package qt /* #include "gen_qvariantanimation.h" #include */ import "C" import ( "runtime" "runtime/cgo" "unsafe" ) type QVariantAnimation struct { h *C.QVariantAnimation *QAbstractAnimation } func (this *QVariantAnimation) cPointer() *C.QVariantAnimation { if this == nil { return nil } return this.h } func newQVariantAnimation(h *C.QVariantAnimation) *QVariantAnimation { if h == nil { return nil } return &QVariantAnimation{h: h, QAbstractAnimation: newQAbstractAnimation_U(unsafe.Pointer(h))} } func newQVariantAnimation_U(h unsafe.Pointer) *QVariantAnimation { return newQVariantAnimation((*C.QVariantAnimation)(h)) } // NewQVariantAnimation constructs a new QVariantAnimation object. func NewQVariantAnimation() *QVariantAnimation { ret := C.QVariantAnimation_new() return newQVariantAnimation(ret) } // NewQVariantAnimation2 constructs a new QVariantAnimation object. func NewQVariantAnimation2(parent *QObject) *QVariantAnimation { ret := C.QVariantAnimation_new2(parent.cPointer()) return newQVariantAnimation(ret) } func (this *QVariantAnimation) MetaObject() *QMetaObject { _ret := C.QVariantAnimation_MetaObject(this.h) return newQMetaObject_U(unsafe.Pointer(_ret)) } func QVariantAnimation_Tr(s string) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) var _ms *C.struct_miqt_string = C.QVariantAnimation_Tr(s_Cstring) _ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms)) return _ret } func QVariantAnimation_TrUtf8(s string) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) var _ms *C.struct_miqt_string = C.QVariantAnimation_TrUtf8(s_Cstring) _ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms)) return _ret } func (this *QVariantAnimation) StartValue() *QVariant { _ret := C.QVariantAnimation_StartValue(this.h) _goptr := newQVariant(_ret) _goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer return _goptr } func (this *QVariantAnimation) SetStartValue(value *QVariant) { C.QVariantAnimation_SetStartValue(this.h, value.cPointer()) } func (this *QVariantAnimation) EndValue() *QVariant { _ret := C.QVariantAnimation_EndValue(this.h) _goptr := newQVariant(_ret) _goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer return _goptr } func (this *QVariantAnimation) SetEndValue(value *QVariant) { C.QVariantAnimation_SetEndValue(this.h, value.cPointer()) } func (this *QVariantAnimation) KeyValueAt(step float64) *QVariant { _ret := C.QVariantAnimation_KeyValueAt(this.h, (C.double)(step)) _goptr := newQVariant(_ret) _goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer return _goptr } func (this *QVariantAnimation) SetKeyValueAt(step float64, value *QVariant) { C.QVariantAnimation_SetKeyValueAt(this.h, (C.double)(step), value.cPointer()) } func (this *QVariantAnimation) CurrentValue() *QVariant { _ret := C.QVariantAnimation_CurrentValue(this.h) _goptr := newQVariant(_ret) _goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer return _goptr } func (this *QVariantAnimation) Duration() int { _ret := C.QVariantAnimation_Duration(this.h) return (int)(_ret) } func (this *QVariantAnimation) SetDuration(msecs int) { C.QVariantAnimation_SetDuration(this.h, (C.int)(msecs)) } func (this *QVariantAnimation) EasingCurve() *QEasingCurve { _ret := C.QVariantAnimation_EasingCurve(this.h) _goptr := newQEasingCurve(_ret) _goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer return _goptr } func (this *QVariantAnimation) SetEasingCurve(easing *QEasingCurve) { C.QVariantAnimation_SetEasingCurve(this.h, easing.cPointer()) } func (this *QVariantAnimation) ValueChanged(value *QVariant) { C.QVariantAnimation_ValueChanged(this.h, value.cPointer()) } func (this *QVariantAnimation) OnValueChanged(slot func(value *QVariant)) { C.QVariantAnimation_connect_ValueChanged(this.h, unsafe.Pointer(uintptr(cgo.NewHandle(slot)))) } //export miqt_exec_callback_QVariantAnimation_ValueChanged func miqt_exec_callback_QVariantAnimation_ValueChanged(cb *C.void, value *C.QVariant) { gofunc, ok := (cgo.Handle(uintptr(unsafe.Pointer(cb))).Value()).(func(value *QVariant)) if !ok { panic("miqt: callback of non-callback type (heap corruption?)") } // Convert all CABI parameters to Go parameters value_ret := value slotval1 := newQVariant_U(unsafe.Pointer(value_ret)) gofunc(slotval1) } func QVariantAnimation_Tr2(s string, c string) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) c_Cstring := C.CString(c) defer C.free(unsafe.Pointer(c_Cstring)) var _ms *C.struct_miqt_string = C.QVariantAnimation_Tr2(s_Cstring, c_Cstring) _ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms)) return _ret } func QVariantAnimation_Tr3(s string, c string, n int) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) c_Cstring := C.CString(c) defer C.free(unsafe.Pointer(c_Cstring)) var _ms *C.struct_miqt_string = C.QVariantAnimation_Tr3(s_Cstring, c_Cstring, (C.int)(n)) _ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms)) return _ret } func QVariantAnimation_TrUtf82(s string, c string) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) c_Cstring := C.CString(c) defer C.free(unsafe.Pointer(c_Cstring)) var _ms *C.struct_miqt_string = C.QVariantAnimation_TrUtf82(s_Cstring, c_Cstring) _ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms)) return _ret } func QVariantAnimation_TrUtf83(s string, c string, n int) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) c_Cstring := C.CString(c) defer C.free(unsafe.Pointer(c_Cstring)) var _ms *C.struct_miqt_string = C.QVariantAnimation_TrUtf83(s_Cstring, c_Cstring, (C.int)(n)) _ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms)) return _ret } // Delete this object from C++ memory. func (this *QVariantAnimation) Delete() { C.QVariantAnimation_Delete(this.h) } // GoGC adds a Go Finalizer to this pointer, so that it will be deleted // from C++ memory once it is unreachable from Go memory. func (this *QVariantAnimation) GoGC() { runtime.SetFinalizer(this, func(this *QVariantAnimation) { this.Delete() runtime.KeepAlive(this.h) }) }