package qt /* #include "gen_qfinalstate.h" #include */ import "C" import ( "runtime" "unsafe" ) type QFinalState struct { h *C.QFinalState *QAbstractState } func (this *QFinalState) cPointer() *C.QFinalState { if this == nil { return nil } return this.h } func newQFinalState(h *C.QFinalState) *QFinalState { if h == nil { return nil } return &QFinalState{h: h, QAbstractState: newQAbstractState_U(unsafe.Pointer(h))} } func newQFinalState_U(h unsafe.Pointer) *QFinalState { return newQFinalState((*C.QFinalState)(h)) } // NewQFinalState constructs a new QFinalState object. func NewQFinalState() *QFinalState { ret := C.QFinalState_new() return newQFinalState(ret) } // NewQFinalState2 constructs a new QFinalState object. func NewQFinalState2(parent *QState) *QFinalState { ret := C.QFinalState_new2(parent.cPointer()) return newQFinalState(ret) } func (this *QFinalState) MetaObject() *QMetaObject { _ret := C.QFinalState_MetaObject(this.h) return newQMetaObject_U(unsafe.Pointer(_ret)) } func QFinalState_Tr(s string) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) var _ms *C.struct_miqt_string = C.QFinalState_Tr(s_Cstring) _ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms)) return _ret } func QFinalState_TrUtf8(s string) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) var _ms *C.struct_miqt_string = C.QFinalState_TrUtf8(s_Cstring) _ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms)) return _ret } func QFinalState_Tr2(s string, c string) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) c_Cstring := C.CString(c) defer C.free(unsafe.Pointer(c_Cstring)) var _ms *C.struct_miqt_string = C.QFinalState_Tr2(s_Cstring, c_Cstring) _ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms)) return _ret } func QFinalState_Tr3(s string, c string, n int) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) c_Cstring := C.CString(c) defer C.free(unsafe.Pointer(c_Cstring)) var _ms *C.struct_miqt_string = C.QFinalState_Tr3(s_Cstring, c_Cstring, (C.int)(n)) _ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms)) return _ret } func QFinalState_TrUtf82(s string, c string) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) c_Cstring := C.CString(c) defer C.free(unsafe.Pointer(c_Cstring)) var _ms *C.struct_miqt_string = C.QFinalState_TrUtf82(s_Cstring, c_Cstring) _ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms)) return _ret } func QFinalState_TrUtf83(s string, c string, n int) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) c_Cstring := C.CString(c) defer C.free(unsafe.Pointer(c_Cstring)) var _ms *C.struct_miqt_string = C.QFinalState_TrUtf83(s_Cstring, c_Cstring, (C.int)(n)) _ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms)) return _ret } // Delete this object from C++ memory. func (this *QFinalState) Delete() { C.QFinalState_Delete(this.h) } // GoGC adds a Go Finalizer to this pointer, so that it will be deleted // from C++ memory once it is unreachable from Go memory. func (this *QFinalState) GoGC() { runtime.SetFinalizer(this, func(this *QFinalState) { this.Delete() runtime.KeepAlive(this.h) }) }