#include #include "qelapsedtimer.h" #include "gen_qelapsedtimer.h" #include "_cgo_export.h" QElapsedTimer* QElapsedTimer_new() { return new QElapsedTimer(); } uintptr_t QElapsedTimer_ClockType() { QElapsedTimer::ClockType _ret = QElapsedTimer::clockType(); return static_cast(_ret); } bool QElapsedTimer_IsMonotonic() { return QElapsedTimer::isMonotonic(); } void QElapsedTimer_Start(QElapsedTimer* self) { self->start(); } long long QElapsedTimer_Restart(QElapsedTimer* self) { return self->restart(); } void QElapsedTimer_Invalidate(QElapsedTimer* self) { self->invalidate(); } bool QElapsedTimer_IsValid(const QElapsedTimer* self) { return self->isValid(); } long long QElapsedTimer_NsecsElapsed(const QElapsedTimer* self) { return self->nsecsElapsed(); } long long QElapsedTimer_Elapsed(const QElapsedTimer* self) { return self->elapsed(); } bool QElapsedTimer_HasExpired(const QElapsedTimer* self, long long timeout) { return self->hasExpired(static_cast(timeout)); } long long QElapsedTimer_MsecsSinceReference(const QElapsedTimer* self) { return self->msecsSinceReference(); } long long QElapsedTimer_MsecsTo(const QElapsedTimer* self, QElapsedTimer* other) { return self->msecsTo(*other); } long long QElapsedTimer_SecsTo(const QElapsedTimer* self, QElapsedTimer* other) { return self->secsTo(*other); } bool QElapsedTimer_OperatorEqual(const QElapsedTimer* self, QElapsedTimer* other) { return self->operator==(*other); } bool QElapsedTimer_OperatorNotEqual(const QElapsedTimer* self, QElapsedTimer* other) { return self->operator!=(*other); } void QElapsedTimer_Delete(QElapsedTimer* self) { delete self; }