package qt /* #include "gen_qmovie.h" #include */ import "C" import ( "runtime" "runtime/cgo" "unsafe" ) type QMovie struct { h *C.QMovie *QObject } func (this *QMovie) cPointer() *C.QMovie { if this == nil { return nil } return this.h } func newQMovie(h *C.QMovie) *QMovie { if h == nil { return nil } return &QMovie{h: h, QObject: newQObject_U(unsafe.Pointer(h))} } func newQMovie_U(h unsafe.Pointer) *QMovie { return newQMovie((*C.QMovie)(h)) } // NewQMovie constructs a new QMovie object. func NewQMovie() *QMovie { ret := C.QMovie_new() return newQMovie(ret) } // NewQMovie2 constructs a new QMovie object. func NewQMovie2(device *QIODevice) *QMovie { ret := C.QMovie_new2(device.cPointer()) return newQMovie(ret) } // NewQMovie3 constructs a new QMovie object. func NewQMovie3(fileName string) *QMovie { fileName_Cstring := C.CString(fileName) defer C.free(unsafe.Pointer(fileName_Cstring)) ret := C.QMovie_new3(fileName_Cstring, C.ulong(len(fileName))) return newQMovie(ret) } // NewQMovie4 constructs a new QMovie object. func NewQMovie4(parent *QObject) *QMovie { ret := C.QMovie_new4(parent.cPointer()) return newQMovie(ret) } // NewQMovie5 constructs a new QMovie object. func NewQMovie5(device *QIODevice, format *QByteArray) *QMovie { ret := C.QMovie_new5(device.cPointer(), format.cPointer()) return newQMovie(ret) } // NewQMovie6 constructs a new QMovie object. func NewQMovie6(device *QIODevice, format *QByteArray, parent *QObject) *QMovie { ret := C.QMovie_new6(device.cPointer(), format.cPointer(), parent.cPointer()) return newQMovie(ret) } // NewQMovie7 constructs a new QMovie object. func NewQMovie7(fileName string, format *QByteArray) *QMovie { fileName_Cstring := C.CString(fileName) defer C.free(unsafe.Pointer(fileName_Cstring)) ret := C.QMovie_new7(fileName_Cstring, C.ulong(len(fileName)), format.cPointer()) return newQMovie(ret) } // NewQMovie8 constructs a new QMovie object. func NewQMovie8(fileName string, format *QByteArray, parent *QObject) *QMovie { fileName_Cstring := C.CString(fileName) defer C.free(unsafe.Pointer(fileName_Cstring)) ret := C.QMovie_new8(fileName_Cstring, C.ulong(len(fileName)), format.cPointer(), parent.cPointer()) return newQMovie(ret) } func (this *QMovie) MetaObject() *QMetaObject { ret := C.QMovie_MetaObject(this.h) return newQMetaObject_U(unsafe.Pointer(ret)) } func QMovie_Tr(s string) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) var _out *C.char = nil var _out_Strlen C.int = 0 C.QMovie_Tr(s_Cstring, &_out, &_out_Strlen) ret := C.GoStringN(_out, _out_Strlen) C.free(unsafe.Pointer(_out)) return ret } func QMovie_TrUtf8(s string) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) var _out *C.char = nil var _out_Strlen C.int = 0 C.QMovie_TrUtf8(s_Cstring, &_out, &_out_Strlen) ret := C.GoStringN(_out, _out_Strlen) C.free(unsafe.Pointer(_out)) return ret } func QMovie_SupportedFormats() []QByteArray { var _out **C.QByteArray = nil var _out_len C.size_t = 0 C.QMovie_SupportedFormats(&_out, &_out_len) ret := make([]QByteArray, int(_out_len)) _outCast := (*[0xffff]*C.QByteArray)(unsafe.Pointer(_out)) // so fresh so clean for i := 0; i < int(_out_len); i++ { ret[i] = *newQByteArray(_outCast[i]) } C.free(unsafe.Pointer(_out)) return ret } func (this *QMovie) SetDevice(device *QIODevice) { C.QMovie_SetDevice(this.h, device.cPointer()) } func (this *QMovie) Device() *QIODevice { ret := C.QMovie_Device(this.h) return newQIODevice_U(unsafe.Pointer(ret)) } func (this *QMovie) SetFileName(fileName string) { fileName_Cstring := C.CString(fileName) defer C.free(unsafe.Pointer(fileName_Cstring)) C.QMovie_SetFileName(this.h, fileName_Cstring, C.ulong(len(fileName))) } func (this *QMovie) FileName() string { var _out *C.char = nil var _out_Strlen C.int = 0 C.QMovie_FileName(this.h, &_out, &_out_Strlen) ret := C.GoStringN(_out, _out_Strlen) C.free(unsafe.Pointer(_out)) return ret } func (this *QMovie) SetFormat(format *QByteArray) { C.QMovie_SetFormat(this.h, format.cPointer()) } func (this *QMovie) Format() *QByteArray { ret := C.QMovie_Format(this.h) // Qt uses pass-by-value semantics for this type. Mimic with finalizer ret1 := newQByteArray(ret) runtime.SetFinalizer(ret1, func(ret2 *QByteArray) { ret2.Delete() runtime.KeepAlive(ret2.h) }) return ret1 } func (this *QMovie) SetBackgroundColor(color *QColor) { C.QMovie_SetBackgroundColor(this.h, color.cPointer()) } func (this *QMovie) BackgroundColor() *QColor { ret := C.QMovie_BackgroundColor(this.h) // Qt uses pass-by-value semantics for this type. Mimic with finalizer ret1 := newQColor(ret) runtime.SetFinalizer(ret1, func(ret2 *QColor) { ret2.Delete() runtime.KeepAlive(ret2.h) }) return ret1 } func (this *QMovie) State() uintptr { ret := C.QMovie_State(this.h) return (uintptr)(ret) } func (this *QMovie) FrameRect() *QRect { ret := C.QMovie_FrameRect(this.h) // Qt uses pass-by-value semantics for this type. Mimic with finalizer ret1 := newQRect(ret) runtime.SetFinalizer(ret1, func(ret2 *QRect) { ret2.Delete() runtime.KeepAlive(ret2.h) }) return ret1 } func (this *QMovie) CurrentImage() *QImage { ret := C.QMovie_CurrentImage(this.h) // Qt uses pass-by-value semantics for this type. Mimic with finalizer ret1 := newQImage(ret) runtime.SetFinalizer(ret1, func(ret2 *QImage) { ret2.Delete() runtime.KeepAlive(ret2.h) }) return ret1 } func (this *QMovie) CurrentPixmap() *QPixmap { ret := C.QMovie_CurrentPixmap(this.h) // Qt uses pass-by-value semantics for this type. Mimic with finalizer ret1 := newQPixmap(ret) runtime.SetFinalizer(ret1, func(ret2 *QPixmap) { ret2.Delete() runtime.KeepAlive(ret2.h) }) return ret1 } func (this *QMovie) IsValid() bool { ret := C.QMovie_IsValid(this.h) return (bool)(ret) } func (this *QMovie) LastError() uintptr { ret := C.QMovie_LastError(this.h) return (uintptr)(ret) } func (this *QMovie) LastErrorString() string { var _out *C.char = nil var _out_Strlen C.int = 0 C.QMovie_LastErrorString(this.h, &_out, &_out_Strlen) ret := C.GoStringN(_out, _out_Strlen) C.free(unsafe.Pointer(_out)) return ret } func (this *QMovie) JumpToFrame(frameNumber int) bool { ret := C.QMovie_JumpToFrame(this.h, (C.int)(frameNumber)) return (bool)(ret) } func (this *QMovie) LoopCount() int { ret := C.QMovie_LoopCount(this.h) return (int)(ret) } func (this *QMovie) FrameCount() int { ret := C.QMovie_FrameCount(this.h) return (int)(ret) } func (this *QMovie) NextFrameDelay() int { ret := C.QMovie_NextFrameDelay(this.h) return (int)(ret) } func (this *QMovie) CurrentFrameNumber() int { ret := C.QMovie_CurrentFrameNumber(this.h) return (int)(ret) } func (this *QMovie) Speed() int { ret := C.QMovie_Speed(this.h) return (int)(ret) } func (this *QMovie) ScaledSize() *QSize { ret := C.QMovie_ScaledSize(this.h) // Qt uses pass-by-value semantics for this type. Mimic with finalizer ret1 := newQSize(ret) runtime.SetFinalizer(ret1, func(ret2 *QSize) { ret2.Delete() runtime.KeepAlive(ret2.h) }) return ret1 } func (this *QMovie) SetScaledSize(size *QSize) { C.QMovie_SetScaledSize(this.h, size.cPointer()) } func (this *QMovie) CacheMode() uintptr { ret := C.QMovie_CacheMode(this.h) return (uintptr)(ret) } func (this *QMovie) SetCacheMode(mode uintptr) { C.QMovie_SetCacheMode(this.h, (C.uintptr_t)(mode)) } func (this *QMovie) Started() { C.QMovie_Started(this.h) } func (this *QMovie) OnStarted(slot func()) { var slotWrapper miqtCallbackFunc = func(argc C.int, args *C.void) { slot() } C.QMovie_connect_Started(this.h, unsafe.Pointer(uintptr(cgo.NewHandle(slotWrapper)))) } func (this *QMovie) Resized(size *QSize) { C.QMovie_Resized(this.h, size.cPointer()) } func (this *QMovie) OnResized(slot func()) { var slotWrapper miqtCallbackFunc = func(argc C.int, args *C.void) { slot() } C.QMovie_connect_Resized(this.h, unsafe.Pointer(uintptr(cgo.NewHandle(slotWrapper)))) } func (this *QMovie) Updated(rect *QRect) { C.QMovie_Updated(this.h, rect.cPointer()) } func (this *QMovie) OnUpdated(slot func()) { var slotWrapper miqtCallbackFunc = func(argc C.int, args *C.void) { slot() } C.QMovie_connect_Updated(this.h, unsafe.Pointer(uintptr(cgo.NewHandle(slotWrapper)))) } func (this *QMovie) StateChanged(state uintptr) { C.QMovie_StateChanged(this.h, (C.uintptr_t)(state)) } func (this *QMovie) OnStateChanged(slot func()) { var slotWrapper miqtCallbackFunc = func(argc C.int, args *C.void) { slot() } C.QMovie_connect_StateChanged(this.h, unsafe.Pointer(uintptr(cgo.NewHandle(slotWrapper)))) } func (this *QMovie) Error(error uintptr) { C.QMovie_Error(this.h, (C.uintptr_t)(error)) } func (this *QMovie) OnError(slot func()) { var slotWrapper miqtCallbackFunc = func(argc C.int, args *C.void) { slot() } C.QMovie_connect_Error(this.h, unsafe.Pointer(uintptr(cgo.NewHandle(slotWrapper)))) } func (this *QMovie) Finished() { C.QMovie_Finished(this.h) } func (this *QMovie) OnFinished(slot func()) { var slotWrapper miqtCallbackFunc = func(argc C.int, args *C.void) { slot() } C.QMovie_connect_Finished(this.h, unsafe.Pointer(uintptr(cgo.NewHandle(slotWrapper)))) } func (this *QMovie) FrameChanged(frameNumber int) { C.QMovie_FrameChanged(this.h, (C.int)(frameNumber)) } func (this *QMovie) OnFrameChanged(slot func()) { var slotWrapper miqtCallbackFunc = func(argc C.int, args *C.void) { slot() } C.QMovie_connect_FrameChanged(this.h, unsafe.Pointer(uintptr(cgo.NewHandle(slotWrapper)))) } func (this *QMovie) Start() { C.QMovie_Start(this.h) } func (this *QMovie) JumpToNextFrame() bool { ret := C.QMovie_JumpToNextFrame(this.h) return (bool)(ret) } func (this *QMovie) SetPaused(paused bool) { C.QMovie_SetPaused(this.h, (C.bool)(paused)) } func (this *QMovie) Stop() { C.QMovie_Stop(this.h) } func (this *QMovie) SetSpeed(percentSpeed int) { C.QMovie_SetSpeed(this.h, (C.int)(percentSpeed)) } func QMovie_Tr2(s string, c string) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) c_Cstring := C.CString(c) defer C.free(unsafe.Pointer(c_Cstring)) var _out *C.char = nil var _out_Strlen C.int = 0 C.QMovie_Tr2(s_Cstring, c_Cstring, &_out, &_out_Strlen) ret := C.GoStringN(_out, _out_Strlen) C.free(unsafe.Pointer(_out)) return ret } func QMovie_Tr3(s string, c string, n int) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) c_Cstring := C.CString(c) defer C.free(unsafe.Pointer(c_Cstring)) var _out *C.char = nil var _out_Strlen C.int = 0 C.QMovie_Tr3(s_Cstring, c_Cstring, (C.int)(n), &_out, &_out_Strlen) ret := C.GoStringN(_out, _out_Strlen) C.free(unsafe.Pointer(_out)) return ret } func QMovie_TrUtf82(s string, c string) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) c_Cstring := C.CString(c) defer C.free(unsafe.Pointer(c_Cstring)) var _out *C.char = nil var _out_Strlen C.int = 0 C.QMovie_TrUtf82(s_Cstring, c_Cstring, &_out, &_out_Strlen) ret := C.GoStringN(_out, _out_Strlen) C.free(unsafe.Pointer(_out)) return ret } func QMovie_TrUtf83(s string, c string, n int) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) c_Cstring := C.CString(c) defer C.free(unsafe.Pointer(c_Cstring)) var _out *C.char = nil var _out_Strlen C.int = 0 C.QMovie_TrUtf83(s_Cstring, c_Cstring, (C.int)(n), &_out, &_out_Strlen) ret := C.GoStringN(_out, _out_Strlen) C.free(unsafe.Pointer(_out)) return ret } func (this *QMovie) Delete() { C.QMovie_Delete(this.h) }