package qt6 /* #include "gen_qsocketnotifier.h" #include */ import "C" import ( "runtime" "unsafe" ) type QSocketNotifier__Type int const ( QSocketNotifier__Read QSocketNotifier__Type = 0 QSocketNotifier__Write QSocketNotifier__Type = 1 QSocketNotifier__Exception QSocketNotifier__Type = 2 ) type QSocketNotifier struct { h *C.QSocketNotifier *QObject } func (this *QSocketNotifier) cPointer() *C.QSocketNotifier { if this == nil { return nil } return this.h } func (this *QSocketNotifier) UnsafePointer() unsafe.Pointer { if this == nil { return nil } return unsafe.Pointer(this.h) } func newQSocketNotifier(h *C.QSocketNotifier) *QSocketNotifier { if h == nil { return nil } return &QSocketNotifier{h: h, QObject: UnsafeNewQObject(unsafe.Pointer(h))} } func UnsafeNewQSocketNotifier(h unsafe.Pointer) *QSocketNotifier { return newQSocketNotifier((*C.QSocketNotifier)(h)) } // NewQSocketNotifier constructs a new QSocketNotifier object. func NewQSocketNotifier(param1 QSocketNotifier__Type) *QSocketNotifier { ret := C.QSocketNotifier_new((C.int)(param1)) return newQSocketNotifier(ret) } // NewQSocketNotifier2 constructs a new QSocketNotifier object. func NewQSocketNotifier2(socket uintptr, param2 QSocketNotifier__Type) *QSocketNotifier { ret := C.QSocketNotifier_new2((C.intptr_t)(socket), (C.int)(param2)) return newQSocketNotifier(ret) } // NewQSocketNotifier3 constructs a new QSocketNotifier object. func NewQSocketNotifier3(param1 QSocketNotifier__Type, parent *QObject) *QSocketNotifier { ret := C.QSocketNotifier_new3((C.int)(param1), parent.cPointer()) return newQSocketNotifier(ret) } // NewQSocketNotifier4 constructs a new QSocketNotifier object. func NewQSocketNotifier4(socket uintptr, param2 QSocketNotifier__Type, parent *QObject) *QSocketNotifier { ret := C.QSocketNotifier_new4((C.intptr_t)(socket), (C.int)(param2), parent.cPointer()) return newQSocketNotifier(ret) } func (this *QSocketNotifier) MetaObject() *QMetaObject { return UnsafeNewQMetaObject(unsafe.Pointer(C.QSocketNotifier_MetaObject(this.h))) } func (this *QSocketNotifier) Metacast(param1 string) unsafe.Pointer { param1_Cstring := C.CString(param1) defer C.free(unsafe.Pointer(param1_Cstring)) return (unsafe.Pointer)(C.QSocketNotifier_Metacast(this.h, param1_Cstring)) } func QSocketNotifier_Tr(s string) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) var _ms C.struct_miqt_string = C.QSocketNotifier_Tr(s_Cstring) _ret := C.GoStringN(_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms.data)) return _ret } func (this *QSocketNotifier) SetSocket(socket uintptr) { C.QSocketNotifier_SetSocket(this.h, (C.intptr_t)(socket)) } func (this *QSocketNotifier) Socket() uintptr { return (uintptr)(C.QSocketNotifier_Socket(this.h)) } func (this *QSocketNotifier) Type() QSocketNotifier__Type { return (QSocketNotifier__Type)(C.QSocketNotifier_Type(this.h)) } func (this *QSocketNotifier) IsValid() bool { return (bool)(C.QSocketNotifier_IsValid(this.h)) } func (this *QSocketNotifier) IsEnabled() bool { return (bool)(C.QSocketNotifier_IsEnabled(this.h)) } func (this *QSocketNotifier) SetEnabled(enabled bool) { C.QSocketNotifier_SetEnabled(this.h, (C.bool)(enabled)) } func QSocketNotifier_Tr2(s string, c string) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) c_Cstring := C.CString(c) defer C.free(unsafe.Pointer(c_Cstring)) var _ms C.struct_miqt_string = C.QSocketNotifier_Tr2(s_Cstring, c_Cstring) _ret := C.GoStringN(_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms.data)) return _ret } func QSocketNotifier_Tr3(s string, c string, n int) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) c_Cstring := C.CString(c) defer C.free(unsafe.Pointer(c_Cstring)) var _ms C.struct_miqt_string = C.QSocketNotifier_Tr3(s_Cstring, c_Cstring, (C.int)(n)) _ret := C.GoStringN(_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms.data)) return _ret } // Delete this object from C++ memory. func (this *QSocketNotifier) Delete() { C.QSocketNotifier_Delete(this.h) } // GoGC adds a Go Finalizer to this pointer, so that it will be deleted // from C++ memory once it is unreachable from Go memory. func (this *QSocketNotifier) GoGC() { runtime.SetFinalizer(this, func(this *QSocketNotifier) { this.Delete() runtime.KeepAlive(this.h) }) } type QSocketDescriptor struct { h *C.QSocketDescriptor } func (this *QSocketDescriptor) cPointer() *C.QSocketDescriptor { if this == nil { return nil } return this.h } func (this *QSocketDescriptor) UnsafePointer() unsafe.Pointer { if this == nil { return nil } return unsafe.Pointer(this.h) } func newQSocketDescriptor(h *C.QSocketDescriptor) *QSocketDescriptor { if h == nil { return nil } return &QSocketDescriptor{h: h} } func UnsafeNewQSocketDescriptor(h unsafe.Pointer) *QSocketDescriptor { return newQSocketDescriptor((*C.QSocketDescriptor)(h)) } // NewQSocketDescriptor constructs a new QSocketDescriptor object. func NewQSocketDescriptor() *QSocketDescriptor { ret := C.QSocketDescriptor_new() return newQSocketDescriptor(ret) } // NewQSocketDescriptor2 constructs a new QSocketDescriptor object. func NewQSocketDescriptor2(param1 *QSocketDescriptor) *QSocketDescriptor { ret := C.QSocketDescriptor_new2(param1.cPointer()) return newQSocketDescriptor(ret) } // NewQSocketDescriptor3 constructs a new QSocketDescriptor object. func NewQSocketDescriptor3(descriptor int) *QSocketDescriptor { if runtime.GOOS == "linux" { ret := C.QSocketDescriptor_new3((C.int)(descriptor)) return newQSocketDescriptor(ret) } else { panic("Unsupported OS") } } func (this *QSocketDescriptor) IsValid() bool { return (bool)(C.QSocketDescriptor_IsValid(this.h)) } // Delete this object from C++ memory. func (this *QSocketDescriptor) Delete() { C.QSocketDescriptor_Delete(this.h) } // GoGC adds a Go Finalizer to this pointer, so that it will be deleted // from C++ memory once it is unreachable from Go memory. func (this *QSocketDescriptor) GoGC() { runtime.SetFinalizer(this, func(this *QSocketDescriptor) { this.Delete() runtime.KeepAlive(this.h) }) }