1 } func (this *QWindow) MaximumSize() *QSize { ret := C.QWindow_MaximumSize(this.h) // Qt uses pass-by-value semantics for this type. Mimic with finalizer ret1 := newQSize(ret) runtime.SetFinalizer(ret1, func(ret2 *QSize) { ret2.Delete() runtime.KeepAlive(ret2.h) }) return ret1 } func (this *QWindow) BaseSize() *QSize { ret := C.QWindow_BaseSize(this.h) // Qt uses pass-by-value semantics for this type. Mimic with finalizer ret1 := newQSize(ret) runtime.SetFinalizer(ret1, func(ret2 *QSize) { ret2.Delete() runtime.KeepAlive(ret2.h) }) return ret1 } func (this *QWindow) SizeIncrement() *QSize { ret := C.QWindow_SizeIncrement(this.h) // Qt uses pass-by-value semantics for this type. Mimic with finalizer ret1 := newQSize(ret) runtime.SetFinalizer(ret1, func(ret2 *QSize) { ret2.Delete() runtime.KeepAlive(ret2.h) }) return ret1 } func (this *QWindow) SetMinimumSize(size *QSize) { C.QWindow_SetMinimumSize(this.h, size.cPointer()) } func (this *QWindow) SetMaximumSize(size *QSize) { C.QWindow_SetMaximumSize(this.h, size.cPointer()) } func (this *QWindow) SetBaseSize(size *QSize) { C.QWindow_SetBaseSize(this.h, size.cPointer()) } func (this *QWindow) SetSizeIncrement(size *QSize) { C.QWindow_SetSizeIncrement(this.h, size.cPointer()) } func (this *QWindow) Geometry() *QRect { ret := C.QWindow_Geometry(this.h) // Qt uses pass-by-value semantics for this type. Mimic with finalizer ret1 := newQRect(ret) runtime.SetFinalizer(ret1, func(ret2 *QRect) { ret2.Delete() runtime.KeepAlive(ret2.h) }) return ret1 } func (this *QWindow) FrameMargins() *QMargins { ret := C.QWindow_FrameMargins(this.h) // Qt uses pass-by-value semantics for this type. Mimic with finalizer ret1 := newQMargins(ret) runtime.SetFinalizer(ret1, func(ret2 *QMargins) { ret2.Delete() runtime.KeepAlive(ret2.h) }) return ret1 } func (this *QWindow) FrameGeometry() *QRect { ret := C.QWindow_FrameGeometry(this.h) // Qt uses pass-by-value semantics for this type. Mimic with finalizer ret1 := newQRect(ret) runtime.SetFinalizer(ret1, func(ret2 *QRect) { ret2.Delete() runtime.KeepAlive(ret2.h) }) return ret1 } func (this *QWindow) FramePosition() *QPoint { ret := C.QWindow_FramePosition(this.h) // Qt uses pass-by-value semantics for this type. Mimic with finalizer ret1 := newQPoint(ret) runtime.SetFinalizer(ret1, func(ret2 *QPoint) { ret2.Delete() runtime.KeepAlive(ret2.h) }) return ret1 } func (this *QWindow) SetFramePosition(point *QPoint) { C.QWindow_SetFramePosition(this.h, point.cPointer()) } func (this *QWindow) Width() int { ret := C.QWindow_Width(this.h) return (int)(ret) } func (this *QWindow) Height() int { ret := C.QWindow_Height(this.h) return (int)(ret) } func (this *QWindow) X() int { ret := C.QWindow_X(this.h) return (int)(ret) } func (this *QWindow) Y() int { ret := C.QWindow_Y(this.h) return (int)(ret) } func (this *QWindow) Size() *QSize { ret := C.QWindow_Size(this.h) // Qt uses pass-by-value semantics for this type. Mimic with finalizer ret1 := newQSize(ret) runtime.SetFinalizer(ret1, func(ret2 *QSize) { ret2.Delete() runtime.KeepAlive(ret2.h) }) return ret1 } func (this *QWindow) Position() *QPoint { ret := C.QWindow_Position(this.h) // Qt uses pass-by-value semantics for this type. Mimic with finalizer ret1 := newQPoint(ret) runtime.SetFinalizer(ret1, func(ret2 *QPoint) { ret2.Delete() runtime.KeepAlive(ret2.h) }) return ret1 } func (this *QWindow) SetPosition(pt *QPoint) { C.QWindow_SetPosition(this.h, pt.cPointer()) } func (this *QWindow) SetPosition2(posx int, posy int) { C.QWindow_SetPosition2(this.h, (C.int)(posx), (C.int)(posy)) } func (this *QWindow) Resize(newSize *QSize) { C.QWindow_Resize(this.h, newSize.cPointer()) } func (this *QWindow) Resize2(w int, h int) { C.QWindow_Resize2(this.h, (C.int)(w), (C.int)(h)) } func (this *QWindow) SetFilePath(filePath string) { filePath_Cstring := C.CString(filePath) defer C.free(unsafe.Pointer(filePath_Cstring)) C.QWindow_SetFilePath(this.h, filePath_Cstring, C.size_t(len(filePath))) } func (this *QWindow) FilePath() string { var _out *C.char = nil var _out_Strlen C.int = 0 C.QWindow_FilePath(this.h, &_out, &_out_Strlen) ret := C.GoStringN(_out, _out_Strlen) C.free(unsafe.Pointer(_out)) return ret } func (this *QWindow) SetIcon(icon *QIcon) { C.QWindow_SetIcon(this.h, icon.cPointer()) } func (this *QWindow) Icon() *QIcon { ret := C.QWindow_Icon(this.h) // Qt uses pass-by-value semantics for this type. Mimic with finalizer ret1 := newQIcon(ret) runtime.SetFinalizer(ret1, func(ret2 *QIcon) { ret2.Delete() runtime.KeepAlive(ret2.h) }) return ret1 } func (this *QWindow) Destroy() { C.QWindow_Destroy(this.h) } func (this *QWindow) SetKeyboardGrabEnabled(grab bool) bool { ret := C.QWindow_SetKeyboardGrabEnabled(this.h, (C.bool)(grab)) return (bool)(ret) } func (this *QWindow) SetMouseGrabEnabled(grab bool) bool { ret := C.QWindow_SetMouseGrabEnabled(this.h, (C.bool)(grab)) return (bool)(ret) } func (this *QWindow) Screen() *QScreen { ret := C.QWindow_Screen(this.h) return newQScreen_U(unsafe.Pointer(ret)) } func (this *QWindow) SetScreen(screen *QScreen) { C.QWindow_SetScreen(this.h, screen.cPointer()) } func (this *QWindow) AccessibleRoot() *QAccessibleInterface { ret := C.QWindow_AccessibleRoot(this.h) return newQAccessibleInterface_U(unsafe.Pointer(ret)) } func (this *QWindow) FocusObject() *QObject { ret := C.QWindow_FocusObject(this.h) return newQObject_U(unsafe.Pointer(ret)) } func (this *QWindow) MapToGlobal(pos *QPoint) *QPoint { ret := C.QWindow_MapToGlobal(this.h, pos.cPointer()) // Qt uses pass-by-value semantics for this type. Mimic with finalizer ret1 := newQPoint(ret) runtime.SetFinalizer(ret1, func(ret2 *QPoint) { ret2.Delete() runtime.KeepAlive(ret2.h) }) return ret1 } func (this *QWindow) MapFromGlobal(pos *QPoint) *QPoint { ret := C.QWindow_MapFromGlobal(this.h, pos.cPointer()) // Qt uses pass-by-value semantics for this type. Mimic with finalizer ret1 := newQPoint(ret) runtime.SetFinalizer(ret1, func(ret2 *QPoint) { ret2.Delete() runtime.KeepAlive(ret2.h) }) return ret1 } func (this *QWindow) Cursor() *QCursor { ret := C.QWindow_Cursor(this.h) // Qt uses pass-by-value semantics for this type. Mimic with finalizer ret1 := newQCursor(ret) runtime.SetFinalizer(ret1, func(ret2 *QCursor) { ret2.Delete() runtime.KeepAlive(ret2.h) }) return ret1 } func (this *QWindow) SetCursor(cursor *QCursor) { C.QWindow_SetCursor(this.h, cursor.cPointer()) } func (this *QWindow) UnsetCursor() { C.QWindow_UnsetCursor(this.h) } func QWindow_FromWinId(id uintptr) *QWindow { ret := C.QWindow_FromWinId((C.uintptr_t)(id)) return newQWindow_U(unsafe.Pointer(ret)) } func (this *QWindow) RequestActivate() { C.QWindow_RequestActivate(this.h) } func (this *QWindow) SetVisible(visible bool) { C.QWindow_SetVisible(this.h, (C.bool)(visible)) } func (this *QWindow) Show() { C.QWindow_Show(this.h) } func (this *QWindow) Hide() { C.QWindow_Hide(this.h) } func (this *QWindow) ShowMinimized() { C.QWindow_ShowMinimized(this.h) } func (this *QWindow) ShowMaximized() { C.QWindow_ShowMaximized(this.h) } func (this *QWindow) ShowFullScreen() { C.QWindow_ShowFullScreen(this.h) } func (this *QWindow) ShowNormal() { C.QWindow_ShowNormal(this.h) } func (this *QWindow) Close() bool { ret := C.QWindow_Close(this.h) return (bool)(ret) } func (this *QWindow) Raise() { C.QWindow_Raise(this.h) } func (this *QWindow) Lower() { C.QWindow_Lower(this.h) } func (this *QWindow) StartSystemResize(edges int) bool { ret := C.QWindow_StartSystemResize(this.h, (C.int)(edges)) return (bool)(ret) } func (this *QWindow) StartSystemMove() bool { ret := C.QWindow_StartSystemMove(this.h) return (bool)(ret) } func (this *QWindow) SetTitle(title string) { title_Cstring := C.CString(title) defer C.free(unsafe.Pointer(title_Cstring)) C.QWindow_SetTitle(this.h, title_Cstring, C.size_t(len(title))) } func (this *QWindow) SetX(arg int) { C.QWindow_SetX(this.h, (C.int)(arg)) } func (this *QWindow) SetY(arg int) { C.QWindow_SetY(this.h, (C.int)(arg)) } func (this *QWindow) SetWidth(arg int) { C.QWindow_SetWidth(this.h, (C.int)(arg)) } func (this *QWindow) SetHeight(arg int) { C.QWindow_SetHeight(this.h, (C.int)(arg)) } func (this *QWindow) SetGeometry(posx int, posy int, w int, h int) { C.QWindow_SetGeometry(this.h, (C.int)(posx), (C.int)(posy), (C.int)(w), (C.int)(h)) } func (this *QWindow) SetGeometryWithRect(rect *QRect) { C.QWindow_SetGeometryWithRect(this.h, rect.cPointer()) } func (this *QWindow) SetMinimumWidth(w int) { C.QWindow_SetMinimumWidth(this.h, (C.int)(w)) } func (this *QWindow) SetMinimumHeight(h int) { C.QWindow_SetMinimumHeight(this.h, (C.int)(h)) } func (this *QWindow) SetMaximumWidth(w int) { C.QWindow_SetMaximumWidth(this.h, (C.int)(w)) } func (this *QWindow) SetMaximumHeight(h int) { C.QWindow_SetMaximumHeight(this.h, (C.int)(h)) } func (this *QWindow) Alert(msec int) { C.QWindow_Alert(this.h, (C.int)(msec)) } func (this *QWindow) RequestUpdate() { C.QWindow_RequestUpdate(this.h) } func (this *QWindow) ScreenChanged(screen *QScreen) { C.QWindow_ScreenChanged(this.h, screen.cPointer()) } func (this *QWindow) OnScreenChanged(slot func()) { var slotWrapper miqtCallbackFunc = func(argc C.int, args *C.void) { slot() } C.QWindow_connect_ScreenChanged(this.h, unsafe.Pointer(uintptr(cgo.NewHandle(slotWrapper)))) } func (this *QWindow) ModalityChanged(modality uintptr) { C.QWindow_ModalityChanged(this.h, (C.uintptr_t)(modality)) } func (this *QWindow) OnModalityChanged(slot func()) { var slotWrapper miqtCallbackFunc = func(argc C.int, args *C.void) { slot() } C.QWindow_connect_ModalityChanged(this.h, unsafe.Pointer(uintptr(cgo.NewHandle(slotWrapper)))) } func (this *QWindow) WindowStateChanged(windowState uintptr) { C.QWindow_WindowStateChanged(this.h, (C.uintptr_t)(windowState)) } func (this *QWindow) OnWindowStateChanged(slot func()) { var slotWrapper miqtCallbackFunc = func(argc C.int, args *C.void) { slot() } C.QWindow_connect_WindowStateChanged(this.h, unsafe.Pointer(uintptr(cgo.NewHandle(slotWrapper)))) } func (this *QWindow) WindowTitleChanged(title string) { title_Cstring := C.CString(title) defer C.free(unsafe.Pointer(title_Cstring)) C.QWindow_WindowTitleChanged(this.h, title_Cstring, C.size_t(len(title))) } func (this *QWindow) OnWindowTitleChanged(slot func()) { var slotWrapper miqtCallbackFunc = func(argc C.int, args *C.void) { slot() } C.QWindow_connect_WindowTitleChanged(this.h, unsafe.Pointer(uintptr(cgo.NewHandle(slotWrapper)))) } func (this *QWindow) XChanged(arg int) { C.QWindow_XChanged(this.h, (C.int)(arg)) } func (this *QWindow) OnXChanged(slot func()) { var slotWrapper miqtCallbackFunc = func(argc C.int, args *C.void) { slot() } C.QWindow_connect_XChanged(this.h, unsafe.Pointer(uintptr(cgo.NewHandle(slotWrapper)))) } func (this *QWindow) YChanged(arg int) { C.QWindow_YChanged(this.h, (C.int)(arg)) } func (this *QWindow) OnYChanged(slot func()) { var slotWrapper miqtCallbackFunc = func(argc C.int, args *C.void) { slot() } C.QWindow_connect_YChanged(this.h, unsafe.Pointer(uintptr(cgo.NewHandle(slotWrapper)))) } func (this *QWindow) WidthChanged(arg int) { C.QWindow_WidthChanged(this.h, (C.int)(arg)) } func (this *QWindow) OnWidthChanged(slot func()) { var slotWrapper miqtCallbackFunc = func(argc C.int, args *C.void) { slot() } C.QWindow_connect_WidthChanged(this.h, unsafe.Pointer(uintptr(cgo.NewHandle(slotWrapper)))) } func (this *QWindow) HeightChanged(arg int) { C.QWindow_HeightChanged(this.h, (C.int)(arg)) } func (this *QWindow) OnHeightChanged(slot func()) { var slotWrapper miqtCallbackFunc = func(argc C.int, args *C.void) { slot() } C.QWindow_connect_HeightChanged(this.h, unsafe.Pointer(uintptr(cgo.NewHandle(slotWrapper)))) } func (this *QWindow) MinimumWidthChanged(arg int) { C.QWindow_MinimumWidthChanged(this.h, (C.int)(arg)) } func (this *QWindow) OnMinimumWidthChanged(slot func()) { var slotWrapper miqtCallbackFunc = func(argc C.int, args *C.void) { slot() } C.QWindow_connect_MinimumWidthChanged(this.h, unsafe.Pointer(uintptr(cgo.NewHandle(slotWrapper)))) } func (this *QWindow) MinimumHeightChanged(arg int) { C.QWindow_MinimumHeightChanged(this.h, (C.int)(arg)) } func (this *QWindow) OnMinimumHeightChanged(slot func()) { var slotWrapper miqtCallbackFunc = func(argc C.int, args *C.void) { slot() } C.QWindow_connect_MinimumHeightChanged(this.h, unsafe.Pointer(uintptr(cgo.NewHandle(slotWrapper)))) } func (this *QWindow) MaximumWidthChanged(arg int) { C.QWindow_MaximumWidthChanged(this.h, (C.int)(arg)) } func (this *QWindow) OnMaximumWidthChanged(slot func()) { var slotWrapper miqtCallbackFunc = func(argc C.int, args *C.void) { slot() } C.QWindow_connect_MaximumWidthChanged(this.h, unsafe.Pointer(uintptr(cgo.NewHandle(slotWrapper)))) } func (this *QWindow) MaximumHeightChanged(arg int) { C.QWindow_MaximumHeightChanged(this.h, (C.int)(arg)) } func (this *QWindow) OnMaximumHeightChanged(slot func()) { var slotWrapper miqtCallbackFunc = func(argc C.int, args *C.void) { slot() } C.QWindow_connect_MaximumHeightChanged(this.h, unsafe.Pointer(uintptr(cgo.NewHandle(slotWrapper)))) } func (this *QWindow) VisibleChanged(arg bool) { C.QWindow_VisibleChanged(this.h, (C.bool)(arg)) } func (this *QWindow) OnVisibleChanged(slot func()) { var slotWrapper miqtCallbackFunc = func(argc C.int, args *C.void) { slot() } C.QWindow_connect_VisibleChanged(this.h, unsafe.Pointer(uintptr(cgo.NewHandle(slotWrapper)))) } func (this *QWindow) VisibilityChanged(visibility uintptr) { C.QWindow_VisibilityChanged(this.h, (C.uintptr_t)(visibility)) } func (this *QWindow) OnVisibilityChanged(slot func()) { var slotWrapper miqtCallbackFunc = func(argc C.int, args *C.void) { slot() } C.QWindow_connect_VisibilityChanged(this.h, unsafe.Pointer(uintptr(cgo.NewHandle(slotWrapper)))) } func (this *QWindow) ActiveChanged() { C.QWindow_ActiveChanged(this.h) } func (this *QWindow) OnActiveChanged(slot func()) { var slotWrapper miqtCallbackFunc = func(argc C.int, args *C.void) { slot() } C.QWindow_connect_ActiveChanged(this.h, unsafe.Pointer(uintptr(cgo.NewHandle(slotWrapper)))) } func (this *QWindow) ContentOrientationChanged(orientation uintptr) { C.QWindow_ContentOrientationChanged(this.h, (C.uintptr_t)(orientation)) } func (this *QWindow) OnContentOrientationChanged(slot func()) { var slotWrapper miqtCallbackFunc = func(argc C.int, args *C.void) { slot() } C.QWindow_connect_ContentOrientationChanged(this.h, unsafe.Pointer(uintptr(cgo.NewHandle(slotWrapper)))) } func (this *QWindow) FocusObjectChanged(object *QObject) { C.QWindow_FocusObjectChanged(this.h, object.cPointer()) } func (this *QWindow) OnFocusObjectChanged(slot func()) { var slotWrapper miqtCallbackFunc = func(argc C.int, args *C.void) { slot() } C.QWindow_connect_FocusObjectChanged(this.h, unsafe.Pointer(uintptr(cgo.NewHandle(slotWrapper)))) } func (this *QWindow) OpacityChanged(opacity float64) { C.QWindow_OpacityChanged(this.h, (C.double)(opacity)) } func (this *QWindow) OnOpacityChanged(slot func()) { var slotWrapper miqtCallbackFunc = func(argc C.int, args *C.void) { slot() } C.QWindow_connect_OpacityChanged(this.h, unsafe.Pointer(uintptr(cgo.NewHandle(slotWrapper)))) } func (this *QWindow) TransientParentChanged(transientParent *QWindow) { C.QWindow_TransientParentChanged(this.h, transientParent.cPointer()) } func (this *QWindow) OnTransientParentChanged(slot func()) { var slotWrapper miqtCallbackFunc = func(argc C.int, args *C.void) { slot() } C.QWindow_connect_TransientParentChanged(this.h, unsafe.Pointer(uintptr(cgo.NewHandle(slotWrapper)))) } func QWindow_Tr2(s string, c string) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) c_Cstring := C.CString(c) defer C.free(unsafe.Pointer(c_Cstring)) var _out *C.char = nil var _out_Strlen C.int = 0 C.QWindow_Tr2(s_Cstring, c_Cstring, &_out, &_out_Strlen) ret := C.GoStringN(_out, _out_Strlen) C.free(unsafe.Pointer(_out)) return ret } func QWindow_Tr3(s string, c string, n int) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) c_Cstring := C.CString(c) defer C.free(unsafe.Pointer(c_Cstring)) var _out *C.char = nil var _out_Strlen C.int = 0 C.QWindow_Tr3(s_Cstring, c_Cstring, (C.int)(n), &_out, &_out_Strlen) ret := C.GoStringN(_out, _out_Strlen) C.free(unsafe.Pointer(_out)) return ret } func QWindow_TrUtf82(s string, c string) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) c_Cstring := C.CString(c) defer C.free(unsafe.Pointer(c_Cstring)) var _out *C.char = nil var _out_Strlen C.int = 0 C.QWindow_TrUtf82(s_Cstring, c_Cstring, &_out, &_out_Strlen) ret := C.GoStringN(_out, _out_Strlen) C.free(unsafe.Pointer(_out)) return ret } func QWindow_TrUtf83(s string, c string, n int) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) c_Cstring := C.CString(c) defer C.free(unsafe.Pointer(c_Cstring)) var _out *C.char = nil var _out_Strlen C.int = 0 C.QWindow_TrUtf83(s_Cstring, c_Cstring, (C.int)(n), &_out, &_out_Strlen) ret := C.GoStringN(_out, _out_Strlen) C.free(unsafe.Pointer(_out)) return ret } func (this *QWindow) SetFlag2(param1 uintptr, on bool) { C.QWindow_SetFlag2(this.h, (C.uintptr_t)(param1), (C.bool)(on)) } func (this *QWindow) IsAncestorOf2(child *QWindow, mode uintptr) bool { ret := C.QWindow_IsAncestorOf2(this.h, child.cPointer(), (C.uintptr_t)(mode)) return (bool)(ret) } func (this *QWindow) Delete() { C.QWindow_Delete(this.h) }