package qt /* #include "gen_qaccessible.h" #include */ import "C" import ( "runtime" "unsafe" ) type QAccessible__Event int const ( QAccessible__SoundPlayed QAccessible__Event = 1 QAccessible__Alert QAccessible__Event = 2 QAccessible__ForegroundChanged QAccessible__Event = 3 QAccessible__MenuStart QAccessible__Event = 4 QAccessible__MenuEnd QAccessible__Event = 5 QAccessible__PopupMenuStart QAccessible__Event = 6 QAccessible__PopupMenuEnd QAccessible__Event = 7 QAccessible__ContextHelpStart QAccessible__Event = 12 QAccessible__ContextHelpEnd QAccessible__Event = 13 QAccessible__DragDropStart QAccessible__Event = 14 QAccessible__DragDropEnd QAccessible__Event = 15 QAccessible__DialogStart QAccessible__Event = 16 QAccessible__DialogEnd QAccessible__Event = 17 QAccessible__ScrollingStart QAccessible__Event = 18 QAccessible__ScrollingEnd QAccessible__Event = 19 QAccessible__MenuCommand QAccessible__Event = 24 QAccessible__ActionChanged QAccessible__Event = 257 QAccessible__ActiveDescendantChanged QAccessible__Event = 258 QAccessible__AttributeChanged QAccessible__Event = 259 QAccessible__DocumentContentChanged QAccessible__Event = 260 QAccessible__DocumentLoadComplete QAccessible__Event = 261 QAccessible__DocumentLoadStopped QAccessible__Event = 262 QAccessible__DocumentReload QAccessible__Event = 263 QAccessible__HyperlinkEndIndexChanged QAccessible__Event = 264 QAccessible__HyperlinkNumberOfAnchorsChanged QAccessible__Event = 265 QAccessible__HyperlinkSelectedLinkChanged QAccessible__Event = 266 QAccessible__HypertextLinkActivated QAccessible__Event = 267 QAccessible__HypertextLinkSelected QAccessible__Event = 268 QAccessible__HyperlinkStartIndexChanged QAccessible__Event = 269 QAccessible__HypertextChanged QAccessible__Event = 270 QAccessible__HypertextNLinksChanged QAccessible__Event = 271 QAccessible__ObjectAttributeChanged QAccessible__Event = 272 QAccessible__PageChanged QAccessible__Event = 273 QAccessible__SectionChanged QAccessible__Event = 274 QAccessible__TableCaptionChanged QAccessible__Event = 275 QAccessible__TableColumnDescriptionChanged QAccessible__Event = 276 QAccessible__TableColumnHeaderChanged QAccessible__Event = 277 QAccessible__TableModelChanged QAccessible__Event = 278 QAccessible__TableRowDescriptionChanged QAccessible__Event = 279 QAccessible__TableRowHeaderChanged QAccessible__Event = 280 QAccessible__TableSummaryChanged QAccessible__Event = 281 QAccessible__TextAttributeChanged QAccessible__Event = 282 QAccessible__TextCaretMoved QAccessible__Event = 283 QAccessible__TextColumnChanged QAccessible__Event = 285 QAccessible__TextInserted QAccessible__Event = 286 QAccessible__TextRemoved QAccessible__Event = 287 QAccessible__TextUpdated QAccessible__Event = 288 QAccessible__TextSelectionChanged QAccessible__Event = 289 QAccessible__VisibleDataChanged QAccessible__Event = 290 QAccessible__ObjectCreated QAccessible__Event = 32768 QAccessible__ObjectDestroyed QAccessible__Event = 32769 QAccessible__ObjectShow QAccessible__Event = 32770 QAccessible__ObjectHide QAccessible__Event = 32771 QAccessible__ObjectReorder QAccessible__Event = 32772 QAccessible__Focus QAccessible__Event = 32773 QAccessible__Selection QAccessible__Event = 32774 QAccessible__SelectionAdd QAccessible__Event = 32775 QAccessible__SelectionRemove QAccessible__Event = 32776 QAccessible__SelectionWithin QAccessible__Event = 32777 QAccessible__StateChanged QAccessible__Event = 32778 QAccessible__LocationChanged QAccessible__Event = 32779 QAccessible__NameChanged QAccessible__Event = 32780 QAccessible__DescriptionChanged QAccessible__Event = 32781 QAccessible__ValueChanged QAccessible__Event = 32782 QAccessible__ParentChanged QAccessible__Event = 32783 QAccessible__HelpChanged QAccessible__Event = 32928 QAccessible__DefaultActionChanged QAccessible__Event = 32944 QAccessible__AcceleratorChanged QAccessible__Event = 32960 QAccessible__InvalidEvent QAccessible__Event = 32961 ) type QAccessible__Role int const ( QAccessible__NoRole QAccessible__Role = 0 QAccessible__TitleBar QAccessible__Role = 1 QAccessible__MenuBar QAccessible__Role = 2 QAccessible__ScrollBar QAccessible__Role = 3 QAccessible__Grip QAccessible__Role = 4 QAccessible__Sound QAccessible__Role = 5 QAccessible__Cursor QAccessible__Role = 6 QAccessible__Caret QAccessible__Role = 7 QAccessible__AlertMessage QAccessible__Role = 8 QAccessible__Window QAccessible__Role = 9 QAccessible__Client QAccessible__Role = 10 QAccessible__PopupMenu QAccessible__Role = 11 QAccessible__MenuItem QAccessible__Role = 12 QAccessible__ToolTip QAccessible__Role = 13 QAccessible__Application QAccessible__Role = 14 QAccessible__Document QAccessible__Role = 15 QAccessible__Pane QAccessible__Role = 16 QAccessible__Chart QAccessible__Role = 17 QAccessible__Dialog QAccessible__Role = 18 QAccessible__Border QAccessible__Role = 19 QAccessible__Grouping QAccessible__Role = 20 QAccessible__Separator QAccessible__Role = 21 QAccessible__ToolBar QAccessible__Role = 22 QAccessible__StatusBar QAccessible__Role = 23 QAccessible__Table QAccessible__Role = 24 QAccessible__ColumnHeader QAccessible__Role = 25 QAccessible__RowHeader QAccessible__Role = 26 QAccessible__Column QAccessible__Role = 27 QAccessible__Row QAccessible__Role = 28 QAccessible__Cell QAccessible__Role = 29 QAccessible__Link QAccessible__Role = 30 QAccessible__HelpBalloon QAccessible__Role = 31 QAccessible__Assistant QAccessible__Role = 32 QAccessible__List QAccessible__Role = 33 QAccessible__ListItem QAccessible__Role = 34 QAccessible__Tree QAccessible__Role = 35 QAccessible__TreeItem QAccessible__Role = 36 QAccessible__PageTab QAccessible__Role = 37 QAccessible__PropertyPage QAccessible__Role = 38 QAccessible__Indicator QAccessible__Role = 39 QAccessible__Graphic QAccessible__Role = 40 QAccessible__StaticText QAccessible__Role = 41 QAccessible__EditableText QAccessible__Role = 42 QAccessible__Button QAccessible__Role = 43 QAccessible__PushButton QAccessible__Role = 43 QAccessible__CheckBox QAccessible__Role = 44 QAccessible__RadioButton QAccessible__Role = 45 QAccessible__ComboBox QAccessible__Role = 46 QAccessible__ProgressBar QAccessible__Role = 48 QAccessible__Dial QAccessible__Role = 49 QAccessible__HotkeyField QAccessible__Role = 50 QAccessible__Slider QAccessible__Role = 51 QAccessible__SpinBox QAccessible__Role = 52 QAccessible__Canvas QAccessible__Role = 53 QAccessible__Animation QAccessible__Role = 54 QAccessible__Equation QAccessible__Role = 55 QAccessible__ButtonDropDown QAccessible__Role = 56 QAccessible__ButtonMenu QAccessible__Role = 57 QAccessible__ButtonDropGrid QAccessible__Role = 58 QAccessible__Whitespace QAccessible__Role = 59 QAccessible__PageTabList QAccessible__Role = 60 QAccessible__Clock QAccessible__Role = 61 QAccessible__Splitter QAccessible__Role = 62 QAccessible__LayeredPane QAccessible__Role = 128 QAccessible__Terminal QAccessible__Role = 129 QAccessible__Desktop QAccessible__Role = 130 QAccessible__Paragraph QAccessible__Role = 131 QAccessible__WebDocument QAccessible__Role = 132 QAccessible__Section QAccessible__Role = 133 QAccessible__Notification QAccessible__Role = 134 QAccessible__ColorChooser QAccessible__Role = 1028 QAccessible__Footer QAccessible__Role = 1038 QAccessible__Form QAccessible__Role = 1040 QAccessible__Heading QAccessible__Role = 1044 QAccessible__Note QAccessible__Role = 1051 QAccessible__ComplementaryContent QAccessible__Role = 1068 QAccessible__UserRole QAccessible__Role = 65535 ) type QAccessible__Text int const ( QAccessible__Name QAccessible__Text = 0 QAccessible__Description QAccessible__Text = 1 QAccessible__Value QAccessible__Text = 2 QAccessible__Help QAccessible__Text = 3 QAccessible__Accelerator QAccessible__Text = 4 QAccessible__DebugDescription QAccessible__Text = 5 QAccessible__UserText QAccessible__Text = 65535 ) type QAccessible__RelationFlag int const ( QAccessible__Label QAccessible__RelationFlag = 1 QAccessible__Labelled QAccessible__RelationFlag = 2 QAccessible__Controller QAccessible__RelationFlag = 4 QAccessible__Controlled QAccessible__RelationFlag = 8 QAccessible__AllRelations QAccessible__RelationFlag = 4294967295 ) type QAccessible__InterfaceType int const ( QAccessible__TextInterface QAccessible__InterfaceType = 0 QAccessible__EditableTextInterface QAccessible__InterfaceType = 1 QAccessible__ValueInterface QAccessible__InterfaceType = 2 QAccessible__ActionInterface QAccessible__InterfaceType = 3 QAccessible__ImageInterface QAccessible__InterfaceType = 4 QAccessible__TableInterface QAccessible__InterfaceType = 5 QAccessible__TableCellInterface QAccessible__InterfaceType = 6 ) type QAccessible__TextBoundaryType int const ( QAccessible__CharBoundary QAccessible__TextBoundaryType = 0 QAccessible__WordBoundary QAccessible__TextBoundaryType = 1 QAccessible__SentenceBoundary QAccessible__TextBoundaryType = 2 QAccessible__ParagraphBoundary QAccessible__TextBoundaryType = 3 QAccessible__LineBoundary QAccessible__TextBoundaryType = 4 QAccessible__NoBoundary QAccessible__TextBoundaryType = 5 ) type QAccessibleTableModelChangeEvent__ModelChangeType int const ( QAccessibleTableModelChangeEvent__ModelReset QAccessibleTableModelChangeEvent__ModelChangeType = 0 QAccessibleTableModelChangeEvent__DataChanged QAccessibleTableModelChangeEvent__ModelChangeType = 1 QAccessibleTableModelChangeEvent__RowsInserted QAccessibleTableModelChangeEvent__ModelChangeType = 2 QAccessibleTableModelChangeEvent__ColumnsInserted QAccessibleTableModelChangeEvent__ModelChangeType = 3 QAccessibleTableModelChangeEvent__RowsRemoved QAccessibleTableModelChangeEvent__ModelChangeType = 4 QAccessibleTableModelChangeEvent__ColumnsRemoved QAccessibleTableModelChangeEvent__ModelChangeType = 5 ) type QAccessible struct { h *C.QAccessible } func (this *QAccessible) cPointer() *C.QAccessible { if this == nil { return nil } return this.h } func newQAccessible(h *C.QAccessible) *QAccessible { if h == nil { return nil } return &QAccessible{h: h} } func newQAccessible_U(h unsafe.Pointer) *QAccessible { return newQAccessible((*C.QAccessible)(h)) } func QAccessible_InstallActivationObserver(param1 *QAccessible__ActivationObserver) { C.QAccessible_InstallActivationObserver(param1.cPointer()) } func QAccessible_RemoveActivationObserver(param1 *QAccessible__ActivationObserver) { C.QAccessible_RemoveActivationObserver(param1.cPointer()) } func QAccessible_QueryAccessibleInterface(param1 *QObject) *QAccessibleInterface { return newQAccessibleInterface_U(unsafe.Pointer(C.QAccessible_QueryAccessibleInterface(param1.cPointer()))) } func QAccessible_UniqueId(iface *QAccessibleInterface) uint { return (uint)(C.QAccessible_UniqueId(iface.cPointer())) } func QAccessible_AccessibleInterface(uniqueId uint) *QAccessibleInterface { return newQAccessibleInterface_U(unsafe.Pointer(C.QAccessible_AccessibleInterface((C.uint)(uniqueId)))) } func QAccessible_RegisterAccessibleInterface(iface *QAccessibleInterface) uint { return (uint)(C.QAccessible_RegisterAccessibleInterface(iface.cPointer())) } func QAccessible_DeleteAccessibleInterface(uniqueId uint) { C.QAccessible_DeleteAccessibleInterface((C.uint)(uniqueId)) } func QAccessible_UpdateAccessibility(event *QAccessibleEvent) { C.QAccessible_UpdateAccessibility(event.cPointer()) } func QAccessible_IsActive() bool { return (bool)(C.QAccessible_IsActive()) } func QAccessible_SetActive(active bool) { C.QAccessible_SetActive((C.bool)(active)) } func QAccessible_SetRootObject(object *QObject) { C.QAccessible_SetRootObject(object.cPointer()) } func QAccessible_Cleanup() { C.QAccessible_Cleanup() } // Delete this object from C++ memory. func (this *QAccessible) Delete() { C.QAccessible_Delete(this.h) } // GoGC adds a Go Finalizer to this pointer, so that it will be deleted // from C++ memory once it is unreachable from Go memory. func (this *QAccessible) GoGC() { runtime.SetFinalizer(this, func(this *QAccessible) { this.Delete() runtime.KeepAlive(this.h) }) } type QAccessibleInterface struct { h *C.QAccessibleInterface } func (this *QAccessibleInterface) cPointer() *C.QAccessibleInterface { if this == nil { return nil } return this.h } func newQAccessibleInterface(h *C.QAccessibleInterface) *QAccessibleInterface { if h == nil { return nil } return &QAccessibleInterface{h: h} } func newQAccessibleInterface_U(h unsafe.Pointer) *QAccessibleInterface { return newQAccessibleInterface((*C.QAccessibleInterface)(h)) } func (this *QAccessibleInterface) IsValid() bool { return (bool)(C.QAccessibleInterface_IsValid(this.h)) } func (this *QAccessibleInterface) Object() *QObject { return newQObject_U(unsafe.Pointer(C.QAccessibleInterface_Object(this.h))) } func (this *QAccessibleInterface) Window() *QWindow { return newQWindow_U(unsafe.Pointer(C.QAccessibleInterface_Window(this.h))) } func (this *QAccessibleInterface) FocusChild() *QAccessibleInterface { return newQAccessibleInterface_U(unsafe.Pointer(C.QAccessibleInterface_FocusChild(this.h))) } func (this *QAccessibleInterface) ChildAt(x int, y int) *QAccessibleInterface { return newQAccessibleInterface_U(unsafe.Pointer(C.QAccessibleInterface_ChildAt(this.h, (C.int)(x), (C.int)(y)))) } func (this *QAccessibleInterface) Parent() *QAccessibleInterface { return newQAccessibleInterface_U(unsafe.Pointer(C.QAccessibleInterface_Parent(this.h))) } func (this *QAccessibleInterface) Child(index int) *QAccessibleInterface { return newQAccessibleInterface_U(unsafe.Pointer(C.QAccessibleInterface_Child(this.h, (C.int)(index)))) } func (this *QAccessibleInterface) ChildCount() int { return (int)(C.QAccessibleInterface_ChildCount(this.h)) } func (this *QAccessibleInterface) IndexOfChild(param1 *QAccessibleInterface) int { return (int)(C.QAccessibleInterface_IndexOfChild(this.h, param1.cPointer())) } func (this *QAccessibleInterface) Text(t QAccessible__Text) string { var _ms *C.struct_miqt_string = C.QAccessibleInterface_Text(this.h, (C.int)(t)) _ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms)) return _ret } func (this *QAccessibleInterface) SetText(t QAccessible__Text, text string) { text_ms := miqt_strdupg(text) defer C.free(text_ms) C.QAccessibleInterface_SetText(this.h, (C.int)(t), (*C.struct_miqt_string)(text_ms)) } func (this *QAccessibleInterface) Rect() *QRect { _ret := C.QAccessibleInterface_Rect(this.h) _goptr := newQRect(_ret) _goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer return _goptr } func (this *QAccessibleInterface) Role() QAccessible__Role { return (QAccessible__Role)(C.QAccessibleInterface_Role(this.h)) } func (this *QAccessibleInterface) State() *QAccessible__State { _ret := C.QAccessibleInterface_State(this.h) _goptr := newQAccessible__State(_ret) _goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer return _goptr } func (this *QAccessibleInterface) ForegroundColor() *QColor { _ret := C.QAccessibleInterface_ForegroundColor(this.h) _goptr := newQColor(_ret) _goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer return _goptr } func (this *QAccessibleInterface) BackgroundColor() *QColor { _ret := C.QAccessibleInterface_BackgroundColor(this.h) _goptr := newQColor(_ret) _goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer return _goptr } func (this *QAccessibleInterface) TextInterface() *QAccessibleTextInterface { return newQAccessibleTextInterface_U(unsafe.Pointer(C.QAccessibleInterface_TextInterface(this.h))) } func (this *QAccessibleInterface) EditableTextInterface() *QAccessibleEditableTextInterface { return newQAccessibleEditableTextInterface_U(unsafe.Pointer(C.QAccessibleInterface_EditableTextInterface(this.h))) } func (this *QAccessibleInterface) ValueInterface() *QAccessibleValueInterface { return newQAccessibleValueInterface_U(unsafe.Pointer(C.QAccessibleInterface_ValueInterface(this.h))) } func (this *QAccessibleInterface) ActionInterface() *QAccessibleActionInterface { return newQAccessibleActionInterface_U(unsafe.Pointer(C.QAccessibleInterface_ActionInterface(this.h))) } func (this *QAccessibleInterface) ImageInterface() *QAccessibleImageInterface { return newQAccessibleImageInterface_U(unsafe.Pointer(C.QAccessibleInterface_ImageInterface(this.h))) } func (this *QAccessibleInterface) TableInterface() *QAccessibleTableInterface { return newQAccessibleTableInterface_U(unsafe.Pointer(C.QAccessibleInterface_TableInterface(this.h))) } func (this *QAccessibleInterface) TableCellInterface() *QAccessibleTableCellInterface { return newQAccessibleTableCellInterface_U(unsafe.Pointer(C.QAccessibleInterface_TableCellInterface(this.h))) } type QAccessibleTextInterface struct { h *C.QAccessibleTextInterface } func (this *QAccessibleTextInterface) cPointer() *C.QAccessibleTextInterface { if this == nil { return nil } return this.h } func newQAccessibleTextInterface(h *C.QAccessibleTextInterface) *QAccessibleTextInterface { if h == nil { return nil } return &QAccessibleTextInterface{h: h} } func newQAccessibleTextInterface_U(h unsafe.Pointer) *QAccessibleTextInterface { return newQAccessibleTextInterface((*C.QAccessibleTextInterface)(h)) } func (this *QAccessibleTextInterface) Selection(selectionIndex int, startOffset *int, endOffset *int) { C.QAccessibleTextInterface_Selection(this.h, (C.int)(selectionIndex), (*C.int)(unsafe.Pointer(startOffset)), (*C.int)(unsafe.Pointer(endOffset))) } func (this *QAccessibleTextInterface) SelectionCount() int { return (int)(C.QAccessibleTextInterface_SelectionCount(this.h)) } func (this *QAccessibleTextInterface) AddSelection(startOffset int, endOffset int) { C.QAccessibleTextInterface_AddSelection(this.h, (C.int)(startOffset), (C.int)(endOffset)) } func (this *QAccessibleTextInterface) RemoveSelection(selectionIndex int) { C.QAccessibleTextInterface_RemoveSelection(this.h, (C.int)(selectionIndex)) } func (this *QAccessibleTextInterface) SetSelection(selectionIndex int, startOffset int, endOffset int) { C.QAccessibleTextInterface_SetSelection(this.h, (C.int)(selectionIndex), (C.int)(startOffset), (C.int)(endOffset)) } func (this *QAccessibleTextInterface) CursorPosition() int { return (int)(C.QAccessibleTextInterface_CursorPosition(this.h)) } func (this *QAccessibleTextInterface) SetCursorPosition(position int) { C.QAccessibleTextInterface_SetCursorPosition(this.h, (C.int)(position)) } func (this *QAccessibleTextInterface) Text(startOffset int, endOffset int) string { var _ms *C.struct_miqt_string = C.QAccessibleTextInterface_Text(this.h, (C.int)(startOffset), (C.int)(endOffset)) _ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms)) return _ret } func (this *QAccessibleTextInterface) TextBeforeOffset(offset int, boundaryType QAccessible__TextBoundaryType, startOffset *int, endOffset *int) string { var _ms *C.struct_miqt_string = C.QAccessibleTextInterface_TextBeforeOffset(this.h, (C.int)(offset), (C.int)(boundaryType), (*C.int)(unsafe.Pointer(startOffset)), (*C.int)(unsafe.Pointer(endOffset))) _ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms)) return _ret } func (this *QAccessibleTextInterface) TextAfterOffset(offset int, boundaryType QAccessible__TextBoundaryType, startOffset *int, endOffset *int) string { var _ms *C.struct_miqt_string = C.QAccessibleTextInterface_TextAfterOffset(this.h, (C.int)(offset), (C.int)(boundaryType), (*C.int)(unsafe.Pointer(startOffset)), (*C.int)(unsafe.Pointer(endOffset))) _ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms)) return _ret } func (this *QAccessibleTextInterface) TextAtOffset(offset int, boundaryType QAccessible__TextBoundaryType, startOffset *int, endOffset *int) string { var _ms *C.struct_miqt_string = C.QAccessibleTextInterface_TextAtOffset(this.h, (C.int)(offset), (C.int)(boundaryType), (*C.int)(unsafe.Pointer(startOffset)), (*C.int)(unsafe.Pointer(endOffset))) _ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms)) return _ret } func (this *QAccessibleTextInterface) CharacterCount() int { return (int)(C.QAccessibleTextInterface_CharacterCount(this.h)) } func (this *QAccessibleTextInterface) CharacterRect(offset int) *QRect { _ret := C.QAccessibleTextInterface_CharacterRect(this.h, (C.int)(offset)) _goptr := newQRect(_ret) _goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer return _goptr } func (this *QAccessibleTextInterface) OffsetAtPoint(point *QPoint) int { return (int)(C.QAccessibleTextInterface_OffsetAtPoint(this.h, point.cPointer())) } func (this *QAccessibleTextInterface) ScrollToSubstring(startIndex int, endIndex int) { C.QAccessibleTextInterface_ScrollToSubstring(this.h, (C.int)(startIndex), (C.int)(endIndex)) } func (this *QAccessibleTextInterface) Attributes(offset int, startOffset *int, endOffset *int) string { var _ms *C.struct_miqt_string = C.QAccessibleTextInterface_Attributes(this.h, (C.int)(offset), (*C.int)(unsafe.Pointer(startOffset)), (*C.int)(unsafe.Pointer(endOffset))) _ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms)) return _ret } func (this *QAccessibleTextInterface) OperatorAssign(param1 *QAccessibleTextInterface) { C.QAccessibleTextInterface_OperatorAssign(this.h, param1.cPointer()) } // Delete this object from C++ memory. func (this *QAccessibleTextInterface) Delete() { C.QAccessibleTextInterface_Delete(this.h) } // GoGC adds a Go Finalizer to this pointer, so that it will be deleted // from C++ memory once it is unreachable from Go memory. func (this *QAccessibleTextInterface) GoGC() { runtime.SetFinalizer(this, func(this *QAccessibleTextInterface) { this.Delete() runtime.KeepAlive(this.h) }) } type QAccessibleEditableTextInterface struct { h *C.QAccessibleEditableTextInterface } func (this *QAccessibleEditableTextInterface) cPointer() *C.QAccessibleEditableTextInterface { if this == nil { return nil } return this.h } func newQAccessibleEditableTextInterface(h *C.QAccessibleEditableTextInterface) *QAccessibleEditableTextInterface { if h == nil { return nil } return &QAccessibleEditableTextInterface{h: h} } func newQAccessibleEditableTextInterface_U(h unsafe.Pointer) *QAccessibleEditableTextInterface { return newQAccessibleEditableTextInterface((*C.QAccessibleEditableTextInterface)(h)) } func (this *QAccessibleEditableTextInterface) DeleteText(startOffset int, endOffset int) { C.QAccessibleEditableTextInterface_DeleteText(this.h, (C.int)(startOffset), (C.int)(endOffset)) } func (this *QAccessibleEditableTextInterface) InsertText(offset int, text string) { text_ms := miqt_strdupg(text) defer C.free(text_ms) C.QAccessibleEditableTextInterface_InsertText(this.h, (C.int)(offset), (*C.struct_miqt_string)(text_ms)) } func (this *QAccessibleEditableTextInterface) ReplaceText(startOffset int, endOffset int, text string) { text_ms := miqt_strdupg(text) defer C.free(text_ms) C.QAccessibleEditableTextInterface_ReplaceText(this.h, (C.int)(startOffset), (C.int)(endOffset), (*C.struct_miqt_string)(text_ms)) } func (this *QAccessibleEditableTextInterface) OperatorAssign(param1 *QAccessibleEditableTextInterface) { C.QAccessibleEditableTextInterface_OperatorAssign(this.h, param1.cPointer()) } // Delete this object from C++ memory. func (this *QAccessibleEditableTextInterface) Delete() { C.QAccessibleEditableTextInterface_Delete(this.h) } // GoGC adds a Go Finalizer to this pointer, so that it will be deleted // from C++ memory once it is unreachable from Go memory. func (this *QAccessibleEditableTextInterface) GoGC() { runtime.SetFinalizer(this, func(this *QAccessibleEditableTextInterface) { this.Delete() runtime.KeepAlive(this.h) }) } type QAccessibleValueInterface struct { h *C.QAccessibleValueInterface } func (this *QAccessibleValueInterface) cPointer() *C.QAccessibleValueInterface { if this == nil { return nil } return this.h } func newQAccessibleValueInterface(h *C.QAccessibleValueInterface) *QAccessibleValueInterface { if h == nil { return nil } return &QAccessibleValueInterface{h: h} } func newQAccessibleValueInterface_U(h unsafe.Pointer) *QAccessibleValueInterface { return newQAccessibleValueInterface((*C.QAccessibleValueInterface)(h)) } func (this *QAccessibleValueInterface) CurrentValue() *QVariant { _ret := C.QAccessibleValueInterface_CurrentValue(this.h) _goptr := newQVariant(_ret) _goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer return _goptr } func (this *QAccessibleValueInterface) SetCurrentValue(value *QVariant) { C.QAccessibleValueInterface_SetCurrentValue(this.h, value.cPointer()) } func (this *QAccessibleValueInterface) MaximumValue() *QVariant { _ret := C.QAccessibleValueInterface_MaximumValue(this.h) _goptr := newQVariant(_ret) _goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer return _goptr } func (this *QAccessibleValueInterface) MinimumValue() *QVariant { _ret := C.QAccessibleValueInterface_MinimumValue(this.h) _goptr := newQVariant(_ret) _goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer return _goptr } func (this *QAccessibleValueInterface) MinimumStepSize() *QVariant { _ret := C.QAccessibleValueInterface_MinimumStepSize(this.h) _goptr := newQVariant(_ret) _goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer return _goptr } func (this *QAccessibleValueInterface) OperatorAssign(param1 *QAccessibleValueInterface) { C.QAccessibleValueInterface_OperatorAssign(this.h, param1.cPointer()) } // Delete this object from C++ memory. func (this *QAccessibleValueInterface) Delete() { C.QAccessibleValueInterface_Delete(this.h) } // GoGC adds a Go Finalizer to this pointer, so that it will be deleted // from C++ memory once it is unreachable from Go memory. func (this *QAccessibleValueInterface) GoGC() { runtime.SetFinalizer(this, func(this *QAccessibleValueInterface) { this.Delete() runtime.KeepAlive(this.h) }) } type QAccessibleTableCellInterface struct { h *C.QAccessibleTableCellInterface } func (this *QAccessibleTableCellInterface) cPointer() *C.QAccessibleTableCellInterface { if this == nil { return nil } return this.h } func newQAccessibleTableCellInterface(h *C.QAccessibleTableCellInterface) *QAccessibleTableCellInterface { if h == nil { return nil } return &QAccessibleTableCellInterface{h: h} } func newQAccessibleTableCellInterface_U(h unsafe.Pointer) *QAccessibleTableCellInterface { return newQAccessibleTableCellInterface((*C.QAccessibleTableCellInterface)(h)) } func (this *QAccessibleTableCellInterface) IsSelected() bool { return (bool)(C.QAccessibleTableCellInterface_IsSelected(this.h)) } func (this *QAccessibleTableCellInterface) ColumnHeaderCells() []*QAccessibleInterface { var _ma *C.struct_miqt_array = C.QAccessibleTableCellInterface_ColumnHeaderCells(this.h) _ret := make([]*QAccessibleInterface, int(_ma.len)) _outCast := (*[0xffff]*C.QAccessibleInterface)(unsafe.Pointer(_ma.data)) // hey ya for i := 0; i < int(_ma.len); i++ { _ret[i] = newQAccessibleInterface_U(unsafe.Pointer(_outCast[i])) } C.free(unsafe.Pointer(_ma)) return _ret } func (this *QAccessibleTableCellInterface) RowHeaderCells() []*QAccessibleInterface { var _ma *C.struct_miqt_array = C.QAccessibleTableCellInterface_RowHeaderCells(this.h) _ret := make([]*QAccessibleInterface, int(_ma.len)) _outCast := (*[0xffff]*C.QAccessibleInterface)(unsafe.Pointer(_ma.data)) // hey ya for i := 0; i < int(_ma.len); i++ { _ret[i] = newQAccessibleInterface_U(unsafe.Pointer(_outCast[i])) } C.free(unsafe.Pointer(_ma)) return _ret } func (this *QAccessibleTableCellInterface) ColumnIndex() int { return (int)(C.QAccessibleTableCellInterface_ColumnIndex(this.h)) } func (this *QAccessibleTableCellInterface) RowIndex() int { return (int)(C.QAccessibleTableCellInterface_RowIndex(this.h)) } func (this *QAccessibleTableCellInterface) ColumnExtent() int { return (int)(C.QAccessibleTableCellInterface_ColumnExtent(this.h)) } func (this *QAccessibleTableCellInterface) RowExtent() int { return (int)(C.QAccessibleTableCellInterface_RowExtent(this.h)) } func (this *QAccessibleTableCellInterface) Table() *QAccessibleInterface { return newQAccessibleInterface_U(unsafe.Pointer(C.QAccessibleTableCellInterface_Table(this.h))) } func (this *QAccessibleTableCellInterface) OperatorAssign(param1 *QAccessibleTableCellInterface) { C.QAccessibleTableCellInterface_OperatorAssign(this.h, param1.cPointer()) } // Delete this object from C++ memory. func (this *QAccessibleTableCellInterface) Delete() { C.QAccessibleTableCellInterface_Delete(this.h) } // GoGC adds a Go Finalizer to this pointer, so that it will be deleted // from C++ memory once it is unreachable from Go memory. func (this *QAccessibleTableCellInterface) GoGC() { runtime.SetFinalizer(this, func(this *QAccessibleTableCellInterface) { this.Delete() runtime.KeepAlive(this.h) }) } type QAccessibleTableInterface struct { h *C.QAccessibleTableInterface } func (this *QAccessibleTableInterface) cPointer() *C.QAccessibleTableInterface { if this == nil { return nil } return this.h } func newQAccessibleTableInterface(h *C.QAccessibleTableInterface) *QAccessibleTableInterface { if h == nil { return nil } return &QAccessibleTableInterface{h: h} } func newQAccessibleTableInterface_U(h unsafe.Pointer) *QAccessibleTableInterface { return newQAccessibleTableInterface((*C.QAccessibleTableInterface)(h)) } func (this *QAccessibleTableInterface) Caption() *QAccessibleInterface { return newQAccessibleInterface_U(unsafe.Pointer(C.QAccessibleTableInterface_Caption(this.h))) } func (this *QAccessibleTableInterface) Summary() *QAccessibleInterface { return newQAccessibleInterface_U(unsafe.Pointer(C.QAccessibleTableInterface_Summary(this.h))) } func (this *QAccessibleTableInterface) CellAt(row int, column int) *QAccessibleInterface { return newQAccessibleInterface_U(unsafe.Pointer(C.QAccessibleTableInterface_CellAt(this.h, (C.int)(row), (C.int)(column)))) } func (this *QAccessibleTableInterface) SelectedCellCount() int { return (int)(C.QAccessibleTableInterface_SelectedCellCount(this.h)) } func (this *QAccessibleTableInterface) SelectedCells() []*QAccessibleInterface { var _ma *C.struct_miqt_array = C.QAccessibleTableInterface_SelectedCells(this.h) _ret := make([]*QAccessibleInterface, int(_ma.len)) _outCast := (*[0xffff]*C.QAccessibleInterface)(unsafe.Pointer(_ma.data)) // hey ya for i := 0; i < int(_ma.len); i++ { _ret[i] = newQAccessibleInterface_U(unsafe.Pointer(_outCast[i])) } C.free(unsafe.Pointer(_ma)) return _ret } func (this *QAccessibleTableInterface) ColumnDescription(column int) string { var _ms *C.struct_miqt_string = C.QAccessibleTableInterface_ColumnDescription(this.h, (C.int)(column)) _ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms)) return _ret } func (this *QAccessibleTableInterface) RowDescription(row int) string { var _ms *C.struct_miqt_string = C.QAccessibleTableInterface_RowDescription(this.h, (C.int)(row)) _ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms)) return _ret } func (this *QAccessibleTableInterface) SelectedColumnCount() int { return (int)(C.QAccessibleTableInterface_SelectedColumnCount(this.h)) } func (this *QAccessibleTableInterface) SelectedRowCount() int { return (int)(C.QAccessibleTableInterface_SelectedRowCount(this.h)) } func (this *QAccessibleTableInterface) ColumnCount() int { return (int)(C.QAccessibleTableInterface_ColumnCount(this.h)) } func (this *QAccessibleTableInterface) RowCount() int { return (int)(C.QAccessibleTableInterface_RowCount(this.h)) } func (this *QAccessibleTableInterface) SelectedColumns() []int { var _ma *C.struct_miqt_array = C.QAccessibleTableInterface_SelectedColumns(this.h) _ret := make([]int, int(_ma.len)) _outCast := (*[0xffff]C.int)(unsafe.Pointer(_ma.data)) // hey ya for i := 0; i < int(_ma.len); i++ { _ret[i] = (int)(_outCast[i]) } C.free(unsafe.Pointer(_ma)) return _ret } func (this *QAccessibleTableInterface) SelectedRows() []int { var _ma *C.struct_miqt_array = C.QAccessibleTableInterface_SelectedRows(this.h) _ret := make([]int, int(_ma.len)) _outCast := (*[0xffff]C.int)(unsafe.Pointer(_ma.data)) // hey ya for i := 0; i < int(_ma.len); i++ { _ret[i] = (int)(_outCast[i]) } C.free(unsafe.Pointer(_ma)) return _ret } func (this *QAccessibleTableInterface) IsColumnSelected(column int) bool { return (bool)(C.QAccessibleTableInterface_IsColumnSelected(this.h, (C.int)(column))) } func (this *QAccessibleTableInterface) IsRowSelected(row int) bool { return (bool)(C.QAccessibleTableInterface_IsRowSelected(this.h, (C.int)(row))) } func (this *QAccessibleTableInterface) SelectRow(row int) bool { return (bool)(C.QAccessibleTableInterface_SelectRow(this.h, (C.int)(row))) } func (this *QAccessibleTableInterface) SelectColumn(column int) bool { return (bool)(C.QAccessibleTableInterface_SelectColumn(this.h, (C.int)(column))) } func (this *QAccessibleTableInterface) UnselectRow(row int) bool { return (bool)(C.QAccessibleTableInterface_UnselectRow(this.h, (C.int)(row))) } func (this *QAccessibleTableInterface) UnselectColumn(column int) bool { return (bool)(C.QAccessibleTableInterface_UnselectColumn(this.h, (C.int)(column))) } func (this *QAccessibleTableInterface) ModelChange(event *QAccessibleTableModelChangeEvent) { C.QAccessibleTableInterface_ModelChange(this.h, event.cPointer()) } // Delete this object from C++ memory. func (this *QAccessibleTableInterface) Delete() { C.QAccessibleTableInterface_Delete(this.h) } // GoGC adds a Go Finalizer to this pointer, so that it will be deleted // from C++ memory once it is unreachable from Go memory. func (this *QAccessibleTableInterface) GoGC() { runtime.SetFinalizer(this, func(this *QAccessibleTableInterface) { this.Delete() runtime.KeepAlive(this.h) }) } type QAccessibleActionInterface struct { h *C.QAccessibleActionInterface } func (this *QAccessibleActionInterface) cPointer() *C.QAccessibleActionInterface { if this == nil { return nil } return this.h } func newQAccessibleActionInterface(h *C.QAccessibleActionInterface) *QAccessibleActionInterface { if h == nil { return nil } return &QAccessibleActionInterface{h: h} } func newQAccessibleActionInterface_U(h unsafe.Pointer) *QAccessibleActionInterface { return newQAccessibleActionInterface((*C.QAccessibleActionInterface)(h)) } func QAccessibleActionInterface_Tr(sourceText string) string { sourceText_Cstring := C.CString(sourceText) defer C.free(unsafe.Pointer(sourceText_Cstring)) var _ms *C.struct_miqt_string = C.QAccessibleActionInterface_Tr(sourceText_Cstring) _ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms)) return _ret } func QAccessibleActionInterface_TrUtf8(sourceText string) string { sourceText_Cstring := C.CString(sourceText) defer C.free(unsafe.Pointer(sourceText_Cstring)) var _ms *C.struct_miqt_string = C.QAccessibleActionInterface_TrUtf8(sourceText_Cstring) _ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms)) return _ret } func (this *QAccessibleActionInterface) ActionNames() []string { var _ma *C.struct_miqt_array = C.QAccessibleActionInterface_ActionNames(this.h) _ret := make([]string, int(_ma.len)) _outCast := (*[0xffff]*C.struct_miqt_string)(unsafe.Pointer(_ma.data)) // hey ya for i := 0; i < int(_ma.len); i++ { var _lv_ms *C.struct_miqt_string = _outCast[i] _lv_ret := C.GoStringN(&_lv_ms.data, C.int(int64(_lv_ms.len))) C.free(unsafe.Pointer(_lv_ms)) _ret[i] = _lv_ret } C.free(unsafe.Pointer(_ma)) return _ret } func (this *QAccessibleActionInterface) LocalizedActionName(name string) string { name_ms := miqt_strdupg(name) defer C.free(name_ms) var _ms *C.struct_miqt_string = C.QAccessibleActionInterface_LocalizedActionName(this.h, (*C.struct_miqt_string)(name_ms)) _ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms)) return _ret } func (this *QAccessibleActionInterface) LocalizedActionDescription(name string) string { name_ms := miqt_strdupg(name) defer C.free(name_ms) var _ms *C.struct_miqt_string = C.QAccessibleActionInterface_LocalizedActionDescription(this.h, (*C.struct_miqt_string)(name_ms)) _ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms)) return _ret } func (this *QAccessibleActionInterface) DoAction(actionName string) { actionName_ms := miqt_strdupg(actionName) defer C.free(actionName_ms) C.QAccessibleActionInterface_DoAction(this.h, (*C.struct_miqt_string)(actionName_ms)) } func (this *QAccessibleActionInterface) KeyBindingsForAction(actionName string) []string { actionName_ms := miqt_strdupg(actionName) defer C.free(actionName_ms) var _ma *C.struct_miqt_array = C.QAccessibleActionInterface_KeyBindingsForAction(this.h, (*C.struct_miqt_string)(actionName_ms)) _ret := make([]string, int(_ma.len)) _outCast := (*[0xffff]*C.struct_miqt_string)(unsafe.Pointer(_ma.data)) // hey ya for i := 0; i < int(_ma.len); i++ { var _lv_ms *C.struct_miqt_string = _outCast[i] _lv_ret := C.GoStringN(&_lv_ms.data, C.int(int64(_lv_ms.len))) C.free(unsafe.Pointer(_lv_ms)) _ret[i] = _lv_ret } C.free(unsafe.Pointer(_ma)) return _ret } func QAccessibleActionInterface_PressAction() string { var _ms *C.struct_miqt_string = C.QAccessibleActionInterface_PressAction() _ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms)) return _ret } func QAccessibleActionInterface_IncreaseAction() string { var _ms *C.struct_miqt_string = C.QAccessibleActionInterface_IncreaseAction() _ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms)) return _ret } func QAccessibleActionInterface_DecreaseAction() string { var _ms *C.struct_miqt_string = C.QAccessibleActionInterface_DecreaseAction() _ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms)) return _ret } func QAccessibleActionInterface_ShowMenuAction() string { var _ms *C.struct_miqt_string = C.QAccessibleActionInterface_ShowMenuAction() _ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms)) return _ret } func QAccessibleActionInterface_SetFocusAction() string { var _ms *C.struct_miqt_string = C.QAccessibleActionInterface_SetFocusAction() _ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms)) return _ret } func QAccessibleActionInterface_ToggleAction() string { var _ms *C.struct_miqt_string = C.QAccessibleActionInterface_ToggleAction() _ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms)) return _ret } func QAccessibleActionInterface_ScrollLeftAction() string { var _ms *C.struct_miqt_string = C.QAccessibleActionInterface_ScrollLeftAction() _ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms)) return _ret } func QAccessibleActionInterface_ScrollRightAction() string { var _ms *C.struct_miqt_string = C.QAccessibleActionInterface_ScrollRightAction() _ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms)) return _ret } func QAccessibleActionInterface_ScrollUpAction() string { var _ms *C.struct_miqt_string = C.QAccessibleActionInterface_ScrollUpAction() _ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms)) return _ret } func QAccessibleActionInterface_ScrollDownAction() string { var _ms *C.struct_miqt_string = C.QAccessibleActionInterface_ScrollDownAction() _ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms)) return _ret } func QAccessibleActionInterface_NextPageAction() string { var _ms *C.struct_miqt_string = C.QAccessibleActionInterface_NextPageAction() _ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms)) return _ret } func QAccessibleActionInterface_PreviousPageAction() string { var _ms *C.struct_miqt_string = C.QAccessibleActionInterface_PreviousPageAction() _ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms)) return _ret } func (this *QAccessibleActionInterface) OperatorAssign(param1 *QAccessibleActionInterface) { C.QAccessibleActionInterface_OperatorAssign(this.h, param1.cPointer()) } func QAccessibleActionInterface_Tr2(sourceText string, disambiguation string) string { sourceText_Cstring := C.CString(sourceText) defer C.free(unsafe.Pointer(sourceText_Cstring)) disambiguation_Cstring := C.CString(disambiguation) defer C.free(unsafe.Pointer(disambiguation_Cstring)) var _ms *C.struct_miqt_string = C.QAccessibleActionInterface_Tr2(sourceText_Cstring, disambiguation_Cstring) _ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms)) return _ret } func QAccessibleActionInterface_Tr3(sourceText string, disambiguation string, n int) string { sourceText_Cstring := C.CString(sourceText) defer C.free(unsafe.Pointer(sourceText_Cstring)) disambiguation_Cstring := C.CString(disambiguation) defer C.free(unsafe.Pointer(disambiguation_Cstring)) var _ms *C.struct_miqt_string = C.QAccessibleActionInterface_Tr3(sourceText_Cstring, disambiguation_Cstring, (C.int)(n)) _ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms)) return _ret } func QAccessibleActionInterface_TrUtf82(sourceText string, disambiguation string) string { sourceText_Cstring := C.CString(sourceText) defer C.free(unsafe.Pointer(sourceText_Cstring)) disambiguation_Cstring := C.CString(disambiguation) defer C.free(unsafe.Pointer(disambiguation_Cstring)) var _ms *C.struct_miqt_string = C.QAccessibleActionInterface_TrUtf82(sourceText_Cstring, disambiguation_Cstring) _ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms)) return _ret } func QAccessibleActionInterface_TrUtf83(sourceText string, disambiguation string, n int) string { sourceText_Cstring := C.CString(sourceText) defer C.free(unsafe.Pointer(sourceText_Cstring)) disambiguation_Cstring := C.CString(disambiguation) defer C.free(unsafe.Pointer(disambiguation_Cstring)) var _ms *C.struct_miqt_string = C.QAccessibleActionInterface_TrUtf83(sourceText_Cstring, disambiguation_Cstring, (C.int)(n)) _ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms)) return _ret } // Delete this object from C++ memory. func (this *QAccessibleActionInterface) Delete() { C.QAccessibleActionInterface_Delete(this.h) } // GoGC adds a Go Finalizer to this pointer, so that it will be deleted // from C++ memory once it is unreachable from Go memory. func (this *QAccessibleActionInterface) GoGC() { runtime.SetFinalizer(this, func(this *QAccessibleActionInterface) { this.Delete() runtime.KeepAlive(this.h) }) } type QAccessibleImageInterface struct { h *C.QAccessibleImageInterface } func (this *QAccessibleImageInterface) cPointer() *C.QAccessibleImageInterface { if this == nil { return nil } return this.h } func newQAccessibleImageInterface(h *C.QAccessibleImageInterface) *QAccessibleImageInterface { if h == nil { return nil } return &QAccessibleImageInterface{h: h} } func newQAccessibleImageInterface_U(h unsafe.Pointer) *QAccessibleImageInterface { return newQAccessibleImageInterface((*C.QAccessibleImageInterface)(h)) } func (this *QAccessibleImageInterface) ImageDescription() string { var _ms *C.struct_miqt_string = C.QAccessibleImageInterface_ImageDescription(this.h) _ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms)) return _ret } func (this *QAccessibleImageInterface) ImageSize() *QSize { _ret := C.QAccessibleImageInterface_ImageSize(this.h) _goptr := newQSize(_ret) _goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer return _goptr } func (this *QAccessibleImageInterface) ImagePosition() *QPoint { _ret := C.QAccessibleImageInterface_ImagePosition(this.h) _goptr := newQPoint(_ret) _goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer return _goptr } func (this *QAccessibleImageInterface) OperatorAssign(param1 *QAccessibleImageInterface) { C.QAccessibleImageInterface_OperatorAssign(this.h, param1.cPointer()) } // Delete this object from C++ memory. func (this *QAccessibleImageInterface) Delete() { C.QAccessibleImageInterface_Delete(this.h) } // GoGC adds a Go Finalizer to this pointer, so that it will be deleted // from C++ memory once it is unreachable from Go memory. func (this *QAccessibleImageInterface) GoGC() { runtime.SetFinalizer(this, func(this *QAccessibleImageInterface) { this.Delete() runtime.KeepAlive(this.h) }) } type QAccessibleEvent struct { h *C.QAccessibleEvent } func (this *QAccessibleEvent) cPointer() *C.QAccessibleEvent { if this == nil { return nil } return this.h } func newQAccessibleEvent(h *C.QAccessibleEvent) *QAccessibleEvent { if h == nil { return nil } return &QAccessibleEvent{h: h} } func newQAccessibleEvent_U(h unsafe.Pointer) *QAccessibleEvent { return newQAccessibleEvent((*C.QAccessibleEvent)(h)) } // NewQAccessibleEvent constructs a new QAccessibleEvent object. func NewQAccessibleEvent(obj *QObject, typ QAccessible__Event) *QAccessibleEvent { ret := C.QAccessibleEvent_new(obj.cPointer(), (C.int)(typ)) return newQAccessibleEvent(ret) } // NewQAccessibleEvent2 constructs a new QAccessibleEvent object. func NewQAccessibleEvent2(iface *QAccessibleInterface, typ QAccessible__Event) *QAccessibleEvent { ret := C.QAccessibleEvent_new2(iface.cPointer(), (C.int)(typ)) return newQAccessibleEvent(ret) } func (this *QAccessibleEvent) Type() QAccessible__Event { return (QAccessible__Event)(C.QAccessibleEvent_Type(this.h)) } func (this *QAccessibleEvent) Object() *QObject { return newQObject_U(unsafe.Pointer(C.QAccessibleEvent_Object(this.h))) } func (this *QAccessibleEvent) UniqueId() uint { return (uint)(C.QAccessibleEvent_UniqueId(this.h)) } func (this *QAccessibleEvent) SetChild(chld int) { C.QAccessibleEvent_SetChild(this.h, (C.int)(chld)) } func (this *QAccessibleEvent) Child() int { return (int)(C.QAccessibleEvent_Child(this.h)) } func (this *QAccessibleEvent) AccessibleInterface() *QAccessibleInterface { return newQAccessibleInterface_U(unsafe.Pointer(C.QAccessibleEvent_AccessibleInterface(this.h))) } // Delete this object from C++ memory. func (this *QAccessibleEvent) Delete() { C.QAccessibleEvent_Delete(this.h) } // GoGC adds a Go Finalizer to this pointer, so that it will be deleted // from C++ memory once it is unreachable from Go memory. func (this *QAccessibleEvent) GoGC() { runtime.SetFinalizer(this, func(this *QAccessibleEvent) { this.Delete() runtime.KeepAlive(this.h) }) } type QAccessibleStateChangeEvent struct { h *C.QAccessibleStateChangeEvent *QAccessibleEvent } func (this *QAccessibleStateChangeEvent) cPointer() *C.QAccessibleStateChangeEvent { if this == nil { return nil } return this.h } func newQAccessibleStateChangeEvent(h *C.QAccessibleStateChangeEvent) *QAccessibleStateChangeEvent { if h == nil { return nil } return &QAccessibleStateChangeEvent{h: h, QAccessibleEvent: newQAccessibleEvent_U(unsafe.Pointer(h))} } func newQAccessibleStateChangeEvent_U(h unsafe.Pointer) *QAccessibleStateChangeEvent { return newQAccessibleStateChangeEvent((*C.QAccessibleStateChangeEvent)(h)) } // NewQAccessibleStateChangeEvent constructs a new QAccessibleStateChangeEvent object. func NewQAccessibleStateChangeEvent(obj *QObject, state QAccessible__State) *QAccessibleStateChangeEvent { ret := C.QAccessibleStateChangeEvent_new(obj.cPointer(), state.cPointer()) return newQAccessibleStateChangeEvent(ret) } // NewQAccessibleStateChangeEvent2 constructs a new QAccessibleStateChangeEvent object. func NewQAccessibleStateChangeEvent2(iface *QAccessibleInterface, state QAccessible__State) *QAccessibleStateChangeEvent { ret := C.QAccessibleStateChangeEvent_new2(iface.cPointer(), state.cPointer()) return newQAccessibleStateChangeEvent(ret) } func (this *QAccessibleStateChangeEvent) ChangedStates() *QAccessible__State { _ret := C.QAccessibleStateChangeEvent_ChangedStates(this.h) _goptr := newQAccessible__State(_ret) _goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer return _goptr } // Delete this object from C++ memory. func (this *QAccessibleStateChangeEvent) Delete() { C.QAccessibleStateChangeEvent_Delete(this.h) } // GoGC adds a Go Finalizer to this pointer, so that it will be deleted // from C++ memory once it is unreachable from Go memory. func (this *QAccessibleStateChangeEvent) GoGC() { runtime.SetFinalizer(this, func(this *QAccessibleStateChangeEvent) { this.Delete() runtime.KeepAlive(this.h) }) } type QAccessibleTextCursorEvent struct { h *C.QAccessibleTextCursorEvent *QAccessibleEvent } func (this *QAccessibleTextCursorEvent) cPointer() *C.QAccessibleTextCursorEvent { if this == nil { return nil } return this.h } func newQAccessibleTextCursorEvent(h *C.QAccessibleTextCursorEvent) *QAccessibleTextCursorEvent { if h == nil { return nil } return &QAccessibleTextCursorEvent{h: h, QAccessibleEvent: newQAccessibleEvent_U(unsafe.Pointer(h))} } func newQAccessibleTextCursorEvent_U(h unsafe.Pointer) *QAccessibleTextCursorEvent { return newQAccessibleTextCursorEvent((*C.QAccessibleTextCursorEvent)(h)) } // NewQAccessibleTextCursorEvent constructs a new QAccessibleTextCursorEvent object. func NewQAccessibleTextCursorEvent(obj *QObject, cursorPos int) *QAccessibleTextCursorEvent { ret := C.QAccessibleTextCursorEvent_new(obj.cPointer(), (C.int)(cursorPos)) return newQAccessibleTextCursorEvent(ret) } // NewQAccessibleTextCursorEvent2 constructs a new QAccessibleTextCursorEvent object. func NewQAccessibleTextCursorEvent2(iface *QAccessibleInterface, cursorPos int) *QAccessibleTextCursorEvent { ret := C.QAccessibleTextCursorEvent_new2(iface.cPointer(), (C.int)(cursorPos)) return newQAccessibleTextCursorEvent(ret) } func (this *QAccessibleTextCursorEvent) SetCursorPosition(position int) { C.QAccessibleTextCursorEvent_SetCursorPosition(this.h, (C.int)(position)) } func (this *QAccessibleTextCursorEvent) CursorPosition() int { return (int)(C.QAccessibleTextCursorEvent_CursorPosition(this.h)) } // Delete this object from C++ memory. func (this *QAccessibleTextCursorEvent) Delete() { C.QAccessibleTextCursorEvent_Delete(this.h) } // GoGC adds a Go Finalizer to this pointer, so that it will be deleted // from C++ memory once it is unreachable from Go memory. func (this *QAccessibleTextCursorEvent) GoGC() { runtime.SetFinalizer(this, func(this *QAccessibleTextCursorEvent) { this.Delete() runtime.KeepAlive(this.h) }) } type QAccessibleTextSelectionEvent struct { h *C.QAccessibleTextSelectionEvent *QAccessibleTextCursorEvent } func (this *QAccessibleTextSelectionEvent) cPointer() *C.QAccessibleTextSelectionEvent { if this == nil { return nil } return this.h } func newQAccessibleTextSelectionEvent(h *C.QAccessibleTextSelectionEvent) *QAccessibleTextSelectionEvent { if h == nil { return nil } return &QAccessibleTextSelectionEvent{h: h, QAccessibleTextCursorEvent: newQAccessibleTextCursorEvent_U(unsafe.Pointer(h))} } func newQAccessibleTextSelectionEvent_U(h unsafe.Pointer) *QAccessibleTextSelectionEvent { return newQAccessibleTextSelectionEvent((*C.QAccessibleTextSelectionEvent)(h)) } // NewQAccessibleTextSelectionEvent constructs a new QAccessibleTextSelectionEvent object. func NewQAccessibleTextSelectionEvent(obj *QObject, start int, end int) *QAccessibleTextSelectionEvent { ret := C.QAccessibleTextSelectionEvent_new(obj.cPointer(), (C.int)(start), (C.int)(end)) return newQAccessibleTextSelectionEvent(ret) } // NewQAccessibleTextSelectionEvent2 constructs a new QAccessibleTextSelectionEvent object. func NewQAccessibleTextSelectionEvent2(iface *QAccessibleInterface, start int, end int) *QAccessibleTextSelectionEvent { ret := C.QAccessibleTextSelectionEvent_new2(iface.cPointer(), (C.int)(start), (C.int)(end)) return newQAccessibleTextSelectionEvent(ret) } func (this *QAccessibleTextSelectionEvent) SetSelection(start int, end int) { C.QAccessibleTextSelectionEvent_SetSelection(this.h, (C.int)(start), (C.int)(end)) } func (this *QAccessibleTextSelectionEvent) SelectionStart() int { return (int)(C.QAccessibleTextSelectionEvent_SelectionStart(this.h)) } func (this *QAccessibleTextSelectionEvent) SelectionEnd() int { return (int)(C.QAccessibleTextSelectionEvent_SelectionEnd(this.h)) } // Delete this object from C++ memory. func (this *QAccessibleTextSelectionEvent) Delete() { C.QAccessibleTextSelectionEvent_Delete(this.h) } // GoGC adds a Go Finalizer to this pointer, so that it will be deleted // from C++ memory once it is unreachable from Go memory. func (this *QAccessibleTextSelectionEvent) GoGC() { runtime.SetFinalizer(this, func(this *QAccessibleTextSelectionEvent) { this.Delete() runtime.KeepAlive(this.h) }) } type QAccessibleTextInsertEvent struct { h *C.QAccessibleTextInsertEvent *QAccessibleTextCursorEvent } func (this *QAccessibleTextInsertEvent) cPointer() *C.QAccessibleTextInsertEvent { if this == nil { return nil } return this.h } func newQAccessibleTextInsertEvent(h *C.QAccessibleTextInsertEvent) *QAccessibleTextInsertEvent { if h == nil { return nil } return &QAccessibleTextInsertEvent{h: h, QAccessibleTextCursorEvent: newQAccessibleTextCursorEvent_U(unsafe.Pointer(h))} } func newQAccessibleTextInsertEvent_U(h unsafe.Pointer) *QAccessibleTextInsertEvent { return newQAccessibleTextInsertEvent((*C.QAccessibleTextInsertEvent)(h)) } // NewQAccessibleTextInsertEvent constructs a new QAccessibleTextInsertEvent object. func NewQAccessibleTextInsertEvent(obj *QObject, position int, text string) *QAccessibleTextInsertEvent { text_ms := miqt_strdupg(text) defer C.free(text_ms) ret := C.QAccessibleTextInsertEvent_new(obj.cPointer(), (C.int)(position), (*C.struct_miqt_string)(text_ms)) return newQAccessibleTextInsertEvent(ret) } // NewQAccessibleTextInsertEvent2 constructs a new QAccessibleTextInsertEvent object. func NewQAccessibleTextInsertEvent2(iface *QAccessibleInterface, position int, text string) *QAccessibleTextInsertEvent { text_ms := miqt_strdupg(text) defer C.free(text_ms) ret := C.QAccessibleTextInsertEvent_new2(iface.cPointer(), (C.int)(position), (*C.struct_miqt_string)(text_ms)) return newQAccessibleTextInsertEvent(ret) } func (this *QAccessibleTextInsertEvent) TextInserted() string { var _ms *C.struct_miqt_string = C.QAccessibleTextInsertEvent_TextInserted(this.h) _ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms)) return _ret } func (this *QAccessibleTextInsertEvent) ChangePosition() int { return (int)(C.QAccessibleTextInsertEvent_ChangePosition(this.h)) } // Delete this object from C++ memory. func (this *QAccessibleTextInsertEvent) Delete() { C.QAccessibleTextInsertEvent_Delete(this.h) } // GoGC adds a Go Finalizer to this pointer, so that it will be deleted // from C++ memory once it is unreachable from Go memory. func (this *QAccessibleTextInsertEvent) GoGC() { runtime.SetFinalizer(this, func(this *QAccessibleTextInsertEvent) { this.Delete() runtime.KeepAlive(this.h) }) } type QAccessibleTextRemoveEvent struct { h *C.QAccessibleTextRemoveEvent *QAccessibleTextCursorEvent } func (this *QAccessibleTextRemoveEvent) cPointer() *C.QAccessibleTextRemoveEvent { if this == nil { return nil } return this.h } func newQAccessibleTextRemoveEvent(h *C.QAccessibleTextRemoveEvent) *QAccessibleTextRemoveEvent { if h == nil { return nil } return &QAccessibleTextRemoveEvent{h: h, QAccessibleTextCursorEvent: newQAccessibleTextCursorEvent_U(unsafe.Pointer(h))} } func newQAccessibleTextRemoveEvent_U(h unsafe.Pointer) *QAccessibleTextRemoveEvent { return newQAccessibleTextRemoveEvent((*C.QAccessibleTextRemoveEvent)(h)) } // NewQAccessibleTextRemoveEvent constructs a new QAccessibleTextRemoveEvent object. func NewQAccessibleTextRemoveEvent(obj *QObject, position int, text string) *QAccessibleTextRemoveEvent { text_ms := miqt_strdupg(text) defer C.free(text_ms) ret := C.QAccessibleTextRemoveEvent_new(obj.cPointer(), (C.int)(position), (*C.struct_miqt_string)(text_ms)) return newQAccessibleTextRemoveEvent(ret) } // NewQAccessibleTextRemoveEvent2 constructs a new QAccessibleTextRemoveEvent object. func NewQAccessibleTextRemoveEvent2(iface *QAccessibleInterface, position int, text string) *QAccessibleTextRemoveEvent { text_ms := miqt_strdupg(text) defer C.free(text_ms) ret := C.QAccessibleTextRemoveEvent_new2(iface.cPointer(), (C.int)(position), (*C.struct_miqt_string)(text_ms)) return newQAccessibleTextRemoveEvent(ret) } func (this *QAccessibleTextRemoveEvent) TextRemoved() string { var _ms *C.struct_miqt_string = C.QAccessibleTextRemoveEvent_TextRemoved(this.h) _ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms)) return _ret } func (this *QAccessibleTextRemoveEvent) ChangePosition() int { return (int)(C.QAccessibleTextRemoveEvent_ChangePosition(this.h)) } // Delete this object from C++ memory. func (this *QAccessibleTextRemoveEvent) Delete() { C.QAccessibleTextRemoveEvent_Delete(this.h) } // GoGC adds a Go Finalizer to this pointer, so that it will be deleted // from C++ memory once it is unreachable from Go memory. func (this *QAccessibleTextRemoveEvent) GoGC() { runtime.SetFinalizer(this, func(this *QAccessibleTextRemoveEvent) { this.Delete() runtime.KeepAlive(this.h) }) } type QAccessibleTextUpdateEvent struct { h *C.QAccessibleTextUpdateEvent *QAccessibleTextCursorEvent } func (this *QAccessibleTextUpdateEvent) cPointer() *C.QAccessibleTextUpdateEvent { if this == nil { return nil } return this.h } func newQAccessibleTextUpdateEvent(h *C.QAccessibleTextUpdateEvent) *QAccessibleTextUpdateEvent { if h == nil { return nil } return &QAccessibleTextUpdateEvent{h: h, QAccessibleTextCursorEvent: newQAccessibleTextCursorEvent_U(unsafe.Pointer(h))} } func newQAccessibleTextUpdateEvent_U(h unsafe.Pointer) *QAccessibleTextUpdateEvent { return newQAccessibleTextUpdateEvent((*C.QAccessibleTextUpdateEvent)(h)) } // NewQAccessibleTextUpdateEvent constructs a new QAccessibleTextUpdateEvent object. func NewQAccessibleTextUpdateEvent(obj *QObject, position int, oldText string, text string) *QAccessibleTextUpdateEvent { oldText_ms := miqt_strdupg(oldText) defer C.free(oldText_ms) text_ms := miqt_strdupg(text) defer C.free(text_ms) ret := C.QAccessibleTextUpdateEvent_new(obj.cPointer(), (C.int)(position), (*C.struct_miqt_string)(oldText_ms), (*C.struct_miqt_string)(text_ms)) return newQAccessibleTextUpdateEvent(ret) } // NewQAccessibleTextUpdateEvent2 constructs a new QAccessibleTextUpdateEvent object. func NewQAccessibleTextUpdateEvent2(iface *QAccessibleInterface, position int, oldText string, text string) *QAccessibleTextUpdateEvent { oldText_ms := miqt_strdupg(oldText) defer C.free(oldText_ms) text_ms := miqt_strdupg(text) defer C.free(text_ms) ret := C.QAccessibleTextUpdateEvent_new2(iface.cPointer(), (C.int)(position), (*C.struct_miqt_string)(oldText_ms), (*C.struct_miqt_string)(text_ms)) return newQAccessibleTextUpdateEvent(ret) } func (this *QAccessibleTextUpdateEvent) TextRemoved() string { var _ms *C.struct_miqt_string = C.QAccessibleTextUpdateEvent_TextRemoved(this.h) _ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms)) return _ret } func (this *QAccessibleTextUpdateEvent) TextInserted() string { var _ms *C.struct_miqt_string = C.QAccessibleTextUpdateEvent_TextInserted(this.h) _ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms)) return _ret } func (this *QAccessibleTextUpdateEvent) ChangePosition() int { return (int)(C.QAccessibleTextUpdateEvent_ChangePosition(this.h)) } // Delete this object from C++ memory. func (this *QAccessibleTextUpdateEvent) Delete() { C.QAccessibleTextUpdateEvent_Delete(this.h) } // GoGC adds a Go Finalizer to this pointer, so that it will be deleted // from C++ memory once it is unreachable from Go memory. func (this *QAccessibleTextUpdateEvent) GoGC() { runtime.SetFinalizer(this, func(this *QAccessibleTextUpdateEvent) { this.Delete() runtime.KeepAlive(this.h) }) } type QAccessibleValueChangeEvent struct { h *C.QAccessibleValueChangeEvent *QAccessibleEvent } func (this *QAccessibleValueChangeEvent) cPointer() *C.QAccessibleValueChangeEvent { if this == nil { return nil } return this.h } func newQAccessibleValueChangeEvent(h *C.QAccessibleValueChangeEvent) *QAccessibleValueChangeEvent { if h == nil { return nil } return &QAccessibleValueChangeEvent{h: h, QAccessibleEvent: newQAccessibleEvent_U(unsafe.Pointer(h))} } func newQAccessibleValueChangeEvent_U(h unsafe.Pointer) *QAccessibleValueChangeEvent { return newQAccessibleValueChangeEvent((*C.QAccessibleValueChangeEvent)(h)) } // NewQAccessibleValueChangeEvent constructs a new QAccessibleValueChangeEvent object. func NewQAccessibleValueChangeEvent(obj *QObject, val *QVariant) *QAccessibleValueChangeEvent { ret := C.QAccessibleValueChangeEvent_new(obj.cPointer(), val.cPointer()) return newQAccessibleValueChangeEvent(ret) } // NewQAccessibleValueChangeEvent2 constructs a new QAccessibleValueChangeEvent object. func NewQAccessibleValueChangeEvent2(iface *QAccessibleInterface, val *QVariant) *QAccessibleValueChangeEvent { ret := C.QAccessibleValueChangeEvent_new2(iface.cPointer(), val.cPointer()) return newQAccessibleValueChangeEvent(ret) } func (this *QAccessibleValueChangeEvent) SetValue(val *QVariant) { C.QAccessibleValueChangeEvent_SetValue(this.h, val.cPointer()) } func (this *QAccessibleValueChangeEvent) Value() *QVariant { _ret := C.QAccessibleValueChangeEvent_Value(this.h) _goptr := newQVariant(_ret) _goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer return _goptr } // Delete this object from C++ memory. func (this *QAccessibleValueChangeEvent) Delete() { C.QAccessibleValueChangeEvent_Delete(this.h) } // GoGC adds a Go Finalizer to this pointer, so that it will be deleted // from C++ memory once it is unreachable from Go memory. func (this *QAccessibleValueChangeEvent) GoGC() { runtime.SetFinalizer(this, func(this *QAccessibleValueChangeEvent) { this.Delete() runtime.KeepAlive(this.h) }) } type QAccessibleTableModelChangeEvent struct { h *C.QAccessibleTableModelChangeEvent *QAccessibleEvent } func (this *QAccessibleTableModelChangeEvent) cPointer() *C.QAccessibleTableModelChangeEvent { if this == nil { return nil } return this.h } func newQAccessibleTableModelChangeEvent(h *C.QAccessibleTableModelChangeEvent) *QAccessibleTableModelChangeEvent { if h == nil { return nil } return &QAccessibleTableModelChangeEvent{h: h, QAccessibleEvent: newQAccessibleEvent_U(unsafe.Pointer(h))} } func newQAccessibleTableModelChangeEvent_U(h unsafe.Pointer) *QAccessibleTableModelChangeEvent { return newQAccessibleTableModelChangeEvent((*C.QAccessibleTableModelChangeEvent)(h)) } // NewQAccessibleTableModelChangeEvent constructs a new QAccessibleTableModelChangeEvent object. func NewQAccessibleTableModelChangeEvent(obj *QObject, changeType QAccessibleTableModelChangeEvent__ModelChangeType) *QAccessibleTableModelChangeEvent { ret := C.QAccessibleTableModelChangeEvent_new(obj.cPointer(), (C.int)(changeType)) return newQAccessibleTableModelChangeEvent(ret) } // NewQAccessibleTableModelChangeEvent2 constructs a new QAccessibleTableModelChangeEvent object. func NewQAccessibleTableModelChangeEvent2(iface *QAccessibleInterface, changeType QAccessibleTableModelChangeEvent__ModelChangeType) *QAccessibleTableModelChangeEvent { ret := C.QAccessibleTableModelChangeEvent_new2(iface.cPointer(), (C.int)(changeType)) return newQAccessibleTableModelChangeEvent(ret) } func (this *QAccessibleTableModelChangeEvent) SetModelChangeType(changeType QAccessibleTableModelChangeEvent__ModelChangeType) { C.QAccessibleTableModelChangeEvent_SetModelChangeType(this.h, (C.int)(changeType)) } func (this *QAccessibleTableModelChangeEvent) ModelChangeType() QAccessibleTableModelChangeEvent__ModelChangeType { return (QAccessibleTableModelChangeEvent__ModelChangeType)(C.QAccessibleTableModelChangeEvent_ModelChangeType(this.h)) } func (this *QAccessibleTableModelChangeEvent) SetFirstRow(row int) { C.QAccessibleTableModelChangeEvent_SetFirstRow(this.h, (C.int)(row)) } func (this *QAccessibleTableModelChangeEvent) SetFirstColumn(col int) { C.QAccessibleTableModelChangeEvent_SetFirstColumn(this.h, (C.int)(col)) } func (this *QAccessibleTableModelChangeEvent) SetLastRow(row int) { C.QAccessibleTableModelChangeEvent_SetLastRow(this.h, (C.int)(row)) } func (this *QAccessibleTableModelChangeEvent) SetLastColumn(col int) { C.QAccessibleTableModelChangeEvent_SetLastColumn(this.h, (C.int)(col)) } func (this *QAccessibleTableModelChangeEvent) FirstRow() int { return (int)(C.QAccessibleTableModelChangeEvent_FirstRow(this.h)) } func (this *QAccessibleTableModelChangeEvent) FirstColumn() int { return (int)(C.QAccessibleTableModelChangeEvent_FirstColumn(this.h)) } func (this *QAccessibleTableModelChangeEvent) LastRow() int { return (int)(C.QAccessibleTableModelChangeEvent_LastRow(this.h)) } func (this *QAccessibleTableModelChangeEvent) LastColumn() int { return (int)(C.QAccessibleTableModelChangeEvent_LastColumn(this.h)) } // Delete this object from C++ memory. func (this *QAccessibleTableModelChangeEvent) Delete() { C.QAccessibleTableModelChangeEvent_Delete(this.h) } // GoGC adds a Go Finalizer to this pointer, so that it will be deleted // from C++ memory once it is unreachable from Go memory. func (this *QAccessibleTableModelChangeEvent) GoGC() { runtime.SetFinalizer(this, func(this *QAccessibleTableModelChangeEvent) { this.Delete() runtime.KeepAlive(this.h) }) } type QAccessible__State struct { h *C.QAccessible__State } func (this *QAccessible__State) cPointer() *C.QAccessible__State { if this == nil { return nil } return this.h } func newQAccessible__State(h *C.QAccessible__State) *QAccessible__State { if h == nil { return nil } return &QAccessible__State{h: h} } func newQAccessible__State_U(h unsafe.Pointer) *QAccessible__State { return newQAccessible__State((*C.QAccessible__State)(h)) } // NewQAccessible__State constructs a new QAccessible::State object. func NewQAccessible__State() *QAccessible__State { ret := C.QAccessible__State_new() return newQAccessible__State(ret) } // NewQAccessible__State2 constructs a new QAccessible::State object. func NewQAccessible__State2(param1 *QAccessible__State) *QAccessible__State { ret := C.QAccessible__State_new2(param1.cPointer()) return newQAccessible__State(ret) } // Delete this object from C++ memory. func (this *QAccessible__State) Delete() { C.QAccessible__State_Delete(this.h) } // GoGC adds a Go Finalizer to this pointer, so that it will be deleted // from C++ memory once it is unreachable from Go memory. func (this *QAccessible__State) GoGC() { runtime.SetFinalizer(this, func(this *QAccessible__State) { this.Delete() runtime.KeepAlive(this.h) }) } type QAccessible__ActivationObserver struct { h *C.QAccessible__ActivationObserver } func (this *QAccessible__ActivationObserver) cPointer() *C.QAccessible__ActivationObserver { if this == nil { return nil } return this.h } func newQAccessible__ActivationObserver(h *C.QAccessible__ActivationObserver) *QAccessible__ActivationObserver { if h == nil { return nil } return &QAccessible__ActivationObserver{h: h} } func newQAccessible__ActivationObserver_U(h unsafe.Pointer) *QAccessible__ActivationObserver { return newQAccessible__ActivationObserver((*C.QAccessible__ActivationObserver)(h)) } func (this *QAccessible__ActivationObserver) AccessibilityActiveChanged(active bool) { C.QAccessible__ActivationObserver_AccessibilityActiveChanged(this.h, (C.bool)(active)) } func (this *QAccessible__ActivationObserver) OperatorAssign(param1 *QAccessible__ActivationObserver) { C.QAccessible__ActivationObserver_OperatorAssign(this.h, param1.cPointer()) } // Delete this object from C++ memory. func (this *QAccessible__ActivationObserver) Delete() { C.QAccessible__ActivationObserver_Delete(this.h) } // GoGC adds a Go Finalizer to this pointer, so that it will be deleted // from C++ memory once it is unreachable from Go memory. func (this *QAccessible__ActivationObserver) GoGC() { runtime.SetFinalizer(this, func(this *QAccessible__ActivationObserver) { this.Delete() runtime.KeepAlive(this.h) }) }