package qt /* #include "gen_qabstractstate.h" #include */ import "C" import ( "runtime" "runtime/cgo" "unsafe" ) type QAbstractState struct { h *C.QAbstractState *QObject } func (this *QAbstractState) cPointer() *C.QAbstractState { if this == nil { return nil } return this.h } func newQAbstractState(h *C.QAbstractState) *QAbstractState { if h == nil { return nil } return &QAbstractState{h: h, QObject: newQObject_U(unsafe.Pointer(h))} } func newQAbstractState_U(h unsafe.Pointer) *QAbstractState { return newQAbstractState((*C.QAbstractState)(h)) } func (this *QAbstractState) MetaObject() *QMetaObject { _ret := C.QAbstractState_MetaObject(this.h) return newQMetaObject_U(unsafe.Pointer(_ret)) } func QAbstractState_Tr(s string) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) var _ms *C.struct_miqt_string = C.QAbstractState_Tr(s_Cstring) _ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms)) return _ret } func QAbstractState_TrUtf8(s string) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) var _ms *C.struct_miqt_string = C.QAbstractState_TrUtf8(s_Cstring) _ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms)) return _ret } func (this *QAbstractState) ParentState() *QState { _ret := C.QAbstractState_ParentState(this.h) return newQState_U(unsafe.Pointer(_ret)) } func (this *QAbstractState) Machine() *QStateMachine { _ret := C.QAbstractState_Machine(this.h) return newQStateMachine_U(unsafe.Pointer(_ret)) } func (this *QAbstractState) Active() bool { _ret := C.QAbstractState_Active(this.h) return (bool)(_ret) } func (this *QAbstractState) ActiveChanged(active bool) { C.QAbstractState_ActiveChanged(this.h, (C.bool)(active)) } func (this *QAbstractState) OnActiveChanged(slot func(active bool)) { C.QAbstractState_connect_ActiveChanged(this.h, unsafe.Pointer(uintptr(cgo.NewHandle(slot)))) } //export miqt_exec_callback_QAbstractState_ActiveChanged func miqt_exec_callback_QAbstractState_ActiveChanged(cb *C.void, active C.bool) { gofunc, ok := (cgo.Handle(uintptr(unsafe.Pointer(cb))).Value()).(func(active bool)) if !ok { panic("miqt: callback of non-callback type (heap corruption?)") } // Convert all CABI parameters to Go parameters active_ret := active slotval1 := (bool)(active_ret) gofunc(slotval1) } func QAbstractState_Tr2(s string, c string) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) c_Cstring := C.CString(c) defer C.free(unsafe.Pointer(c_Cstring)) var _ms *C.struct_miqt_string = C.QAbstractState_Tr2(s_Cstring, c_Cstring) _ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms)) return _ret } func QAbstractState_Tr3(s string, c string, n int) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) c_Cstring := C.CString(c) defer C.free(unsafe.Pointer(c_Cstring)) var _ms *C.struct_miqt_string = C.QAbstractState_Tr3(s_Cstring, c_Cstring, (C.int)(n)) _ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms)) return _ret } func QAbstractState_TrUtf82(s string, c string) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) c_Cstring := C.CString(c) defer C.free(unsafe.Pointer(c_Cstring)) var _ms *C.struct_miqt_string = C.QAbstractState_TrUtf82(s_Cstring, c_Cstring) _ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms)) return _ret } func QAbstractState_TrUtf83(s string, c string, n int) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) c_Cstring := C.CString(c) defer C.free(unsafe.Pointer(c_Cstring)) var _ms *C.struct_miqt_string = C.QAbstractState_TrUtf83(s_Cstring, c_Cstring, (C.int)(n)) _ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms)) return _ret } // Delete this object from C++ memory. func (this *QAbstractState) Delete() { C.QAbstractState_Delete(this.h) } // GoGC adds a Go Finalizer to this pointer, so that it will be deleted // from C++ memory once it is unreachable from Go memory. func (this *QAbstractState) GoGC() { runtime.SetFinalizer(this, func(this *QAbstractState) { this.Delete() runtime.KeepAlive(this.h) }) }