package network /* #include "gen_qtcpsocket.h" #include */ import "C" import ( "github.com/mappu/miqt/qt6" "runtime" "unsafe" ) type QTcpSocket struct { h *C.QTcpSocket *QAbstractSocket } func (this *QTcpSocket) cPointer() *C.QTcpSocket { if this == nil { return nil } return this.h } func (this *QTcpSocket) UnsafePointer() unsafe.Pointer { if this == nil { return nil } return unsafe.Pointer(this.h) } func newQTcpSocket(h *C.QTcpSocket) *QTcpSocket { if h == nil { return nil } return &QTcpSocket{h: h, QAbstractSocket: UnsafeNewQAbstractSocket(unsafe.Pointer(h))} } func UnsafeNewQTcpSocket(h unsafe.Pointer) *QTcpSocket { return newQTcpSocket((*C.QTcpSocket)(h)) } // NewQTcpSocket constructs a new QTcpSocket object. func NewQTcpSocket() *QTcpSocket { ret := C.QTcpSocket_new() return newQTcpSocket(ret) } // NewQTcpSocket2 constructs a new QTcpSocket object. func NewQTcpSocket2(parent *qt6.QObject) *QTcpSocket { ret := C.QTcpSocket_new2((*C.QObject)(parent.UnsafePointer())) return newQTcpSocket(ret) } func (this *QTcpSocket) MetaObject() *qt6.QMetaObject { return qt6.UnsafeNewQMetaObject(unsafe.Pointer(C.QTcpSocket_MetaObject(this.h))) } func (this *QTcpSocket) Metacast(param1 string) unsafe.Pointer { param1_Cstring := C.CString(param1) defer C.free(unsafe.Pointer(param1_Cstring)) return (unsafe.Pointer)(C.QTcpSocket_Metacast(this.h, param1_Cstring)) } func QTcpSocket_Tr(s string) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) var _ms C.struct_miqt_string = C.QTcpSocket_Tr(s_Cstring) _ret := C.GoStringN(_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms.data)) return _ret } func (this *QTcpSocket) Bind(addr QHostAddress__SpecialAddress) bool { return (bool)(C.QTcpSocket_Bind(this.h, (C.int)(addr))) } func QTcpSocket_Tr2(s string, c string) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) c_Cstring := C.CString(c) defer C.free(unsafe.Pointer(c_Cstring)) var _ms C.struct_miqt_string = C.QTcpSocket_Tr2(s_Cstring, c_Cstring) _ret := C.GoStringN(_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms.data)) return _ret } func QTcpSocket_Tr3(s string, c string, n int) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) c_Cstring := C.CString(c) defer C.free(unsafe.Pointer(c_Cstring)) var _ms C.struct_miqt_string = C.QTcpSocket_Tr3(s_Cstring, c_Cstring, (C.int)(n)) _ret := C.GoStringN(_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms.data)) return _ret } func (this *QTcpSocket) Bind2(addr QHostAddress__SpecialAddress, port uint16) bool { return (bool)(C.QTcpSocket_Bind2(this.h, (C.int)(addr), (C.uint16_t)(port))) } func (this *QTcpSocket) Bind3(addr QHostAddress__SpecialAddress, port uint16, mode QAbstractSocket__BindFlag) bool { return (bool)(C.QTcpSocket_Bind3(this.h, (C.int)(addr), (C.uint16_t)(port), (C.int)(mode))) } // Delete this object from C++ memory. func (this *QTcpSocket) Delete() { C.QTcpSocket_Delete(this.h) } // GoGC adds a Go Finalizer to this pointer, so that it will be deleted // from C++ memory once it is unreachable from Go memory. func (this *QTcpSocket) GoGC() { runtime.SetFinalizer(this, func(this *QTcpSocket) { this.Delete() runtime.KeepAlive(this.h) }) }