package qt /* #include "gen_qaccessiblewidget.h" #include */ import "C" import ( "unsafe" ) type QAccessibleWidget struct { h *C.QAccessibleWidget *QAccessibleObject *QAccessibleActionInterface } func (this *QAccessibleWidget) cPointer() *C.QAccessibleWidget { if this == nil { return nil } return this.h } func (this *QAccessibleWidget) UnsafePointer() unsafe.Pointer { if this == nil { return nil } return unsafe.Pointer(this.h) } func newQAccessibleWidget(h *C.QAccessibleWidget) *QAccessibleWidget { if h == nil { return nil } return &QAccessibleWidget{h: h, QAccessibleObject: UnsafeNewQAccessibleObject(unsafe.Pointer(h)), QAccessibleActionInterface: UnsafeNewQAccessibleActionInterface(unsafe.Pointer(h))} } func UnsafeNewQAccessibleWidget(h unsafe.Pointer) *QAccessibleWidget { return newQAccessibleWidget((*C.QAccessibleWidget)(h)) } // NewQAccessibleWidget constructs a new QAccessibleWidget object. func NewQAccessibleWidget(o *QWidget) *QAccessibleWidget { ret := C.QAccessibleWidget_new(o.cPointer()) return newQAccessibleWidget(ret) } // NewQAccessibleWidget2 constructs a new QAccessibleWidget object. func NewQAccessibleWidget2(o *QWidget, r QAccessible__Role) *QAccessibleWidget { ret := C.QAccessibleWidget_new2(o.cPointer(), (C.int)(r)) return newQAccessibleWidget(ret) } // NewQAccessibleWidget3 constructs a new QAccessibleWidget object. func NewQAccessibleWidget3(o *QWidget, r QAccessible__Role, name string) *QAccessibleWidget { name_ms := C.struct_miqt_string{} name_ms.data = C.CString(name) name_ms.len = C.size_t(len(name)) defer C.free(unsafe.Pointer(name_ms.data)) ret := C.QAccessibleWidget_new3(o.cPointer(), (C.int)(r), name_ms) return newQAccessibleWidget(ret) } func (this *QAccessibleWidget) IsValid() bool { return (bool)(C.QAccessibleWidget_IsValid(this.h)) } func (this *QAccessibleWidget) Window() *QWindow { return UnsafeNewQWindow(unsafe.Pointer(C.QAccessibleWidget_Window(this.h))) } func (this *QAccessibleWidget) ChildCount() int { return (int)(C.QAccessibleWidget_ChildCount(this.h)) } func (this *QAccessibleWidget) IndexOfChild(child *QAccessibleInterface) int { return (int)(C.QAccessibleWidget_IndexOfChild(this.h, child.cPointer())) } func (this *QAccessibleWidget) FocusChild() *QAccessibleInterface { return UnsafeNewQAccessibleInterface(unsafe.Pointer(C.QAccessibleWidget_FocusChild(this.h))) } func (this *QAccessibleWidget) Rect() *QRect { _ret := C.QAccessibleWidget_Rect(this.h) _goptr := newQRect(_ret) _goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer return _goptr } func (this *QAccessibleWidget) Parent() *QAccessibleInterface { return UnsafeNewQAccessibleInterface(unsafe.Pointer(C.QAccessibleWidget_Parent(this.h))) } func (this *QAccessibleWidget) Child(index int) *QAccessibleInterface { return UnsafeNewQAccessibleInterface(unsafe.Pointer(C.QAccessibleWidget_Child(this.h, (C.int)(index)))) } func (this *QAccessibleWidget) Text(t QAccessible__Text) string { var _ms C.struct_miqt_string = C.QAccessibleWidget_Text(this.h, (C.int)(t)) _ret := C.GoStringN(_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms.data)) return _ret } func (this *QAccessibleWidget) Role() QAccessible__Role { return (QAccessible__Role)(C.QAccessibleWidget_Role(this.h)) } func (this *QAccessibleWidget) State() *QAccessible__State { _ret := C.QAccessibleWidget_State(this.h) _goptr := newQAccessible__State(_ret) _goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer return _goptr } func (this *QAccessibleWidget) ForegroundColor() *QColor { _ret := C.QAccessibleWidget_ForegroundColor(this.h) _goptr := newQColor(_ret) _goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer return _goptr } func (this *QAccessibleWidget) BackgroundColor() *QColor { _ret := C.QAccessibleWidget_BackgroundColor(this.h) _goptr := newQColor(_ret) _goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer return _goptr } func (this *QAccessibleWidget) InterfaceCast(t QAccessible__InterfaceType) unsafe.Pointer { return (unsafe.Pointer)(C.QAccessibleWidget_InterfaceCast(this.h, (C.int)(t))) } func (this *QAccessibleWidget) ActionNames() []string { var _ma C.struct_miqt_array = C.QAccessibleWidget_ActionNames(this.h) _ret := make([]string, int(_ma.len)) _outCast := (*[0xffff]C.struct_miqt_string)(unsafe.Pointer(_ma.data)) // hey ya for i := 0; i < int(_ma.len); i++ { var _lv_ms C.struct_miqt_string = _outCast[i] _lv_ret := C.GoStringN(_lv_ms.data, C.int(int64(_lv_ms.len))) C.free(unsafe.Pointer(_lv_ms.data)) _ret[i] = _lv_ret } return _ret } func (this *QAccessibleWidget) DoAction(actionName string) { actionName_ms := C.struct_miqt_string{} actionName_ms.data = C.CString(actionName) actionName_ms.len = C.size_t(len(actionName)) defer C.free(unsafe.Pointer(actionName_ms.data)) C.QAccessibleWidget_DoAction(this.h, actionName_ms) } func (this *QAccessibleWidget) KeyBindingsForAction(actionName string) []string { actionName_ms := C.struct_miqt_string{} actionName_ms.data = C.CString(actionName) actionName_ms.len = C.size_t(len(actionName)) defer C.free(unsafe.Pointer(actionName_ms.data)) var _ma C.struct_miqt_array = C.QAccessibleWidget_KeyBindingsForAction(this.h, actionName_ms) _ret := make([]string, int(_ma.len)) _outCast := (*[0xffff]C.struct_miqt_string)(unsafe.Pointer(_ma.data)) // hey ya for i := 0; i < int(_ma.len); i++ { var _lv_ms C.struct_miqt_string = _outCast[i] _lv_ret := C.GoStringN(_lv_ms.data, C.int(int64(_lv_ms.len))) C.free(unsafe.Pointer(_lv_ms.data)) _ret[i] = _lv_ret } return _ret }