package qt /* #include "gen_qhistorystate.h" #include */ import "C" import ( "runtime" "unsafe" ) type QHistoryState__HistoryType int const ( QHistoryState__ShallowHistory QHistoryState__HistoryType = 0 QHistoryState__DeepHistory QHistoryState__HistoryType = 1 ) type QHistoryState struct { h *C.QHistoryState *QAbstractState } func (this *QHistoryState) cPointer() *C.QHistoryState { if this == nil { return nil } return this.h } func newQHistoryState(h *C.QHistoryState) *QHistoryState { if h == nil { return nil } return &QHistoryState{h: h, QAbstractState: newQAbstractState_U(unsafe.Pointer(h))} } func newQHistoryState_U(h unsafe.Pointer) *QHistoryState { return newQHistoryState((*C.QHistoryState)(h)) } // NewQHistoryState constructs a new QHistoryState object. func NewQHistoryState() *QHistoryState { ret := C.QHistoryState_new() return newQHistoryState(ret) } // NewQHistoryState2 constructs a new QHistoryState object. func NewQHistoryState2(typeVal QHistoryState__HistoryType) *QHistoryState { ret := C.QHistoryState_new2((C.int)(typeVal)) return newQHistoryState(ret) } // NewQHistoryState3 constructs a new QHistoryState object. func NewQHistoryState3(parent *QState) *QHistoryState { ret := C.QHistoryState_new3(parent.cPointer()) return newQHistoryState(ret) } // NewQHistoryState4 constructs a new QHistoryState object. func NewQHistoryState4(typeVal QHistoryState__HistoryType, parent *QState) *QHistoryState { ret := C.QHistoryState_new4((C.int)(typeVal), parent.cPointer()) return newQHistoryState(ret) } func (this *QHistoryState) MetaObject() *QMetaObject { return newQMetaObject_U(unsafe.Pointer(C.QHistoryState_MetaObject(this.h))) } func (this *QHistoryState) Metacast(param1 string) unsafe.Pointer { param1_Cstring := C.CString(param1) defer C.free(unsafe.Pointer(param1_Cstring)) return C.QHistoryState_Metacast(this.h, param1_Cstring) } func QHistoryState_Tr(s string) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) var _ms *C.struct_miqt_string = C.QHistoryState_Tr(s_Cstring) _ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms)) return _ret } func QHistoryState_TrUtf8(s string) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) var _ms *C.struct_miqt_string = C.QHistoryState_TrUtf8(s_Cstring) _ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms)) return _ret } func (this *QHistoryState) DefaultTransition() *QAbstractTransition { return newQAbstractTransition_U(unsafe.Pointer(C.QHistoryState_DefaultTransition(this.h))) } func (this *QHistoryState) SetDefaultTransition(transition *QAbstractTransition) { C.QHistoryState_SetDefaultTransition(this.h, transition.cPointer()) } func (this *QHistoryState) DefaultState() *QAbstractState { return newQAbstractState_U(unsafe.Pointer(C.QHistoryState_DefaultState(this.h))) } func (this *QHistoryState) SetDefaultState(state *QAbstractState) { C.QHistoryState_SetDefaultState(this.h, state.cPointer()) } func (this *QHistoryState) HistoryType() QHistoryState__HistoryType { return (QHistoryState__HistoryType)(C.QHistoryState_HistoryType(this.h)) } func (this *QHistoryState) SetHistoryType(typeVal QHistoryState__HistoryType) { C.QHistoryState_SetHistoryType(this.h, (C.int)(typeVal)) } func QHistoryState_Tr2(s string, c string) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) c_Cstring := C.CString(c) defer C.free(unsafe.Pointer(c_Cstring)) var _ms *C.struct_miqt_string = C.QHistoryState_Tr2(s_Cstring, c_Cstring) _ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms)) return _ret } func QHistoryState_Tr3(s string, c string, n int) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) c_Cstring := C.CString(c) defer C.free(unsafe.Pointer(c_Cstring)) var _ms *C.struct_miqt_string = C.QHistoryState_Tr3(s_Cstring, c_Cstring, (C.int)(n)) _ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms)) return _ret } func QHistoryState_TrUtf82(s string, c string) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) c_Cstring := C.CString(c) defer C.free(unsafe.Pointer(c_Cstring)) var _ms *C.struct_miqt_string = C.QHistoryState_TrUtf82(s_Cstring, c_Cstring) _ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms)) return _ret } func QHistoryState_TrUtf83(s string, c string, n int) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) c_Cstring := C.CString(c) defer C.free(unsafe.Pointer(c_Cstring)) var _ms *C.struct_miqt_string = C.QHistoryState_TrUtf83(s_Cstring, c_Cstring, (C.int)(n)) _ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms)) return _ret } // Delete this object from C++ memory. func (this *QHistoryState) Delete() { C.QHistoryState_Delete(this.h) } // GoGC adds a Go Finalizer to this pointer, so that it will be deleted // from C++ memory once it is unreachable from Go memory. func (this *QHistoryState) GoGC() { runtime.SetFinalizer(this, func(this *QHistoryState) { this.Delete() runtime.KeepAlive(this.h) }) }